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Editing User:Maunder/Cryptlustrous
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== Physical Description == | == Physical Description == | ||
− | This is a wonderful map location, excepting the lack of iron | + | This is a wonderful map location, excepting the lack of iron which could be bad. We have three separate extensive cave systems already, and I haven't yet ventured more than 38 levels below the valley floor. |
* The first cave system begins 6 levels below the valley floor and continues down to level -9. It contains vast quantities of water held on level -10. | * The first cave system begins 6 levels below the valley floor and continues down to level -9. It contains vast quantities of water held on level -10. | ||
− | * The second cave system begins already at level -12 and continues down to level -16. It contains an opening to a [[File:Maunder-magmasurface.png|thumb]] | + | * The second cave system begins already at level -12 and continues down to level -16. It contains an opening to a [[File:Maunder-magmasurface.png|thumb]] magma pipe, with the pool of magma reaching level -16. I've checked somewhat and haven't found any connection between these cave systems -- there appears to be a single solid layer between them. |
− | Without any screw | + | Without any screw pumps and no "piston" magic, I've got magma industry only 15 levels below the valley floor! |
− | * The third cave system begins at -24, and continues down to - | + | * The third cave system begins at -24, and continues down to -28, although the bottom layer just contains a pool of water. The pool of water, interestingly is directly next to the magma pipe. |
− | The magma pipe continues down and opens to a big magma sea around 33 levels below the valley floor. The magma sea goes down to at least level -37, where it is quite vast. It may be deeper but I haven't | + | The magma pipe continues down and opens to a big magma sea around 33 levels below the valley floor. The magma sea goes down to at least level -37, where it is quite vast. It may be deeper but I haven't confirmed it yet. (hot stone at level -39, though) |
− | I've not found a single | + | I've not found a single sedimentary layer, so no iron ore yet available. I don't think there is any, here. |
Without steel, this will be a challenging first game for me. Defensive design can only go so far, and I'm new at that as well...! | Without steel, this will be a challenging first game for me. Defensive design can only go so far, and I'm new at that as well...! | ||
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+ | == Early History == | ||
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+ | I completed two years of game time before beginning this log. We had a large immigrant wave after one year, none at other times. One dwarf starved himself after not being able to make an artifact. | ||
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+ | We traded with Elves once, Humans once, and Dwarves twice. Didn't get much from the first dwarf caravan, just food, but in each of the others, we had large collections of gem-encrusted stone crafts, so we bought lots of stuff. Two squads of four dwarves each have been training six months out of the year. We haven't had much trouble with outsiders yet, just nuisance wild animals, including birds stealing crops from our farm. | ||
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+ | In part of the first cave system, on level -9, there is a village of eight "reptile men". Out of concern for my wandering legendary weaver gathering webs, I built a few strategic wall segments to keep them and us safely separated (19 tiles all told), until my military is better trained and equipped. They don't seem to move around much, but there's plenty of resources on our side of the walls still. | ||
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+ | During the second winter, final construction in preparation for magma industry was completed down on level -15. The first magma smelter began smelting silver and my Weaponsmith finally got excused from farming duty for the first tasks in the magma forge just as spring rolled around. He started making silver spears (the dwarven civilization told us they'll pay 207% for spears next year)! | ||
== Saves == | == Saves == | ||
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* 7 Obsidian 1054 -- m | * 7 Obsidian 1054 -- m | ||
* 24 Obsidian 1054 -- n. During the goblin ambush. | * 24 Obsidian 1054 -- n. During the goblin ambush. | ||
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== Roster == | == Roster == | ||
− | + | A few of the important guys with higher skills. | |
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− | A few of the important guys with higher skills | ||
* Leatherworker - Amalolin (Legendary) | * Leatherworker - Amalolin (Legendary) | ||
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* Tanner - Tekkuduthar (Proficient) | * Tanner - Tekkuduthar (Proficient) | ||
* Butcher - Vudtharolin (Talented) unreliable | * Butcher - Vudtharolin (Talented) unreliable | ||
* Maruledtol - Bowyer (Talented) | * Maruledtol - Bowyer (Talented) | ||
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== Year 1054 == | == Year 1054 == | ||
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Throughout the winter we have been making some construction changes for general improvements and in light of what we've learned. | Throughout the winter we have been making some construction changes for general improvements and in light of what we've learned. | ||
− | + | The underground farm is walled in and operating, and we've built an exit with a short drawbridge to access the farm more quickly. | |
We built a dyer's shop next to the weaver shops in order to dye thread rather than cloth, and it's now working full tilt. | We built a dyer's shop next to the weaver shops in order to dye thread rather than cloth, and it's now working full tilt. | ||
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So these guys milled around my front gate, a couple ventured into the gauntlet and got hit with rocks and were knocked off the pathway and had to walk around again. | So these guys milled around my front gate, a couple ventured into the gauntlet and got hit with rocks and were knocked off the pathway and had to walk around again. | ||
* 24 Obsidian | * 24 Obsidian | ||
− | + | Five goblins remain hanging at my front gate, [[File:Maunder-mainent1.png|thumb]] a hammerman and four crossbowmen. If only they'd try walking through my gauntlet we'd probably catch them all. The gauntlet currently has 9 cages (all still empty), 3 weapon and 17 stone fall traps still active (a couple stone traps were already triggered). Meanwhile, out front are still caged: 2 crossbowmen, a pikeman, a spearman, 4 hammermen, and the third thief we saw. | |
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− | Five goblins remain hanging at my front gate, a hammerman and four crossbowmen. If only they'd try walking through my gauntlet we'd probably catch them all. The gauntlet currently has 9 cages (all still empty), 3 weapon and 17 stone fall traps still active (a couple stone traps were already triggered). Meanwhile, out front are still caged: 2 crossbowmen, a pikeman, a spearman, 4 hammermen, and the third thief we saw. | ||
* 25 Obsidian | * 25 Obsidian | ||
While waiting to resolve the goblin situation, I'm striving to keep the dwarves busy inside. I built another small farm plot, and excavating new areas. Two dwarves are injured, the Carpenter and the Bowyer. The carpenter has the worst of it, with a smashed left hand and right elbow. On the upside, at least the medical dwarf is getting some practice! We just began planning for an obsidian factory... :) | While waiting to resolve the goblin situation, I'm striving to keep the dwarves busy inside. I built another small farm plot, and excavating new areas. Two dwarves are injured, the Carpenter and the Bowyer. The carpenter has the worst of it, with a smashed left hand and right elbow. On the upside, at least the medical dwarf is getting some practice! We just began planning for an obsidian factory... :) | ||
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Domaskulet Gemcutter has given birth to a girl! | Domaskulet Gemcutter has given birth to a girl! | ||
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