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− | + | :''You may be looking for general information on [[tilesets]] or the [[List of user graphics sets|Graphics set repository]].'' | |
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− | A character set, or simply | + | A '''character set''', or simply '''tileset''', is an image in BMP or PNG format that contains the 256 different tiles, corresponding to the [[Main:Character table|IBM Code Page 437]] (sometimes called Extended ASCII). They are used to display the main graphics. |
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==Installation== | ==Installation== | ||
− | + | To install any of these tilesets, follow these steps: | |
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− | + | # Download the tileset via right-click-save-as on the the tileset. The tileset is just an image, so there's no separate download link. (The list is [[Main:List of user character sets|here]]) | |
+ | # Convert it into a 24-bit BMP file (40d or earlier) or PNG file (v0.31+). Do NOT just change the extension to .bmp; you must use a program like MS paint to save it as a .bmp. | ||
+ | # Put it in the data/art directory of your Dwarf Fortress installation. | ||
+ | # Open data/init/init.txt | ||
+ | # If you want to use the tileset in fullscreen mode, locate and modify the [FULLSCREENX:800], [FULLSCREENY:600], and [FULLFONT:curses_800x600.bmp] configuration lines to match the specifications from the tileset list. The FULLFONT directive should match the filename of the tileset you downloaded. If you want to use the tileset in windowed mode, search for the [WINDOWEDX:640], [WINDOWEDY:300], and [FONT:curses_640x300.bmp] lines instead, and change them to the correct values. | ||
+ | # It is also recommended you keep [BLACK_SPACE:YES] to prevent stretching of the graphics. | ||
+ | # Save the .txt file, then you're ready to play! | ||
− | + | ==5×5== | |
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− | == | ||
− | + | [[Image:Kein_400x125.gif|thumb|right|Kein's 5x5]] | |
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Kein_400x125.png]] |
|author=[[User:Kein|Kein]] | |author=[[User:Kein|Kein]] | ||
|dated=2008-8-7 | |dated=2008-8-7 | ||
|size=5×5 | |size=5×5 | ||
|resolution=400×125 | |resolution=400×125 | ||
− | |comments=A large 257x257 DFMA world gen map can be found [http://mkv25.net/dfma/map-3278-5x5largeworldmap here.]Updated 08/06/08. Changed most text characters as well as some others to 4x4 with blackspace to avoid tiling. Most characters have been revised to be spaced out to be more distinguishable in such a small set. After seeing the dev update earlier today about increasing your view size I decided to create this small font. This has been built completely from scratch, mostly while at work today. I may be making a shaded version in the future. The first image to the right is from the | + | |comments=A large 257x257 DFMA world gen map can be found [http://mkv25.net/dfma/map-3278-5x5largeworldmap here.]Updated 08/06/08. Changed most text characters as well as some others to 4x4 with blackspace to avoid tiling. Most characters have been revised to be spaced out to be more distinguishable in such a small set. After seeing the dev update earlier today about increasing your view size I decided to create this small font. This has been built completely from scratch, mostly while at work today. I may be making a shaded version in the future. The first image to the right is from the Abeyverse succession game. |
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}} | }} | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Zaratustra_custom_5x5.png]] |
|author=[[User:Zaratustra|Zaratustra]] | |author=[[User:Zaratustra|Zaratustra]] | ||
|dated=2008-11-20 | |dated=2008-11-20 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Geti_custom_6x6.png]] |
|author=[[User:Geti|Geti]] | |author=[[User:Geti|Geti]] | ||
|dated=2010-08-04 | |dated=2010-08-04 | ||
|size=6×6 | |size=6×6 | ||
|resolution=480×150, 960times;300 | |resolution=480×150, 960times;300 | ||
− | |comments=A 6x6 Tileset optimised for legibility through personal use. Not shaded on most | + | |comments=A 6x6 Tileset optimised for legibility through personal use. Not shaded on most gliphs, aiming for a crisper look. Best at 2x2 pixels. |
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Lord Nightmare 6x6font01.png]] |
|author=Lord Nightmare | |author=Lord Nightmare | ||
|dated=2007-11-5 | |dated=2007-11-5 | ||
|size=6×6 | |size=6×6 | ||
|resolution=480×150 | |resolution=480×150 | ||
− | |comments=Made in 5 hours on 11/5/07 (I was bored and dissatisfied with other fonts). Most glyphs are really 5×6, with a | + | |comments=Made in 5 hours on 11/5/07 (I was bored and dissatisfied with other fonts). Most glyphs are really 5×6, with a seperator column. |
}} | }} | ||
+ | [[Image:Nightmare_6x6_v2.jpg|thumb|right|Lord Nightmare's 6x6 v2]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Lord Nightmare 6x6font02.png]] |
|author=Lord Nightmare | |author=Lord Nightmare | ||
|dated=2007-11-12 | |dated=2007-11-12 | ||
|size=6×6 | |size=6×6 | ||
|resolution=480×150 | |resolution=480×150 | ||
− | |comments=Version 2.05. Updated 11/12/07 to de-fuzz uppercase letters, added serifs and clarified lowercase letters, made horizontal spacing consistent throughout character set, fixed one error in the double horizontal-left-right, single-vertical-up-down character, made exclamation points consistent, thinned out question mark and inverse question mark, sharpened sideways stemless arrows, clarified international characters, and clarified some | + | |comments=Version 2.05. Updated 11/12/07 to de-fuzz uppercase letters, added serifs and clarified lowercase letters, made horizontal spacing consistent throughout character set, fixed one error in the double horizontal-left-right, single-vertical-up-down character, made exclamation points consistent, thinned out question mark and inverse question mark, sharpened sideways stemless arrows, clarified international characters, and clarified some greek letters. Since v2.0: fixed 'i' 'g', fixed Yen symbol, fixed smiley 0x01 to not have an extra line to its right, lowered the period and colon characters, fixed position of 'x'. Thanks to Markavian for ideas on how to improve the font, as well as an occasional character glyph. |
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}} | }} | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Mkv_curses_480x150.png]] |
|author=[[User:Markavian|Markavian]] | |author=[[User:Markavian|Markavian]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
|size=6×6 | |size=6×6 | ||
|resolution=480×150 | |resolution=480×150 | ||
− | |comments=The first version | + | |comments=The first version the tiny tileset, superceded by the version below. |
}} | }} | ||
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+ | [[Image:mark_6x6_v2.jpg|thumb|right|Markavian's 6x6 v2]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Mkv_curses_480x150_v2.png]] |
|author=[[User:Markavian|Markavian]] | |author=[[User:Markavian|Markavian]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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|comments=My second version of the tiny tileset, for uber small resolution DF, with improved visibility of several symbols. | |comments=My second version of the tiny tileset, for uber small resolution DF, with improved visibility of several symbols. | ||
Available in [http://mkv25.net/showcase/df/mkv_curses%2012x12%20and%206x6%20v2.zip mkv curses 12×12 and 6×6 v2.zip]. | Available in [http://mkv25.net/showcase/df/mkv_curses%2012x12%20and%206x6%20v2.zip mkv curses 12×12 and 6×6 v2.zip]. | ||
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}} | }} | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:nobbins6x6.png]] |
|author=[[User:Nobbins|Nobbins]] | |author=[[User:Nobbins|Nobbins]] | ||
|dated=2010-01-10 | |dated=2010-01-10 | ||
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|comments=Tiny tileset for small screens, with experimental colour blending and pseudo-curved walls. | |comments=Tiny tileset for small screens, with experimental colour blending and pseudo-curved walls. | ||
}} | }} | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:nobbin_ts_v2.png]] |
|author=[[User:Nobbins|Nobbins]] | |author=[[User:Nobbins|Nobbins]] | ||
|dated=2010-06-28 | |dated=2010-06-28 | ||
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==7×7== | ==7×7== | ||
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+ | [[Image:Herrbdog_7x7.jpg|thumb|right|herrbdog's 7x7 tileset]] | ||
{{Tileset| | {{Tileset| | ||
− | + | image=[[Image:Herrbdog_7x7_tileset.gif]] | |
|author=[[User:herrbdog|herrbdog]] | |author=[[User:herrbdog|herrbdog]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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|resolution=560×175 | |resolution=560×175 | ||
|comments= | |comments= | ||
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}} | }} | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:terbert_7x7.png]] |
|author=[[User:Terbert|Terbert]] | |author=[[User:Terbert|Terbert]] | ||
|dated=2009-6-30 | |dated=2009-6-30 | ||
