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Editing User:SL/Logic Gates

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[[#Memory|Memory]]: Making resettable one-use pressure plates which are reset by a lever. When the SET input (from one of the aforementioned pressure plates) is triggered, the memory changes its output to the ON state until it receives the CLEAR (reset) signal. The pressure plate turning off does not turn off the memory's output.
 
[[#Memory|Memory]]: Making resettable one-use pressure plates which are reset by a lever. When the SET input (from one of the aforementioned pressure plates) is triggered, the memory changes its output to the ON state until it receives the CLEAR (reset) signal. The pressure plate turning off does not turn off the memory's output.
 
 
[[#NOT_gate|NOT gate]]: Reversing the effect of a switch or creature-sensing pressure plate, generally linked to a memory device. You can, of course, mod the memory device to send the opposite signal instead of using a NOT gate.
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[[#NOT_gate|NOT gate]: Reversing the effect of a switch or creature-sensing pressure plate, generally linked to a memory device. You can, of course, mod the memory device to send the opposite signal instead of using a NOT gate.
 
 
 
[[#AND_gate|AND gate]]: Requiring more than one condition to be true for something to occur. For instance, a system on/off switch and the output of a memory device could both be linked to an AND gate, and the AND gate's output could be linked to a repeater. The repeater would not run if the system on/off switch was OFF, or if the memory device was not outputting ON.
 
[[#AND_gate|AND gate]]: Requiring more than one condition to be true for something to occur. For instance, a system on/off switch and the output of a memory device could both be linked to an AND gate, and the AND gate's output could be linked to a repeater. The repeater would not run if the system on/off switch was OFF, or if the memory device was not outputting ON.

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