v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "User:Snooptodd"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (starting the macro pages)
 
(→‎macro command reference: working onllayout)
Line 1,014: Line 1,014:
 
|}
 
|}
  
<pre>
+
===WORLDKEY_START===
//WORLDKEY_START
+
{| border="1" cellspacing="0" cellpadding="5" align="center"
|-WORLD_PARAM_TITLE | World Param: Title |  
+
! Command
|-WORLD_PARAM_ADD | World Param: Add |  
+
! Discription
|-WORLD_PARAM_COPY | World Param: Copy |  
+
|-
|-WORLD_PARAM_DELETE | World Param: Delete |  
+
|WORLD_PARAM_TITLE
|-WORLD_PARAM_NAME_RANDOM | World Param: Name Random |  
+
|World Param: Title
|-WORLD_PARAM_NAME_ENTER | World Param: Name Enter |  
+
|-
|-WORLD_PARAM_SEED_RANDOM | World Param: Seed Random |  
+
|WORLD_PARAM_ADD
|-WORLD_PARAM_SEED_ENTER | World Param: Seed Enter |  
+
|World Param: Add
|-WORLD_PARAM_LOAD | World Param: Load |  
+
|-
|-WORLD_PARAM_SAVE | World Param: Save |  
+
|WORLD_PARAM_COPY
|-WORLD_PARAM_DIM_X_UP | World Param: Dim X Up |  
+
|World Param: Copy
|-WORLD_PARAM_DIM_X_DOWN | World Param: Dim X Down |  
+
|-
|-WORLD_PARAM_DIM_Y_UP | World Param: Dim Y Up |  
+
|WORLD_PARAM_DELETE
|-WORLD_PARAM_DIM_Y_DOWN | World Param: Dim Y Down |  
+
|World Param: Delete
|-WORLD_PARAM_SET | World Param: Enter Advanced Parameters |  
+
|-
|-WORLD_PARAM_INCREASE | World Param: Increase Parameter |  
+
|WORLD_PARAM_NAME_RANDOM
|-WORLD_PARAM_DECREASE | World Param: Decrease Parameter |  
+
|World Param: Name Random
|-WORLD_PARAM_ENTER_VALUE | World Param: Enter Value |  
+
|-
|-WORLD_PARAM_NULLIFY | World Param: Nullify Parameter |  
+
|WORLD_PARAM_NAME_ENTER
|-WORLD_PARAM_PRESET | World Param: Set Presets |  
+
|World Param: Name Enter
|-WORLD_PARAM_REJECT_CONTINUE | World Param: Reject Continue |  
+
|-
|-WORLD_PARAM_REJECT_ABORT | World Param: Reject Abort |  
+
|WORLD_PARAM_SEED_RANDOM
|-WORLD_PARAM_REJECT_ALLOW_THIS | World Param: Reject Allow This |  
+
|World Param: Seed Random
|-WORLD_PARAM_REJECT_ALLOW_ALL | World Param: Reject Allow All |  
+
|-
|-WORLD_GEN_CONTINUE | World Generation: Continue |  
+
|WORLD_PARAM_SEED_ENTER
|-WORLD_GEN_USE | World Generation: Use |  
+
|World Param: Seed Enter
|-WORLD_GEN_ABORT | World Generation: Abort |  
+
|-
|-WORLDGEN_EXPORT_MAP | World Gen: Export Map |  
+
|WORLD_PARAM_LOAD
|-LEGENDS_EXPORT_MAP | Legends: Export Map |  
+
|World Param: Load
|-LEGENDS_EXPORT_DETAILED_MAP | Legends: Export Detailed Map |  
+
|-
|-LEGENDS_TOGGLE_CIVSITE | Legends: Civ/Site |  
+
|WORLD_PARAM_SAVE
|-LEGENDS_STRING_FILTER | Legends: String filter |  
+
|World Param: Save
 +
|-
 +
|WORLD_PARAM_DIM_X_UP
 +
|World Param: Dim X Up
 +
|-
 +
|WORLD_PARAM_DIM_X_DOWN
 +
|World Param: Dim X Down
 +
|-
 +
|WORLD_PARAM_DIM_Y_UP
 +
|World Param: Dim Y Up
 +
|-
 +
|WORLD_PARAM_DIM_Y_DOWN
 +
|World Param: Dim Y Down
 +
|-
 +
|WORLD_PARAM_SET
 +
|World Param: Enter Advanced Parameters
 +
|-
 +
|WORLD_PARAM_INCREASE
 +
|World Param: Increase Parameter
 +
|-
 +
|WORLD_PARAM_DECREASE
 +
|World Param: Decrease Parameter
 +
|-
 +
|WORLD_PARAM_ENTER_VALUE
 +
|World Param: Enter Value
 +
|-
 +
|WORLD_PARAM_NULLIFY
 +
|World Param: Nullify Parameter
 +
|-
 +
|WORLD_PARAM_PRESET
 +
|World Param: Set Presets
 +
|-
 +
|WORLD_PARAM_REJECT_CONTINUE
 +
|World Param: Reject Continue
 +
|-
 +
|WORLD_PARAM_REJECT_ABORT
 +
|World Param: Reject Abort
 +
|-
 +
|WORLD_PARAM_REJECT_ALLOW_THIS
 +
|World Param: Reject Allow This
 +
|-
 +
|WORLD_PARAM_REJECT_ALLOW_ALL
 +
|World Param: Reject Allow All
 +
|-
 +
|WORLD_GEN_CONTINUE
 +
|World Generation: Continue
 +
|-
 +
|WORLD_GEN_USE
 +
|World Generation: Use
 +
|-
 +
|WORLD_GEN_ABORT
 +
|World Generation: Abort
 +
|-
 +
|WORLDGEN_EXPORT_MAP
 +
|World Gen: Export Map
 +
|-
 +
|LEGENDS_EXPORT_MAP
 +
|Legends: Export Map
 +
|-
 +
|LEGENDS_EXPORT_DETAILED_MAP
 +
|Legends: Export Detailed Map
 +
|-
 +
|LEGENDS_TOGGLE_CIVSITE
 +
|Legends: Civ/Site
 +
|-
 +
|LEGENDS_STRING_FILTER
 +
|Legends: String filter
 +
|}
  
//ADVENTURERKEY_START
+
===ADVENTURERKEY_START===
|-A_MOVE_N | Adventure: move north |  
+
{| border="1" cellspacing="0" cellpadding="5" align="center"
|-A_MOVE_S | Adventure: move south |  
+
! Command
|-A_MOVE_E | Adventure: move east |  
+
! Discription
|-A_MOVE_W | Adventure: move west |  
+
|-
|-A_MOVE_NW | Adventure: move northwest |  
+
|A_MOVE_N
|-A_MOVE_NE | Adventure: move northeast |  
+
|Adventure: move north
|-A_MOVE_SW | Adventure: move southwest |  
+
|-
|-A_MOVE_SE | Adventure: move southeast |  
+
|A_MOVE_S
|-A_MOVE_WAIT | Adventure: move wait |  
+
|Adventure: move south
|-A_CARE_MOVE_N | Adventure: careful move north up/down |  
+
|-
|-A_CARE_MOVE_S | Adventure: careful move south up/down |
+
|A_MOVE_E
|-A_CARE_MOVE_E | Adventure: careful move east up/down |  
+
|Adventure: move east
|-A_CARE_MOVE_W | Adventure: careful move west up/down |  
+
|-
|-A_CARE_MOVE_NW | Adventure: careful move northwest up/down |  
+
|A_MOVE_W
|-A_CARE_MOVE_NE | Adventure: careful move northeast up/down |  
+
|Adventure: move west
|-A_CARE_MOVE_SW | Adventure: careful move southwest up/down |  
+
|-
|-A_CARE_MOVE_SE | Adventure: careful move southeast up/down |  
+
|A_MOVE_NW
|-A_CARE_MOVE_UPDOWN | Adventure: careful move up/down |  
+
|Adventure: move northwest
|-A_MOVE_N_UP | Adventure: move north/up |  
+
|-
|-A_MOVE_S_UP | Adventure: move south/up |  
+
|A_MOVE_NE
|-A_MOVE_E_UP | Adventure: move east/up |  
+
|Adventure: move northeast
|-A_MOVE_W_UP | Adventure: move west/up |  
+
|-
|-A_MOVE_NW_UP | Adventure: move northwest/up |  
+
|A_MOVE_SW
|-A_MOVE_NE_UP | Adventure: move northeast/up |
+
|Adventure: move southwest
|-A_MOVE_SW_UP | Adventure: move southwest/up |  
+
|-
|-A_MOVE_SE_UP | Adventure: move southeast/up |  
+
|A_MOVE_SE
|-A_MOVE_UP | Adventure: move up |  
+
|Adventure: move southeast
|-A_MOVE_N_DOWN | Adventure: move north/down |  
+
|-
|-A_MOVE_S_DOWN | Adventure: move south/down |  
+
|A_MOVE_WAIT
|-A_MOVE_E_DOWN | Adventure: move east/down |  
+
|Adventure: move wait
|-A_MOVE_W_DOWN | Adventure: move west/down |  
+
|-
|-A_MOVE_NW_DOWN | Adventure: move northwest/down |  
+
|A_CARE_MOVE_N
|-A_MOVE_NE_DOWN | Adventure: move northeast/down |  
+
|Adventure: careful move north up/down
|-A_MOVE_SW_DOWN | Adventure: move southwest/down |  
+
|-
|-A_MOVE_SE_DOWN | Adventure: move southeast/down |  
+
|A_CARE_MOVE_S
|-A_MOVE_DOWN | Adventure: move down |  
+
|Adventure: careful move south up/down
|-A_MOVE_UP_AUX | Adventure: move up aux |
+
|-
|-A_MOVE_DOWN_AUX | Adventure: move down aux |  
+
|A_CARE_MOVE_E
|-A_COMBAT_ATTACK | Adventure: Combat Attack Mode |  
+
|Adventure: careful move east up/down
|-A_COMBAT_DODGE | Adventure: Combat Dodge Mode |  
+
|-
|-A_COMBAT_CHARGEDEF | Adventure: Combat Charge Defend Mode |  
+
|A_CARE_MOVE_W
|-A_STATUS | Adventure: Status |  
+
|Adventure: careful move west up/down
|-A_STATUS_WRESTLE | Adventure: Status Close Combat |  
+
|-
|-A_STATUS_CUSTOMIZE | Adventure: Status Customize |  
+
|A_CARE_MOVE_NW
|-A_STATUS_KILLS | Adventure: Status Kills |  
+
|Adventure: careful move northwest up/down
|-A_SLEEP | Adventure: Sleep |  
+
|-
|-A_WAIT | Adventure: Wait |  
+
|A_CARE_MOVE_NE
|-A_ATTACK | Adventure: Attack |  
+
|Adventure: careful move northeast up/down
|-A_LOOK | Adventure: Look |  
+
|-
|-A_SEARCH | Adventure: Search |
+
|A_CARE_MOVE_SW
|-A_TALK | Adventure: Talk |  
+
|Adventure: careful move southwest up/down
|-A_INTERACT | Adventure: Inv. Interact |  
+
|-
|-A_INV_LOOK | Adventure: Inv. Look |  
+
|A_CARE_MOVE_SE
|-A_INV_REMOVE | Adventure: Inv. Remove |  
+
|Adventure: careful move southeast up/down
|-A_INV_WEAR | Adventure: Inv. Wear |  
+
|-
|-A_INV_EATDRINK | Adventure: Inv. Eat/Drink |  
+
|A_CARE_MOVE_UPDOWN
|-A_INV_PUTIN | Adventure: Inv. Put In |  
+
|Adventure: careful move up/down
|-A_INV_DROP | Adventure: Inv. Drop |  
+
|-
|-A_GROUND | Adventure: Get/Ground |  
+
|A_MOVE_N_UP
|-A_THROW | Adventure: Throw |  
+
|Adventure: move north/up
|-A_SHOOT | Adventure: Fire |  
+
|-
|-A_ANNOUNCEMENTS | Adventure: Announcements |  
+
|A_MOVE_S_UP
|-A_COMBAT | Adventure: Combat Options |
+
|Adventure: move south/up
|-A_MOVEMENT | Adventure: Movement Options |  
+
|-
|-A_MOVEMENT_SWIM | Adventure: Movement Options Swim |  
+
|A_MOVE_E_UP
|-A_SNEAK | Adventure: Sneak |  
+
|Adventure: move east/up
|-A_CENTER | Adventure: Center |  
+
|-
|-A_BUILDING | Adventure: Building Interact |  
+
|A_MOVE_W_UP
|-A_TRAVEL | Adventure: Travel |  
+
|Adventure: move west/up
|-A_DATE | Adventure: Get Date |  
+
|-
|-A_WEATHER | Adventure: Get Weather |  
+
|A_MOVE_NW_UP
|-A_TEMPERATURE | Adventure: Get Temperature |  
+
|Adventure: move northwest/up
|-A_STANCE | Adventure: Change Stance |  
+
|-
|-A_OPTION1 | Adventure: Option 1 |  
+
|A_MOVE_NE_UP
|-A_OPTION2 | Adventure: Option 2 |  
+
|Adventure: move northeast/up
|-A_OPTION3 | Adventure: Option 3 |
+
|-
|-A_OPTION4 | Adventure: Option 4 |  
+
|A_MOVE_SW_UP
|-A_OPTION5 | Adventure: Option 5 |  
+
|Adventure: move southwest/up
|-A_OPTION6 | Adventure: Option 6 |  
+
|-
|-A_OPTION7 | Adventure: Option 7 |  
+
|A_MOVE_SE_UP
|-A_OPTION8 | Adventure: Option 8 |  
+
|Adventure: move southeast/up
|-A_OPTION9 | Adventure: Option 9 |  
+
|-
|-A_OPTION10 | Adventure: Option 10 |  
+
|A_MOVE_UP
|-A_OPTION11 | Adventure: Option 11 |  
+
|Adventure: move up
|-A_OPTION12 | Adventure: Option 12 |  
+
|-
|-A_OPTION13 | Adventure: Option 13 |  
+
|A_MOVE_N_DOWN
|-A_OPTION14 | Adventure: Option 14 |  
+
|Adventure: move north/down
|-A_OPTION15 | Adventure: Option 15 |  
+
|-
|-A_OPTION16 | Adventure: Option 16 |
+
|A_MOVE_S_DOWN
|-A_OPTION17 | Adventure: Option 17 |  
+
|Adventure: move south/down
|-A_OPTION18 | Adventure: Option 18 |  
+
|-
|-A_OPTION19 | Adventure: Option 19 |  
+
|A_MOVE_E_DOWN
|-A_OPTION20 | Adventure: Option 20 |  
+
|Adventure: move east/down
|-A_ENTER_NAME | Adventure: Creation Name Entry |  
+
|-
|-A_CUST_NAME | Adventure: Creation Customize Name |  
+
|A_MOVE_W_DOWN
|-A_RANDOM_NAME | Adventure: Creation Random Name |  
+
|Adventure: move west/down
|-A_CHANGE_GENDER | Adventure: Creation Change Gender |  
+
|-
|-A_END_TRAVEL | Adventure: Travel Visit Site |  
+
|A_MOVE_NW_DOWN
|-A_TRAVEL_CLOUDS | Adventure: Travel Clouds |  
+
|Adventure: move northwest/down
|-A_LOG | Adventure: Log |  
+
|-
|-A_TRAVEL_LOG | Adventure: Travel Log |  
+
|A_MOVE_NE_DOWN
|-A_LOG_TASKS | Adventure: Log Tasks |
+
|Adventure: move northeast/down
|-A_LOG_ENTITIES | Adventure: Log Entities |  
+
|-
|-A_LOG_SITES | Adventure: Log Sites |  
+
|A_MOVE_SW_DOWN
|-A_LOG_SUBREGIONS | Adventure: Log Regions |  
+
|Adventure: move southwest/down
|-A_LOG_ZOOM_CURRENT_LOCATION | Adventure: Log Zoom to Current Location |  
+
|-
|-A_LOG_ZOOM_SELECTED | Adventure: Log Zoom to Selected |  
+
|A_MOVE_SE_DOWN
|-A_LOG_LINE | Adventure: Log Toggle Line |  
+
|Adventure: move southeast/down
|-A_LOG_MAP | Adventure: Log Toggle Map/Info |  
+
|-
|-A_BARTER_VIEW | Adventure: Barter View |  
+
|A_MOVE_DOWN
|-A_BARTER_CURRENCY_1 | Adventure: Barter Currency 1 |  
+
|Adventure: move down
|-A_BARTER_CURRENCY_2 | Adventure: Barter Currency 2 |  
+
|-
|-A_BARTER_CURRENCY_3 | Adventure: Barter Currency 3 |  
+
|A_MOVE_UP_AUX
|-A_BARTER_CURRENCY_4 | Adventure: Barter Currency 4 |  
+
|Adventure: move up aux
|-A_BARTER_CURRENCY_5 | Adventure: Barter Currency 5 |  
+
|-
|-A_BARTER_CURRENCY_6 | Adventure: Barter Currency 6 |  
+
|A_MOVE_DOWN_AUX
|-A_BARTER_CURRENCY_7 | Adventure: Barter Currency 7 |  
+
|Adventure: move down aux
|-A_BARTER_CURRENCY_8 | Adventure: Barter Currency 8 |  
+
|-
|-A_BARTER_CURRENCY_9 | Adventure: Barter Currency 9 |  
+
|A_COMBAT_ATTACK
|-A_BARTER_TRADE | Adventure: Barter Trade |  
+
|Adventure: Combat Attack Mode
 +
|-
 +
|A_COMBAT_DODGE
 +
|Adventure: Combat Dodge Mode
 +
|-
 +
|A_COMBAT_CHARGEDEF
 +
|Adventure: Combat Charge Defend Mode
 +
|-
 +
|A_STATUS
 +
|Adventure: Status
 +
|-
 +
|A_STATUS_WRESTLE
 +
|Adventure: Status Close Combat
 +
|-
 +
|A_STATUS_CUSTOMIZE
 +
|Adventure: Status Customize
 +
|-
 +
|A_STATUS_KILLS
 +
|Adventure: Status Kills
 +
|-
 +
|A_SLEEP
 +
|Adventure: Sleep
 +
|-
 +
|A_WAIT
 +
|Adventure: Wait
 +
|-
 +
|A_ATTACK
 +
|Adventure: Attack
 +
|-
 +
|A_LOOK
 +
|Adventure: Look
 +
|-
 +
|A_SEARCH
 +
|Adventure: Search
 +
|-
 +
|A_TALK
 +
|Adventure: Talk
 +
|-
 +
|A_INTERACT
 +
|Adventure: Inv. Interact
 +
|-
 +
|A_INV_LOOK
 +
|Adventure: Inv. Look
 +
|-
 +
|A_INV_REMOVE
 +
|Adventure: Inv. Remove
 +
|-
 +
|A_INV_WEAR
 +
|Adventure: Inv. Wear
 +
|-
 +
|A_INV_EATDRINK
 +
|Adventure: Inv. Eat/Drink
 +
|-
 +
|A_INV_PUTIN
 +
|Adventure: Inv. Put In
 +
|-
 +
|A_INV_DROP
 +
|Adventure: Inv. Drop
 +
|-
 +
|A_GROUND
 +
|Adventure: Get/Ground
 +
|-
 +
|A_THROW
 +
|Adventure: Throw
 +
|-
 +
|A_SHOOT
 +
|Adventure: Fire
 +
|-
 +
|A_ANNOUNCEMENTS
 +
|Adventure: Announcements
 +
|-
 +
|A_COMBAT
 +
|Adventure: Combat Options
 +
|-
 +
|A_MOVEMENT
 +
|Adventure: Movement Options
 +
|-
 +
|A_MOVEMENT_SWIM
 +
|Adventure: Movement Options Swim
 +
|-
 +
|A_SNEAK
 +
|Adventure: Sneak
 +
|-
 +
|A_CENTER
 +
|Adventure: Center
 +
|-
 +
|A_BUILDING
 +
|Adventure: Building Interact
 +
|-
 +
|A_TRAVEL
 +
|Adventure: Travel
 +
|-
 +
|A_DATE
 +
|Adventure: Get Date
 +
|-
 +
|A_WEATHER
 +
|Adventure: Get Weather
 +
|-
 +
|A_TEMPERATURE
 +
|Adventure: Get Temperature
 +
|-
 +
|A_STANCE
 +
|Adventure: Change Stance
 +
|-
 +
|A_OPTION1
 +
|Adventure: Option 1
 +
|-
 +
|A_OPTION2
 +
|Adventure: Option 2
 +
|-
 +
|A_OPTION3
 +
|Adventure: Option 3
 +
|-
 +
|A_OPTION4
 +
|Adventure: Option 4
 +
|-
 +
|A_OPTION5
 +
|Adventure: Option 5
 +
|-
 +
|A_OPTION6
 +
|Adventure: Option 6
 +
|-
 +
|A_OPTION7
 +
|Adventure: Option 7
 +
|-
 +
|A_OPTION8
 +
|Adventure: Option 8
 +
|-
 +
|A_OPTION9
 +
|Adventure: Option 9
 +
|-
 +
|A_OPTION10
 +
|Adventure: Option 10
 +
|-
 +
|A_OPTION11
 +
|Adventure: Option 11
 +
|-
 +
|A_OPTION12
 +
|Adventure: Option 12
 +
|-
 +
|A_OPTION13
 +
|Adventure: Option 13
 +
|-
 +
|A_OPTION14
 +
|Adventure: Option 14
 +
|-
 +
|A_OPTION15
 +
|Adventure: Option 15
 +
|-
 +
|A_OPTION16
 +
|Adventure: Option 16
 +
|-
 +
|A_OPTION17
 +
|Adventure: Option 17
 +
|-
 +
|A_OPTION18
 +
|Adventure: Option 18
 +
|-
 +
|A_OPTION19
 +
|Adventure: Option 19
 +
|-
 +
|A_OPTION20
 +
|Adventure: Option 20
 +
|-
 +
|A_ENTER_NAME
 +
|Adventure: Creation Name Entry
 +
|-
 +
|A_CUST_NAME
 +
|Adventure: Creation Customize Name
 +
|-
 +
|A_RANDOM_NAME
 +
|Adventure: Creation Random Name
 +
|-
 +
|A_CHANGE_GENDER
 +
|Adventure: Creation Change Gender
 +
|-
 +
|A_END_TRAVEL
 +
|Adventure: Travel Visit Site
 +
|-
 +
|A_TRAVEL_CLOUDS
 +
|Adventure: Travel Clouds
 +
|-
 +
|A_LOG
 +
|Adventure: Log
 +
|-
 +
|A_TRAVEL_LOG
 +
|Adventure: Travel Log
 +
|-
 +
|A_LOG_TASKS
 +
|Adventure: Log Tasks
 +
|-
 +
|A_LOG_ENTITIES
 +
|Adventure: Log Entities
 +
|-
 +
|A_LOG_SITES
 +
|Adventure: Log Sites
 +
|-
 +
|A_LOG_SUBREGIONS
 +
|Adventure: Log Regions
 +
|-
 +
|A_LOG_ZOOM_CURRENT_LOCATION
 +
|Adventure: Log Zoom to Current Location
 +
|-
 +
|A_LOG_ZOOM_SELECTED
 +
|Adventure: Log Zoom to Selected
 +
|-
 +
|A_LOG_LINE
 +
|Adventure: Log Toggle Line
 +
|-
 +
|A_LOG_MAP
 +
|Adventure: Log Toggle Map/Info
 +
|-
 +
|A_BARTER_VIEW
 +
|Adventure: Barter View
 +
|-
 +
|A_BARTER_CURRENCY_1
 +
|Adventure: Barter Currency 1
 +
|-
 +
|A_BARTER_CURRENCY_2
 +
|Adventure: Barter Currency 2
 +
|-
 +
|A_BARTER_CURRENCY_3
 +
|Adventure: Barter Currency 3
 +
|-
 +
|A_BARTER_CURRENCY_4
 +
|Adventure: Barter Currency 4
 +
|-
 +
|A_BARTER_CURRENCY_5
 +
|Adventure: Barter Currency 5
 +
|-
 +
|A_BARTER_CURRENCY_6
 +
|Adventure: Barter Currency 6
 +
|-
 +
|A_BARTER_CURRENCY_7
 +
|Adventure: Barter Currency 7
 +
|-
 +
|A_BARTER_CURRENCY_8
 +
|Adventure: Barter Currency 8
 +
|-
 +
|A_BARTER_CURRENCY_9
 +
|Adventure: Barter Currency 9
 +
|-
 +
|A_BARTER_TRADE
 +
|Adventure: Barter Trade
 +
|}
  