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==8×8== | ==8×8== | ||
− | + | [[Image:df_anikki_2.png|thumb|right]] | |
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Anikki_square_8x8.png]] |
|author=[[User:Anikki|Anikki]] | |author=[[User:Anikki|Anikki]] | ||
|dated=2008-7-27 | |dated=2008-7-27 | ||
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|comments=Based on the original IBM CGA Character set with a lot of tweaks. The characters remain as descriptive yet universal as possible. I chose the CGA set because it is in my opinion the square set with the best readability. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). [http://www.anikki.com/share/df/Anikki_square_8x8.bmp Download the BMP] | |comments=Based on the original IBM CGA Character set with a lot of tweaks. The characters remain as descriptive yet universal as possible. I chose the CGA set because it is in my opinion the square set with the best readability. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). [http://www.anikki.com/share/df/Anikki_square_8x8.bmp Download the BMP] | ||
− | There is also an upscaled [[# | + | There is also an upscaled [[#Anikki_2|16x16 version]] of this set available for fullscreen use below. |
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}} | }} | ||
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+ | [[Image:cheepicus_8x8_ss.png|thumb|right|cheepicus_8x8 sample]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:cheepicus_8x8.png]] |
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|author=[[User:Cheepicus|Cheepicus]] | |author=[[User:Cheepicus|Cheepicus]] | ||
|dated=2014-4-3 | |dated=2014-4-3 | ||
|size=8×8 | |size=8×8 | ||
|resolution=640×200 | |resolution=640×200 | ||
− | |comments=An 8x8 tileset I made. Hand-made, mostly ASCII, with just a few special characters, like my other tilesets. | + | |comments=An 8x8 tileset I made. Hand-made, mostly ASCII, with just a few special characters, like my other tilesets.}} |
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− | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Jdpage_8x8.png]] |
|author=[[User:Jdpage|Jdpage]] | |author=[[User:Jdpage|Jdpage]] | ||
|dated=2010-09-15 | |dated=2010-09-15 | ||
|size=8×8 | |size=8×8 | ||
|resolution=640×200 native. | |resolution=640×200 native. | ||
− | |comments=Modified version of the [[# | + | |comments=Modified version of the [[#Anikki|Anikki]] 8x8 tileset. Just prettifies it a bit; some characters are tweaked to make them work slightly better for one of their jobs without disturbing the rest. Others are redesigned entirely. Most importantly, dwarves were given beards. |
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:CGA8x8thick.png]] |
|author=Lord Nightmare/IBM | |author=Lord Nightmare/IBM | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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|comments=The original IBM CGA Character set, thick variant, dumped from addresses 0x1800-0x1fff the 5788005 IBM Character Generator ROM. This is the far more common 'thick' variant. Best viewed at 8:5 aspect ratio. | |comments=The original IBM CGA Character set, thick variant, dumped from addresses 0x1800-0x1fff the 5788005 IBM Character Generator ROM. This is the far more common 'thick' variant. Best viewed at 8:5 aspect ratio. | ||
}} | }} | ||
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+ | [[Image:Nightmare_cga_8x8.jpg|thumb|right|Lord Nightmare's 8×8 CGA tileset]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:CGA8x8thin.png]] |
|author=Lord Nightmare/IBM | |author=Lord Nightmare/IBM | ||
|dated=2008-6-6 | |dated=2008-6-6 | ||
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|resolution=640×400 | |resolution=640×400 | ||
|comments=The original IBM CGA Character set, thin variant, dumped from addresses 0x1000-0x17ff the 5788005 IBM Character Generator ROM. This is the less common 'thin' variant, which required soldering on two pins and jumpering them on the CGA card to use. Best viewed at 8:5 aspect ratio. | |comments=The original IBM CGA Character set, thin variant, dumped from addresses 0x1000-0x17ff the 5788005 IBM Character Generator ROM. This is the less common 'thin' variant, which required soldering on two pins and jumpering them on the CGA card to use. Best viewed at 8:5 aspect ratio. | ||
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}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:LN_EGA8x8.png]] |
|author=Lord Nightmare/IBM | |author=Lord Nightmare/IBM | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Pastiche_8x8.png]] |
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|author=[[User:Tejón|tejón]] | |author=[[User:Tejón|tejón]] | ||
|dated=2012-6-12 | |dated=2012-6-12 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Potash_8x8.png]] |
|author=[[User:Tejón|tejón]] | |author=[[User:Tejón|tejón]] | ||
|dated=2012-6-12 | |dated=2012-6-12 | ||
|size=8×8 | |size=8×8 | ||
|resolution=640×200 @ 80×25. | |resolution=640×200 @ 80×25. | ||
− | |comments=I like packing as much on the screen as I can, but 8×8 is just too crowded for 1920×1080 fullscreen. I intended to make a 10×10 version of Pastiche, but I had to make countless little changes to maintain visual consistency between the two sizes. I finally gave up, called it a new font, and changed some more stuff just because! Like Pastiche, Potash is a pure ASCII/CP437 font, suitable for use outside of | + | |comments=I like packing as much on the screen as I can, but 8×8 is just too crowded for 1920×1080 fullscreen. I intended to make a 10×10 version of Pastiche, but I had to make countless little changes to maintain visual consistency between the two sizes. I finally gave up, called it a new font, and changed some more stuff just because! Like Pastiche, Potash is a pure ASCII/CP437 font, suitable for use outside of Dwarf Fortress should you happen to find yourself stuck in 1985. |
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Acorntileset8x8.png]] |
|author=[[User:Xenomorph|Xenomorph]] | |author=[[User:Xenomorph|Xenomorph]] | ||
|dated=2008-8-9 | |dated=2008-8-9 | ||
|size=8×8 | |size=8×8 | ||
|resolution=640×200 | |resolution=640×200 | ||
− | |comments=This is the tileset used by Acorn computers, starting with the BBC Micro. This version is as it would have appeared in 40-column modes (and shuffled a little to adapt it to CP437). It also looks nice at double resolution. [http://dffd. | + | |comments=This is the tileset used by Acorn computers, starting with the BBC Micro. This version is as it would have appeared in 40-column modes (and shuffled a little to adapt it to CP437). It also looks nice at double resolution. [http://dffd.wimbli.com/file.php?id=407 Download the BMP.] |
}} | }} | ||
+ | |||
+ | [[Image:yayo_c64_640x200_screenshot.png|thumb|right|yayo's c64 Tileset]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:yayo_c64_640x200.png]] |
|author=[[User:Yayo|Yayo]] | |author=[[User:Yayo|Yayo]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
|size=8×8 | |size=8×8 | ||
|resolution=640×200 | |resolution=640×200 | ||
− | |comments=Name: Yayo's C64; Based on the charset of the | + | |comments=Name: Yayo's C64; Based on the charset of the commodore 64. It's a flat style, but it's clean and also highly readable. I recreated all the missing chars like letters with accents and symbols, trying to get a c64 style as much as possible. If it's too small, use the 16×16 version [[#Yayo_2|below]]. :) |
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}} | }} | ||
+ | |||
+ | [[Image:Zara_8x8.jpg|thumb|right|Zaratustra's 8×8 tileset]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Zaratustra_msx.png]] |
|author=[[User:Zaratustra|Zaratustra]] | |author=[[User:Zaratustra|Zaratustra]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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|resolution=640×200 or 640×400 | |resolution=640×200 or 640×400 | ||
|comments= The MSX and MSX2 font, shuffled around to fit the char set. Double lines were added. | |comments= The MSX and MSX2 font, shuffled around to fit the char set. Double lines were added. | ||
− | + | }} | |
+ | |||
+ | ==8×8 (Edited Raws)== | ||
+ | |||
+ | :''If you cannot find the altered raws of a tileset for your version of Dwarf Fortress have a look at the [[Raw tile selector]] tool.'' | ||
+ | |||
+ | These tilesets require modified [[raws]] to work properly. Specifically, the tile numbers assigned to some objects (critters, stones, plants) need to be changed and accented characters usually need to be removed from all languages. | ||
+ | |||
+ | |||
+ | [[Image:Crazy 8x8s earlyfort.png|thumb|right|PigtailLlama's Crazy 8x8s tileset]] | ||
+ | |||
+ | {{Tileset| | ||
+ | |image=[[Image:Crazy 8x8s.png]] | ||
+ | |author=PigtailLlama | ||
+ | |dated=2012-6-14 | ||
+ | |size=8×8 | ||
+ | |resolution=640×200 or 640×400 | ||
+ | |comments= They're a collaboration of 8x8 tiles I made, in the standard monotone style - They're great if you want to give your game a bit of a Commodore 64 feel to it, or if you're tired of vanilla dimensions. You also get a boatload of extra tiles to customize and personalize your own set! | ||
+ | :''See [http://www.bay12forums.com/smf/index.php?topic=126363.0 Forum Thread] for download and installation details.'' | ||
