v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing User:Jjdorf/Logic Gates
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 170: | Line 170: | ||
PiO | PiO | ||
− | The difference is that '''both''' the A & B inputs are linked up to the same single input gear. I have tested with a synchronized pump system that two toggle signals occurring at the same time are treated as two separate toggles, and thus cancel out, as should be. Of particular note is that this option is as power and space efficient as a simple NOT or Buffer gate. Building is easy; build the input gear assembly, build a lever, link | + | The difference is that '''both''' the A & B inputs are linked up to the same single input gear. I have tested with a synchronized pump system that two toggle signals occurring at the same time are treated as two separate toggles, and thus cancel out, as should be. Of particular note is that this option is as power and space efficient as a simple NOT or Buffer gate. Building is easy; build the input gear assembly, build a lever, link it to the gear, flip the lever, dismantle the lever if the mechanisms are desired, then link the inputs to the gear, ensuring that the input links are not active (logically zero). |
===Bill of Materials=== | ===Bill of Materials=== | ||
2 Mechanisms | 2 Mechanisms |