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Editing User:Dwarvenjames

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''Sixth, Sakzuldegel'', v. 0.31.25: So many new things! Accidentally embarked to a location with no ores except tetrahedrite, galena, and (lower down) cassiterite (with adamantine of course, and lots of gems). No human merchants (yet?). Surprisingly more doable than I thought, but I did have an entire squad of under-armored (boo, copper!) dwarves die at the hands of lashers (terrible, I know, all ten bit it). Amusingly, one of my dwarves was knocked into a pond by a goblin and died, so the other dwarves couldn't reach his body, so he haunted the fortress until I noticed, and the next winter I had to mine his corpse out of the frozen ice (this worked, I wasn't too sure it would). Bought a panda. It died. ''Oh they need bamboo''. Am mastering the art of the atom smasher, the death pit (for caged goblins, but my archers don't always shoot them), and just caught a [[giant cave spider]] so need to read up on silk farms.
 
''Sixth, Sakzuldegel'', v. 0.31.25: So many new things! Accidentally embarked to a location with no ores except tetrahedrite, galena, and (lower down) cassiterite (with adamantine of course, and lots of gems). No human merchants (yet?). Surprisingly more doable than I thought, but I did have an entire squad of under-armored (boo, copper!) dwarves die at the hands of lashers (terrible, I know, all ten bit it). Amusingly, one of my dwarves was knocked into a pond by a goblin and died, so the other dwarves couldn't reach his body, so he haunted the fortress until I noticed, and the next winter I had to mine his corpse out of the frozen ice (this worked, I wasn't too sure it would). Bought a panda. It died. ''Oh they need bamboo''. Am mastering the art of the atom smasher, the death pit (for caged goblins, but my archers don't always shoot them), and just caught a [[giant cave spider]] so need to read up on silk farms.
  
''Further'': I have discovered that if you hit the first cavern but then seal it off, the FB's pile up and then when you accidentally breach the cavern again in a corner you hadn't revealed (so that you could drain a pond a get a dead dorf) all eight of the FBs will rush up the staircase you made for them. Epic battle in a narrow hallway, though! Epic = 40 dead militia dwarves.
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''Further'': I have discovered that if you hit the first cavern but then seal it off, the FB's pile up and then when you accidentally breach the cavern again in a corner you hadn't revealed (so that you could drain a pond a get a dead dorf) all eight of the FBs will rush up the staircase you made for them. Epic battle in a narrow hallway, though!
  
 
''Later'': I have a fortress where the land is at about 145, the first cavern (dry, no flora) is at about 120 down to 95 (seems tall, starts lower than usual?), and the second cavern (with water and flora) starts at about 93 (they almost overlap!) and then has chimneys down to what might be the third cavern at around 45. This is not the "downward slope", and it is difficult for me to clearly distinguish the 2nd cavern from the 3rd, there is an odd intermediary space in-between with few slopes, a floor, and another chimney down. Haven't seen lava yet.
 
''Later'': I have a fortress where the land is at about 145, the first cavern (dry, no flora) is at about 120 down to 95 (seems tall, starts lower than usual?), and the second cavern (with water and flora) starts at about 93 (they almost overlap!) and then has chimneys down to what might be the third cavern at around 45. This is not the "downward slope", and it is difficult for me to clearly distinguish the 2nd cavern from the 3rd, there is an odd intermediary space in-between with few slopes, a floor, and another chimney down. Haven't seen lava yet.
  
 
''And'': Oh look, the water is coming ''up'' through the hole I made in the floor. That's odd, the reservoir I made is ''below'' the hole. Oh the river that feeds the reservoir is a z-level ''above'' the level with the hole. Aha. Oh it's flooding the floor around the hole, that's interesting. What well-programmed water physics! Oh wait... The stairs... NO NO NO NO NO NO NO!!!!!!
 
''And'': Oh look, the water is coming ''up'' through the hole I made in the floor. That's odd, the reservoir I made is ''below'' the hole. Oh the river that feeds the reservoir is a z-level ''above'' the level with the hole. Aha. Oh it's flooding the floor around the hole, that's interesting. What well-programmed water physics! Oh wait... The stairs... NO NO NO NO NO NO NO!!!!!!
 
''In Which A Law-Giver Arrives...'' Noticed this ''thing'', a demon bear coated in demon bear ichor, running around right after a siege, interrupting but not hurting anyone. Some name, ''law-giver'', marked as an invader. Kill! No one could lay a hand on it. Eventually we had to seal it into a barracks by walling off the doors (it destroys everything!). Oh well that squad wanted a new barracks anyways.
 

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