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Editing User:0x517A5D

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== Build (very old) ==
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== Build ==
 
I obsessively min-max my starting profile, even though it doesn't matter in the long run.
 
I obsessively min-max my starting profile, even though it doesn't matter in the long run.
  
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* (Unknown)
 
* (Unknown)
 
* Profit!
 
* Profit!
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<!--
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== Regional Prospector ==
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The seekret projekt has been revealed to be [[Utilities#Regional_Prospector|Regional Prospector]].
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The original functionality of <b>RP</b> has been rolled into <b>DF</b>, but the magma highlighting and longitude/latitude/seed display has not.  I am considering updating <b>RP</b>, and probably will.
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----
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-->
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== Stone Sense ==
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=== Stone Sense ===
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[http://dffd.wimbli.com/file.php?id=2066 Download Stone Sense 1.0]
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Stone Sense is a utility for Dwarf Fortress that adds a sort of radar to miners, so that they can detect what is inside the rock near the location where they are digging.
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It is currently VERY overpowered as it reveals 289 squares (17x17) instead of the normal 9 squares (3x3).  Future plans include basing the amount revealed on the skill of the miner.
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To use it, first start Dwarf Fortress.  Then run stone_sense.exe.  Finally, go to the bottommost level and mark the whole level for digging, then unmark it.  That forces all map blocks to be populated with valid data.  (Nothing bad happens if you don't, but map squares in unallocated map blocks aren't revealed.)
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One commandline parameter is supported: the radius to use.  Values can range from 1 (Dwarf Fortress's default) to 125.  Example:
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stone_sense.exe 10
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The utility does not need to be in the same directory as Dwarf Fortress.
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Note: this utility patches the in-memory copy of Dwarf Fortress, not the program file.  Accordingly, you will need to run it every time you start Dwarf Fortress.
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Should work with .32a through .40d and beyond.  Version 1.0, 20100411, now works with the 0.31.* (DF2010) releases.
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Known bugs:
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:Unallocated parts of the map are not revealed.  To work around this, do the same thing that Reveal requires: go to the bottommost level that you care about and designate the whole thing for digging, then remove the designation.  [WONTFIX].
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:I have encountered one unexpected occurrence: a section of the map was revealed as if I had dug it out, but I had nothing marked there and no dwarves near it.  The reveal was centered on a pool, and when I looked, there was a fox about three squares away.  I think the fox went for a short swim, and this triggered the function I call reveal_mining().  [WONTFIX, probably]
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----
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== German Menu ==
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[http://dffd.wimbli.com/file.php?id=913 Download German Menu beta1]
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== Reveal2 ==
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I have updated [[User:Rick|Rick/Gibbed's]] Reveal utility to work with Vista and Windows 7.  In addition, it should be able to work with all versions of Dwarf Fortress without the need to edit an .INI file.  It is on the DFFD at [http://dffd.wimbli.com/file.php?id=1044 Reveal2].
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For the .31.* releases, you will need to edit REVEAL2.INI, until I get around to updating the search patterns.  Here's the current data:
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<pre>; .31.01
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[4BB45F99]
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dwarf_fortress=0x00A5DD94
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map_data=0x016AD718
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map_x_count=0x016AD738
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map_y_count=0x016AD73C
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map_z_count=0x016AD740
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map_data_designation_offset=0x29C
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; .31.02
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[4BBDF378]
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dwarf_fortress=0x00A5DD94
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map_data=0x016AD718
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map_x_count=0x016AD738
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map_y_count=0x016AD73C
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map_z_count=0x016AD740
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map_data_designation_offset=0x29C
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; .31.03
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[4BC3C470]
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dwarf_fortress=0x00A5ED94
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map_data=0x016AE760
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map_x_count=0x016AE780
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map_y_count=0x016AE784
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map_z_count=0x016AE788
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map_data_designation_offset=0x29C</pre>

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