//EMBARKKEY_START
+
===EMBARKKEY_START===
|-SETUP_EMBARK | Setup game: Embark |  
+
{| border="1" cellspacing="0" cellpadding="5" align="center"
|-SETUP_NAME_FORT | Setup game: Name Fort |  
+
! Command
|-SETUP_NAME_GROUP | Setup game: Name Group |  
+
! Discription
|-SETUP_RECLAIM | Setup game: Reclaim |  
+
|-
|-SETUP_FIND | Setup game: Find |  
+
|SETUP_EMBARK
|-SETUP_NOTES | Setup game: Notes |  
+
|Setup game: Embark
|-SETUP_NOTES_TAKE_NOTES | Setup game: Notes New Note |  
+
|-
|-SETUP_NOTES_DELETE_NOTE | Setup game: Notes Delete Note |  
+
|SETUP_NAME_FORT
|-SETUP_NOTES_CHANGE_SYMBOL_SELECTION | Setup game: Notes Change Symbol Selection |  
+
|Setup game: Name Fort
|-SETUP_NOTES_ADOPT_SYMBOL | Setup game: Notes Adopt Symbol |  
+
|-
|-SETUP_LOCAL_Y_UP | Setup game: Resize Local Y Up |  
+
|SETUP_NAME_GROUP
|-SETUP_LOCAL_Y_DOWN | Setup game: Resize Local Y Down |  
+
|Setup game: Name Group
|-SETUP_LOCAL_X_UP | Setup game: Resize Local X Up |  
+
|-
|-SETUP_LOCAL_X_DOWN | Setup game: Resize Local X Down |  
+
|SETUP_RECLAIM
|-SETUP_LOCAL_Y_MUP | Setup game: Move Local Y Up |  
+
|Setup game: Reclaim
|-SETUP_LOCAL_Y_MDOWN | Setup game: Move Local Y Down |  
+
|-
|-SETUP_LOCAL_X_MUP | Setup game: Move Local X Up |  
+
|SETUP_FIND
|-SETUP_LOCAL_X_MDOWN | Setup game: Move Local X Down |  
+
|Setup game: Find
|-SETUP_BIOME_1 | Setup game: View Biome 1 |  
+
|-
|-SETUP_BIOME_2 | Setup game: View Biome 2 |  
+
|SETUP_NOTES
|-SETUP_BIOME_3 | Setup game: View Biome 3 |  
+
|Setup game: Notes
|-SETUP_BIOME_4 | Setup game: View Biome 4 |  
+
|-
|-SETUP_BIOME_5 | Setup game: View Biome 5 |  
+
|SETUP_NOTES_TAKE_NOTES
|-SETUP_BIOME_6 | Setup game: View Biome 6 |  
+
|Setup game: Notes New Note
|-SETUP_BIOME_7 | Setup game: View Biome 7 |  
+
|-
|-SETUP_BIOME_8 | Setup game: View Biome 8 |  
+
|SETUP_NOTES_DELETE_NOTE
|-SETUP_BIOME_9 | Setup game: View Biome 9 |  
+
|Setup game: Notes Delete Note
|-CHOOSE_NAME_RANDOM | Choose name: Random |  
+
|-
|-CHOOSE_NAME_CLEAR | Choose name: Clear |  
+
|SETUP_NOTES_CHANGE_SYMBOL_SELECTION
|-CHOOSE_NAME_TYPE | Choose name: Type |  
+
|Setup game: Notes Change Symbol Selection
|-SETUPGAME_NEW | Setup New |  
+
|-
|-SETUPGAME_VIEW | Setup View |  
+
|SETUP_NOTES_ADOPT_SYMBOL
|-SETUPGAME_CUSTOMIZE_UNIT | Setup Customize Unit |  
+
|Setup game: Notes Adopt Symbol
|-SETUPGAME_SAVE_PROFILE | Setup Save Profile |  
+
|-
|-SETUPGAME_SAVE_PROFILE_ABORT | Setup Save Profile Abort |  
+
|SETUP_LOCAL_Y_UP
|-SETUPGAME_SAVE_PROFILE_GO | Setup Save Profile Go |  
+
|Setup game: Resize Local Y Up
|-SETUPGAME_VIEW_PROFILE_PROBLEMS | Setup View Profile Problems |  
+
|-
 +
|SETUP_LOCAL_Y_DOWN
 +
|Setup game: Resize Local Y Down
 +
|-
 +
|SETUP_LOCAL_X_UP
 +
|Setup game: Resize Local X Up
 +
|-
 +
|SETUP_LOCAL_X_DOWN
 +
|Setup game: Resize Local X Down
 +
|-
 +
|SETUP_LOCAL_Y_MUP
 +
|Setup game: Move Local Y Up
 +
|-
 +
|SETUP_LOCAL_Y_MDOWN
 +
|Setup game: Move Local Y Down
 +
|-
 +
|SETUP_LOCAL_X_MUP
 +
|Setup game: Move Local X Up
 +
|-
 +
|SETUP_LOCAL_X_MDOWN
 +
|Setup game: Move Local X Down
 +
|-
 +
|SETUP_BIOME_1
 +
|Setup game: View Biome 1
 +
|-
 +
|SETUP_BIOME_2
 +
|Setup game: View Biome 2
 +
|-
 +
|SETUP_BIOME_3
 +
|Setup game: View Biome 3
 +
|-
 +
|SETUP_BIOME_4
 +
|Setup game: View Biome 4
 +
|-
 +
|SETUP_BIOME_5
 +
|Setup game: View Biome 5
 +
|-
 +
|SETUP_BIOME_6
 +
|Setup game: View Biome 6
 +
|-
 +
|SETUP_BIOME_7
 +
|Setup game: View Biome 7
 +
|-
 +
|SETUP_BIOME_8
 +
|Setup game: View Biome 8
 +
|-
 +
|SETUP_BIOME_9
 +
|Setup game: View Biome 9
 +
|-
 +
|CHOOSE_NAME_RANDOM
 +
|Choose name: Random
 +
|-
 +
|CHOOSE_NAME_CLEAR
 +
|Choose name: Clear
 +
|-
 +
|CHOOSE_NAME_TYPE
 +
|Choose name: Type
 +
|-
 +
|SETUPGAME_NEW
 +
|Setup New
 +
|-
 +
|SETUPGAME_VIEW
 +
|Setup View
 +
|-
 +
|SETUPGAME_CUSTOMIZE_UNIT
 +
|Setup Customize Unit
 +
|-
 +
|SETUPGAME_SAVE_PROFILE
 +
|Setup Save Profile
 +
|-
 +
|SETUPGAME_SAVE_PROFILE_ABORT
 +
|Setup Save Profile Abort
 +
|-
 +
|SETUPGAME_SAVE_PROFILE_GO
 +
|Setup Save Profile Go
 +
|-
 +
|SETUPGAME_VIEW_PROFILE_PROBLEMS
 +
|Setup View Profile Problems
 +
|}
  
