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Editing User:Sev
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She lives life at a leisurely pace. She finds helping others very rewarding. She appreciates art and natural beauty. She often feels discouraged. She tends to avoid crowds. She is put off by authority and tradition. She is occasionally given to procrastination. | She lives life at a leisurely pace. She finds helping others very rewarding. She appreciates art and natural beauty. She often feels discouraged. She tends to avoid crowds. She is put off by authority and tradition. She is occasionally given to procrastination. | ||
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'''Year Eight''' | '''Year Eight''' | ||
Line 179: | Line 26: | ||
Still no tower-caps in the muddy-chamber-next-to-the-flooded-chamber. I'm going to futz around some more. Channel here, channel there...I'm looking for a real live river experience. Only underground. With floodgates everywhere, because all that water makes me nervous. Have succeeded in getting a dark-blue channel (with running water in the level below) in the muddy chamber. Though I suspect that'll eventually flood the muddy chamber, as its on the same level as the flooded one, and the water comes from the same place. The flooded chamber is connected to the river by a narrow passage on the same level. There's a floodgate in that passage which has been kept open. Also a floodgate on the other side of the flooded chamber, closed, keeping the water from coming into the rest of the fortress. There's a single-tile downward slope in the flooded chamber, leading to a passage one z-level below which, after a currently-open floodgate, leads under the muddy chamber. The top of that passage is open to the muddy chamber via a channel. Which, if it's going to flood, is how that'll happen. This could be a giant disaster, as the lever to close the lower-level floodgate is inside the muddy chamber. The chamber, however, is 27x11 tiles, and the channel and lever are on opposite sides of the chamber, over twenty tiles apart. If that room floods, it should be slowly enough to get to the lever, assuming I notice it. Also, a door closes off the muddy chamber from the rest of the fort, so if nothing else, I can forbid the door. | Still no tower-caps in the muddy-chamber-next-to-the-flooded-chamber. I'm going to futz around some more. Channel here, channel there...I'm looking for a real live river experience. Only underground. With floodgates everywhere, because all that water makes me nervous. Have succeeded in getting a dark-blue channel (with running water in the level below) in the muddy chamber. Though I suspect that'll eventually flood the muddy chamber, as its on the same level as the flooded one, and the water comes from the same place. The flooded chamber is connected to the river by a narrow passage on the same level. There's a floodgate in that passage which has been kept open. Also a floodgate on the other side of the flooded chamber, closed, keeping the water from coming into the rest of the fortress. There's a single-tile downward slope in the flooded chamber, leading to a passage one z-level below which, after a currently-open floodgate, leads under the muddy chamber. The top of that passage is open to the muddy chamber via a channel. Which, if it's going to flood, is how that'll happen. This could be a giant disaster, as the lever to close the lower-level floodgate is inside the muddy chamber. The chamber, however, is 27x11 tiles, and the channel and lever are on opposite sides of the chamber, over twenty tiles apart. If that room floods, it should be slowly enough to get to the lever, assuming I notice it. Also, a door closes off the muddy chamber from the rest of the fort, so if nothing else, I can forbid the door. | ||
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'''Year Seven''' | '''Year Seven''' |