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Editing Template talk:Skill

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I'm not sure I really see the point of the "specialty" section. Right now people are mostly using it to repeat the name of the skill. The alternative is to say what the skill is used for, so a Miner's specialty would be "mining", and a woodcutter's would be "cutting wood". However, that same information comes from the "tasks" section, so I think the "specialty" section is redundant either way. I suggest having it removed (Plus, that would solve the "speciality" vs. "specialty" thing). --[[User:Pigbuster|Pigbuster]] 17:20, 2 December 2007 (EST)
 
I'm not sure I really see the point of the "specialty" section. Right now people are mostly using it to repeat the name of the skill. The alternative is to say what the skill is used for, so a Miner's specialty would be "mining", and a woodcutter's would be "cutting wood". However, that same information comes from the "tasks" section, so I think the "specialty" section is redundant either way. I suggest having it removed (Plus, that would solve the "speciality" vs. "specialty" thing). --[[User:Pigbuster|Pigbuster]] 17:20, 2 December 2007 (EST)
 
Flash forward to the present, and changing it to "specialty" wasn't all that difficult; additionally, it was used to denote the "profession" name of a dwarf dominant in said skill (e.g. labor "Farming (Fields)" uses skill "Grower" and the dwarf is called a "Planter"). --[[User:Quietust|Quietust]] 20:43, 19 May 2010 (UTC)
 
  
 
== Color incontinuities ==
 
== Color incontinuities ==
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:Because it's easier on the eyes, while still being completely recognizable as the corresponding in-game color?  On the old wiki, I did the skill [[experience]] table in game-native colors [http://archive.dwarffortresswiki.net/index.php?title=Experience&oldid=7441#Gaining_experience], but it looked awful, and it was subsequently tweaked to something a lot better[http://archive.dwarffortresswiki.net/index.php?title=Experience&diff=7458&oldid=7447#Gaining_experience].  But I do agree that if we are to use less jarring colors, we should do so consistently.--[[User:Maximus|Maximus]] 04:23, 14 November 2008 (EST)
 
:Because it's easier on the eyes, while still being completely recognizable as the corresponding in-game color?  On the old wiki, I did the skill [[experience]] table in game-native colors [http://archive.dwarffortresswiki.net/index.php?title=Experience&oldid=7441#Gaining_experience], but it looked awful, and it was subsequently tweaked to something a lot better[http://archive.dwarffortresswiki.net/index.php?title=Experience&diff=7458&oldid=7447#Gaining_experience].  But I do agree that if we are to use less jarring colors, we should do so consistently.--[[User:Maximus|Maximus]] 04:23, 14 November 2008 (EST)
 
::Currently, there are two problems with this.  First, they are not consistent, with [[Fisherdwarf]] and [[Bone carver]] being the in-game colors.  Second, I think that both look just fine (the craftsdwarf blue is even used on the other two fishery worker skills).  So do you think that at least those two sets should be changed to the in-game colors? --[[User:LegacyCWAL|LegacyCWAL]] 18:11, 17 March 2009 (UTC)
 
 
:::A year later, they all use the in-game colors now. --[[User:Quietust|Quietust]] 20:43, 19 May 2010 (UTC)
 
 
== Links in template ==
 
 
I am unfamiliar with adding things and I'd rather not step on anyone's toe, even more so since it's a template. But wouldn't it be helpful to link the Workshop and Attributes lines to their pages at [[Workshop]] and [[Attributes]] respectively? I keep clicking on those words to check the generals out in more detail. [[User:AutomataKittay|AutomataKittay]] 15:59, 15 June 2011 (UTC)
 
:Done. --[[User:DUMBELLS|dUMBELLS]] 17:32, 15 June 2011 (UTC)
 
::Thanks! [[User:AutomataKittay|AutomataKittay]] 17:53, 15 June 2011 (UTC)
 
 
== Adding template doc to this template ==
 
 
Also, there is a dupe by the name of [[Template:Skill Box]] ... [[User:Jerimee|Jerimee]] ([[User talk:Jerimee|talk]]) 23:02, 26 February 2023 (UTC)
 

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