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** Vermin are useless. Non-vermin non-thinking animals can in theory be butchered; I've had less than good luck doing so. Hunted animals get butchered fine, but randomly dead things don't. | ** Vermin are useless. Non-vermin non-thinking animals can in theory be butchered; I've had less than good luck doing so. Hunted animals get butchered fine, but randomly dead things don't. | ||
* I have multiple traps with caught live vermin, like two-legged lizards, and a (tame) cockroach. What do I do with them? Can't I make food or leather out of the lizard? | * I have multiple traps with caught live vermin, like two-legged lizards, and a (tame) cockroach. What do I do with them? Can't I make food or leather out of the lizard? | ||
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* Part of this is my confusion about what is "animal" and what is "vermin". There's no real cue to let you know what you're dealing with. In my mind, now, is the idea: "vermin" == useless. "animal" == butcherable, in theory. But when I saw barrels of butterfly ichor and the like available from the trade caravan, it made me think I can do something with those "vermin"... | * Part of this is my confusion about what is "animal" and what is "vermin". There's no real cue to let you know what you're dealing with. In my mind, now, is the idea: "vermin" == useless. "animal" == butcherable, in theory. But when I saw barrels of butterfly ichor and the like available from the trade caravan, it made me think I can do something with those "vermin"... | ||
** Nope. Vermin are too small for anything but pets or a meal for a starving dwarf. Vermin can be identified by the fact that they don't appear on your {{k|u}}nits screen, and when wild they don't continuously appear - they pop up, wander a bit, then disappear, all in the middle of the map. The "barrels of butterfly ichor" and such are just the randomizer not knowing vermin are useless. | ** Nope. Vermin are too small for anything but pets or a meal for a starving dwarf. Vermin can be identified by the fact that they don't appear on your {{k|u}}nits screen, and when wild they don't continuously appear - they pop up, wander a bit, then disappear, all in the middle of the map. The "barrels of butterfly ichor" and such are just the randomizer not knowing vermin are useless. |