}} | }} | ||
==9×9== | ==9×9== | ||
+ | |||
+ | [[Image:Snap.PNG|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:720x225_SmoothWalls.PNG]] |
|author=[[User:Dorten|Dorten]] | |author=[[User:Dorten|Dorten]] | ||
|dated=2009-2-13 | |dated=2009-2-13 | ||
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|resolution=720×225 | |resolution=720×225 | ||
|comments=It's improved Savok's tileset, which is changed to make walls look smooth. Plus another little differences. | |comments=It's improved Savok's tileset, which is changed to make walls look smooth. Plus another little differences. | ||
− | |||
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:720x225_SmoothWalls7.png]] |
|author=[[User:Dorten|Dorten]] | |author=[[User:Dorten|Dorten]] | ||
|dated=2009-2-13 | |dated=2009-2-13 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Nostalgia_720x225.png]] |
|author=[[User:Maus|maus]] | |author=[[User:Maus|maus]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
|size=9×9 | |size=9×9 | ||
|resolution=720×225 | |resolution=720×225 | ||
− | |comments=Another square tileset that's usable on low resolutions, | + | |comments=Another square tileset that's usable on low resolutions, modeled after a common font used on the Nintendo Entertainment System. I also made a [[:Image:Nostalgia_1440x450_3e4a08.png|18x18 version]] to fit my 1440x900 screen, back when the aspect ratio of DF was locked. If you like your set a bit more graphical, check out [[:Image:Teeto_K_18x18.PNG|Teeto_K's version]]. |
}} | }} | ||
+ | [[Image:DortenSolidex1.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:DortenSolid.png]] |
|author=[[User:Qjet|Qjet]] | |author=[[User:Qjet|Qjet]] | ||
|dated=2009-2-13 | |dated=2009-2-13 | ||
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|resolution=720×225 | |resolution=720×225 | ||
|comments=Mod of Dortens super sexy 9*9 tileset, this time to provide solid backgrounds to tiles, avoids designation problems by using PNG transparency. | |comments=Mod of Dortens super sexy 9*9 tileset, this time to provide solid backgrounds to tiles, avoids designation problems by using PNG transparency. | ||
− | |||
}} | }} | ||
+ | |||
+ | [[Image:Screenshot_41ea57.png|thumb|right|Savok's tiny, non-updated tileset]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Curses_720x225_8d6752.png]] |
|author=[[User:Savok|Savok]] | |author=[[User:Savok|Savok]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
|size=9×9 | |size=9×9 | ||
|resolution=720×225 | |resolution=720×225 | ||
− | |comments=There is no doubt that this tileset is old. This must be distinctly understood if anything wonderful is to come of your use of it. You may like [[# | + | |comments=There is no doubt that this tileset is old. This must be distinctly understood if anything wonderful is to come of your use of it. You may like [[List_of_user_character_sets#Dorten|Dorten's revision]] more. The following is the original description:<br>I dislike curses_640x300.bmp due to its lack of any kind of graphics for things like a bed or a barrel and the fact that it distorts my beautiful circles, so I made a similarish tileset to fix those. |
− | |||
}} | }} | ||
==10×10== | ==10×10== | ||
+ | |||
+ | [[Image:df_anikki_1.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Anikki_square_10x10.png]] |
|author=[[User:Anikki|Anikki]] | |author=[[User:Anikki|Anikki]] | ||
|dated=2008-7-27 | |dated=2008-7-27 | ||
Line 339: | Line 325: | ||
|comments=Based primarily on Tocky and Plac1d's sets (which are brilliant). The characters remain as descriptive as possible with some tweaks to the font for better readability and some changes to symbols for more consistency. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). [http://www.anikki.com/share/df/Anikki_square_10x10.bmp Download the BMP] | |comments=Based primarily on Tocky and Plac1d's sets (which are brilliant). The characters remain as descriptive as possible with some tweaks to the font for better readability and some changes to symbols for more consistency. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). [http://www.anikki.com/share/df/Anikki_square_10x10.bmp Download the BMP] | ||
(Note: The up and down ramps are reversed.) | (Note: The up and down ramps are reversed.) | ||
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}} | }} | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:ddw.png]] |
|author=[[User:Ddw|Ddw]] | |author=[[User:Ddw|Ddw]] | ||
|dated=2011-03-10 | |dated=2011-03-10 | ||
|size=10×10 | |size=10×10 | ||
|resolution=800×250 native | |resolution=800×250 native | ||
− | |comments=Based on | + | |comments=Based on Anikki, with some simplifications and modifications. I like Markavian's walls, so I did something similar. The bottom right tile, number 255, I use for pillars. You can set that in your d_init.txt, the line should look like [PILLAR_TILE:255] |
[http://www.dougwhiteley.co.uk/images/ddw_shot.png Example]. | [http://www.dougwhiteley.co.uk/images/ddw_shot.png Example]. | ||
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Paul_10x10.png]] |
|author=[[User:Paul|Paul]] | |author=[[User:Paul|Paul]] | ||
|dated=2008-9-5 | |dated=2008-9-5 | ||
Line 389: | Line 348: | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Potash_10x10.png]] |
|author=[[User:Tejón|tejón]] | |author=[[User:Tejón|tejón]] | ||
|dated=2012-6-12 | |dated=2012-6-12 | ||
Line 397: | Line 356: | ||
}} | }} | ||
+ | [[Image:Taffer.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Taffer 10x10.png]] |
|author=[[User:Taffer|Taffer]] | |author=[[User:Taffer|Taffer]] | ||
− | |dated= | + | |dated=2012-03-07 |
|size=10×10 | |size=10×10 | ||
|resolution=Looks decent at almost any resolution. | |resolution=Looks decent at almost any resolution. | ||
− | |comments=A sharp looking, vanilla styled tileset that strives to strike a good balance between nice, attractive graphics, while avoiding graphical oddities. I find the cumulative differences from the ASCII add to the game. Feel free to leave me a [http://dwarffortresswiki.org/index.php/User_talk:Taffer note]. This has turned into a [http:// | + | |comments=A sharp looking, vanilla styled tileset that strives to strike a good balance between nice, attractive graphics, while avoiding graphical oddities. I find the cumulative differences from the ASCII add to the game. Feel free to leave me a [http://dwarffortresswiki.org/index.php/User_talk:Taffer note]. This has turned into a [http://dffd.wimbli.com/file.php?id=7767 graphics set], and includes alternate walls, fonts, and racial graphics. |
− | |||
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Terbert_10x10.png]] |
|author=[[User:Terbert|Terbert]] | |author=[[User:Terbert|Terbert]] | ||
|dated=2009-6-30 | |dated=2009-6-30 | ||
Line 416: | Line 375: | ||
}} | }} | ||
+ | [[Image:Df_tock10_1.PNG|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Tocky_square_10x10.png]] |
|author=[[User:Tocky|Tocky]] | |author=[[User:Tocky|Tocky]] | ||
|dated=2007-11-15 | |dated=2007-11-15 | ||
|size=10×10 | |size=10×10 | ||
|resolution=800×250 native, 800×500 for fullscreen. | |resolution=800×250 native, 800×500 for fullscreen. | ||
− | |comments=I tried to make all the pictographic symbols as descriptive as possible: the only ones I've spotted that show up in odd places are the staircase symbols, '<' and '>', which are used as tags on barrel descriptions, and don't match -- but I'm willing to live with that in order to be able to tell up-stairs from down-ones. With everything else, I just tried to maximize clarity and readability and to keep them consistent. I'm really very pleased with how this set turned out. | + | |comments=I tried to make all the pictographic symbols as descriptive as possible: the only ones I've spotted that show up in odd places are the staircase symbols, '<' and '>', which are used as tags on barrel descriptions, and don't match -- but I'm willing to live with that in order to be able to tell up-stairs from down- ones. With everything else, I just tried to maximize clarity and readability and to keep them consistent. I'm really very pleased with how this set turned out. |
− | |||
}} | }} | ||
==11×11== | ==11×11== | ||
+ | |||
+ | [[Image:terminus-sc.png|thumb|right|Terminus Tileset]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:terminus.png]] |
|author=[[User:Gekz|Gekz]] | |author=[[User:Gekz|Gekz]] | ||
|dated=2010-1-08 | |dated=2010-1-08 | ||
Line 437: | Line 398: | ||
[http://www.bay12games.com/forum/index.php?topic=47570.0 This forum thread] has the slightly 'graphical' test version. Quite amusing. Check there for updates. | [http://www.bay12games.com/forum/index.php?topic=47570.0 This forum thread] has the slightly 'graphical' test version. Quite amusing. Check there for updates. | ||
− | |||
}} | }} | ||
Line 443: | Line 403: | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Alloy_curses_12x12.png]] |
|author=[[User:Alloy|Alloy]] | |author=[[User:Alloy|Alloy]] | ||
|dated=2010-12-3 - v1.1 | |dated=2010-12-3 - v1.1 | ||
Line 450: | Line 410: | ||