//BUILDINGKEY_START
 
|-BUILDJOB_ADD | Buildjob: Add |
 
|-BUILDJOB_CANCEL | Buildjob: Cancel |
 
|-BUILDJOB_PROMOTE | Buildjob: Promote |
 
|-BUILDJOB_REPEAT | Buildjob: Repeat |
 
|-BUILDJOB_SUSPEND | Buildjob: Suspend |
 
|-BUILDJOB_WORKSHOP_PROFILE | Buildjob: Workshop Profile |
 
|-BUILDJOB_WELL_FREE | Buildjob: Well Free |
 
|-BUILDJOB_WELL_SIZE | Buildjob: Well Size |
 
|-BUILDJOB_TARGET_FREE | Buildjob: Target Free |
 
|-BUILDJOB_TARGET_SIZE | Buildjob: Target Size |
 
|-BUILDJOB_TARGET_DOWN | Buildjob: Target Down |
 
|-BUILDJOB_TARGET_UP | Buildjob: Target Up |
 
|-BUILDJOB_TARGET_RIGHT | Buildjob: Target Right |
 
|-BUILDJOB_TARGET_LEFT | Buildjob: Target Left |
 
|-BUILDJOB_STATUE_ASSIGN | Buildjob: Statue Assign |
 
|-BUILDJOB_STATUE_FREE | Buildjob: Statue Free |
 
|-BUILDJOB_STATUE_SIZE | Buildjob: Statue Size |
 
|-BUILDJOB_CAGE_JUSTICE | Buildjob: Cage Justice |
 
|-BUILDJOB_CAGE_FREE | Buildjob: Cage Free |
 
|-BUILDJOB_CAGE_SIZE | Buildjob: Cage Size |
 
|-BUILDJOB_CAGE_ASSIGN_OCC | Buildjob: Cage Assign Occ |
 
|-BUILDJOB_CAGE_WATER | Buildjob: Cage Water |
 
|-BUILDJOB_CAGE_ASSIGN | Buildjob: Cage Assign Owner |
 
|-BUILDJOB_CHAIN_ASSIGN_OCC | Buildjob: Chain Assign Occ |
 
|-BUILDJOB_CHAIN_JUSTICE | Buildjob: Chain Justice |
 
|-BUILDJOB_CHAIN_ASSIGN | Buildjob: Chain Assign Owner |
 
|-BUILDJOB_CHAIN_FREE | Buildjob: Chain Free |
 
|-BUILDJOB_CHAIN_SIZE | Buildjob: Chain Size |
 
|-BUILDJOB_SIEGE_FIRING | Buildjob: Siege Fire |
 
|-BUILDJOB_SIEGE_ORIENT | Buildjob: Siege Orient |
 
|-BUILDJOB_DOOR_INTERNAL | Buildjob: Door Internal |
 
|-BUILDJOB_DOOR_LOCK | Buildjob: Door Forbid |
 
|-BUILDJOB_DOOR_AJAR | Buildjob: Door Pet-passable |
 
|-BUILDJOB_COFFIN_ASSIGN | Buildjob: Coffin Assign |
 
|-BUILDJOB_COFFIN_FREE | Buildjob: Coffin Free |
 
|-BUILDJOB_COFFIN_SIZE | Buildjob: Coffin Size |
 
|-BUILDJOB_COFFIN_BURIAL | Buildjob: Coffin Gen. Burial |
 
|-BUILDJOB_COFFIN_CIV | Buildjob: Coffing Allow Citizens |
 
|-BUILDJOB_COFFIN_PET | Buildjob: Coffing Allow Pets |
 
|-BUILDJOB_CHAIR_ASSIGN | Buildjob: Chair Assign |
 
|-BUILDJOB_CHAIR_FREE | Buildjob: Chair Free |
 
|-BUILDJOB_CHAIR_SIZE | Buildjob: Chair Size |
 
|-BUILDJOB_TABLE_ASSIGN | Buildjob: Table Assign |
 
|-BUILDJOB_TABLE_HALL | Buildjob: Table Hall |
 
|-BUILDJOB_TABLE_FREE | Buildjob: Table Free |
 
|-BUILDJOB_TABLE_SIZE | Buildjob: Table Size |
 
|-BUILDJOB_BED_ASSIGN | Buildjob: Bed Assign |
 
|-BUILDJOB_BED_FREE | Buildjob: Bed Free |
 
|-BUILDJOB_BED_BARRACKS | Buildjob: Bed Barracks |
 
|-BUILDJOB_BED_RENT | Buildjob: Bed Rent |
 
|-BUILDJOB_BED_SIZE | Buildjob: Bed Size |
 
|-BUILDJOB_DEPOT_BRING | Buildjob: Depot Bring |
 
|-BUILDJOB_DEPOT_TRADE | Buildjob: Depot Trade |
 
|-BUILDJOB_DEPOT_REQUEST_TRADER | Buildjob: Depot Request Trader |
 
|-BUILDJOB_DEPOT_BROKER_ONLY | Buildjob: Depot Broker Only |
 
|-BUILDJOB_ANIMALTRAP_BAIT_NONE | Buildjob: Animal Trap No Bait |
 
|-BUILDJOB_ANIMALTRAP_BAIT_MEAT | Buildjob: Animal Trap Meat Bait |
 
|-BUILDJOB_ANIMALTRAP_BAIT_FISH | Buildjob: Animal Trap Fish Bait |
 
|-BUILDJOB_ANIMALTRAP_BAIT_GEM | Buildjob: Animal Trap Gem Bait |
 
|-BUILDJOB_FARM_FALLOW | Buildjob: Farm Fallow |
 
|-BUILDJOB_FARM_FERTILIZE | Buildjob: Farm Fertilize |
 
|-BUILDJOB_FARM_SEASFERT | Buildjob: Farm Seas Fert |
 
|-BUILDJOB_FARM_SPRING | Buildjob: Farm Spring |
 
|-BUILDJOB_FARM_SUMMER | Buildjob: Farm Summer |
 
|-BUILDJOB_FARM_AUTUMN | Buildjob: Farm Autumn |
 
|-BUILDJOB_FARM_WINTER | Buildjob: Farm Winter |
 
|-BUILDJOB_RACK_MAT_BONE | Buildjob: Rack Mat Bone |
 
|-BUILDJOB_RACK_MAT_BRONZE | Buildjob: Rack Mat Bronze |
 
|-BUILDJOB_RACK_MAT_COPPER | Buildjob: Rack Mat Copper |
 
|-BUILDJOB_RACK_MAT_IRON | Buildjob: Rack Mat Iron |
 
|-BUILDJOB_RACK_MAT_STEEL | Buildjob: Rack Mat Steel |
 
|-BUILDJOB_RACK_MAT_WOOD | Buildjob: Rack Mat Wood |
 
|-BUILDJOB_RACK_MAT_METAL | Buildjob: Rack Mat Special Metal |
 
|-BUILDJOB_STAND_MAT_BONE | Buildjob: Stand Mat Bone |
 
|-BUILDJOB_STAND_MAT_LEATHER | Buildjob: Stand Mat Leather |
 
|-BUILDJOB_STAND_MAT_COPPER | Buildjob: Stand Mat Copper |
 
|-BUILDJOB_STAND_MAT_BRONZE | Buildjob: Stand Mat Bronze |
 
|-BUILDJOB_STAND_MAT_STEEL | Buildjob: Stand Mat Steel |
 
|-BUILDJOB_STAND_MAT_IRON | Buildjob: Stand Mat Iron |
 
|-BUILDJOB_STAND_MAT_WOOD | Buildjob: Stand Mat Wood |
 
|-BUILDJOB_STAND_MAT_METAL | Buildjob: Stand Mat Special Metal |
 
|-BUILDJOB_RACKSTAND_ASSIGN | Buildjob: Rackstand Assign |
 
|-BUILDJOB_RACKSTAND_FREE | Buildjob: Rackstand Free |
 
|-BUILDJOB_RACKSTAND_SIZE | Buildjob: Rackstand Size |
 
|-BUILDJOB_RACKSTAND_ITEM | Buildjob: Rackstand Item |
 
|-BUILDJOB_RACKSTAND_MAT | Buildjob: Rackstand Mat |
 
|-BUILDJOB_RACKSTAND_DEFAULTS1 | Buildjob: Rackstand All Items |
 
|-BUILDJOB_RACKSTAND_KILL1 | Buildjob: Rackstand No Items |
 
|-BUILDJOB_RACKSTAND_DEFAULTS2 | Buildjob: Rackstand All Mats |
 
|-BUILDJOB_RACKSTAND_KILL2 | Buildjob: Rackstand No Mats |
 
|-HOTKEY_BUILDING_ARMORSTAND | Hotkey: Building Armorstand |
 
|-HOTKEY_BUILDING_BED | Hotkey: Building Bed |
 
|-HOTKEY_BUILDING_CHAIR | Hotkey: Building Chair |
 
|-HOTKEY_BUILDING_COFFIN | Hotkey: Building Coffin |
 
|-HOTKEY_BUILDING_DOOR | Hotkey: Building Door |
 
|-HOTKEY_BUILDING_FLOODGATE | Hotkey: Building Floodgate |
 
|-HOTKEY_BUILDING_HATCH | Hotkey: Building Hatch |
 
|-HOTKEY_BUILDING_GRATE_WALL | Hotkey: Building Wall Grate |
 
|-HOTKEY_BUILDING_GRATE_FLOOR | Hotkey: Building Floor Grate |
 
|-HOTKEY_BUILDING_BARS_VERTICAL | Hotkey: Building Vertical Bars |
 
|-HOTKEY_BUILDING_BARS_FLOOR | Hotkey: Building Floor Bars |
 
|-HOTKEY_BUILDING_CABINET | Hotkey: Building Cabinet |
 
|-HOTKEY_BUILDING_BOX | Hotkey: Building Chest |
 
|-HOTKEY_BUILDING_KENNEL | Hotkey: Building Kennel |
 
|-HOTKEY_BUILDING_FARMPLOT | Hotkey: Building Farm Plot |
 
|-HOTKEY_BUILDING_WEAPONRACK | Hotkey: Building Weaponrack |
 
|-HOTKEY_BUILDING_STATUE | Hotkey: Building Statue |
 
|-HOTKEY_BUILDING_TABLE | Hotkey: Building Table |
 
|-HOTKEY_BUILDING_ROAD_DIRT | Hotkey: Building Dirt Road |
 
|-HOTKEY_BUILDING_ROAD_PAVED | Hotkey: Building Paved Road |
 
|-HOTKEY_BUILDING_BRIDGE | Hotkey: Building Bridge |
 
|-HOTKEY_BUILDING_WELL | Hotkey: Building Well |
 
|-HOTKEY_BUILDING_SIEGEENGINE | Hotkey: Building Siege |
 
|-HOTKEY_BUILDING_WORKSHOP | Hotkey: Building Workshop |
 
|-HOTKEY_BUILDING_FURNACE | Hotkey: Building Furnace |
 
|-HOTKEY_BUILDING_WINDOW_GLASS | Hotkey: Building Glass Window |
 
|-HOTKEY_BUILDING_WINDOW_GEM | Hotkey: Building Gem Window |
 
|-HOTKEY_BUILDING_SHOP | Hotkey: Building Shop |
 
|-HOTKEY_BUILDING_ANIMALTRAP | Hotkey: Building Animal Trap |
 
|-HOTKEY_BUILDING_CHAIN | Hotkey: Building Chain |
 
|-HOTKEY_BUILDING_CAGE | Hotkey: Building Cage |
 
|-HOTKEY_BUILDING_TRADEDEPOT | Hotkey: Building Trade Depot |
 
|-HOTKEY_BUILDING_TRAP | Hotkey: Building Trap |
 
|-HOTKEY_BUILDING_MACHINE | Hotkey: Building Machine Component |
 
|-HOTKEY_BUILDING_SUPPORT | Hotkey: Building Support |
 
|-HOTKEY_BUILDING_ARCHERYTARGET | Hotkey: Building Archery Target |
 
|-HOTKEY_BUILDING_MACHINE_SCREW_PUMP | Hotkey: Building Machine Component Screw Pump |
 
|-HOTKEY_BUILDING_MACHINE_WATER_WHEEL | Hotkey: Building Machine Component Water Wheel |
 
|-HOTKEY_BUILDING_MACHINE_WINDMILL | Hotkey: Building Machine Component Windmill |
 
|-HOTKEY_BUILDING_MACHINE_GEAR_ASSEMBLY | Hotkey: Building Machine Component Gear Assembly |
 
|-HOTKEY_BUILDING_MACHINE_AXLE_VERTICAL | Hotkey: Building Machine Component Vertical Axle |
 
|-HOTKEY_BUILDING_MACHINE_AXLE_HORIZONTAL | Hotkey: Building Machine Component Horizontal Axle |
 
|-HOTKEY_BUILDING_SIEGEENGINE_BALLISTA | Hotkey: Building Siege Ballista |
 
|-HOTKEY_BUILDING_SIEGEENGINE_CATAPULT | Hotkey: Building Siege Catapult |
 
|-HOTKEY_BUILDING_TRAP_STONE | Hotkey: Building Trap Stone |
 
|-HOTKEY_BUILDING_TRAP_WEAPON | Hotkey: Building Trap Weapon |
 
|-HOTKEY_BUILDING_TRAP_LEVER | Hotkey: Building Trap Lever |
 
|-HOTKEY_BUILDING_TRAP_TRIGGER | Hotkey: Building Trap Trigger |
 
|-HOTKEY_BUILDING_TRAP_CAGE | Hotkey: Building Trap Cage |
 
|-HOTKEY_BUILDING_TRAP_SPIKE | Hotkey: Building Trap Upright Spear/Spike |
 
|-HOTKEY_BUILDING_CONSTRUCTION | Hotkey: Building Wall/Floor/Stairs |
 
|-HOTKEY_BUILDING_CONSTRUCTION_WALL | Hotkey: Building Construction Wall |
 
|-HOTKEY_BUILDING_CONSTRUCTION_FLOOR | Hotkey: Building Construction Floor |
 
|-HOTKEY_BUILDING_CONSTRUCTION_RAMP | Hotkey: Building Construction Ramp |
 
|-HOTKEY_BUILDING_CONSTRUCTION_STAIR_UP | Hotkey: Building Construction Upward Stair |
 
|-HOTKEY_BUILDING_CONSTRUCTION_STAIR_DOWN | Hotkey: Building Construction Downward Stair |
 
|-HOTKEY_BUILDING_CONSTRUCTION_STAIR_UPDOWN | Hotkey: Building Construction Up/Down Stair |
 
|-HOTKEY_BUILDING_CONSTRUCTION_FORTIFICATION | Hotkey: Building Construction Fortification |
 
