v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Template:RTX"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Created page with '<noinclude><div style="float: right; padding: 0.5em; margin: 0.25em; border: 1px solid #ccc; background: #eee"></noinclude>style="padding: 0"|<code style="color: {{{2}}}; backgro…')
 
Line 1: Line 1:
<noinclude><div style="float: right; padding: 0.5em; margin: 0.25em; border: 1px solid #ccc; background: #eee"></noinclude>style="padding: 0"|<code style="color: {{{2}}}; background: {{{3}}}; font-size: 135%; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace"><div style="text-decoration:blink;">'''{{{1}}}'''</div></code><noinclude></div>
+
<noinclude><div style="float: right; padding: 0.5em; margin: 0.25em; border: 1px solid #ccc; background: #eee"></noinclude>style="padding: 0"|<code style="color: {{{2}}}; background: {{{3}}}; font-size: 135%; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', 'Lucida Sans Typewriter', monospace"><div style="text-decoration:blink">'''{{{1}}}'''</div></code><noinclude></div>
 
 
 
'''Template:RTX''' is a version of Template:RT and can be used to let the character blink to display working machine components.<br />See [[:Template:RT|RT]] for further usage notes.
 
'''Template:RTX''' is a version of Template:RT and can be used to let the character blink to display working machine components.<br />See [[:Template:RT|RT]] for further usage notes.
  

Revision as of 11:41, 10 November 2009

style="padding: 0"|
{{{1}}}

Template:RTX is a version of Template:RT and can be used to let the character blink to display working machine components.
See RT for further usage notes.

Usage

{{RTX|<character>|<color>|<background>}}

Examples

÷
÷