|comments=Much like [[Tileset_repository#Hanuman|Hanuman's conversion]], this is based on the default curses_640x300 tileset, converted to 12x12. There are no significant modifications to the tiles, smoothing, etc - just some cosmetic changes mostly to take advantage of 4 extra horizontal pixels. For people who like the original tileset's look and size but want a square version of it. | |comments=Much like [[Tileset_repository#Hanuman|Hanuman's conversion]], this is based on the default curses_640x300 tileset, converted to 12x12. There are no significant modifications to the tiles, smoothing, etc - just some cosmetic changes mostly to take advantage of 4 extra horizontal pixels. For people who like the original tileset's look and size but want a square version of it. | ||
}} | }} | ||
+ | |||
+ | |||
+ | [[Image:cheepicus_12x12_ss.png|thumb|right|cheepicus_12x12 sample]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:cheepicus_12x12.png]] |
− | |||
|author=[[User:Cheepicus|Cheepicus]] | |author=[[User:Cheepicus|Cheepicus]] | ||
|dated=2010-8-4 | |dated=2010-8-4 | ||
Line 461: | Line 423: | ||
(This tileset is not entirely ASCII; I changed the equals sign to a pattern, so that stockpiles would look the way I like.) | (This tileset is not entirely ASCII; I changed the equals sign to a pattern, so that stockpiles would look the way I like.) | ||
− | |||
}} | }} | ||
+ | |||
+ | |||
+ | [[Image:Unknown curses 12x12 & Markvii Walls example screenshot.jpeg|thumb|right|A dwarf practicing archery. He died later.]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Unknown curses 12x12 & Markvii Walls.png]] |
|author=DDR & Others | |author=DDR & Others | ||
|dated=2010-9-3 | |dated=2010-9-3 | ||
Line 471: | Line 435: | ||
|resolution=960×300 native | |resolution=960×300 native | ||
|comments=A remix of the Unknown 12x12 curses with Markvii's diagonal walls. Works quite nicely together. | |comments=A remix of the Unknown 12x12 curses with Markvii's diagonal walls. Works quite nicely together. | ||
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}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:DB_curses_12x12.PNG]] |
|author=[[User:Hanuman|Hanuman]] | |author=[[User:Hanuman|Hanuman]] | ||
|dated=2008-7-23 | |dated=2008-7-23 | ||
Line 494: | Line 448: | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Herrbdog_144.png]] |
|author=Herrbdog | |author=Herrbdog | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
|size=12×12 | |size=12×12 | ||
|resolution=960×300 | |resolution=960×300 | ||
− | |comments=A larger version of this tileset is available [[# | + | |comments=A larger version of this tileset is available [[#Herrbdog 2|below]]. |
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Dullard_Exponent_12x12.png]] |
|author=Lord Dullard/Exponent | |author=Lord Dullard/Exponent | ||
|dated=2009-3-30 | |dated=2009-3-30 | ||
Line 512: | Line 466: | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:mkv_solidcurses_stairs_960x300.png]] |
|author=[[User:Markavian|Markavian]] | |author=[[User:Markavian|Markavian]] | ||
|dated=2007-12-4 | |dated=2007-12-4 | ||
Line 521: | Line 475: | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Mkv_solidcurses_960x300.png]] |
|author=[[User:Markavian|Markavian]] | |author=[[User:Markavian|Markavian]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
Line 530: | Line 484: | ||
}} | }} | ||
+ | [[Image:Rev7.PNG|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Markvii.png]] |
|author=[[User:Turnip|Turnip]] | |author=[[User:Turnip|Turnip]] | ||
|dated=2009-7-9 | |dated=2009-7-9 | ||
Line 537: | Line 492: | ||
|resolution=960×300 | |resolution=960×300 | ||
|comments=My revision of Markavian's tileset, made to be more "curvy" | |comments=My revision of Markavian's tileset, made to be more "curvy" | ||
− | |||
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Tileset_unknown_960x300_02.png]] |
|author=Unknown | |author=Unknown | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
Line 549: | Line 503: | ||
}} | }} | ||
+ | [[Image:Unknown_12x12.jpg|thumb|right|Unknown 12×12 v2]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Unknown_curses_12x12.png]] |
|author=Unknown | |author=Unknown | ||
|dated=2007-11-24 | |dated=2007-11-24 | ||
Line 556: | Line 511: | ||
|resolution=960×300 | |resolution=960×300 | ||
|comments=This is very similar to the above tileset, but has some noticeable differences. I have no idea where I got it from. It's great on a 1024x768 CRT monitor in windowed mode. I use it in a 1000x500 window with [BLACKSPACE:YES]. --[[User:JT|JT]] | |comments=This is very similar to the above tileset, but has some noticeable differences. I have no idea where I got it from. It's great on a 1024x768 CRT monitor in windowed mode. I use it in a 1000x500 window with [BLACKSPACE:YES]. --[[User:JT|JT]] | ||
− | |||
}} | }} | ||
+ | [[Image:Screenshot_nice_curses_12x12.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:nice_curses_12x12.png]] |
|author=[[User:Vidumec|Vidumec]] | |author=[[User:Vidumec|Vidumec]] | ||
|dated=2013-01-30 | |dated=2013-01-30 | ||
Line 566: | Line 521: | ||
|resolution=960×300 native | |resolution=960×300 native | ||
|comments=This tileset is a square version of Plac1d's tileset with some modifications, like duller ground tiles and other. | |comments=This tileset is a square version of Plac1d's tileset with some modifications, like duller ground tiles and other. | ||
− | |||
}} | }} | ||
+ | |||
+ | ==12×12 (Edited Raws)== | ||
+ | |||
+ | :''If you cannot find the altered raws of a tileset for your version of Dwarf Fortress have a look at the [[Raw tile selector]] tool.'' | ||
+ | |||
+ | These tilesets require modified [[raws]] to work properly. Specifically, the tile numbers assigned to some objects (critters, stones, plants) need to be changed and accented characters usually need to be removed from all languages. | ||
+ | |||
+ | |||
+ | [[Image:Grim Fortress Logo.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[File:Grim Fortress sample tileset.png]] |
− | |author= | + | |author=Lightrow |
− | |dated= | + | |dated=2013-2-3 |
− | |size=12×12 | + | |size=12×12 (also available in 9×12 |
− | |resolution= | + | |resolution=1024×768 |
− | |comments= | + | |comments= I always liked the simplicity and feeling of ASCII tilesets but at the same time i really missed solid backgrounds and some interesting tiles from graphical tilesets. So my first try was to apply a solid background to all tiles of Talryth square tileset ( except few ones ), but it came out looking like a bunch of vermins swimming in a goblin's vomit... anyway i tried further and began to experiment with different base tilesets and finally made my own, using elements from tilesets of other authors ( mainly Tocky's one, big thanks to him! ). Then i have spotted Alexander's Jolly Bastion and took some ideas from him ( big thanks to Alexander too! ) like sky tiles and color. Then i applied Lee's Natural Color Scheme with modified "BLACK" value and here it is! Grim Fortress. It is pretty dark, kinda foggy and i think the name "Grim Fortress" fits well. |
+ | :''See [http://www.bay12forums.com/smf/index.php?topic=122421.0 Official Forum Page] for download and installation details.'' | ||
}} | }} | ||
− | + | [[Image:Jolly Bastion Screenies2-1.png|thumb|right|Jolly Bastion screenshot]] | |
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Jollyb2-2.jpg]] |
− | |author= | + | |author=Alexander Ocias |
− | |dated= | + | |dated=2012-3-11 |
− | |size= | + | |size=12×12 (also available in 9×12) |
− | | | + | |resolution=1024×768 |
+ | |comments= Dwarf Fortress looks too serious and gritty, especially when it's filled with so much fun, ☼Fun☼ and comedy. There are four main handy-dandy aspects of this mod: Injecting some more personality and brightness into the visuals; Making important stuff easier to see, smoothing over unimportant things (9x12 or 12x12 ASCII!); Delicious icon :D | ||
+ | :''See [http://www.bay12forums.com/smf/index.php?topic=104261.0 Official Forum Page] for download and installation details.'' | ||
}} | }} | ||
+ | |||
+ | ==13×13== | ||
+ | |||
+ | [[Image:yayo_tunur_1040x325_screenshot.png|thumb|right|yayo's Tunur Tileset]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:yayo_tunur_1040x325.png]] |
|author=[[User:Yayo|Yayo]] | |author=[[User:Yayo|Yayo]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
Line 595: | Line 565: | ||
|resolution=1040×325 | |resolution=1040×325 | ||
|comments=Name: Yayo's Tunur; According to the language files of DF, Tunur means "style" in dwarf language. It may require a bit to get used to some symbols, but it's a very clean tileset. (It's just a bit weird. :P) | |comments=Name: Yayo's Tunur; According to the language files of DF, Tunur means "style" in dwarf language. It may require a bit to get used to some symbols, but it's a very clean tileset. (It's just a bit weird. :P) | ||
− | |||
}} | }} | ||
− | == | + | ==15×15== |
− | + | [[Image:cheepicus_15x15_ss1.png|thumb|right|cheepicus_15x15 sample]] | |
− | |||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:cheepicus_15x15.png]] |
− | |||
|author=[[User:Cheepicus|Cheepicus]] | |author=[[User:Cheepicus|Cheepicus]] | ||
|dated=2012-5-6 | |dated=2012-5-6 | ||
Line 622: | Line 578: | ||
|resolution=1200×375 | |resolution=1200×375 | ||
