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Editing Tile attributes
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These two attributes are determined in exactly the same way. Once an area is exposed to the outside world, it is ''Above Ground'' and ''Light'' (and thus channelling this tile will make the tile below it also ''Above Ground'' and ''Light''). Even after being covered up again, it will remain this way. This allows growing outdoor crops inside safely. | These two attributes are determined in exactly the same way. Once an area is exposed to the outside world, it is ''Above Ground'' and ''Light'' (and thus channelling this tile will make the tile below it also ''Above Ground'' and ''Light''). Even after being covered up again, it will remain this way. This allows growing outdoor crops inside safely. | ||
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+ | A farm with mixed light and dark tiles may show plants as "available" when only a tiny fraction of the tiles in the farm are valid for planting them. | ||
{{Category|Map tiles|*}} | {{Category|Map tiles|*}} | ||
[[ru:Tile attributes]] | [[ru:Tile attributes]] |