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Editing Strange mood

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==Overview==
 
==Overview==
[[File:mood_announce_v50_x2.png|right]]Once your fortress has at least 20 dwarves, occasionally, one of them will be struck by a "strange mood". These largely random events will be seen as an [[announcement]], and will pause the game.
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Once your fortress has at least 20 dwarves, every now and then, one of them will be struck by a "strange mood". These largely random events will be seen as an [[announcement]], and will pause the game.
  
 
A dwarf struck by a strange mood will seek an appropriate workshop, immediately claim it for the duration of the mood, attempt to collect the materials to create their [[artifact]] of choice, and, once those have been collected, proceed to do so. Depending on the exact mood (see [[Strange mood#Types of moods|types of moods]], below), both the workshop and the artifact are based on the highest "moodable skill" of that dwarf (see "[[Strange mood#Skills and Workshops|Skills and Workshops]]", below).
 
A dwarf struck by a strange mood will seek an appropriate workshop, immediately claim it for the duration of the mood, attempt to collect the materials to create their [[artifact]] of choice, and, once those have been collected, proceed to do so. Depending on the exact mood (see [[Strange mood#Types of moods|types of moods]], below), both the workshop and the artifact are based on the highest "moodable skill" of that dwarf (see "[[Strange mood#Skills and Workshops|Skills and Workshops]]", below).

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