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Difference between revisions of "User:FJH/fjh worlds"

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       <p><font face="Roman"> World Name </font>
 
       <p><font face="Roman"> World Name </font>
 
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       <p><font face="Roman"> Seed </font>
 
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       <p><font face="Roman"> Fortresses </font>
 
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       <p><font face="Roman"> Status </font>
 
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       <p><font face="Roman"> Comments </font>
 
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Revision as of 16:36, 8 July 2009


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Fortresses

World Name

Seed

Fortresses

Status

Comments

Róth Dakon
null
0 * Dorenkol (200 -->) Fortress

  • The north is occupied by a massive haunted ocean. An entire fifth of the map is a haunted ocean biome.
  • There are a number of volcanoes in decent locations, especially some next to rivers, but also a lot of aquifiers.
    • The magma pipe near Dorenkol is at ground level and is exposed, as is a chasm to the south. These suggest massive erosion.
  • Abundance of flux material, yet I somehow started a fortress on one of the few spots that had none.
  • Abundance of sandy regions, but a shortage of regions with straight-up topsoil.

Ilasushal
"The Absolute Realms"
0 null Fortress

  • Two oceans and a large lake occupying most of the east, creating stretches of land bridges ("starting number of oceans: 3 final number of oceans: 2").
    • A few islands near the central land bridge.
    • A really tiny haunted body of water called "The Sad Ocean." Sad excuse of an ocean, maybe.
    • A large tributary of the ocean flows across the map, connecting to almost all of its other rivers and lakes.
  • Small glacier to the furthest north-west.
  • Mountains to north and west; hilly regions and sandy marsh in center and north.
    • Rather large haunted mountain region reaching onto the map from the north-west.
    • One haunted forest surrounded by mountains to the south, with only a tight entry corridor to its east.
  • Seven major volcanoes ("minimal volcanism: 15").
  • Few small desert regions spotted along the map, mostly along a right diagonal.


  • World Name is The Dwarvish name of the world, with the English translation of the name underneath. At this time, most symbols meant to represent racial accents will only be preserved as "[]." If there is an image of the map hosted, the name is a hyperlink to the image.
  • Seed is the numeric value by which this world can be generated, centered on any given fortress site. Additionally, the version will be noted. When the seed is not listed or available, "0" this be substituted.
  • Fortresses is an asterisk list of all fortresses settled in the given world, in chronological order. Each fortress name is formatted as "Dwarven Name (Founding Year --> Abandoned Year)."
  • Status is either "Fortress," "Adventure," or "swapped." "Swapped" means that the world exists but is not being updated.
  • Comments is an asterisk list of various details about the generated world. There are no specific guidelines for this field, save for the asterisk list format.