|comments=I find the text hard to read in most other tilesets, so I made a new one. Mostly ASCII with a few graphical nods. Lower right char is for PILLAR:255 in df_init. | |comments=I find the text hard to read in most other tilesets, so I made a new one. Mostly ASCII with a few graphical nods. Lower right char is for PILLAR:255 in df_init. | ||
− | + | ||
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Talryth_square_15x15.png]] |
|author=[[User:Talryth|Talryth]] | |author=[[User:Talryth|Talryth]] | ||
|dated=2010-06-18 | |dated=2010-06-18 | ||
Line 634: | Line 590: | ||
}} | }} | ||
+ | [[Image:Df_screen1.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Vidumec_15x15.png]] |
|author=[[User:Vidumec|Vidumec]] | |author=[[User:Vidumec|Vidumec]] | ||
|dated=2011-09-05 | |dated=2011-09-05 | ||
Line 641: | Line 598: | ||
|resolution=1440×900 (96×60 grid size)<br/>1680×1050 (112×70 grid size)<br/>Actually looks good on any resolution | |resolution=1440×900 (96×60 grid size)<br/>1680×1050 (112×70 grid size)<br/>Actually looks good on any resolution | ||
|comments=I liked the great Talryth square 15x15 very much! However dwarves tiles were a litlle bit out of the style, so I changed them to default-like ones. Also added background so the there is no more black background which with bright ASCII was hard to my eyes. Again thanks to Talryth for his amazing job! | |comments=I liked the great Talryth square 15x15 very much! However dwarves tiles were a litlle bit out of the style, so I changed them to default-like ones. Also added background so the there is no more black background which with bright ASCII was hard to my eyes. Again thanks to Talryth for his amazing job! | ||
− | |||
}} | }} | ||
Line 647: | Line 603: | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Aesomatica_16x16.png]] |
− | |||
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− | |||
|author=[[User:Aesomatica|Aesomatica]] | |author=[[User:Aesomatica|Aesomatica]] | ||
|dated=2008-11-29 | |dated=2008-11-29 | ||
Line 664: | Line 611: | ||
}} | }} | ||
+ | [[Image:df_anikki_2.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Anikki_square_16x16.png]] |
− | |author=[[User: | + | |author=[[User:Anikki|Anikki]] |
− | |dated= | + | |dated=2008-7-27 |
|size=16×16 | |size=16×16 | ||
− | |resolution=1280×400 | + | |resolution=1280×400 native. |
− | |comments= | + | |comments=Based on the original IBM CGA Character set with a lot of tweaks. The characters remain as descriptive yet universal as possible. I chose the CGA set because it is in my opinion the square set with the best readability. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). This is a scaled up version for fullscreen use. [http://www.anikki.com/share/df/Anikki_square_16x16.bmp Download the BMP] |
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Anno_16x16.png]] |
− | |author=[[User: | + | |author=[[User:AbuDhabi|AbuDhabi]] |
− | |dated= | + | |dated=2011-03-19 |
|size=16×16 | |size=16×16 | ||
− | |resolution=1280×400 | + | |resolution=1280×400 native. |
− | |comments= | + | |comments=Based on Anikki's 16x16 tileset, but smoothed/enhanced and with the dwarf images reworked. |
}} | }} | ||
− | + | [[Image:Bisasam_16x16_preview.png|thumb|right]] | |
− | + | [[Image:Bisasam_16x16_preview_stocks.png|thumb|right]] | |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Bisasam_16x16.png]] |
|author=Bisasam | |author=Bisasam | ||
|dated=2010-01-11 | |dated=2010-01-11 | ||
Line 699: | Line 640: | ||
|resolution=1280×400 | |resolution=1280×400 | ||
|comments=This is the 16x16 version of my 24x24 tileset. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1280. | |comments=This is the 16x16 version of my 24x24 tileset. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1280. | ||
− | |||
− | |||
}} | }} | ||
+ | [[Image:cheepicus_8x8x2_ss.png|thumb|right|cheepicus_8x8x2 sample]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:cheepicus_8x8x2.png]] |
− | |||
|author=[[User:Cheepicus|Cheepicus]] | |author=[[User:Cheepicus|Cheepicus]] | ||
|dated=2014-4-3 | |dated=2014-4-3 | ||
Line 711: | Line 650: | ||
|resolution=1280×400 native. | |resolution=1280×400 native. | ||
|comments=I liked the font on my 8x8 tileset, but it was too small to use every day. So I doubled it and the result has a nice 8-bit feel. Hand-made, mostly ASCII. | |comments=I liked the font on my 8x8 tileset, but it was too small to use every day. So I doubled it and the result has a nice 8-bit feel. Hand-made, mostly ASCII. | ||
− | |||
}} | }} | ||
+ | [[Image:cheepicus_18x18_ss01.png|thumb|right|cheepicus_16x16 sample]] | ||
+ | [[Image:cheepicus_16x16_ss02.png|thumb|right|cheepicus_16x16 sample]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:cheepicus_16x16.png]] |
− | |||
|author=[[User:Cheepicus|Cheepicus]] | |author=[[User:Cheepicus|Cheepicus]] | ||
|dated=2014-5-10 | |dated=2014-5-10 | ||
Line 722: | Line 661: | ||
|resolution=1280×400 native. | |resolution=1280×400 native. | ||
|comments=Mostly ASCII 16x16 with an art deco/Nixie tube inspired kind of font. | |comments=Mostly ASCII 16x16 with an art deco/Nixie tube inspired kind of font. | ||
− | |||
− | |||
}} | }} | ||
+ | [[Image:Cooz_Tileset_Screenshot.png|thumb|right|Cooz's Tileset]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Cooz_curses_square_16x16.png]] |
|author=[[User:Cooz|Cooz]] | |author=[[User:Cooz|Cooz]] | ||
|dated=2009-2-28 | |dated=2009-2-28 | ||
Line 733: | Line 671: | ||
|resolution=1280×400 native. | |resolution=1280×400 native. | ||
|comments=v1.1 - 3px wide walls and some other tweaks. Based on Klokjammer and Marble Dice tilesets. Some tiles were taken from other sets, some were made from scratch. The aim was to keep feel of default curses font in 16×16 tileset. There's also [http://i.imgur.com/rKRKz.png version without shading]. | |comments=v1.1 - 3px wide walls and some other tweaks. Based on Klokjammer and Marble Dice tilesets. Some tiles were taken from other sets, some were made from scratch. The aim was to keep feel of default curses font in 16×16 tileset. There's also [http://i.imgur.com/rKRKz.png version without shading]. | ||
− | |||
}} | }} | ||
+ | |||
+ | [[Image:GuybrushScreenshot1.PNG|thumb|right|Guybrush Tileset]] | ||
+ | [[Image:GuybrushScreenshot2.PNG|thumb|right|the wilderness...]] | ||
{{Tileset| | {{Tileset| | ||
− | + | image=[[Image:Guybrush_square_16x16.png]] | |
|author=[[User:Guybrush|Guybrush]] | |author=[[User:Guybrush|Guybrush]] | ||
|dated=2007-11-15 | |dated=2007-11-15 | ||
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|comments=A 16×16 tileset based on the very nice Herrbdog's one, and for use with the superb [[40d:Graphics_set_repository#Dystopian_Rhetoric|Dystopian Rhetoric objects]]. A slightly modified version of Herrbdog's tileset is available below if you want to keep the original ASCII symbols for some objects (just do some cut & paste). It's just a little brighter and with some very slight changes. The tileset shown is a tileset with graphic objects added, for use with Fortress Mode. | |comments=A 16×16 tileset based on the very nice Herrbdog's one, and for use with the superb [[40d:Graphics_set_repository#Dystopian_Rhetoric|Dystopian Rhetoric objects]]. A slightly modified version of Herrbdog's tileset is available below if you want to keep the original ASCII symbols for some objects (just do some cut & paste). It's just a little brighter and with some very slight changes. The tileset shown is a tileset with graphic objects added, for use with Fortress Mode. | ||
− | I recommend to have a look at the [[color schemes|color schemes page]] to find your favorite color settings. The color scheme I used for the screenshots is [[Color_Schemes#.28Yet.29_Another_scheme|this one]]. | + | I recommend to have a look at the [[color schemes|color schemes page]] to find your favorite color settings. The color scheme I used for the screenshots is [[Color_Schemes#.28Yet.29_Another_scheme|this one]].}} |
− | |||
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− | }} | ||
{{Tileset| | {{Tileset| | ||
− | + | image=[[Image:GuybrushASCII_curses_square_16x16.png]] | |
|author=Herrbdog, modified by [[User:Guybrush|Guybrush]] | |author=Herrbdog, modified by [[User:Guybrush|Guybrush]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Herrbdog_16x16_tileset.gif]] |
|author=Herrbdog | |author=Herrbdog | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
Line 768: | Line 705: | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:MRC_square_16x16.png]] |
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|author=Inquisitor Saturn | |author=Inquisitor Saturn | ||
|dated=2008-5-18 | |dated=2008-5-18 | ||
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{{Tileset| | {{Tileset| | ||
− | + | |image=[[Image:Kai-1280x400-v2 7512b5.png]] | |
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|author=Kaishaku | |author=Kaishaku | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Kelora_16x16_diagonal.png]] |
|author=[[User:Kelora|Kelora]] | |author=[[User:Kelora|Kelora]] | ||
|dated=2009-7-26 | |dated=2009-7-26 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Kelora_16x16_diagonal-clouds.png]] |
|author=[[User:Kelora|Kelora]] | |author=[[User:Kelora|Kelora]] | ||
|size=16×16 | |size=16×16 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Kenran.png]] |