|-HOTKEY_BUILDING_WORKSHOP_LEATHER | Hotkey: Building Wksp Leather |
 
|-HOTKEY_BUILDING_WORKSHOP_QUERN | Hotkey: Building Wksp Quern |
 
|-HOTKEY_BUILDING_WORKSHOP_MILLSTONE | Hotkey: Building Wksp Millstone |
 
|-HOTKEY_BUILDING_WORKSHOP_LOOM | Hotkey: Building Wksp Loom |
 
|-HOTKEY_BUILDING_WORKSHOP_CLOTHES | Hotkey: Building Wksp Clothes |
 
|-HOTKEY_BUILDING_WORKSHOP_BOWYER | Hotkey: Building Wksp Bowyer |
 
|-HOTKEY_BUILDING_WORKSHOP_CARPENTER | Hotkey: Building Wksp Carpenter |
 
|-HOTKEY_BUILDING_WORKSHOP_METALSMITH | Hotkey: Building Wksp Metalsmith |
 
|-HOTKEY_BUILDING_WORKSHOP_LAVAMILL | Hotkey: Building Wksp Lavamill |
 
|-HOTKEY_BUILDING_WORKSHOP_JEWELER | Hotkey: Building Wksp Jeweler |
 
|-HOTKEY_BUILDING_WORKSHOP_MASON | Hotkey: Building Wksp Mason |
 
|-HOTKEY_BUILDING_WORKSHOP_BUTCHER | Hotkey: Building Wksp Butcher |
 
|-HOTKEY_BUILDING_WORKSHOP_TANNER | Hotkey: Building Wksp Tanner |
 
|-HOTKEY_BUILDING_WORKSHOP_DYER | Hotkey: Building Wksp Dyer |
 
|-HOTKEY_BUILDING_WORKSHOP_CRAFTSMAN | Hotkey: Building Wksp Craftsman |
 
|-HOTKEY_BUILDING_WORKSHOP_SIEGE | Hotkey: Building Wksp Siege |
 
|-HOTKEY_BUILDING_WORKSHOP_MECHANIC | Hotkey: Building Wksp Mechanic |
 
|-HOTKEY_BUILDING_WORKSHOP_STILL | Hotkey: Building Wksp Still |
 
|-HOTKEY_BUILDING_WORKSHOP_FARMER | Hotkey: Building Wksp Farmer |
 
|-HOTKEY_BUILDING_WORKSHOP_KITCHEN | Hotkey: Building Wksp Kitchen |
 
|-HOTKEY_BUILDING_WORKSHOP_FISHERY | Hotkey: Building Wksp Fishery |
 
|-HOTKEY_BUILDING_WORKSHOP_LAB | Hotkey: Building Wksp Lab |
 
|-HOTKEY_BUILDING_WORKSHOP_ASHERY | Hotkey: Building Wksp Ashery |
 
|-HOTKEY_BUILDING_FURNACE_WOOD | Hotkey: Building Furn Wood |
 
|-HOTKEY_BUILDING_FURNACE_SMELTER | Hotkey: Building Furn Smelter |
 
|-HOTKEY_BUILDING_FURNACE_GLASS | Hotkey: Building Furn Glass |
 
|-HOTKEY_BUILDING_FURNACE_KILN | Hotkey: Building Furn Kiln |
 
|-HOTKEY_BUILDING_FURNACE_SMELTER_LAVA | Hotkey: Building Furn Smelter |
 
|-HOTKEY_BUILDING_FURNACE_GLASS_LAVA | Hotkey: Building Furn Glass |
 
|-HOTKEY_BUILDING_FURNACE_KILN_LAVA | Hotkey: Building Furn Kiln |
 
|-BUILDING_DIM_Y_UP | Building Change Height + |
 
|-BUILDING_DIM_Y_DOWN | Building Change Height - |
 
|-BUILDING_DIM_X_UP | Building Change Width + |
 
|-BUILDING_DIM_X_DOWN | Building Change Width - |
 
|-BUILDING_ORIENT_UP | Building Orient Up |
 
|-BUILDING_ORIENT_LEFT | Building Orient Left |
 
|-BUILDING_ORIENT_RIGHT | Building Orient Right |
 
|-BUILDING_ORIENT_DOWN | Building Orient Down |
 
|-BUILDING_ORIENT_NONE | Building Orient None |
 
|-BUILDING_VIEW_ITEM | Building View Item |
 
|-BUILDING_ADVANCE_STAGE | Building Done Selecting |
 
|-BUILDING_EXPAND_CONTRACT | Building Expand/Contract |
 
|-BUILDING_TRIGGER_ENABLE_WATER | Building Trigger Enable Water |
 
|-BUILDING_TRIGGER_MIN_WATER_UP | Building Trigger Min Water Up |
 
|-BUILDING_TRIGGER_MIN_WATER_DOWN | Building Trigger Min Water Down |
 
|-BUILDING_TRIGGER_MAX_WATER_UP | Building Trigger Max Water Up |
 
|-BUILDING_TRIGGER_MAX_WATER_DOWN | Building Trigger Max Water Down |
 
|-BUILDING_TRIGGER_ENABLE_MAGMA | Building Trigger Enabler Magma |
 
|-BUILDING_TRIGGER_MIN_MAGMA_UP | Building Trigger Min Magma Up |
 
|-BUILDING_TRIGGER_MIN_MAGMA_DOWN | Building Trigger Min Magma Down |
 
|-BUILDING_TRIGGER_MAX_MAGMA_UP | Building Trigger Max Magma Up |
 
|-BUILDING_TRIGGER_MAX_MAGMA_DOWN | Building Trigger Max Magma Down |
 
|-BUILDING_TRIGGER_ENABLE_CREATURE | Building Trigger Enable Creature |
 
|-BUILDING_TRIGGER_ENABLE_LOCALS | Building Trigger Enable Locals |
 
|-BUILDING_TRIGGER_RESETS | Building Trigger Resets |
 
|-BUILDING_TRIGGER_MIN_SIZE_UP | Building Trigger Min Size Up |
 
|-BUILDING_TRIGGER_MIN_SIZE_DOWN | Building Trigger Min Size Down |
 
|-BUILDING_TRIGGER_MAX_SIZE_UP | Building Trigger Max Size Up |
 
|-BUILDING_TRIGGER_MAX_SIZE_DOWN | Building Trigger Max Size Down |
 
|-DESTROYBUILDING | Destroy Building |
 
|-SUSPENDBUILDING | Suspend Building |
 
|-BUILDINGLIST_ZOOM_T | Building List: Zoom T |
 
|-BUILDINGLIST_ZOOM_Q | Building List: Zoom Q |
 
  
//WORKSHOPKEY_START
+
===BUILDINGKEY_START===
|-HOTKEY_MAKE_ASH | Hotkey: Make Ash |  
+
{| border="1" cellspacing="0" cellpadding="5" align="center"
|-HOTKEY_MAKE_CHARCOAL | Hotkey: Make Charcoal |  
+
! Command
|-HOTKEY_MELT_OBJECT | Hotkey: Melt Object |
+
! Discription
|-HOTKEY_GLASS_GREEN | Hotkey: Green Glass |  
+
|-
|-HOTKEY_GLASS_CLEAR | Hotkey: Clear Glass |  
+
|BUILDJOB_ADD
|-HOTKEY_GLASS_CRYSTAL | Hotkey: Crystal Glass |  
+
|Buildjob: Add
|-HOTKEY_COLLECT_SAND | Hotkey: Collect Sand |
+
|-
|-HOTKEY_GLASS_ROUGH | Hotkey: Raw Glass |  
+
|BUILDJOB_CANCEL
|-HOTKEY_GLASS_ARMORSTAND | Hotkey: Glass Armorstand |  
+
|Buildjob: Cancel
|-HOTKEY_GLASS_BOX | Hotkey: Glass Box |  
+
|-
|-HOTKEY_GLASS_CABINET | Hotkey: Glass Cabinet |  
+
|BUILDJOB_PROMOTE
|-HOTKEY_GLASS_COFFIN | Hotkey: Glass Coffin |  
+
|Buildjob: Promote
|-HOTKEY_GLASS_FLOODGATE | Hotkey: Glass Floodgate |  
+
|-
|-HOTKEY_GLASS_HATCH_COVER | Hotkey: Glass Hatch Cover |  
+
|BUILDJOB_REPEAT
|-HOTKEY_GLASS_GRATE | Hotkey: Glass Grate |  
+
|Buildjob: Repeat
|-HOTKEY_GLASS_GOBLET | Hotkey: Glass Goblet |  
+
|-
|-HOTKEY_GLASS_TOY | Hotkey: Glass Toy |  
+
|BUILDJOB_SUSPEND
|-HOTKEY_GLASS_INSTRUMENT | Hotkey: Glass Instrument |  
+
|Buildjob: Suspend
|-HOTKEY_GLASS_DOOR | Hotkey: Glass Portal |
+
|-
|-HOTKEY_GLASS_STATUE | Hotkey: Glass Statue |  
+
|BUILDJOB_WORKSHOP_PROFILE
|-HOTKEY_GLASS_TABLE | Hotkey: Glass Table |  
+
|Buildjob: Workshop Profile
|-HOTKEY_GLASS_CAGE | Hotkey: Glass Cage |  
+
|-
|-HOTKEY_GLASS_CHAIR | Hotkey: Glass Chair |
+
|BUILDJOB_WELL_FREE
|-HOTKEY_GLASS_BLOCKS | Hotkey: Glass Blocks |  
+
|Buildjob: Well Free
|-HOTKEY_GLASS_FLASK | Hotkey: Glass Vial |  
+
|-
|-HOTKEY_GLASS_WEAPONRACK | Hotkey: Glass Weaponrack |  
+
|BUILDJOB_WELL_SIZE
|-HOTKEY_GLASS_WINDOW | Hotkey: Glass Window |
+
|Buildjob: Well Size
|-HOTKEY_MAKE_PEARLASH | Hotkey: Make Pearlash |  
+
|-
|-HOTKEY_ASHERY_LYE | Hotkey: Ashery Lye |  
+
|BUILDJOB_TARGET_FREE
|-HOTKEY_ASHERY_POTASH | Hotkey: Ashery Potash (Lye) |  
+
|Buildjob: Target Free
|-HOTKEY_ASHERY_POTASH_DIRECT | Hotkey: Ashery Potash (Ash) |  
+
|-
|-HOTKEY_CARPENTER_BARREL | Hotkey: Carpenter Barrel |  
+
|BUILDJOB_TARGET_SIZE
|-HOTKEY_CARPENTER_BLOCKS | Hotkey: Carpenter Blocks |  
+
|Buildjob: Target Size
|-HOTKEY_CARPENTER_BUCKET | Hotkey: Carpenter Bucket |
+
|-
|-HOTKEY_CARPENTER_TRAP_ANIMAL | Hotkey: Carpenter Animal Trap |  
+
|BUILDJOB_TARGET_DOWN
|-HOTKEY_CARPENTER_CAGE | Hotkey: Carpenter Cage |  
+
|Buildjob: Target Down
|-HOTKEY_CARPENTER_ARMORSTAND | Hotkey: Carpenter Armorstand |  
+
|-
|-HOTKEY_CARPENTER_BED | Hotkey: Carpenter Bed |  
+
|BUILDJOB_TARGET_UP
|-HOTKEY_CARPENTER_CHAIR | Hotkey: Carpenter Chair |  
+
|Buildjob: Target Up
|-HOTKEY_CARPENTER_COFFIN | Hotkey: Carpenter Coffin |  
+
|-
|-HOTKEY_CARPENTER_DOOR | Hotkey: Carpenter Door |
+
|BUILDJOB_TARGET_RIGHT
|-HOTKEY_CARPENTER_FLOODGATE | Hotkey: Carpenter Floodgate |  
+
|Buildjob: Target Right
|-HOTKEY_CARPENTER_HATCH_COVER | Hotkey: Carpenter Hatch Cover |  
+
|-
|-HOTKEY_CARPENTER_GRATE | Hotkey: Carpenter Grate |
+
|BUILDJOB_TARGET_LEFT
|-HOTKEY_CARPENTER_CABINET | Hotkey: Carpenter Cabinet |  
+
|Buildjob: Target Left
|-HOTKEY_CARPENTER_BIN | Hotkey: Carpenter Bin |  
+
|-
|-HOTKEY_CARPENTER_BOX | Hotkey: Carpenter Box |  
+
|BUILDJOB_STATUE_ASSIGN
|-HOTKEY_CARPENTER_WEAPONRACK | Hotkey: Carpenter Weaponrack |
+
|Buildjob: Statue Assign
|-HOTKEY_CARPENTER_TABLE | Hotkey: Carpenter Table |  
+
|-
|-HOTKEY_SIEGE_BALLISTA | Hotkey: Siege Shop Ballista |  
+
|BUILDJOB_STATUE_FREE
|-HOTKEY_SIEGE_CATAPULT | Hotkey: Siege Shop Catapult |  
+
|Buildjob: Statue Free
|-HOTKEY_LEATHER_BOX | Hotkey: Leather Bag |
+
|-
|-HOTKEY_LEATHER_FLASK | Hotkey: Leather Flask |  
+
|BUILDJOB_STATUE_SIZE
|-HOTKEY_LEATHER_SHIRT | Hotkey: Leather Shirt |  
+
|Buildjob: Statue Size
|-HOTKEY_LEATHER_CLOAK | Hotkey: Leather Cloak |  
+
|-
|-HOTKEY_LEATHER_BACKPACK | Hotkey: Leather Backpack |
+
|BUILDJOB_CAGE_JUSTICE
|-HOTKEY_LEATHER_QUIVER | Hotkey: Leather Quiver |  
+
|Buildjob: Cage Justice
|-HOTKEY_LEATHER_IMAGE | Hotkey: Leather Image |  
+
|-
|-HOTKEY_CLOTHES_MAT_PLANT | Hotkey: Clothes Cloth |
+
|BUILDJOB_CAGE_FREE
|-HOTKEY_CLOTHES_MAT_SILK | Hotkey: Clothes Silk |  
+
|Buildjob: Cage Free
|-HOTKEY_CLOTHES_SHIRT | Hotkey: Clothes Shirt |  
+
|-
|-HOTKEY_CLOTHES_CLOAK | Hotkey: Clothes Cloak |  
+
|BUILDJOB_CAGE_SIZE
|-HOTKEY_CLOTHES_BOX | Hotkey: Clothes Box |  
+
|Buildjob: Cage Size
|-HOTKEY_CLOTHES_CHAIN | Hotkey: Clothes Rope |
+
|-
|-HOTKEY_CLOTHES_IMAGE | Hotkey: Clothes Image |  
+
|BUILDJOB_CAGE_ASSIGN_OCC
|-HOTKEY_CRAFTS_MAT_STONE | Hotkey: Crafts Mat Stone |  
+
|Buildjob: Cage Assign Occ
|-HOTKEY_CRAFTS_MAT_WOOD | Hotkey: Crafts Mat Wood |  
+
|-
|-HOTKEY_CRAFTS_DEC_BONE | Hotkey: Crafts Dec Bone |
+
|BUILDJOB_CAGE_WATER
|-HOTKEY_CRAFTS_DEC_SHELL | Hotkey: Crafts Dec Shell |  
+
|Buildjob: Cage Water
|-HOTKEY_CRAFTS_TOTEM | Hotkey: Crafts Totem |  
+
|-
|-HOTKEY_CRAFTS_CLOTH | Hotkey: Crafts Cloth |
+
|BUILDJOB_CAGE_ASSIGN
|-HOTKEY_CRAFTS_SILK | Hotkey: Crafts Silk |  
+
|Buildjob: Cage Assign Owner
|-HOTKEY_CRAFTS_SHELL | Hotkey: Crafts Shell |  
+
|-
|-HOTKEY_CRAFTS_BONE | Hotkey: Crafts Bone |
+
|BUILDJOB_CHAIN_ASSIGN_OCC
|-HOTKEY_CRAFTS_LEATHER | Hotkey: Crafts Leather |  
+
|Buildjob: Chain Assign Occ
|-HOTKEY_CRAFTS_MAT_CRAFTS | Hotkey: Crafts Mat Crafts |
+
|-
|-HOTKEY_CRAFTS_MAT_GOBLET | Hotkey: Crafts Mat Goblet |  
+
|BUILDJOB_CHAIN_JUSTICE
|-HOTKEY_CRAFTS_MAT_INSTRUMENT | Hotkey: Crafts Mat Instrument |  
+
|Buildjob: Chain Justice
|-HOTKEY_CRAFTS_MAT_TOY | Hotkey: Crafts Mat Toy |  
+
|-
|-HOTKEY_SMITH_WEAPON | Hotkey: Forge Weapon |
+
|BUILDJOB_CHAIN_ASSIGN
|-HOTKEY_SMITH_ARMOR | Hotkey: Forge Armor |  
+
|Buildjob: Chain Assign Owner
|-HOTKEY_SMITH_FURNITURE | Hotkey: Forge Furniture |  
+
|-
|-HOTKEY_SMITH_SIEGE | Hotkey: Forge Siege |
+
|BUILDJOB_CHAIN_FREE
|-HOTKEY_SMITH_TRAP | Hotkey: Forge Trap |  
+
|Buildjob: Chain Free
|-HOTKEY_SMITH_OTHER | Hotkey: Forge Other |  
+
|-
|-HOTKEY_SMITH_METAL | Hotkey: Forge Metal Clothing |  
+
|BUILDJOB_CHAIN_SIZE
|-HOTKEY_ALCHEMIST_SOAP | Hotkey: Alchemist Soap |  
+
|Buildjob: Chain Size
|-HOTKEY_STILL_BREW | Hotkey: Still Brew |
+
|-
|-HOTKEY_STILL_EXTRACT | Hotkey: Still Extract |  
+
|BUILDJOB_SIEGE_FIRING
|-HOTKEY_LOOM_COLLECT_SILK | Hotkey: Loom Collect Silk |  
+
|Buildjob: Siege Fire
|-HOTKEY_LOOM_WEAVE_CLOTH | Hotkey: Loom Weave Cloth |  
+
|-
|-HOTKEY_LOOM_WEAVE_SILK | Hotkey: Loom Weave Silk |  
+
|BUILDJOB_SIEGE_ORIENT
|-HOTKEY_LOOM_WEAVE_METAL | Hotkey: Loom Metal |  
+
|Buildjob: Siege Orient
|-HOTKEY_KITCHEN_COOK_2 | Hotkey: Kitchen Meal 1 |  
+
|-
|-HOTKEY_KITCHEN_COOK_3 | Hotkey: Kitchen Meal 2 |  
+
|BUILDJOB_DOOR_INTERNAL
|-HOTKEY_KITCHEN_COOK_4 | Hotkey: Kitchen Meal 3 |  
+
|Buildjob: Door Internal
|-HOTKEY_KITCHEN_RENDER_FAT | Hotkey: Kitchen Render Fat |  
+
|-
|-HOTKEY_FARMER_PROCESS | Hotkey: Farmer Process |  
+
|BUILDJOB_DOOR_LOCK
|-HOTKEY_FARMER_PROCESS_VIAL | Hotkey: Farmer Vial |  
+
|Buildjob: Door Forbid
|-HOTKEY_FARMER_PROCESS_BAG | Hotkey: Farmer Bag |  
+
|-
|-HOTKEY_FARMER_PROCESS_BARREL | Hotkey: Farmer Barrel |  
+
|BUILDJOB_DOOR_AJAR
|-HOTKEY_FARMER_CHEESE | Hotkey: Farmer Cheese |  
+
|Buildjob: Door Pet-passable
|-HOTKEY_FARMER_MILK | Hotkey: Farmer Milk |  
+
|-
|-HOTKEY_MILL_MILL | Hotkey: Mill Mill |  
+
|BUILDJOB_COFFIN_ASSIGN
|-HOTKEY_KENNEL_TRAIN_HUNT | Hotkey: Kennel Hunt |  
+
|Buildjob: Coffin Assign
|-HOTKEY_KENNEL_CATCH_VERMIN | Hotkey: Kennel Catch |  
+
|-
|-HOTKEY_KENNEL_TAME_VERMIN | Hotkey: Kennel Tame Small |  
+
|BUILDJOB_COFFIN_FREE
|-HOTKEY_KENNEL_TAME_UNIT | Hotkey: Kennel Tame Large |  
+
|Buildjob: Coffin Free
|-HOTKEY_KENNEL_TRAIN_WAR | Hotkey: Kennel War |  
+
|-
|-HOTKEY_FISHERY_PROCESS | Hotkey: Fishery Process |  
+
|BUILDJOB_COFFIN_SIZE
|-HOTKEY_FISHERY_EXTRACT | Hotkey: Fishery Extract |  
+
|Buildjob: Coffin Size
|-HOTKEY_FISHERY_CATCH | Hotkey: Fishery Catch |
+
|-
|-HOTKEY_BUTCHER_BUTCHER | Hotkey: Butcher Butcher |  
+
|BUILDJOB_COFFIN_BURIAL
|-HOTKEY_BUTCHER_EXTRACT | Hotkey: Butcher Extract |  
+
|Buildjob: Coffin Gen. Burial
|-HOTKEY_BUTCHER_CATCH | Hotkey: Butcher Catch |  
+
|-
|-HOTKEY_TANNER_TAN | Hotkey: Tanner Tan |  
+
|BUILDJOB_COFFIN_CIV
|-HOTKEY_DYER_THREAD | Hotkey: Dyer Thread |  
+
|Buildjob: Coffing Allow Citizens
|-HOTKEY_DYER_CLOTH | Hotkey: Dyer Cloth |  
+
|-
|-HOTKEY_JEWELER_FURNITURE | Hotkey: Jeweler Furniture |  
+
|BUILDJOB_COFFIN_PET
|-HOTKEY_JEWELER_FINISHED | Hotkey: Jeweler Finished |  
+
|Buildjob: Coffing Allow Pets
|-HOTKEY_JEWELER_AMMO | Hotkey: Jeweler Ammo |
+
|-
|-HOTKEY_JEWELER_CUT | Hotkey: Jeweler Cut |  
+
|BUILDJOB_CHAIR_ASSIGN
|-HOTKEY_JEWELER_ENCRUST | Hotkey: Jeweler Encrust |  
+
|Buildjob: Chair Assign
|-HOTKEY_MECHANIC_PARTS | Hotkey: Mechanic Mechanisms |  
+
|-
|-HOTKEY_MASON_ARMORSTAND | Hotkey: Mason Armorstand |
+
|BUILDJOB_CHAIR_FREE
|-HOTKEY_MASON_BLOCKS | Hotkey: Mason Blocks |  
+
|Buildjob: Chair Free
|-HOTKEY_MASON_CHAIR | Hotkey: Mason Chair |  
+
|-
|-HOTKEY_MASON_COFFIN | Hotkey: Mason Coffin |  
+
|BUILDJOB_CHAIR_SIZE
|-HOTKEY_MASON_DOOR | Hotkey: Mason Door |  
+
|Buildjob: Chair Size
|-HOTKEY_MASON_FLOODGATE | Hotkey: Mason Floodgate |
+
|-
|-HOTKEY_MASON_HATCH_COVER | Hotkey: Mason Hatch Cover |  
+
|BUILDJOB_TABLE_ASSIGN
|-HOTKEY_MASON_GRATE | Hotkey: Mason Grate |  
+
|Buildjob: Table Assign
|-HOTKEY_MASON_CABINET | Hotkey: Mason Cabinet |  
+
|-
|-HOTKEY_MASON_BOX | Hotkey: Mason Box |
+
|BUILDJOB_TABLE_HALL
|-HOTKEY_MASON_STATUE | Hotkey: Mason Statue |  
+
|Buildjob: Table Hall
|-HOTKEY_MASON_TABLE | Hotkey: Mason Table |  
+
|-
|-HOTKEY_MASON_WEAPONRACK | Hotkey: Mason Weaponrack |  
+
|BUILDJOB_TABLE_FREE
|-HOTKEY_MASON_QUERN | Hotkey: Mason Quern |  
+
|Buildjob: Table Free
|-HOTKEY_MASON_MILLSTONE | Hotkey: Mason Millstone |  
+
|-
|-HOTKEY_TRAP_BRIDGE | Hotkey: Trap Bridge |  
+
|BUILDJOB_TABLE_SIZE
|-HOTKEY_TRAP_DOOR | Hotkey: Trap Door |  
+
|Buildjob: Table Size
|-HOTKEY_TRAP_FLOODGATE | Hotkey: Trap Floodgate |  
+
|-
|-HOTKEY_TRAP_SPIKE | Hotkey: Trap Spike |
+
|BUILDJOB_BED_ASSIGN
|-HOTKEY_TRAP_HATCH | Hotkey: Trap Hatch |  
+
|Buildjob: Bed Assign
|-HOTKEY_TRAP_GRATE_WALL | Hotkey: Trap Wall Grate |  
+
|-
|-HOTKEY_TRAP_GRATE_FLOOR | Hotkey: Trap Floor Grate |  
+
|BUILDJOB_BED_FREE
|-HOTKEY_TRAP_BARS_VERTICAL | Hotkey: Trap Vertical Bars |
+
|Buildjob: Bed Free
|-HOTKEY_TRAP_BARS_FLOOR | Hotkey: Trap Floor Bars |  
+
|-
|-HOTKEY_TRAP_SUPPORT | Hotkey: Trap Support |  
+
|BUILDJOB_BED_BARRACKS
|-HOTKEY_TRAP_CHAIN | Hotkey: Trap Chain |  
+
|Buildjob: Bed Barracks
|-HOTKEY_TRAP_CAGE | Hotkey: Trap Cage |  
+
|-
|-HOTKEY_TRAP_GEAR_ASSEMBLY | Hotkey: Trap Gear Assembly |  
+
|BUILDJOB_BED_RENT
|-HOTKEY_TRAP_PULL_LEVER | Hotkey: Trap Lever |  
+
|Buildjob: Bed Rent
 +
|-
 +
|BUILDJOB_BED_SIZE
 +
|Buildjob: Bed Size
 +
|-
 +
|BUILDJOB_DEPOT_BRING
 +
|Buildjob: Depot Bring
 +
|-
 +
|BUILDJOB_DEPOT_TRADE
 +
|Buildjob: Depot Trade
 +
|-
 +
|BUILDJOB_DEPOT_REQUEST_TRADER
 +
|Buildjob: Depot Request Trader
 +
|-
 +
|BUILDJOB_DEPOT_BROKER_ONLY
 +
|Buildjob: Depot Broker Only
 +
|-
 +
|BUILDJOB_ANIMALTRAP_BAIT_NONE
 +
|Buildjob: Animal Trap No Bait
 +
|-
 +
|BUILDJOB_ANIMALTRAP_BAIT_MEAT
 +
|Buildjob: Animal Trap Meat Bait
 +
|-
 +
|BUILDJOB_ANIMALTRAP_BAIT_FISH
 +
|Buildjob: Animal Trap Fish Bait
 +
|-
 +
|BUILDJOB_ANIMALTRAP_BAIT_GEM
 +
|Buildjob: Animal Trap Gem Bait
 +
|-
 +
|BUILDJOB_FARM_FALLOW
 +
|Buildjob: Farm Fallow
 +
|-
 +
|BUILDJOB_FARM_FERTILIZE
 +
|Buildjob: Farm Fertilize
 +
|-
 +
|BUILDJOB_FARM_SEASFERT
 +
|Buildjob: Farm Seas Fert
 +
|-
 +
|BUILDJOB_FARM_SPRING
 +
|Buildjob: Farm Spring
 +
|-
 +
|BUILDJOB_FARM_SUMMER
 +
|Buildjob: Farm Summer
 +
|-
 +
|BUILDJOB_FARM_AUTUMN
 +
|Buildjob: Farm Autumn
 +
|-
 +
|BUILDJOB_FARM_WINTER
 +
|Buildjob: Farm Winter
 +
|-
 +
|BUILDJOB_RACK_MAT_BONE
 +
|Buildjob: Rack Mat Bone
 +
|-
 +
|BUILDJOB_RACK_MAT_BRONZE
 +
|Buildjob: Rack Mat Bronze
 +
|-
 +
|BUILDJOB_RACK_MAT_COPPER
 +
|Buildjob: Rack Mat Copper
 +
|-
 +
|BUILDJOB_RACK_MAT_IRON
 +
|Buildjob: Rack Mat Iron
 +
|-
 +
|BUILDJOB_RACK_MAT_STEEL
 +
|Buildjob: Rack Mat Steel
 +
|-
 +
|BUILDJOB_RACK_MAT_WOOD
 +
|Buildjob: Rack Mat Wood
 +
|-
 +
|BUILDJOB_RACK_MAT_METAL
 +
|Buildjob: Rack Mat Special Metal
 +
|-
 +
|BUILDJOB_STAND_MAT_BONE
 +
|Buildjob: Stand Mat Bone
 +
|-
 +
|BUILDJOB_STAND_MAT_LEATHER
 +
|Buildjob: Stand Mat Leather
 +
|-
 +
|BUILDJOB_STAND_MAT_COPPER
 +
|Buildjob: Stand Mat Copper
 +
|-
 +
|BUILDJOB_STAND_MAT_BRONZE
 +
|Buildjob: Stand Mat Bronze
 +
|-
 +
|BUILDJOB_STAND_MAT_STEEL
 +
|Buildjob: Stand Mat Steel
 +
|-
 +
|BUILDJOB_STAND_MAT_IRON
 +
|Buildjob: Stand Mat Iron
 +
|-
 +
|BUILDJOB_STAND_MAT_WOOD
 +
|Buildjob: Stand Mat Wood
 +
|-
 +
|BUILDJOB_STAND_MAT_METAL
 +
|Buildjob: Stand Mat Special Metal
 +
|-
 +
|BUILDJOB_RACKSTAND_ASSIGN
 +
|Buildjob: Rackstand Assign
 +
|-
 +
|BUILDJOB_RACKSTAND_FREE
 +
|Buildjob: Rackstand Free
 +
|-
 +
|BUILDJOB_RACKSTAND_SIZE
 +
|Buildjob: Rackstand Size
 +
|-
 +
|BUILDJOB_RACKSTAND_ITEM
 +
|Buildjob: Rackstand Item
 +
|-
 +
|BUILDJOB_RACKSTAND_MAT
 +
|Buildjob: Rackstand Mat
 +
|-
 +
|BUILDJOB_RACKSTAND_DEFAULTS1
 +
|Buildjob: Rackstand All Items
 +
|-
 +
|BUILDJOB_RACKSTAND_KILL1
 +
|Buildjob: Rackstand No Items
 +
|-
 +
|BUILDJOB_RACKSTAND_DEFAULTS2
 +
|Buildjob: Rackstand All Mats
 +
|-
 +
|BUILDJOB_RACKSTAND_KILL2
 +
|Buildjob: Rackstand No Mats
 +
|-
 +
|HOTKEY_BUILDING_ARMORSTAND
 +
|Hotkey: Building Armorstand
 +
|-
 +
|HOTKEY_BUILDING_BED
 +
|Hotkey: Building Bed
 +
|-
 +
|HOTKEY_BUILDING_CHAIR
 +
|Hotkey: Building Chair
 +
|-
 +
|HOTKEY_BUILDING_COFFIN
 +
|Hotkey: Building Coffin
 +
|-
 +
|HOTKEY_BUILDING_DOOR
 +
|Hotkey: Building Door
 +
|-
 +
|HOTKEY_BUILDING_FLOODGATE
 +
|Hotkey: Building Floodgate
 +
|-
 +
|HOTKEY_BUILDING_HATCH
 +
|Hotkey: Building Hatch
 +
|-
 +
|HOTKEY_BUILDING_GRATE_WALL
 +
|Hotkey: Building Wall Grate
 +
|-
 +
|HOTKEY_BUILDING_GRATE_FLOOR
 +
|Hotkey: Building Floor Grate
 +
|-
 +
|HOTKEY_BUILDING_BARS_VERTICAL
 +
|Hotkey: Building Vertical Bars
 +
|-
 +
|HOTKEY_BUILDING_BARS_FLOOR
 +
|Hotkey: Building Floor Bars
 +
|-
 +
|HOTKEY_BUILDING_CABINET
 +
|Hotkey: Building Cabinet
 +
|-
 +
|HOTKEY_BUILDING_BOX
 +
|Hotkey: Building Chest
 +
|-
 +
|HOTKEY_BUILDING_KENNEL
 +
|Hotkey: Building Kennel
 +
|-
 +
|HOTKEY_BUILDING_FARMPLOT
 +
|Hotkey: Building Farm Plot
 +
|-
 +
|HOTKEY_BUILDING_WEAPONRACK
 +
|Hotkey: Building Weaponrack
 +
|-
 +
|HOTKEY_BUILDING_STATUE
 +
|Hotkey: Building Statue
 +
|-
 +
|HOTKEY_BUILDING_TABLE
 +
|Hotkey: Building Table
 +
|-
 +
|HOTKEY_BUILDING_ROAD_DIRT
 +
|Hotkey: Building Dirt Road
 +
|-
 +
|HOTKEY_BUILDING_ROAD_PAVED
 +
|Hotkey: Building Paved Road
 +
|-
 +
|HOTKEY_BUILDING_BRIDGE
 +
|Hotkey: Building Bridge
 +
|-
 +
|HOTKEY_BUILDING_WELL
 +
|Hotkey: Building Well
 +
|-
 +
|HOTKEY_BUILDING_SIEGEENGINE
 +
|Hotkey: Building Siege
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP
 +
|Hotkey: Building Workshop
 +
|-
 +
|HOTKEY_BUILDING_FURNACE
 +
|Hotkey: Building Furnace
 +
|-
 +
|HOTKEY_BUILDING_WINDOW_GLASS
 +
|Hotkey: Building Glass Window
 +
|-
 +
|HOTKEY_BUILDING_WINDOW_GEM
 +
|Hotkey: Building Gem Window
 +
|-
 +
|HOTKEY_BUILDING_SHOP
 +
|Hotkey: Building Shop
 +
|-
 +
|HOTKEY_BUILDING_ANIMALTRAP
 +
|Hotkey: Building Animal Trap
 +
|-
 +
|HOTKEY_BUILDING_CHAIN
 +
|Hotkey: Building Chain
 +
|-
 +
|HOTKEY_BUILDING_CAGE
 +
|Hotkey: Building Cage
 +
|-
 +
|HOTKEY_BUILDING_TRADEDEPOT
 +
|Hotkey: Building Trade Depot
 +
|-
 +
|HOTKEY_BUILDING_TRAP
 +
|Hotkey: Building Trap
 +
|-
 +
|HOTKEY_BUILDING_MACHINE
 +
|Hotkey: Building Machine Component
 +
|-
 +
|HOTKEY_BUILDING_SUPPORT
 +
|Hotkey: Building Support
 +
|-
 +
|HOTKEY_BUILDING_ARCHERYTARGET
 +
|Hotkey: Building Archery Target
 +
|-
 +
|HOTKEY_BUILDING_MACHINE_SCREW_PUMP
 +
|Hotkey: Building Machine Component Screw Pump
 +
|-
 +
|HOTKEY_BUILDING_MACHINE_WATER_WHEEL
 +
|Hotkey: Building Machine Component Water Wheel
 +
|-
 +
|HOTKEY_BUILDING_MACHINE_WINDMILL
 +
|Hotkey: Building Machine Component Windmill
 +
|-
 +
|HOTKEY_BUILDING_MACHINE_GEAR_ASSEMBLY
 +
|Hotkey: Building Machine Component Gear Assembly
 +
|-
 +
|HOTKEY_BUILDING_MACHINE_AXLE_VERTICAL
 +
|Hotkey: Building Machine Component Vertical Axle
 +
|-
 +
|HOTKEY_BUILDING_MACHINE_AXLE_HORIZONTAL
 +
|Hotkey: Building Machine Component Horizontal Axle
 +
|-
 +
|HOTKEY_BUILDING_SIEGEENGINE_BALLISTA
 +
|Hotkey: Building Siege Ballista
 +
|-
 +
|HOTKEY_BUILDING_SIEGEENGINE_CATAPULT
 +
|Hotkey: Building Siege Catapult
 +
|-
 +
|HOTKEY_BUILDING_TRAP_STONE
 +
|Hotkey: Building Trap Stone
 +
|-
 +
|HOTKEY_BUILDING_TRAP_WEAPON
 +
|Hotkey: Building Trap Weapon
 +
|-
 +
|HOTKEY_BUILDING_TRAP_LEVER
 +
|Hotkey: Building Trap Lever
 +
|-
 +
|HOTKEY_BUILDING_TRAP_TRIGGER
 +
|Hotkey: Building Trap Trigger
 +
|-
 +
|HOTKEY_BUILDING_TRAP_CAGE
 +
|Hotkey: Building Trap Cage
 +
|-
 +
|HOTKEY_BUILDING_TRAP_SPIKE
 +
|Hotkey: Building Trap Upright Spear/Spike
 +
|-
 +
|HOTKEY_BUILDING_CONSTRUCTION
 +
|Hotkey: Building Wall/Floor/Stairs
 +
|-
 +
|HOTKEY_BUILDING_CONSTRUCTION_WALL
 +
|Hotkey: Building Construction Wall
 +
|-
 +
|HOTKEY_BUILDING_CONSTRUCTION_FLOOR
 +
|Hotkey: Building Construction Floor
 +
|-
 +
|HOTKEY_BUILDING_CONSTRUCTION_RAMP
 +
|Hotkey: Building Construction Ramp
 +
|-
 +
|HOTKEY_BUILDING_CONSTRUCTION_STAIR_UP
 +
|Hotkey: Building Construction Upward Stair
 +
|-
 +
|HOTKEY_BUILDING_CONSTRUCTION_STAIR_DOWN
 +
|Hotkey: Building Construction Downward Stair
 +
|-
 +
|HOTKEY_BUILDING_CONSTRUCTION_STAIR_UPDOWN
 +
|Hotkey: Building Construction Up/Down Stair
 +
|-
 +
|HOTKEY_BUILDING_CONSTRUCTION_FORTIFICATION
 +
|Hotkey: Building Construction Fortification
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_LEATHER
 +
|Hotkey: Building Wksp Leather
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_QUERN
 +
|Hotkey: Building Wksp Quern
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_MILLSTONE
 +
|Hotkey: Building Wksp Millstone
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_LOOM
 +
|Hotkey: Building Wksp Loom
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_CLOTHES
 +
|Hotkey: Building Wksp Clothes
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_BOWYER
 +
|Hotkey: Building Wksp Bowyer
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_CARPENTER
 +
|Hotkey: Building Wksp Carpenter
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_METALSMITH
 +
|Hotkey: Building Wksp Metalsmith
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_LAVAMILL
 +
|Hotkey: Building Wksp Lavamill
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_JEWELER
 +
|Hotkey: Building Wksp Jeweler
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_MASON
 +
|Hotkey: Building Wksp Mason
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_BUTCHER
 +
|Hotkey: Building Wksp Butcher
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_TANNER
 +
|Hotkey: Building Wksp Tanner
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_DYER
 +
|Hotkey: Building Wksp Dyer
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_CRAFTSMAN
 +
|Hotkey: Building Wksp Craftsman
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_SIEGE
 +
|Hotkey: Building Wksp Siege
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_MECHANIC
 +
|Hotkey: Building Wksp Mechanic
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_STILL
 +
|Hotkey: Building Wksp Still
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_FARMER
 +
|Hotkey: Building Wksp Farmer
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_KITCHEN
 +
|Hotkey: Building Wksp Kitchen
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_FISHERY
 +
|Hotkey: Building Wksp Fishery
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_LAB
 +
|Hotkey: Building Wksp Lab
 +
|-
 +
|HOTKEY_BUILDING_WORKSHOP_ASHERY
 +
|Hotkey: Building Wksp Ashery
 +
|-
 +
|HOTKEY_BUILDING_FURNACE_WOOD
 +
|Hotkey: Building Furn Wood
 +
|-
 +
|HOTKEY_BUILDING_FURNACE_SMELTER
 +
|Hotkey: Building Furn Smelter
 +
|-
 +
|HOTKEY_BUILDING_FURNACE_GLASS
 +
|Hotkey: Building Furn Glass
 +
|-
 +
|HOTKEY_BUILDING_FURNACE_KILN
 +
|Hotkey: Building Furn Kiln
 +
|-
 +
|HOTKEY_BUILDING_FURNACE_SMELTER_LAVA
 +
|Hotkey: Building Furn Smelter
 +
|-
 +
|HOTKEY_BUILDING_FURNACE_GLASS_LAVA
 +
|Hotkey: Building Furn Glass
 +
|-
 +
|HOTKEY_BUILDING_FURNACE_KILN_LAVA
 +
|Hotkey: Building Furn Kiln
 +
|-
 +
|BUILDING_DIM_Y_UP
 +
|Building Change Height +
 +
|-
 +
|BUILDING_DIM_Y_DOWN
 +
|Building Change Height -
 +
|-
 +
|BUILDING_DIM_X_UP
 +
|Building Change Width +
 +
|-
 +
|BUILDING_DIM_X_DOWN
 +
|Building Change Width -
 +
|-
 +
|BUILDING_ORIENT_UP
 +
|Building Orient Up
 +
|-
 +
|BUILDING_ORIENT_LEFT
 +
|Building Orient Left
 +
|-
 +
|BUILDING_ORIENT_RIGHT
 +
|Building Orient Right
 +
|-
 +
|BUILDING_ORIENT_DOWN
 +
|Building Orient Down
 +
|-
 +
|BUILDING_ORIENT_NONE
 +
|Building Orient None
 +
|-
 +
|BUILDING_VIEW_ITEM
 +
|Building View Item
 +
|-
 +
|BUILDING_ADVANCE_STAGE
 +
|Building Done Selecting
 +
|-
 +
|BUILDING_EXPAND_CONTRACT
 +
|Building Expand/Contract
 +
|-
 +
|BUILDING_TRIGGER_ENABLE_WATER
 +
|Building Trigger Enable Water
 +
|-
 +
|BUILDING_TRIGGER_MIN_WATER_UP
 +
|Building Trigger Min Water Up
 +
|-
 +
|BUILDING_TRIGGER_MIN_WATER_DOWN
 +
|Building Trigger Min Water Down
 +
|-
 +
|BUILDING_TRIGGER_MAX_WATER_UP
 +
|Building Trigger Max Water Up
 +
|-
 +
|BUILDING_TRIGGER_MAX_WATER_DOWN
 +
|Building Trigger Max Water Down
 +
|-
 +
|BUILDING_TRIGGER_ENABLE_MAGMA
 +
|Building Trigger Enabler Magma
 +
|-
 +
|BUILDING_TRIGGER_MIN_MAGMA_UP
 +
|Building Trigger Min Magma Up
 +
|-
 +
|BUILDING_TRIGGER_MIN_MAGMA_DOWN
 +
|Building Trigger Min Magma Down
 +
|-
 +
|BUILDING_TRIGGER_MAX_MAGMA_UP
 +
|Building Trigger Max Magma Up
 +
|-
 +
|BUILDING_TRIGGER_MAX_MAGMA_DOWN
 +
|Building Trigger Max Magma Down
 +
|-
 +
|BUILDING_TRIGGER_ENABLE_CREATURE
 +
|Building Trigger Enable Creature
 +
|-
 +
|BUILDING_TRIGGER_ENABLE_LOCALS
 +
|Building Trigger Enable Locals
 +
|-
 +
|BUILDING_TRIGGER_RESETS
 +
|Building Trigger Resets
 +
|-
 +
|BUILDING_TRIGGER_MIN_SIZE_UP
 +
|Building Trigger Min Size Up
 +
|-
 +
|BUILDING_TRIGGER_MIN_SIZE_DOWN
 +
|Building Trigger Min Size Down
 +
|-
 +
|BUILDING_TRIGGER_MAX_SIZE_UP
 +
|Building Trigger Max Size Up
 +
|-
 +
|BUILDING_TRIGGER_MAX_SIZE_DOWN
 +
|Building Trigger Max Size Down
 +
|-
 +
|DESTROYBUILDING
 +
|Destroy Building
 +
|-
 +
|SUSPENDBUILDING
 +
|Suspend Building
 +
|-
 +
|BUILDINGLIST_ZOOM_T
 +
|Building List: Zoom T
 +
|-
 +
|BUILDINGLIST_ZOOM_Q
 +
|Building List: Zoom Q
 +
|}
 +
 
