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Editing User:JT/Teensy weensy wishlist

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==Rename animals based on location==
 
==Rename animals based on location==
  
[This was implemented in 0.31.21!]
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Instead of "Stray kitten", animals should be named according to their current status:
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; Stray
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: Animal is travelling about and is not owned by anyone.
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; Caged
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: Animal is locked inside a cage and cannot breed or roam.
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; Tied
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: Animal is attached to a chain or rope.
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; Lost
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: Animal is currently stuck down a pit or locked in a room which it cannot get out of.
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Thus, if you look at the Animals screen and see:
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* Tied bull
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* Stray cow
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* Tied cow
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* Tied cow
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* Tied cow
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* Tied cow
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* Stray bull
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* Tied bull
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* Stray cow calf
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* Stray cow calf
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* Reg Oddomzursùl, cow calf
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Then you know that the first cow and the second bull are the ones you want to butcher, while the tied bull and the tied cows are your breeding stock and are not to be eaten (yet).
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The "lost" moniker is useful because if one animal escapes from a pit with a forbidden door, that animal will become "stray" and will be easy to dump back into the pit.  Without the "lost" moniker, knowing which particular animal has escaped is extremely difficult, and usually requires freeing all of the animals and then dumping them all back in. This is the rough equivalent of swatting a mosquito with a nuclear warhead.
  
 
==Stones screen add-on==
 
==Stones screen add-on==

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