|author=[[User:Kenran|Kenran]] | |author=[[User:Kenran|Kenran]] | ||
|size=16×16 | |size=16×16 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Kjammer square 16x16 v02.png]] |
|author=[[User:Klokjammer|Klokjammer]] | |author=[[User:Klokjammer|Klokjammer]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Kjammer square 16x16 v00.png]] |
|author=[[User:Klokjammer|Klokjammer]] | |author=[[User:Klokjammer|Klokjammer]] | ||
|dated=2007-10-31 | |dated=2007-10-31 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Md_curses_16x16.png]] |
|author=[[User:Marble Dice|Marble Dice]] | |author=[[User:Marble Dice|Marble Dice]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
|size=16×16 | |size=16×16 | ||
|resolution=1280×400 | |resolution=1280×400 | ||
− | |comments=This tileset attempts to modify the size and aspect ratio of the classic 8x12 terminal/curses font employed by many | + | |comments=This tileset attempts to modify the size and aspect ratio of the classic 8x12 terminal/curses font employed by many rougelikes without sacrificing the distinctive character. |
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:DF-Nordic_v1.png]] |
− | |author= | + | |author=[[User:Techhead|Techhead]] |
− | |dated= | + | |dated=2009-3-26 |
|size=16×16 | |size=16×16 | ||
− | |resolution= | + | |resolution=1280×400 |
− | |comments= | + | |comments=My first attempt at a unique curses-style tileset with a Nordic Theme. Some characters have been altered. |
− | |||
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:PTTGV2tiles.png]] |
|author=[[User:PTTG|PTTG]] | |author=[[User:PTTG|PTTG]] | ||
|dated=2007-11-21 | |dated=2007-11-21 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Msgothic.png]] |
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|author=[[User:Random832]] | |author=[[User:Random832]] | ||
|dated=2009-4-22 | |dated=2009-4-22 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Raving_1280x400.png]] |
|author=[[User:RavingManiac|RavingManiac]] | |author=[[User:RavingManiac|RavingManiac]] | ||
|dated=2010-3-13 | |dated=2010-3-13 | ||
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[http://dffd.wimbli.com/file.php?id=1920 Download the BMP.] | [http://dffd.wimbli.com/file.php?id=1920 Download the BMP.] | ||
}} | }} | ||
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{{Tileset| | {{Tileset| | ||
− | + | image=[[Image:Redjack17.png]] | |
− | |author=[[User: | + | |author=[[User:Jackard|Jackard]] |
− | |dated= | + | |dated=2008-7-22 |
− | |size= | + | |size=16x16 |
− | |resolution= | + | |resolution=1280x400 |
− | |comments= | + | |comments=This combines content from other tilesets with Nintendo sprites to give the game a classic dungeon look. ''Note: Bins are hard to see using this tileset because the "bin" tile is also used as the "up/down staircase" tile. [[Tileset_repository#Aesomatica |Aesomatica]] and [[Tileset_repository#Martin|Martin]] improve upon this tileset making the bin tile easier to see.'' |
− | |||
+ | [http://dffd.wimbli.com/file.php?id=7 You may download all variations of this tileset here.]}} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Sapphos_square_16x16.png]] |
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|author=Sappho | |author=Sappho | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Savok_curses_1280x400_517caa.png]] |
|author=[[User:Savok|Savok]] | |author=[[User:Savok|Savok]] | ||
|dated=2008-6-16 | |dated=2008-6-16 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:SFE_Curses_square_16x16.png]] |
|author=Super Foul Egg | |author=Super Foul Egg | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Tahin_16x16_rounded.png]] |
|author=[[User:Tahin|Tahin]] | |author=[[User:Tahin|Tahin]] | ||
|dated=2007-12-28 | |dated=2007-12-28 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Tyr_1280x400.PNG]] |
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|author=[[User:Tyrving|Tyrving]] | |author=[[User:Tyrving|Tyrving]] | ||
|dated=2008-2-15 | |dated=2008-2-15 | ||
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|comments=None of the existing modifications of curses_square satisfied me, so I made my own. The bulk of it is from Klokjammer's set, with the dwarf symbols and @ taken from Sappho's. Quite a few minor alterations have been made, and I feel that it's become distinct enough to release it. | |comments=None of the existing modifications of curses_square satisfied me, so I made my own. The bulk of it is from Klokjammer's set, with the dwarf symbols and @ taken from Sappho's. Quite a few minor alterations have been made, and I feel that it's become distinct enough to release it. | ||
}} | }} | ||
+ | |||
+ | [[Image:Winterwing_Dfort-tiles-lucon.png|thumb|right|Lucida Console with Dystopian Rhetoric objects]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Winterwing_Curses_16x16_lucon.png]] |
|author=[[User:Winterwing|Winterwing]] | |author=[[User:Winterwing|Winterwing]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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|resolution=1280×400 | |resolution=1280×400 | ||
|comments=Like usual, lucida console with cleartype. Creative, huh. :) | |comments=Like usual, lucida console with cleartype. Creative, huh. :) | ||
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}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Yayo_c64_1280x400_83b157.png]] |
|author=[[User:Yayo|Yayo]] | |author=[[User:Yayo|Yayo]] | ||
|dated=2007-10-30 | |dated=2007-10-30 | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Zaratustra_16x16.png]] |
|author=[[User:Zaratustra|Zaratustra]] | |author=[[User:Zaratustra|Zaratustra]] | ||
|dated=2007-11-10 | |dated=2007-11-10 | ||
Line 1,019: | Line 898: | ||
}} | }} | ||
− | + | ==16×16 (Edited Raws)== | |
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− | + | :''If you cannot find the altered raws of a tileset for your version of Dwarf Fortress have a look at the [[Raw tile selector]] tool.'' | |
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− | :''If you cannot find the altered raws of a tileset for your version of | ||
These tilesets require modified [[raws]] to work properly. Specifically, the tile numbers assigned to some objects (critters, stones, plants) need to be changed and accented characters usually need to be removed from all languages. | These tilesets require modified [[raws]] to work properly. Specifically, the tile numbers assigned to some objects (critters, stones, plants) need to be changed and accented characters usually need to be removed from all languages. | ||
− | + | [[Image:Belal_Example.png|thumb|right]] | |
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Belal_Smooth_Walls.png]] |
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|author=[[User:Belal|Belal]] | |author=[[User:Belal|Belal]] | ||
|dated=2009-1-9 | |dated=2009-1-9 | ||
Line 1,274: | Line 912: | ||
|resolution=1280×400 native. | |resolution=1280×400 native. | ||
|comments=Based on the Mike Mayday tileset and using angled smoothed walls as in [[User:Dorten|Dorten's]] Tileset. I like the look of the walls for doing near circular or honeycomb layouts. [http://mkv25.net/dfma/poi-9935-seethewallshere Example Fort] | |comments=Based on the Mike Mayday tileset and using angled smoothed walls as in [[User:Dorten|Dorten's]] Tileset. I like the look of the walls for doing near circular or honeycomb layouts. [http://mkv25.net/dfma/poi-9935-seethewallshere Example Fort] | ||
− | |||
}} | }} | ||
− | + | [[Image:DarkondDigsDeeper_16x16.png |thumb|right]] | |
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:DarkondDigsDeeper_16x16.png ]] |
|author=[[User:Darkond2100|Darkond2100]] | |author=[[User:Darkond2100|Darkond2100]] | ||
|dated=2010-3-6 | |dated=2010-3-6 | ||
Line 1,286: | Line 923: | ||
}} | }} | ||
+ | [[Image:Dwarfletter1.png|thumb|right|Dwarfletter - Stockpile]] | ||
+ | <!--[[Image:Dwarfletter2.png|thumb|right|Dwarfletter - Status screen - font]] | ||
+ | [[Image:Dwarfletter3.png|thumb|right|Foliage]] | ||
+ | [[Image:Dwarfletter4.png|thumb|right|Ballista]]--> | ||
+ | |||
+ | {{Tileset| | ||
+ | image=[[Image:DwarfletterGothic.PNG]] | ||
+ | |author=LordZorinthrox | ||
+ | |dated=2009-7-20 | ||
+ | |size=16×16 | ||
+ | |resolution=1280×400 | ||
+ | |comments=[[http://dffd.wimbli.com/file.php?id=1205|Download here]]<br /> | ||
+ | ;see also | ||
+ | :[[:File:Dwarfletter2.png|Status screen - Font]] | ||
+ | :[[:File:Dwarfletter3.png|Foliage]] | ||
+ | :[[:File:Dwarfletter4.png|Ballista]] | ||
+ | }} | ||
+ | |||
+ | {{Tileset| | ||
+ | image=[[Image:Flying_Mage_square_16x16.png]] | ||
+ | |author=[[User:Flying Mage|Flying Mage]] | ||
+ | |dated=2008-4-12 | ||
+ | |size=16×16 | ||
+ | |resolution=1280×400 | ||
+ | |comments=A 16×16 tileset based on several other tilesets by various authors. I did some changes because I like some things in different ways, but the base for tileset was made by another users and for this I thankful. List of major and minor changes you can see below. And I hope you'll enjoy this. There is some tiles I really proud of :)<br> | ||
+ | *[[:Image:Flying_Mage_square_16x16_Major_Changes.png|Major changes]]<br> | ||
+ | *[[:Image:Flying_Mage_square_16x16_Minor_Changes.png|Minor changes]] | ||