 +
===WORKSHOPKEY_START===
 +
{| border="1" cellspacing="0" cellpadding="5" align="center"
 +
! Command
 +
! Discription
 +
|-
 +
|HOTKEY_MAKE_ASH
 +
|Hotkey: Make Ash
 +
|-
 +
|HOTKEY_MAKE_CHARCOAL
 +
|Hotkey: Make Charcoal
 +
|-
 +
|HOTKEY_MELT_OBJECT
 +
|Hotkey: Melt Object
 +
|-
 +
|HOTKEY_GLASS_GREEN
 +
|Hotkey: Green Glass
 +
|-
 +
|HOTKEY_GLASS_CLEAR
 +
|Hotkey: Clear Glass
 +
|-
 +
|HOTKEY_GLASS_CRYSTAL
 +
|Hotkey: Crystal Glass
 +
|-
 +
|HOTKEY_COLLECT_SAND
 +
|Hotkey: Collect Sand
 +
|-
 +
|HOTKEY_GLASS_ROUGH
 +
|Hotkey: Raw Glass
 +
|-
 +
|HOTKEY_GLASS_ARMORSTAND
 +
|Hotkey: Glass Armorstand
 +
|-
 +
|HOTKEY_GLASS_BOX
 +
|Hotkey: Glass Box
 +
|-
 +
|HOTKEY_GLASS_CABINET
 +
|Hotkey: Glass Cabinet
 +
|-
 +
|HOTKEY_GLASS_COFFIN
 +
|Hotkey: Glass Coffin
 +
|-
 +
|HOTKEY_GLASS_FLOODGATE
 +
|Hotkey: Glass Floodgate
 +
|-
 +
|HOTKEY_GLASS_HATCH_COVER
 +
|Hotkey: Glass Hatch Cover
 +
|-
 +
|HOTKEY_GLASS_GRATE
 +
|Hotkey: Glass Grate
 +
|-
 +
|HOTKEY_GLASS_GOBLET
 +
|Hotkey: Glass Goblet
 +
|-
 +
|HOTKEY_GLASS_TOY
 +
|Hotkey: Glass Toy
 +
|-
 +
|HOTKEY_GLASS_INSTRUMENT
 +
|Hotkey: Glass Instrument
 +
|-
 +
|HOTKEY_GLASS_DOOR
 +
|Hotkey: Glass Portal
 +
|-
 +
|HOTKEY_GLASS_STATUE
 +
|Hotkey: Glass Statue
 +
|-
 +
|HOTKEY_GLASS_TABLE
 +
|Hotkey: Glass Table
 +
|-
 +
|HOTKEY_GLASS_CAGE
 +
|Hotkey: Glass Cage
 +
|-
 +
|HOTKEY_GLASS_CHAIR
 +
|Hotkey: Glass Chair
 +
|-
 +
|HOTKEY_GLASS_BLOCKS
 +
|Hotkey: Glass Blocks
 +
|-
 +
|HOTKEY_GLASS_FLASK
 +
|Hotkey: Glass Vial
 +
|-
 +
|HOTKEY_GLASS_WEAPONRACK
 +
|Hotkey: Glass Weaponrack
 +
|-
 +
|HOTKEY_GLASS_WINDOW
 +
|Hotkey: Glass Window
 +
|-
 +
|HOTKEY_MAKE_PEARLASH
 +
|Hotkey: Make Pearlash
 +
|-
 +
|HOTKEY_ASHERY_LYE
 +
|Hotkey: Ashery Lye
 +
|-
 +
|HOTKEY_ASHERY_POTASH
 +
|Hotkey: Ashery Potash (Lye)
 +
|-
 +
|HOTKEY_ASHERY_POTASH_DIRECT
 +
|Hotkey: Ashery Potash (Ash)
 +
|-
 +
|HOTKEY_CARPENTER_BARREL
 +
|Hotkey: Carpenter Barrel
 +
|-
 +
|HOTKEY_CARPENTER_BLOCKS
 +
|Hotkey: Carpenter Blocks
 +
|-
 +
|HOTKEY_CARPENTER_BUCKET
 +
|Hotkey: Carpenter Bucket
 +
|-
 +
|HOTKEY_CARPENTER_TRAP_ANIMAL
 +
|Hotkey: Carpenter Animal Trap
 +
|-
 +
|HOTKEY_CARPENTER_CAGE
 +
|Hotkey: Carpenter Cage
 +
|-
 +
|HOTKEY_CARPENTER_ARMORSTAND
 +
|Hotkey: Carpenter Armorstand
 +
|-
 +
|HOTKEY_CARPENTER_BED
 +
|Hotkey: Carpenter Bed
 +
|-
 +
|HOTKEY_CARPENTER_CHAIR
 +
|Hotkey: Carpenter Chair
 +
|-
 +
|HOTKEY_CARPENTER_COFFIN
 +
|Hotkey: Carpenter Coffin
 +
|-
 +
|HOTKEY_CARPENTER_DOOR
 +
|Hotkey: Carpenter Door
 +
|-
 +
|HOTKEY_CARPENTER_FLOODGATE
 +
|Hotkey: Carpenter Floodgate
 +
|-
 +
|HOTKEY_CARPENTER_HATCH_COVER
 +
|Hotkey: Carpenter Hatch Cover
 +
|-
 +
|HOTKEY_CARPENTER_GRATE
 +
|Hotkey: Carpenter Grate
 +
|-
 +
|HOTKEY_CARPENTER_CABINET
 +
|Hotkey: Carpenter Cabinet
 +
|-
 +
|HOTKEY_CARPENTER_BIN
 +
|Hotkey: Carpenter Bin
 +
|-
 +
|HOTKEY_CARPENTER_BOX
 +
|Hotkey: Carpenter Box
 +
|-
 +
|HOTKEY_CARPENTER_WEAPONRACK
 +
|Hotkey: Carpenter Weaponrack
 +
|-
 +
|HOTKEY_CARPENTER_TABLE
 +
|Hotkey: Carpenter Table
 +
|-
 +
|HOTKEY_SIEGE_BALLISTA
 +
|Hotkey: Siege Shop Ballista
 +
|-
 +
|HOTKEY_SIEGE_CATAPULT
 +
|Hotkey: Siege Shop Catapult
 +
|-
 +
|HOTKEY_LEATHER_BOX
 +
|Hotkey: Leather Bag
 +
|-
 +
|HOTKEY_LEATHER_FLASK
 +
|Hotkey: Leather Flask
 +
|-
 +
|HOTKEY_LEATHER_SHIRT
 +
|Hotkey: Leather Shirt
 +
|-
 +
|HOTKEY_LEATHER_CLOAK
 +
|Hotkey: Leather Cloak
 +
|-
 +
|HOTKEY_LEATHER_BACKPACK
 +
|Hotkey: Leather Backpack
 +
|-
 +
|HOTKEY_LEATHER_QUIVER
 +
|Hotkey: Leather Quiver
 +
|-
 +
|HOTKEY_LEATHER_IMAGE
 +
|Hotkey: Leather Image
 +
|-
 +
|HOTKEY_CLOTHES_MAT_PLANT
 +
|Hotkey: Clothes Cloth
 +
|-
 +
|HOTKEY_CLOTHES_MAT_SILK
 +
|Hotkey: Clothes Silk
 +
|-
 +
|HOTKEY_CLOTHES_SHIRT
 +
|Hotkey: Clothes Shirt
 +
|-
 +
|HOTKEY_CLOTHES_CLOAK
 +
|Hotkey: Clothes Cloak
 +
|-
 +
|HOTKEY_CLOTHES_BOX
 +
|Hotkey: Clothes Box
 +
|-
 +
|HOTKEY_CLOTHES_CHAIN
 +
|Hotkey: Clothes Rope
 +
|-
 +
|HOTKEY_CLOTHES_IMAGE
 +
|Hotkey: Clothes Image
 +
|-
 +
|HOTKEY_CRAFTS_MAT_STONE
 +
|Hotkey: Crafts Mat Stone
 +
|-
 +
|HOTKEY_CRAFTS_MAT_WOOD
 +
|Hotkey: Crafts Mat Wood
 +
|-
 +
|HOTKEY_CRAFTS_DEC_BONE
 +
|Hotkey: Crafts Dec Bone
 +
|-
 +
|HOTKEY_CRAFTS_DEC_SHELL
 +
|Hotkey: Crafts Dec Shell
 +
|-
 +
|HOTKEY_CRAFTS_TOTEM
 +
|Hotkey: Crafts Totem
 +
|-
 +
|HOTKEY_CRAFTS_CLOTH
 +
|Hotkey: Crafts Cloth
 +
|-
 +
|HOTKEY_CRAFTS_SILK
 +
|Hotkey: Crafts Silk
 +
|-
 +
|HOTKEY_CRAFTS_SHELL
 +
|Hotkey: Crafts Shell
 +
|-
 +
|HOTKEY_CRAFTS_BONE
 +
|Hotkey: Crafts Bone
 +
|-
 +
|HOTKEY_CRAFTS_LEATHER
 +
|Hotkey: Crafts Leather
 +
|-
 +
|HOTKEY_CRAFTS_MAT_CRAFTS
 +
|Hotkey: Crafts Mat Crafts
 +
|-
 +
|HOTKEY_CRAFTS_MAT_GOBLET
 +
|Hotkey: Crafts Mat Goblet
 +
|-
 +
|HOTKEY_CRAFTS_MAT_INSTRUMENT
 +
|Hotkey: Crafts Mat Instrument
 +
|-
 +
|HOTKEY_CRAFTS_MAT_TOY
 +
|Hotkey: Crafts Mat Toy
 +
|-
 +
|HOTKEY_SMITH_WEAPON
 +
|Hotkey: Forge Weapon
 +
|-
 +
|HOTKEY_SMITH_ARMOR
 +
|Hotkey: Forge Armor
 +
|-
 +
|HOTKEY_SMITH_FURNITURE
 +
|Hotkey: Forge Furniture
 +
|-
 +
|HOTKEY_SMITH_SIEGE
 +
|Hotkey: Forge Siege
 +
|-
 +
|HOTKEY_SMITH_TRAP
 +
|Hotkey: Forge Trap
 +
|-
 +
|HOTKEY_SMITH_OTHER
 +
|Hotkey: Forge Other
 +
|-
 +
|HOTKEY_SMITH_METAL
 +
|Hotkey: Forge Metal Clothing
 +
|-
 +
|HOTKEY_ALCHEMIST_SOAP
 +
|Hotkey: Alchemist Soap
 +
|-
 +
|HOTKEY_STILL_BREW
 +
|Hotkey: Still Brew
 +
|-
 +
|HOTKEY_STILL_EXTRACT
 +
|Hotkey: Still Extract
 +
|-
 +
|HOTKEY_LOOM_COLLECT_SILK
 +
|Hotkey: Loom Collect Silk
 +
|-
 +
|HOTKEY_LOOM_WEAVE_CLOTH
 +
|Hotkey: Loom Weave Cloth
 +
|-
 +
|HOTKEY_LOOM_WEAVE_SILK
 +
|Hotkey: Loom Weave Silk
 +
|-
 +
|HOTKEY_LOOM_WEAVE_METAL
 +
|Hotkey: Loom Metal
 +
|-
 +
|HOTKEY_KITCHEN_COOK_2
 +
|Hotkey: Kitchen Meal 1
 +
|-
 +
|HOTKEY_KITCHEN_COOK_3
 +
|Hotkey: Kitchen Meal 2
 +
|-
 +
|HOTKEY_KITCHEN_COOK_4
 +
|Hotkey: Kitchen Meal 3
 +
|-
 +
|HOTKEY_KITCHEN_RENDER_FAT
 +
|Hotkey: Kitchen Render Fat
 +
|-
 +
|HOTKEY_FARMER_PROCESS
 +
|Hotkey: Farmer Process
 +
|-
 +
|HOTKEY_FARMER_PROCESS_VIAL
 +
|Hotkey: Farmer Vial
 +
|-
 +
|HOTKEY_FARMER_PROCESS_BAG
 +
|Hotkey: Farmer Bag
 +
|-
 +
|HOTKEY_FARMER_PROCESS_BARREL
 +
|Hotkey: Farmer Barrel
 +
|-
 +
|HOTKEY_FARMER_CHEESE
 +
|Hotkey: Farmer Cheese
 +
|-
 +
|HOTKEY_FARMER_MILK
 +
|Hotkey: Farmer Milk
 +
|-
 +
|HOTKEY_MILL_MILL
 +
|Hotkey: Mill Mill
 +
|-
 +
|HOTKEY_KENNEL_TRAIN_HUNT
 +
|Hotkey: Kennel Hunt
 +
|-
 +
|HOTKEY_KENNEL_CATCH_VERMIN
 +
|Hotkey: Kennel Catch
 +
|-
 +
|HOTKEY_KENNEL_TAME_VERMIN
 +
|Hotkey: Kennel Tame Small
 +
|-
 +
|HOTKEY_KENNEL_TAME_UNIT
 +
|Hotkey: Kennel Tame Large
 +
|-
 +
|HOTKEY_KENNEL_TRAIN_WAR
 +
|Hotkey: Kennel War
 +
|-
 +
|HOTKEY_FISHERY_PROCESS
 +
|Hotkey: Fishery Process
 +
|-
 +
|HOTKEY_FISHERY_EXTRACT
 +
|Hotkey: Fishery Extract
 +
|-
 +
|HOTKEY_FISHERY_CATCH
 +
|Hotkey: Fishery Catch
 +
|-
 +
|HOTKEY_BUTCHER_BUTCHER
 +
|Hotkey: Butcher Butcher
 +
|-
 +
|HOTKEY_BUTCHER_EXTRACT
 +
|Hotkey: Butcher Extract
 +
|-
 +
|HOTKEY_BUTCHER_CATCH
 +
|Hotkey: Butcher Catch
 +
|-
 +
|HOTKEY_TANNER_TAN
 +
|Hotkey: Tanner Tan
 +
|-
 +
|HOTKEY_DYER_THREAD
 +
|Hotkey: Dyer Thread
 +
|-
 +
|HOTKEY_DYER_CLOTH
 +
|Hotkey: Dyer Cloth
 +
|-
 +
|HOTKEY_JEWELER_FURNITURE
 +
|Hotkey: Jeweler Furniture
 +
|-
 +
|HOTKEY_JEWELER_FINISHED
 +
|Hotkey: Jeweler Finished
 +
|-
 +
|HOTKEY_JEWELER_AMMO
 +
|Hotkey: Jeweler Ammo
 +
|-
 +
|HOTKEY_JEWELER_CUT
 +
|Hotkey: Jeweler Cut
 +
|-
 +
|HOTKEY_JEWELER_ENCRUST
 +
|Hotkey: Jeweler Encrust
 +
|-
 +
|HOTKEY_MECHANIC_PARTS
 +
|Hotkey: Mechanic Mechanisms
 +
|-
 +
|HOTKEY_MASON_ARMORSTAND
 +
|Hotkey: Mason Armorstand
 +
|-
 +
|HOTKEY_MASON_BLOCKS
 +
|Hotkey: Mason Blocks
 +
|-
 +
|HOTKEY_MASON_CHAIR
 +
|Hotkey: Mason Chair
 +
|-
 +
|HOTKEY_MASON_COFFIN
 +
|Hotkey: Mason Coffin
 +
|-
 +
|HOTKEY_MASON_DOOR
 +
|Hotkey: Mason Door
 +
|-
 +
|HOTKEY_MASON_FLOODGATE
 +
|Hotkey: Mason Floodgate
 +
|-
 +
|HOTKEY_MASON_HATCH_COVER
 +
|Hotkey: Mason Hatch Cover
 +
|-
 +
|HOTKEY_MASON_GRATE
 +
|Hotkey: Mason Grate
 +
|-
 +
|HOTKEY_MASON_CABINET
 +
|Hotkey: Mason Cabinet
 +
|-
 +
|HOTKEY_MASON_BOX
 +
|Hotkey: Mason Box
 +
|-
 +
|HOTKEY_MASON_STATUE
 +
|Hotkey: Mason Statue
 +
|-
 +
|HOTKEY_MASON_TABLE
 +
|Hotkey: Mason Table
 +
|-
 +
|HOTKEY_MASON_WEAPONRACK
 +
|Hotkey: Mason Weaponrack
 +
|-
 +
|HOTKEY_MASON_QUERN
 +
|Hotkey: Mason Quern
 +
|-
 +
|HOTKEY_MASON_MILLSTONE
 +
|Hotkey: Mason Millstone
 +
|-
 +
|HOTKEY_TRAP_BRIDGE
 +
|Hotkey: Trap Bridge
 +
|-
 +
|HOTKEY_TRAP_DOOR
 +
|Hotkey: Trap Door
 +
|-
 +
|HOTKEY_TRAP_FLOODGATE
 +
|Hotkey: Trap Floodgate
 +
|-
 +
|HOTKEY_TRAP_SPIKE
 +
|Hotkey: Trap Spike
 +
|-
 +
|HOTKEY_TRAP_HATCH
 +
|Hotkey: Trap Hatch
 +
|-
 +
|HOTKEY_TRAP_GRATE_WALL
 +
|Hotkey: Trap Wall Grate
 +
|-
 +
|HOTKEY_TRAP_GRATE_FLOOR
 +
|Hotkey: Trap Floor Grate
 +
|-
 +
|HOTKEY_TRAP_BARS_VERTICAL
 +
|Hotkey: Trap Vertical Bars
 +
|-
 +
|HOTKEY_TRAP_BARS_FLOOR
 +
|Hotkey: Trap Floor Bars
 +
|-
 +
|HOTKEY_TRAP_SUPPORT
 +
|Hotkey: Trap Support
 +
|-
 +
|HOTKEY_TRAP_CHAIN
 +
|Hotkey: Trap Chain
 +
|-
 +
|HOTKEY_TRAP_CAGE
 +
|Hotkey: Trap Cage
 +
|-
 +
|HOTKEY_TRAP_GEAR_ASSEMBLY
 +
|Hotkey: Trap Gear Assembly
 +
|-
 +
|HOTKEY_TRAP_PULL_LEVER
 +
|Hotkey: Trap Lever
  