+ | *[[:Image:Flying_Mage_square_16x16_Stone_Type.png|Some ''rough/smoothed/engraved stone'' improvement]] | ||
+ | }} | ||
+ | |||
+ | [[Image:Gold_Plated_preview.png|thumb|right|Presentation of Gold Plated (v.1)]] | ||
+ | [[Image:Gold_Plated_text_preview.png|thumb|right|Text preview(v.1)]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Gold_plated_16x16_v2.png]] |
− | |||
|author=[[User:DrD_AVEL|DrD_AVEL]] | |author=[[User:DrD_AVEL|DrD_AVEL]] | ||
|dated=2010-Jun-17 | |dated=2010-Jun-17 | ||
Line 1,296: | Line 964: | ||
This tileset contains the best graphic tiles (in my opinion) that were collected from many other tilesets and other games; I took [[User:Lemunde|Lemunde's]] tileset as a basis (thanx a lot, Lemunde). Some of tiles were drawn by me. Many tiles were reworked and improved with some additional colours. I hope you enjoy with this tiles. ;) | This tileset contains the best graphic tiles (in my opinion) that were collected from many other tilesets and other games; I took [[User:Lemunde|Lemunde's]] tileset as a basis (thanx a lot, Lemunde). Some of tiles were drawn by me. Many tiles were reworked and improved with some additional colours. I hope you enjoy with this tiles. ;) | ||
− | [http://dffd.wimbli.com/file.php?id=2021 Graphical version of DF2010 v0.31.08 with Gold Plated tileset] | + | [[http://dffd.wimbli.com/file.php?id=2021 Graphical version of DF2010 v0.31.08 with Gold Plated tileset]] |
− | [http://www.bay12games.com/forum/index.php?topic=49479.0 Discussion of this tileset is here | + | [[http://www.bay12games.com/forum/index.php?topic=49479.0 Discussion of this tileset is here]] |
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}} | }} | ||
+ | '''Gold Plated (bmp-version)''' | ||
+ | [[Image:Scrdf01.png|thumb|right|Preview of Gold Plated (bmp-version)]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Gold-plated-bmp-16x16.png]] |
− | |||
|author=[[User:DrD_AVEL|DrD_AVEL]] | |author=[[User:DrD_AVEL|DrD_AVEL]] | ||
|dated=2010-Apr-02 | |dated=2010-Apr-02 | ||
Line 1,310: | Line 977: | ||
|resolution=1280×400 native. | |resolution=1280×400 native. | ||
|comments=Gold Plated is redrawn to magenta BMP. So you can use it with versions of DF2010, that don't understand .png (v31.01). This is a preliminary version for DF2010, but it works well. Don't forget to convert this image to '''.bmp''' before use in new version. Enjoy! ;) | |comments=Gold Plated is redrawn to magenta BMP. So you can use it with versions of DF2010, that don't understand .png (v31.01). This is a preliminary version for DF2010, but it works well. Don't forget to convert this image to '''.bmp''' before use in new version. Enjoy! ;) | ||
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}} | }} | ||
+ | [[Image:Hermano example.png|thumb|right|example]] | ||
{{Tileset| | {{Tileset| | ||
− | + | |image=[[Image:Hermano.png]] | |
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|author=[[User:hermano|hermano]] | |author=[[User:hermano|hermano]] | ||
|dated=2010-2-6 | |dated=2010-2-6 | ||
Line 1,343: | Line 989: | ||
A Package for 0.31.16 (df2010) can be downloaded [http://dffd.wimbli.com/file.php?id=2031 here]. | A Package for 0.31.16 (df2010) can be downloaded [http://dffd.wimbli.com/file.php?id=2031 here]. | ||
The altered raws for 40d# can be downloaded [http://dffd.wimbli.com/file.php?id=1838 here]. | The altered raws for 40d# can be downloaded [http://dffd.wimbli.com/file.php?id=1838 here]. | ||
− | |||
}} | }} | ||
+ | |||
+ | [[Image:isenhertz_v2_screenshot.png|thumb|right|Isenhertz's tileset in action.]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:16x16_isenhertz_v2.png]] |
|author=[[User:Isenhertz|Isenhertz]] | |author=[[User:Isenhertz|Isenhertz]] | ||
|dated=2008-7-14 | |dated=2008-7-14 | ||
Line 1,355: | Line 1,002: | ||
V2 now with new graphics for walls and liquids, as well as some other tweaks here and there and a first attempt at using dual-color sprites using a cyan base instead of simple greyscale. (Right now implemented for beds, wood and statues.) | V2 now with new graphics for walls and liquids, as well as some other tweaks here and there and a first attempt at using dual-color sprites using a cyan base instead of simple greyscale. (Right now implemented for beds, wood and statues.) | ||
V1 can still be found [[:Image:16x16_isenhertz_v1.png|here]]. | V1 can still be found [[:Image:16x16_isenhertz_v1.png|here]]. | ||
− | |||
}} | }} | ||
+ | |||
+ | |||
+ | [[Image:LemundeTilesetPreview2.png|thumb|right|Lemunde's Tileset.]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Lemunde_16x16.png]] |
|author=[[User:Lemunde|Lemunde]] | |author=[[User:Lemunde|Lemunde]] | ||
|dated=2010-6-11 | |dated=2010-6-11 | ||
Line 1,367: | Line 1,016: | ||
Update June 11, 2010: Updated to work with the 31.xx versions of Mike Mayday's set. It will probably not look right using it with vanilla Dwarf Fortress. | Update June 11, 2010: Updated to work with the 31.xx versions of Mike Mayday's set. It will probably not look right using it with vanilla Dwarf Fortress. | ||
− | |||
}} | }} | ||
+ | [[Image:Martin_16x16_sample.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | + | |image=[[Image:Martin_16x16.png]] | |
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|author=[[User:Martin|Martin]] | |author=[[User:Martin|Martin]] | ||
|dated=2009-8-8 | |dated=2009-8-8 | ||
Line 1,397: | Line 1,029: | ||
[http://dffd.wimbli.com/file.php?id=1316 Download] | [http://dffd.wimbli.com/file.php?id=1316 Download] | ||
[http://mkv25.net/dfma/map-6239-lashedwines Demo fortress at DFMA] | [http://mkv25.net/dfma/map-6239-lashedwines Demo fortress at DFMA] | ||
− | |||
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Phoebus_16x16.png]] |
− | |download link=[http://www.bay12forums.com/smf/index.php?topic= | + | |download link=[http://www.bay12forums.com/smf/index.php?topic=57557.0] |
|author=[[User:Phoebus|Phoebus]] | |author=[[User:Phoebus|Phoebus]] | ||
|dated=2011-04-04 | |dated=2011-04-04 | ||
|size=16×16 | |size=16×16 | ||
|resolution=1280×400 | |resolution=1280×400 | ||
− | |comments=For more information, and to download the full package, see the thread on the official forums: [http://www.bay12forums.com/smf/index.php?topic= | + | |comments=For more information, and to download the full package, see the thread on the official forums: [http://www.bay12forums.com/smf/index.php?topic=57557.0 Phoebus' Graphic Set] |
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Phssthpok_16x16.png]] |
|author=[[User:Phssthpok|Phssthpok]] | |author=[[User:Phssthpok|Phssthpok]] | ||
|dated=2010-03-07 | |dated=2010-03-07 | ||
Line 1,428: | Line 1,059: | ||
{{Tileset| | {{Tileset| | ||
− | + | image=[[Image:SL_square_16x16.png]] | |
|author=[[User:SL]] | |author=[[User:SL]] | ||
|dated=2008-8-3 | |dated=2008-8-3 | ||
Line 1,435: | Line 1,066: | ||
|comments=(Requires a download, not just the image) Art based on Flying Mage's, Guybrush's, and previous tilesets in that lineage. Uses ModBase to relocate relocatable art and de-accentify certain accented letters to reduce graphical bizarreness while still improving some art. [http://www.bay12games.com/forum/index.php?topic=22154.0 Forum Thread] [http://dffd.wimbli.com/file.php?id=370 Download] [http://mkv25.net/dfma/map-3203-flamespear Demo Fortress Map on the DFMA] | |comments=(Requires a download, not just the image) Art based on Flying Mage's, Guybrush's, and previous tilesets in that lineage. Uses ModBase to relocate relocatable art and de-accentify certain accented letters to reduce graphical bizarreness while still improving some art. [http://www.bay12games.com/forum/index.php?topic=22154.0 Forum Thread] [http://dffd.wimbli.com/file.php?id=370 Download] [http://mkv25.net/dfma/map-3203-flamespear Demo Fortress Map on the DFMA] | ||
}} | }} | ||
+ | |||
+ | [[Image:Autonomous_Font_example.png|thumb|right|The Autonomous Font in action.]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Autonomous_Font.png]] |
|author=Spreggo | |author=Spreggo | ||
|dated=2009-2-2 | |dated=2009-2-2 | ||
Line 1,443: | Line 1,076: | ||
|resolution=1280×400 | |resolution=1280×400 | ||
|comments=Started off inspired by Belal's diagonal support, and ended up doing almost every tile from scratch. Added different tiles for each type of stone, and new ones for ore, but the matgloss files need to be edited for that functionality(see image details). | |comments=Started off inspired by Belal's diagonal support, and ended up doing almost every tile from scratch. Added different tiles for each type of stone, and new ones for ore, but the matgloss files need to be edited for that functionality(see image details). | ||
− | |||
}} | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Synergy.png]] |
+ | |author=[[User:Dvorovic|Dvorovic]] | ||
+ | |dated=2010-10-8 | ||
+ | |size=16×16 | ||
+ | |resolution=1280×400 | ||
+ | |comments=Tileset based on DrD_AVEL's, Phoebus', Ironhand's projects. [http://dffd.wimbli.com/file.php?id=2983 Download] [http://mkv25.net/dfma/map-9553-ardentdikes Demo Fortress Map on the DFMA] | ||
+ | }} | ||
+ | |||
+ | [[Image:SS_moons_square_16x16.PNG|thumb|right]] | ||
+ | |||
+ | {{Tileset| | ||
+ | |image=[[Image:Moons_square_16x16.PNG]] | ||