 
//PILEZONEKEY_START
 
//PILEZONEKEY_START
|-BUILDJOB_STOCKPILE_MASTER | Buildjob: Stockpile Master |  
+
|-
|-BUILDJOB_STOCKPILE_DELETE_CHILD | Buildjob: Stockpile Delete Child |  
+
|BUILDJOB_STOCKPILE_MASTER
|-BUILDJOB_STOCKPILE_SETTINGS | Buildjob: Stockpile Settings |  
+
|Buildjob: Stockpile Master
|-BUILDJOB_STOCKPILE_BARREL_UP | Buildjob: Stockpile Barrel Up |  
+
|-
|-BUILDJOB_STOCKPILE_BARREL_DOWN | Buildjob: Stockpile Barrel Down |  
+
|BUILDJOB_STOCKPILE_DELETE_CHILD
|-BUILDJOB_STOCKPILE_BARREL_ZERO | Buildjob: Stockpile Barrel Zero |  
+
|Buildjob: Stockpile Delete Child
|-BUILDJOB_STOCKPILE_BARREL_MAX | Buildjob: Stockpile Barrel Max |  
+
|-
|-BUILDJOB_STOCKPILE_BIN_UP | Buildjob: Stockpile Bin Up |  
+
|BUILDJOB_STOCKPILE_SETTINGS
|-BUILDJOB_STOCKPILE_BIN_DOWN | Buildjob: Stockpile Bin Down |  
+
|Buildjob: Stockpile Settings
|-BUILDJOB_STOCKPILE_BIN_ZERO | Buildjob: Stockpile Bin Zero |  
+
|-
|-BUILDJOB_STOCKPILE_BIN_MAX | Buildjob: Stockpile Bin Max |  
+
|BUILDJOB_STOCKPILE_BARREL_UP
|-STOCKPILE_ANIMAL | Stockpile Animal |  
+
|Buildjob: Stockpile Barrel Up
|-STOCKPILE_FOOD | Stockpile Food |  
+
|-
|-STOCKPILE_WEAPON | Stockpile Weapon |  
+
|BUILDJOB_STOCKPILE_BARREL_DOWN
|-STOCKPILE_ARMOR | Stockpile Armor |  
+
|Buildjob: Stockpile Barrel Down
|-STOCKPILE_CUSTOM | Stockpile Custom |  
+
|-
|-STOCKPILE_CUSTOM_SETTINGS | Stockpile Custom Settings |  
+
|BUILDJOB_STOCKPILE_BARREL_ZERO
|-STOCKPILE_FURNITURE | Stockpile Furniture |  
+
|Buildjob: Stockpile Barrel Zero
|-STOCKPILE_GRAVEYARD | Stockpile Graveyard |  
+
|-
|-STOCKPILE_REFUSE | Stockpile Refuse |  
+
|BUILDJOB_STOCKPILE_BARREL_MAX
|-STOCKPILE_WOOD | Stockpile Wood |  
+
|Buildjob: Stockpile Barrel Max
|-STOCKPILE_STONE | Stockpile Stone |  
+
|-
|-STOCKPILE_GEM | Stockpile Gem |  
+
|BUILDJOB_STOCKPILE_BIN_UP
|-STOCKPILE_BARBLOCK | Stockpile Bar/Block |  
+
|Buildjob: Stockpile Bin Up
|-STOCKPILE_CLOTH | Stockpile Cloth |  
+
|-
|-STOCKPILE_LEATHER | Stockpile Leather |  
+
|BUILDJOB_STOCKPILE_BIN_DOWN
|-STOCKPILE_AMMO | Stockpile Ammo |  
+
|Buildjob: Stockpile Bin Down
|-STOCKPILE_COINS | Stockpile Coins |  
+
|-
|-STOCKPILE_FINISHED | Stockpile Finished |  
+
|BUILDJOB_STOCKPILE_BIN_ZERO
|-STOCKPILE_NONE | Stockpile None |  
+
|Buildjob: Stockpile Bin Zero
|-STOCKPILE_SETTINGS_ENABLE | Stockpile Settings: Enable |  
+
|-
|-STOCKPILE_SETTINGS_DISABLE | Stockpile Settings: Disable |  
+
|BUILDJOB_STOCKPILE_BIN_MAX
|-STOCKPILE_SETTINGS_PERMIT_ALL | Stockpile Settings: Permit All |  
+
|Buildjob: Stockpile Bin Max
|-STOCKPILE_SETTINGS_FORBID_ALL | Stockpile Settings: Forbid All |  
+
|-
|-STOCKPILE_SETTINGS_PERMIT_SUB | Stockpile Settings: Permit Sub |  
+
|STOCKPILE_ANIMAL
|-STOCKPILE_SETTINGS_FORBID_SUB | Stockpile Settings: Forbit Sub |  
+
|Stockpile Animal
|-STOCKPILE_SETTINGS_SPECIFIC1 | Stockpile Settings: Specific 1 |  
+
|-
|-STOCKPILE_SETTINGS_SPECIFIC2 | Stockpile Settings: Specific 2 |  
+
|STOCKPILE_FOOD
|-CIVZONE_REMOVE | Main: Activity Zone Remove |  
+
|Stockpile Food
|-CIVZONE_WATER_SOURCE | Main: Activity Zone Water Source |  
+
|-
|-CIVZONE_FISH | Main: Activity Zone Fish |  
+
|STOCKPILE_WEAPON
|-CIVZONE_DUMP | Main: Activity Zone Garbage Dump |  
+
|Stockpile Weapon
|-CIVZONE_POND | Main: Activity Zone Pond |  
+
|-
|-CIVZONE_SAND_COLLECT | Main: Activity Zone Sand Collect |  
+
|STOCKPILE_ARMOR
|-CIVZONE_ACTIVE | Main: Activity Zone Active |  
+
|Stockpile Armor
|-CIVZONE_MEETING | Main: Activity Zone Meeting |  
+
|-
|-CIVZONE_POND_OPTIONS | Main: Activity Zone Pond Options |  
+
|STOCKPILE_CUSTOM
|-CIVZONE_POND_WATER | Main: Activity Zone: Pond Water |
+
|Stockpile Custom
 +
|-
 +
|STOCKPILE_CUSTOM_SETTINGS
 +
|Stockpile Custom Settings
 +
|-
 +
|STOCKPILE_FURNITURE
 +
|Stockpile Furniture
 +
|-
 +
|STOCKPILE_GRAVEYARD
 +
|Stockpile Graveyard
 +
|-
 +
|STOCKPILE_REFUSE
 +
|Stockpile Refuse
 +
|-
 +
|STOCKPILE_WOOD
 +
|Stockpile Wood
 +
|-
 +
|STOCKPILE_STONE
 +
|Stockpile Stone
 +
|-
 +
|STOCKPILE_GEM
 +
|Stockpile Gem
 +
|-
 +
|STOCKPILE_BARBLOCK
 +
|Stockpile Bar/Block
 +
|-
 +
|STOCKPILE_CLOTH
 +
|Stockpile Cloth
 +
|-
 +
|STOCKPILE_LEATHER
 +
|Stockpile Leather
 +
|-
 +
|STOCKPILE_AMMO
 +
|Stockpile Ammo
 +
|-
 +
|STOCKPILE_COINS
 +
|Stockpile Coins
 +
|-
 +
|STOCKPILE_FINISHED
 +
|Stockpile Finished
 +
|-
 +
|STOCKPILE_NONE
 +
|Stockpile None
 +
|-
 +
|STOCKPILE_SETTINGS_ENABLE
 +
|Stockpile Settings: Enable
 +
|-
 +
|STOCKPILE_SETTINGS_DISABLE
 +
|Stockpile Settings: Disable
 +
|-
 +
|STOCKPILE_SETTINGS_PERMIT_ALL
 +
|Stockpile Settings: Permit All
 +
|-
 +
|STOCKPILE_SETTINGS_FORBID_ALL
 +
|Stockpile Settings: Forbid All
 +
|-
 +
|STOCKPILE_SETTINGS_PERMIT_SUB
 +
|Stockpile Settings: Permit Sub
 +
|-
 +
|STOCKPILE_SETTINGS_FORBID_SUB
 +
|Stockpile Settings: Forbit Sub
 +
|-
 +
|STOCKPILE_SETTINGS_SPECIFIC1
 +
|Stockpile Settings: Specific 1
 +
|-
 +
|STOCKPILE_SETTINGS_SPECIFIC2
 +
|Stockpile Settings: Specific 2
 +
|-
 +
|CIVZONE_REMOVE
 +
|Main: Activity Zone Remove
 +
|-
 +
|CIVZONE_WATER_SOURCE
 +
|Main: Activity Zone Water Source
 +
|-
 +
|CIVZONE_FISH
 +
|Main: Activity Zone Fish
 +
|-
 +
|CIVZONE_DUMP
 +
|Main: Activity Zone Garbage Dump
 +
|-
 +
|CIVZONE_POND
 +
|Main: Activity Zone Pond
 +
|-
 +
|CIVZONE_SAND_COLLECT
 +
|Main: Activity Zone Sand Collect
 +
|-
 +
|CIVZONE_ACTIVE
 +
|Main: Activity Zone Active
 +
|-
 +
|CIVZONE_MEETING
 +
|Main: Activity Zone Meeting
 +
|-
 +
|CIVZONE_POND_OPTIONS
 +
|Main: Activity Zone Pond Options
 +
|-
 +
|CIVZONE_POND_WATER
 +
|Main: Activity Zone: Pond Water
  