|author=[[User:The-Moon|The-Moon]] | |author=[[User:The-Moon|The-Moon]] | ||
|dated=2008-3-24 | |dated=2008-3-24 | ||
|size=16×16 | |size=16×16 | ||
|resolution=1280×400 | |resolution=1280×400 | ||
− | |comments=Edited Character set of [[User:mikemayday|mikemayday]] and [[User:Jackard|Jackard]] | + | |comments=Edited Character set of [[User:mikemayday|mikemayday]] and [[User:Jackard|Jackard]]}} |
− | |||
− | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:tigrex3d.PNG]] |
|author=[[User:Tigrex|Tigrex]] | |author=[[User:Tigrex|Tigrex]] | ||
|dated=2009-2-22 | |dated=2009-2-22 | ||
|size=16×16 | |size=16×16 | ||
|resolution=1280×400 | |resolution=1280×400 | ||
− | |comments=This is my tileset, modified from Dorten's 2d diagonal wall set. It incorporates many original creations of mine, and I hope you like it. | + | |comments=This is my tileset, modified from Dorten's 2d diagonal wall set. It incorporates many original creations of mine, and I hope you like it.}} |
− | }} | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:tigrex3drunes.PNG]] |
|author=[[User:Tigrex|Tigrex]] | |author=[[User:Tigrex|Tigrex]] | ||
|dated=2009-4-10 | |dated=2009-4-10 | ||
|size=16×16 | |size=16×16 | ||
|resolution=1280×400 | |resolution=1280×400 | ||
− | |comments=This is a modification of the above, that takes advantage of Norse runes for a more authentic Dwarven experience. CAUTION! This tileset has little practical value, and may induce myopia, blindness, or death. | + | |comments=This is a modification of the above, that takes advantage of Norse runes for a more authentic Dwarven experience. CAUTION! This tileset has little practical value, and may induce myopia, blindness, or death.}} |
− | }} | ||
+ | [[Image:example_tims.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Tims_16x16.png]] |
|author=[[User:Timmeh|Timmeh]] | |author=[[User:Timmeh|Timmeh]] | ||
|dated=2009-8-12 | |dated=2009-8-12 | ||
Line 1,481: | Line 1,121: | ||
|resolution=1280×400 | |resolution=1280×400 | ||
|comments=A tileset using heavily modified versions of the diagonal walls from Belal's set, a modified version of the floor from Spreggo's set, most of the furniture and objects are from Flying Mage's set, and some various other bits and pieces from other sets. Replaces the black box that normally surrounds the walls with a copy of the floor tile. [http://mkv25.net/dfma/map-5740-foresthold Example Fort] | |comments=A tileset using heavily modified versions of the diagonal walls from Belal's set, a modified version of the floor from Spreggo's set, most of the furniture and objects are from Flying Mage's set, and some various other bits and pieces from other sets. Replaces the black box that normally surrounds the walls with a copy of the floor tile. [http://mkv25.net/dfma/map-5740-foresthold Example Fort] | ||
− | |||
}} | }} | ||
− | = | + | ==18×18== |
− | |||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Haowan_Curses_1440x450.png]] |
− | |author= | + | |author=Haowan |
− | |dated= | + | |dated=2007-11-2 |
− | |size= | + | |size=18×18 |
− | |resolution= | + | |resolution=1440×450 |
− | |comments= | + | |comments=An enlarged version of a square version of the default set. |
− | |||
}} | }} | ||
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Teeto_K_18x18.PNG]] |
− | |author= | + | |author=[[User:Teeto_K|Teeto_K]] |
− | |dated=2008- | + | |dated=2008-10-24 |
− | |size= | + | |size=18×18 |
− | |resolution= | + | |resolution=1440×450 |
− | |comments=A | + | |comments=A tileset based on [[:Image:Nostalgia_1440x450_3e4a08.png|Maus's 18x18 version of his "Nostalgia" tileset]], however, it has been heavily revised. The entire font has been "smoothed over", and many of the symbols changed to more "graphical" representations of the items they represent. An attempt to fill the void of "graphic heavy" tilesets in the 18x18 tile-size. A special emphasis is placed on maximizing the text's readability, while still providing a "graphics enhanced" play area. Special thanks to Maus for the font, and Guybrush for the inspiration. |
}} | }} | ||
− | + | ==20×20== | |
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Anikki_square_20x20.png]] |
− | |author=[[User: | + | |author=[[User:Anikki|Anikki]] |
− | |dated= | + | |dated=2008-7-27 |
− | |size= | + | |size=20×20 |
− | |resolution= | + | |resolution=1600×500 native. |
− | |comments= | + | |comments=Based primarily on Tocky and Plac1d. This is a scaled up version of the 10x10 tileset for fullscreen use. [http://www.anikki.com/share/df/Anikki_square_20x20.bmp Download the BMP] |
− | + | (Note: The up and down ramps are reversed.) | |
}} | }} | ||
− | + | [[Image:Bisasam_20x20_preview.png|thumb|right]] | |
+ | [[Image:Bisasam_20x20_preview_stocks.png|thumb|right]] | ||
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Bisasam_20x20.png]] |
− | |author= | + | |author=Bisasam |
− | |dated= | + | |dated=2010-05-15 |
− | |size= | + | |size=20×20 |
− | |resolution= | + | |resolution=1600×500 (80x25 grid size); 1600×1000 (80x50 grid size) |
− | |comments= | + | |comments=This is the 20x20 version of my 24x24 tileset. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1600. |
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}} | }} | ||
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− | + | [[Image:Bisasam_20x20_ascii_preview.png|thumb|right]] | |
− | + | [[Image:Bisasam_20x20_ascii_preview_stocks.png|thumb|right]] | |
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Bisasam_20x20_ascii.png]] |
− | |author= | + | |author=Bisasam |
− | |dated= | + | |dated=2010-05-15 |
− | |size= | + | |size=20×20 |
− | |resolution= | + | |resolution=1600×500 (80x25 grid size); 1600×1000 (80x50 grid size) |
− | |comments=This is | + | |comments=This is the 20x20 version of my 24x24 tileset. Graphical tiles have been replaced by ASCII ones. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1600. |
}} | }} | ||
− | + | [[Image:Oreslam_1900x1200_20x20_screenshot.png|thumb|right|yayo's Oreslam Tileset]] | |
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Oreslam_1920x1200_20x20.png]] |
− | |author=[[User: | + | |author=[[User:Yayo|Yayo]] |
− | |dated= | + | |dated=2009-09-12 |
− | |size= | + | |size=20×20 |
− | |resolution= | + | |resolution=1920×1200 |
− | |comments= | + | |comments=Name: Yayo's Oreslam; Just like the previous one, this tileset is named according to the dwarf language: or-es-lam means "Large Clear Stone". I decided to create this tileset to fit my usual screen resolution (1920x1200). I tried giving it a clean look. To use it in windowed mode try these settings in the init file: WINDOWEDX:1900, WINDOWEDY:1160, GRID:95:58.}} |
− | }} | ||
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− | + | ==24×24== | |
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− | + | [[Image:Bisasam_24x24_preview.png|thumb|right]] | |
− | + | [[Image:Bisasam_24x24_preview_stocks.png|thumb|right]] | |
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[:Image:Bisasam_24x24.png|Not shown due to size]] |
− | |author= | + | |author=Bisasam |
− | |dated= | + | |dated=2010-01-01 |
− | |size= | + | |size=24×24 |
− | |resolution= | + | |resolution=1920×600 (80x25 grid size); 1920×1200 (80x50 grid size) |
− | |comments= | + | |comments=Inspired by the Terminus24 tileset, I created this square 24x24 tileset. Almost all symbols have been redrawn antialiased; so a DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1920. |
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}} | }} | ||
− | + | [[Image:Nagidal_classic_24x24.png|thumb|right|Nagidal's 24×24 tileset]] | |
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{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[Image:Nagidal24x24shade.png]] |
− | |author= | + | |author=[[User:Nagidal|Nagidal]] |
− | |dated= | + | |dated=2012-06-07 |
− | |size= | + | |size=24×24 |
− | |resolution= | + | |resolution=1920×600 (80×25 grid size); 1920×1080 (80×45 grid size) |
− | |comments= | + | |comments=I love the original curses_640x300, but could not find anything like it for full HD gameplay, so I made this. There is also a [[:Image:Nagidal24x24.png|non-shaded version]], [[:Image:Nagidal24x24Beards.png|non-shaded bearded version]], and [[:Image:Nagidal24x24shadeBeards.png|shaded and bearded version]]. |
− | }} | + | For further info see [http://www.bay12forums.com/smf/index.php?topic=101657.0 this forum thread].}} |
− | == | + | ==32×32== |
{{Tileset| | {{Tileset| | ||
− | | | + | |image=[[:Image:Sir_Henry%27s_32x32.png|Not shown due to size]] |
− | + | |author=Sir Henry | |
− | + | |dated=2009-8-19 | |
− | + | |size=32×32 | |
− | + | |resolution=2560×800 | |
− | + | |comments=Recently I learned of a monitor displaying 2560 pixels horizontally, and I decided it needed a tileset to put to use. Taking the tileset I use (Kelora 16x16 diagonal) and doubling it, I was able to get a decent tileset. Smoothing the edges, and redoing some glyphs to get a better look (or just messing up some to bad to fix), I was able to achieve this. | |
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}} | }} | ||
[[Category:Mods]] | [[Category:Mods]] | ||
[[Category:Interface]] | [[Category:Interface]] | ||
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