 
//STOCKORDERKEY_START
 
//STOCKORDERKEY_START
|-STORES_VIEW | Stores View |  
+
|-
|-STORES_ZOOM | Stores Zoom |  
+
|STORES_VIEW
|-STORES_FORBID | Stores Forbid |  
+
|Stores View
|-STORES_MELT | Stores Melt |  
+
|-
|-STORES_DUMP | Stores Dump |  
+
|STORES_ZOOM
|-STORES_HIDE | Stores Hide |  
+
|Stores Zoom
|-PET_BUTCHER | Animals Slaughter |  
+
|-
|-KITCHEN_COOK | Kitchen Cook |  
+
|STORES_FORBID
|-KITCHEN_BREW | Kitchen Brew |  
+
|Stores Forbid
|-ORDERS_AUTOFORBID | Orders: Forbid |  
+
|-
|-ORDERS_FORBID_PROJECTILE | Orders: Forbid Projectiles |  
+
|STORES_MELT
|-ORDERS_FORBID_YOUR_CORPSE | Orders: Forbid Your Corpse |  
+
|Stores Melt
|-ORDERS_FORBID_YOUR_ITEMS | Orders: Forbid Your Items |  
+
|-
|-ORDERS_FORBID_OTHER_CORPSE | Orders: Forbid Other Corpse |  
+
|STORES_DUMP
|-ORDERS_FORBID_OTHER_ITEMS | Orders: Forbid Other Items |  
+
|Stores Dump
|-ORDERS_REFUSE_GATHER | Orders: Gather Refuse |  
+
|-
|-ORDERS_REFUSE_OUTSIDE | Orders: Gather Outside |  
+
|STORES_HIDE
|-ORDERS_REFUSE_DUMP_CORPSE | Orders: Dump Corpse |  
+
|Stores Hide
|-ORDERS_REFUSE_DUMP_SKULL | Orders: Dump Skull |  
+
|-
|-ORDERS_REFUSE_DUMP_BONE | Orders: Dump Bone |  
+
|PET_BUTCHER
|-ORDERS_REFUSE_DUMP_SHELL | Orders: Dump Shell |  
+
|Animals Slaughter
|-ORDERS_REFUSE_DUMP_SKIN | Orders: Dump Skin |  
+
|-
|-ORDERS_REFUSE_DUMP_OTHER | Orders: Dump Other |  
+
|KITCHEN_COOK
|-ORDERS_GATHER_FURNITURE | Orders: Gather Furniture |  
+
|Kitchen Cook
|-ORDERS_GATHER_ANIMALS | Orders: Gather Animals |  
+
|-
|-ORDERS_GATHER_FOOD | Orders: Gather Food |  
+
|KITCHEN_BREW
|-ORDERS_GATHER_BODIES | Orders: Gather Bodies |  
+
|Kitchen Brew
|-ORDERS_REFUSE | Orders: Refuse |  
+
|-
|-ORDERS_GATHER_STONE | Orders: Gather Stone |  
+
|ORDERS_AUTOFORBID
|-ORDERS_GATHER_WOOD | Orders: Gather Wood |  
+
|Orders: Forbid
|-ORDERS_ALL_HARVEST | Orders: All Harvest |  
+
|-
|-ORDERS_INDOORS | Orders: Stay Indoors |  
+
|ORDERS_FORBID_PROJECTILE
|-ORDERS_SAMEPILE | Orders: Piles Same |  
+
|Orders: Forbid Projectiles
|-ORDERS_MIXFOODS | Orders: Mix Foods |  
+
|-
|-ORDERS_LOOM | Orders: Loom |  
+
|ORDERS_FORBID_YOUR_CORPSE
|-ORDERS_DYED_CLOTH | Orders: Dyed Cloth |  
+
|Orders: Forbid Your Corpse
|-ORDERS_EXCEPTIONS | Orders: Exceptions |  
+
|-
|-ORDERS_WORKSHOP | Orders: Workshop |  
+
|ORDERS_FORBID_YOUR_ITEMS
|-ORDERS_COLLECT_WEB | Orders: Collect Web |  
+
|Orders: Forbid Your Items
|-ORDERS_SLAUGHTER | Orders: Slaughter |  
+
|-
|-ORDERS_BUTCHER | Orders: Butcher |  
+
|ORDERS_FORBID_OTHER_CORPSE
|-ORDERS_TAN | Orders: Tan |  
+
|Orders: Forbid Other Corpse
|-ORDERS_ZONE | Orders: Zone |  
+
|-
|-ORDERS_ZONE_DRINKING | Orders: Zone Drinking |  
+
|ORDERS_FORBID_OTHER_ITEMS
|-ORDERS_ZONE_FISHING | Orders: Zone Fishing |  
+
|Orders: Forbid Other Items
 +
|-
 +
|ORDERS_REFUSE_GATHER
 +
|Orders: Gather Refuse
 +
|-
 +
|ORDERS_REFUSE_OUTSIDE
 +
|Orders: Gather Outside
 +
|-
 +
|ORDERS_REFUSE_DUMP_CORPSE
 +
|Orders: Dump Corpse
 +
|-
 +
|ORDERS_REFUSE_DUMP_SKULL
 +
|Orders: Dump Skull
 +
|-
 +
|ORDERS_REFUSE_DUMP_BONE
 +
|Orders: Dump Bone
 +
|-
 +
|ORDERS_REFUSE_DUMP_SHELL
 +
|Orders: Dump Shell
 +
|-
 +
|ORDERS_REFUSE_DUMP_SKIN
 +
|Orders: Dump Skin
 +
|-
 +
|ORDERS_REFUSE_DUMP_OTHER
 +
|Orders: Dump Other
 +
|-
 +
|ORDERS_GATHER_FURNITURE
 +
|Orders: Gather Furniture
 +
|-
 +
|ORDERS_GATHER_ANIMALS
 +
|Orders: Gather Animals
 +
|-
 +
|ORDERS_GATHER_FOOD
 +
|Orders: Gather Food
 +
|-
 +
|ORDERS_GATHER_BODIES
 +
|Orders: Gather Bodies
 +
|-
 +
|ORDERS_REFUSE
 +
|Orders: Refuse
 +
|-
 +
|ORDERS_GATHER_STONE
 +
|Orders: Gather Stone
 +
|-
 +
|ORDERS_GATHER_WOOD
 +
|Orders: Gather Wood
 +
|-
 +
|ORDERS_ALL_HARVEST
 +
|Orders: All Harvest
 +
|-
 +
|ORDERS_INDOORS
 +
|Orders: Stay Indoors
 +
|-
 +
|ORDERS_SAMEPILE
 +
|Orders: Piles Same
 +
|-
 +
|ORDERS_MIXFOODS
 +
|Orders: Mix Foods
 +
|-
 +
|ORDERS_LOOM
 +
|Orders: Loom
 +
|-
 +
|ORDERS_DYED_CLOTH
 +
|Orders: Dyed Cloth
 +
|-
 +
|ORDERS_EXCEPTIONS
 +
|Orders: Exceptions
 +
|-
 +
|ORDERS_WORKSHOP
 +
|Orders: Workshop
 +
|-
 +
|ORDERS_COLLECT_WEB
 +
|Orders: Collect Web
 +
|-
 +
|ORDERS_SLAUGHTER
 +
|Orders: Slaughter
 +
|-
 +
|ORDERS_BUTCHER
 +
|Orders: Butcher
 +
|-
 +
|ORDERS_TAN
 +
|Orders: Tan
 +
|-
 +
|ORDERS_ZONE
 +
|Orders: Zone
 +
|-
 +
|ORDERS_ZONE_DRINKING
 +
|Orders: Zone Drinking
 +
|-
 +
|ORDERS_ZONE_FISHING
 +
|Orders: Zone Fishing
 +
|}
  
//DWARFMAINKEY_START
+
===DWARFMAINKEY_START===
|-D_ONESTEP | Main: One-Step |  
+
{| border="1" cellspacing="0" cellpadding="5" align="center"
|-D_PAUSE | Main: Pause/Resume |  
+
! Command
|-D_DEPOT | Depot Access |  
+
! Discription
|-D_HOT_KEYS | Main: Hot Keys |  
+
|-
|-D_HOTKEY1 | Main: Hot Key 1 |  
+
|D_ONESTEP
|-D_HOTKEY2 | Main: Hot Key 2 |  
+
|Main: One-Step
|-D_HOTKEY3 | Main: Hot Key 3 |  
+
|-
|-D_HOTKEY4 | Main: Hot Key 4 |  
+
|D_PAUSE
|-D_HOTKEY5 | Main: Hot Key 5 |  
+
|Main: Pause/Resume
|-D_HOTKEY6 | Main: Hot Key 6 |  
+
|-
|-D_HOTKEY7 | Main: Hot Key 7 |  
+
|D_DEPOT
|-D_HOTKEY8 | Main: Hot Key 8 |  
+
|Depot Access
|-D_HOTKEY9 | Main: Hot Key 9 |  
+
|-
|-D_HOTKEY10 | Main: Hot Key 10 |  
+
|D_HOT_KEYS
|-D_HOTKEY11 | Main: Hot Key 11 |  
+
|Main: Hot Keys
|-D_HOTKEY12 | Main: Hot Key 12 |  
+
|-
|-D_HOTKEY13 | Main: Hot Key 13 |  
+
|D_HOTKEY1
|-D_HOTKEY14 | Main: Hot Key 14 |
+
|Main: Hot Key 1
|-D_HOTKEY15 | Main: Hot Key 15 |  
+
|-
|-D_HOTKEY16 | Main: Hot Key 16 |  
+
|D_HOTKEY2
|-D_HOTKEY_CHANGE_NAME | Hot Keys: Change Name |  
+
|Main: Hot Key 2
|-D_HOTKEY_ZOOM | Hot Keys: Zoom |  
+
|-
|-D_ANNOUNCE | Main: Announcements |  
+
|D_HOTKEY3
|-D_BUILDING | Main: Place Building |  
+
|Main: Hot Key 3
|-D_CIVLIST | Main: Civilizations |
+
|-
|-D_DESIGNATE | Main: Designations |  
+
|D_HOTKEY4
|-D_ARTLIST | Main: Artifacts |  
+
|Main: Hot Key 4
|-D_NOBLES | Main: Nobles |  
+
|-
|-D_ORDERS | Main: Standing Orders |  
+
|D_HOTKEY5
|-D_MILITARY | Main: Military |  
+
|Main: Hot Key 5
|-D_ROOMS | Main: Rooms |  
+
|-
|-D_SQUADS | Main: Control Squads |  
+
|D_HOTKEY6
|-D_STOCKPILES | Main: Stockpiles |  
+
|Main: Hot Key 6
|-D_CIVZONE | Main: Activity Zone |  
+
|-
|-D_VIEWUNIT | Main: View Units |  
+
|D_HOTKEY7
|-D_JOBLIST | Main: Job List |  
+
|Main: Hot Key 7
|-D_UNITLIST | Main: Unit List |  
+
|-
|-D_LOOK | Main: Look |  
+
|D_HOTKEY8
|-D_NOTE | Main: Note |  
+
|Main: Hot Key 8
|-D_NOTE_PLACE | Main: Note Place |  
+
|-
|-D_NOTE_DELETE | Main: Note Delete |  
+
|D_HOTKEY9
|-D_NOTE_ENTER | Main: Note Enter Text |  
+
|Main: Hot Key 9
|-D_NOTE_ADOPT_SYMBOL | Main: Note Adopt Symbol |  
+
|-
|-D_NOTE_CHANGE_SELECTION | Main: Note Change Selection |  
+
|D_HOTKEY10
|-D_BUILDJOB | Main: Building Jobs |
+
|Main: Hot Key 10
|-D_STATUS | Main: Overall Status |  
+
|-
|-D_BUILDITEM | Main: Building Items |  
+
|D_HOTKEY11
|-D_VISUALIZE | Main: Visualize |  
+
|Main: Hot Key 11
|-D_BITEM_FORBID | Building Items: Forbid |  
+
|-
|-D_BITEM_DUMP | Building Items: Dump |  
+
|D_HOTKEY12
|-D_BITEM_MELT | Building Items: Melt |  
+
|Main: Hot Key 12
|-D_BITEM_HIDE | Building Items: Hide |
+
|-
|-D_LOOK_FORBID | Dwf Look: Forbid |  
+
|D_HOTKEY13
|-D_LOOK_DUMP | Dwf Look: Dump |  
+
|Main: Hot Key 13
|-D_LOOK_MELT | Dwf Look: Melt |  
+
|-
|-D_LOOK_HIDE | Dwf Look: Hide |  
+
|D_HOTKEY14
|-ASSIGNTRADE_VIEW | Assign Trade: View |  
+
|Main: Hot Key 14
|-ASSIGNTRADE_STRING | Assign Trade: String |  
+
|-
|-ASSIGNTRADE_EXCLUDE_PROHIBITED | Assign Trade: Exclude Prohibited |  
+
|D_HOTKEY15
|-ASSIGNTRADE_PENDING | Assign Trade: Pending |  
+
|Main: Hot Key 15
|-ASSIGNTRADE_SORT | Assign Trade: Sort |  
+
|-
|-TRADE_VIEW | Trade View |  
+
|D_HOTKEY16
|-TRADE_TRADE | Trade Trade |  
+
|Main: Hot Key 16
|-TRADE_OFFER | Trade Offer |  
+
|-
|-TRADE_SEIZE | Trade Seize |  
+
|D_HOTKEY_CHANGE_NAME
|-UNITJOB_REMOVE_CRE | Unitjob Remove Unit |  
+
|Hot Keys: Change Name
|-UNITJOB_ZOOM_CRE | Unitjob Zoom Unit |  
+
|-
|-UNITJOB_ZOOM_BUILD | Unitjob Zoom Building |  
+
|D_HOTKEY_ZOOM
|-UNITJOB_VIEW | Unitjob View |  
+
|Hot Keys: Zoom
|-UNITJOB_MANAGER | Unitjob Manager |  
+
|-
|-MANAGER_NEW_ORDER | Manager New Order |  
+
|D_ANNOUNCE
|-MANAGER_REMOVE | Manager Remove |
+
|Main: Announcements
|-MANAGER_PROMOTE | Manager Promote |  
+
|-
|-MANAGER_MAX | Manager Max |  
+
|D_BUILDING
|-MANAGER_WAGES | Manager Wages |  
+
|Main: Place Building
|-NOBLELIST_REPLACE | Noble List: Replace |  
+
|-
|-NOBLELIST_SETTINGS | Noble List: Settings |  
+
|D_CIVLIST
|-NOBLELIST_VIEW_CANDIDATE | Noble List: View Candidate |  
+
|Main: Civilizations
|-DESIGNATE_BITEM | Designate Building/Item |
+
|-
|-DESIGNATE_CLAIM | Designate Reclaim |  
+
|D_DESIGNATE
|-DESIGNATE_UNCLAIM | Designate Forbid |  
+
|Main: Designations
|-DESIGNATE_MELT | Designate Melt |  
+
|-
|-DESIGNATE_NO_MELT | Designate No Melt |  
+
|D_ARTLIST
|-DESIGNATE_DUMP | Designate Dump |  
+
|Main: Artifacts
|-DESIGNATE_NO_DUMP | Designate No Dump |  
+
|-
|-DESIGNATE_HIDE | Designate Hide |  
+
|D_NOBLES
|-DESIGNATE_NO_HIDE | Designate No Hide |  
+
|Main: Nobles
|-DESIGNATE_DIG | Designate Dig |  
+
|-
|-DESIGNATE_DIG_REMOVE_STAIRS_RAMPS | Designate Dig Remove Stairs Ramps |  
+
|D_ORDERS
|-DESIGNATE_TRAFFIC | Designate Traffic |  
+
|Main: Standing Orders
|-DESIGNATE_TRAFFIC_HIGH | Designate High Traffic |  
+
|-
|-DESIGNATE_TRAFFIC_NORMAL | Designate Normal Traffic |  
+
|D_MILITARY
|-DESIGNATE_TRAFFIC_LOW | Designate Low Traffic |  
+
|Main: Military
|-DESIGNATE_TRAFFIC_RESTRICTED | Designate Restricted Traffic |  
+
|-
|-DESIGNATE_TRAFFIC_INCREASE_WEIGHT | Designate Increase Weight |  
+
|D_ROOMS
|-DESIGNATE_TRAFFIC_DECREASE_WEIGHT | Designate Decrease Weight |  
+
|Main: Rooms
|-DESIGNATE_TRAFFIC_INCREASE_WEIGHT_MORE | Designate Increase Weight More |  
+
|-
|-DESIGNATE_TRAFFIC_DECREASE_WEIGHT_MORE | Designate Decrease Weight More |  
+
|D_SQUADS
|-DESIGNATE_STAIR_UP | Designate U Stair |
+
|Main: Control Squads
|-DESIGNATE_STAIR_DOWN | Designate D Stair |  
+
|-
|-DESIGNATE_STAIR_UPDOWN | Designate UD Stair |  
+
|D_STOCKPILES
|-DESIGNATE_RAMP | Designate Ramp |  
+
|Main: Stockpiles
|-DESIGNATE_CHANNEL | Designate Channel |  
+
|-
|-DESIGNATE_CHOP | Designate Chop |  
+
|D_CIVZONE
|-DESIGNATE_PLANTS | Designate Plants |  
+
|Main: Activity Zone
|-DESIGNATE_SMOOTH | Designate Smooth |
+
|-
|-DESIGNATE_ENGRAVE | Designate Engrave |  
+
|D_VIEWUNIT
|-DESIGNATE_FORTIFY | Designate Fortify |  
+
|Main: View Units
|-DESIGNATE_TOGGLE_ENGRAVING | Designate Toggle Engraving |  
+
|-
|-DESIGNATE_UNDO | Designate Undo |  
+
|D_JOBLIST
|-DESIGNATE_REMOVE_CONSTRUCTION | Designate Remove Construction |  
+
|Main: Job List
|-ITEM_DESCRIPTION | View item: Description |  
+
|-
|-ITEM_FORBID | View item: Forbid |  
+
|D_UNITLIST
|-ITEM_MELT | View item: Melt |  
+
|Main: Unit List
|-ITEM_DUMP | View item: Dump |  
+
|-
|-ITEM_HIDE | View item: Hide |  
+
|D_LOOK
|-UNITVIEW_GEN | Unitview General |  
+
|Main: Look
|-UNITVIEW_INV | Unitview Inventory |  
+
|-
|-UNITVIEW_PRF | Unitview Prefs |  
+
|D_NOTE
|-UNITVIEW_WND | Unitview Wounds |  
+
|Main: Note
|-UNITVIEW_NEXT | Unitview Next Unit |  
+
|-
|-UNITVIEW_SLAUGHTER | Unitview Slaughter |  
+
|D_NOTE_PLACE
|-UNITVIEW_PRF_PROF | Unitview Prefs Labor |  
+
|Main: Note Place
|-UNITVIEW_PRF_PET | Unitview Prefs Pets |  
+
|-
|-UNITVIEW_PRF_SOLDIER | Unitview Prefs Soldier |  
+
|D_NOTE_DELETE
|-UNITVIEW_PRF_CASTLE | Unitview Prefs Fortress Guard |
+
|Main: Note Delete
|-UNITVIEW_PRF_ROYAL | Unitview Prefs Royal Guard |  
+
|-
|-UNITVIEW_PRF_TOGGLESQUAD | Unitview Prefs Toggle Activation |  
+
|D_NOTE_ENTER
|-UNITVIEW_PRF_PET_HUNT | Unitview Prefs Pets Hunting |  
+
|Main: Note Enter Text
|-UNITVIEW_PRF_PET_WAR | Unitview Prefs Pets War |  
+
|-
|-UNITVIEW_PRF_SOLDIER_UNARMED | Unitview Prefs Soldier Unarmed |  
+
|D_NOTE_ADOPT_SYMBOL
|-UNITVIEW_PRF_SOLDIER_AXE | Unitview Prefs Soldier Axe |  
+
|Main: Note Adopt Symbol
|-UNITVIEW_PRF_SOLDIER_CROSSBOW | Unitview Prefs Soldier Crossbow |
+
|-
|-UNITVIEW_PRF_SOLDIER_HAMMER | Unitview Prefs Soldier Hammer |  
+
|D_NOTE_CHANGE_SELECTION
|-UNITVIEW_PRF_SOLDIER_MACE | Unitview Prefs Soldier Mace |  
+
|Main: Note Change Selection
|-UNITVIEW_PRF_SOLDIER_SPEAR | Unitview Prefs Soldier Spear |  
+
|-
|-UNITVIEW_PRF_SOLDIER_SWORD | Unitview Prefs Soldier Sword |  
+
|D_BUILDJOB
|-UNITVIEW_PRF_SOLDIER_WEAPONNUM | Unitview Prefs Soldier Weapon Num |  
+
|Main: Building Jobs
|-UNITVIEW_PRF_SOLDIER_ARMOR | Unitview Prefs Soldier Armor |  
+
|-
|-UNITVIEW_PRF_SOLDIER_SHIELD | Unitview Prefs Soldier Shield |  
+
|D_STATUS
|-UNITVIEW_PRF_VIEW | Unitview Prefs Profile |  
+
|Main: Overall Status
|-UNITVIEW_CUSTOMIZE | Unit View Customize |  
+
|-
|-UNITVIEW_RELATIONSHIPS | Unit View Relationships |  
+
|D_BUILDITEM
|-UNITVIEW_RELATIONSHIPS_ZOOM | Unit View Relationships Zoom |  
+
|Main: Building Items
|-UNITVIEW_RELATIONSHIPS_VIEW | Unit View Relationships View |  
+
|-
|-UNITVIEW_KILLS | Unit View Kills |  
+
|D_VISUALIZE
|-CUSTOMIZE_UNIT_NICKNAME | Customize Unit Nickname |  
+
|Main: Visualize
|-CUSTOMIZE_UNIT_PROFNAME | Customize Unit Profession |
+
|-
 +
|D_BITEM_FORBID
 +
|Building Items: Forbid
 +
|-
 +
|D_BITEM_DUMP
 +
|Building Items: Dump
 +
|-
 +
|D_BITEM_MELT
 +
|Building Items: Melt
 +
|-
 +
|D_BITEM_HIDE
 +
|Building Items: Hide
 +
|-
 +
|D_LOOK_FORBID
 +
|Dwf Look: Forbid
 +
|-
 +
|D_LOOK_DUMP
 +
|Dwf Look: Dump
 +
|-
 +
|D_LOOK_MELT
 +
|Dwf Look: Melt
 +
|-
 +
|D_LOOK_HIDE
 +
|Dwf Look: Hide
 +
|-
 +
|ASSIGNTRADE_VIEW
 +
|Assign Trade: View
 +
|-
 +
|ASSIGNTRADE_STRING
 +
|Assign Trade: String
 +
|-
 +
|ASSIGNTRADE_EXCLUDE_PROHIBITED
 +
|Assign Trade: Exclude Prohibited
 +
|-
 +
|ASSIGNTRADE_PENDING
 +
|Assign Trade: Pending
 +
|-
 +
|ASSIGNTRADE_SORT
 +
|Assign Trade: Sort
 +
|-
 +
|TRADE_VIEW
 +
|Trade View
 +
|-
 +
|TRADE_TRADE
 +
|Trade Trade
 +
|-
 +
|TRADE_OFFER
 +
|Trade Offer
 +
|-
 +
|TRADE_SEIZE
 +
|Trade Seize
 +
|-
 +
|UNITJOB_REMOVE_CRE
 +
|Unitjob Remove Unit
 +
|-
 +
|UNITJOB_ZOOM_CRE
 +
|Unitjob Zoom Unit
 +
|-
 +
|UNITJOB_ZOOM_BUILD
 +
|Unitjob Zoom Building
 +
|-
 +
|UNITJOB_VIEW
 +
|Unitjob View
 +
|-
 +
|UNITJOB_MANAGER
 +
|Unitjob Manager
 +
|-
 +
|MANAGER_NEW_ORDER
 +
|Manager New Order
 +
|-
 +
|MANAGER_REMOVE
 +
|Manager Remove
 +
|-
 +
|MANAGER_PROMOTE
 +
|Manager Promote
 +
|-
 +
|MANAGER_MAX
 +
|Manager Max
 +
|-
 +
|MANAGER_WAGES
 +
|Manager Wages
 +
|-
 +
|NOBLELIST_REPLACE
 +
|Noble List: Replace
 +
|-
 +
|NOBLELIST_SETTINGS
 +
|Noble List: Settings
 +
|-
 +
|NOBLELIST_VIEW_CANDIDATE
 +
|Noble List: View Candidate
 +
|-
 +
|DESIGNATE_BITEM
 +
|Designate Building/Item
 +
|-
 +
|DESIGNATE_CLAIM
 +
|Designate Reclaim
 +
|-
 +
|DESIGNATE_UNCLAIM
 +
|Designate Forbid
 +
|-
 +
|DESIGNATE_MELT
 +
|Designate Melt
 +
|-
 +
|DESIGNATE_NO_MELT
 +
|Designate No Melt
 +
|-
 +
|DESIGNATE_DUMP
 +
|Designate Dump
 +
|-
 +
|DESIGNATE_NO_DUMP
 +
|Designate No Dump
 +
|-
 +
|DESIGNATE_HIDE
 +
|Designate Hide
 +
|-
 +
|DESIGNATE_NO_HIDE
 +
|Designate No Hide
 +
|-
 +
|DESIGNATE_DIG
 +
|Designate Dig
 +
|-
 +
|DESIGNATE_DIG_REMOVE_STAIRS_RAMPS
 +
|Designate Dig Remove Stairs Ramps
 +
|-
 +
|DESIGNATE_TRAFFIC
 +
|Designate Traffic
 +
|-
 +
|DESIGNATE_TRAFFIC_HIGH
 +
|Designate High Traffic
 +
|-
 +
|DESIGNATE_TRAFFIC_NORMAL
 +
|Designate Normal Traffic
 +
|-
 +
|DESIGNATE_TRAFFIC_LOW
 +
|Designate Low Traffic
 +
|-
 +
|DESIGNATE_TRAFFIC_RESTRICTED
 +
|Designate Restricted Traffic
 +
|-
 +
|DESIGNATE_TRAFFIC_INCREASE_WEIGHT
 +
|Designate Increase Weight
 +
|-
 +
|DESIGNATE_TRAFFIC_DECREASE_WEIGHT
 +
|Designate Decrease Weight
 +
|-
 +
|DESIGNATE_TRAFFIC_INCREASE_WEIGHT_MORE
 +
|Designate Increase Weight More
 +
|-
 +
|DESIGNATE_TRAFFIC_DECREASE_WEIGHT_MORE
 +
|Designate Decrease Weight More
 +
|-
 +
|DESIGNATE_STAIR_UP
 +
|Designate U Stair
 +
|-
 +
|DESIGNATE_STAIR_DOWN
 +
|Designate D Stair
 +
|-
 +
|DESIGNATE_STAIR_UPDOWN
 +
|Designate UD Stair
 +
|-
 +
|DESIGNATE_RAMP
 +
|Designate Ramp
 +
|-
 +
|DESIGNATE_CHANNEL
 +
|Designate Channel
 +
|-
 +
|DESIGNATE_CHOP
 +
|Designate Chop
 +
|-
 +
|DESIGNATE_PLANTS
 +
|Designate Plants
 +
|-
 +
|DESIGNATE_SMOOTH
 +
|Designate Smooth
 +
|-
 +
|DESIGNATE_ENGRAVE
 +
|Designate Engrave
 +
|-
 +
|DESIGNATE_FORTIFY
 +
|Designate Fortify
 +
|-
 +
|DESIGNATE_TOGGLE_ENGRAVING
 +
|Designate Toggle Engraving
 +
|-
 +
|DESIGNATE_UNDO
 +
|Designate Undo
 +
|-
 +
|DESIGNATE_REMOVE_CONSTRUCTION
 +
|Designate Remove Construction
 +
|-
 +
|ITEM_DESCRIPTION
 +
|View item: Description
 +
|-
 +
|ITEM_FORBID
 +
|View item: Forbid
 +
|-
 +
|ITEM_MELT
 +
|View item: Melt
 +
|-
 +
|ITEM_DUMP
 +
|View item: Dump
 +
|-
 +
|ITEM_HIDE
 +
|View item: Hide
 +
|-
 +
|UNITVIEW_GEN
 +
|Unitview General
 +
|-
 +
|UNITVIEW_INV
 +
|Unitview Inventory
 +
|-
 +
|UNITVIEW_PRF
 +
|Unitview Prefs
 +
|-
 +
|UNITVIEW_WND
 +
|Unitview Wounds
 +
|-
 +
|UNITVIEW_NEXT
 +
|Unitview Next Unit
 +
|-
 +
|UNITVIEW_SLAUGHTER
 +
|Unitview Slaughter
 +
|-
 +
|UNITVIEW_PRF_PROF
 +
|Unitview Prefs Labor
 +
|-
 +
|UNITVIEW_PRF_PET
 +
|Unitview Prefs Pets
 +
|-
 +
|UNITVIEW_PRF_SOLDIER
 +
|Unitview Prefs Soldier
 +
|-
 +
|UNITVIEW_PRF_CASTLE
 +
|Unitview Prefs Fortress Guard
 +
|-
 +
|UNITVIEW_PRF_ROYAL
 +
|Unitview Prefs Royal Guard
 +
|-
 +
|UNITVIEW_PRF_TOGGLESQUAD
 +
|Unitview Prefs Toggle Activation
 +
|-
 +
|UNITVIEW_PRF_PET_HUNT
 +
|Unitview Prefs Pets Hunting
 +
|-
 +
|UNITVIEW_PRF_PET_WAR
 +
|Unitview Prefs Pets War
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_UNARMED
 +
|Unitview Prefs Soldier Unarmed
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_AXE
 +
|Unitview Prefs Soldier Axe
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_CROSSBOW
 +
|Unitview Prefs Soldier Crossbow
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_HAMMER
 +
|Unitview Prefs Soldier Hammer
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_MACE
 +
|Unitview Prefs Soldier Mace
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_SPEAR
 +
|Unitview Prefs Soldier Spear
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_SWORD
 +
|Unitview Prefs Soldier Sword
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_WEAPONNUM
 +
|Unitview Prefs Soldier Weapon Num
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_ARMOR
 +
|Unitview Prefs Soldier Armor
 +
|-
 +
|UNITVIEW_PRF_SOLDIER_SHIELD
 +
|Unitview Prefs Soldier Shield
 +
|-
 +
|UNITVIEW_PRF_VIEW
 +
|Unitview Prefs Profile
 +
|-
 +
|UNITVIEW_CUSTOMIZE
 +
|Unit View Customize
 +
|-
 +
|UNITVIEW_RELATIONSHIPS
 +
|Unit View Relationships
 +
|-
 +
|UNITVIEW_RELATIONSHIPS_ZOOM
 +
|Unit View Relationships Zoom
 +
|-
 +
|UNITVIEW_RELATIONSHIPS_VIEW
 +
|Unit View Relationships View
 +
|-
 +
|UNITVIEW_KILLS
 +
|Unit View Kills
 +
|-
 +
|CUSTOMIZE_UNIT_NICKNAME
 +
|Customize Unit Nickname
 +
|-
 +
|CUSTOMIZE_UNIT_PROFNAME
 +
|Customize Unit Profession
  
 
//MILITIAKEY_START
 
//MILITIAKEY_START
|-SQUAD_LOCK | Squad: Lock |  
+
|-
|-SQUAD_STATION | Squad: Station |  
+
|SQUAD_LOCK
|-SQUAD_CLEAR_PATROL | Squad: Clear Patrol |  
+
|Squad: Lock
|-SQUAD_PATROL | Squad: Patrol |  
+
|-
|-SQUAD_ZOOM | Squad: Zoom |  
+
|SQUAD_STATION
|-MILITARY_ACTIVATE | Military Activate |  
+
|Squad: Station
|-MILITARY_VIEW | Military View |  
+
|-
|-MILITARY_WEAPON | Military Weapon |  
+
|SQUAD_CLEAR_PATROL
|-MILITARY_ZOOM | Military Zoom |  
+
|Squad: Clear Patrol
|-SQUADINFO_FOOD | Squad Info Food |  
+
|-
|-SQUADINFO_SLEEP | Squad Info Sleep |  
+
|SQUAD_PATROL
|-SQUADINFO_WATER | Squad Info Water |  
+
|Squad: Patrol
|-SQUADINFO_STAYCLOSE | Squad Info Stay Close |  
+
|-
|-SQUADINFO_ATTACKWILDS | Squad Info Attack Wilderness |  
+
|SQUAD_ZOOM
|-SQUADINFO_STANDDOWN | Squad Info Stand Down |  
+
|Squad: Zoom
|-SQUADINFO_ZOOM | Squad Info Zoom |  
+
|-
 +
|MILITARY_ACTIVATE
 +
|Military Activate
 +
|-
 +
|MILITARY_VIEW
 +
|Military View
 +
|-
 +
|MILITARY_WEAPON
 +
|Military Weapon
 +
|-
 +
|MILITARY_ZOOM
 +
|Military Zoom
 +
|-
 +
|SQUADINFO_FOOD
 +
|Squad Info Food
 +
|-
 +
|SQUADINFO_SLEEP
 +
|Squad Info Sleep
 +
|-
 +
|SQUADINFO_WATER
 +
|Squad Info Water
 +
|-
 +
|SQUADINFO_STAYCLOSE
 +
|Squad Info Stay Close
 +
|-
 +
|SQUADINFO_ATTACKWILDS
 +
|Squad Info Attack Wilderness
 +
|-
 +
|SQUADINFO_STANDDOWN
 +
|Squad Info Stand Down
 +
|-
 +
|SQUADINFO_ZOOM
 +
|Squad Info Zoom
 +
|}
  
//TEXTENTRY
+
===TEXTENTRY===
|-STRING_A000 | String: Backspace |  
+
{| border="1" cellspacing="0" cellpadding="5" align="center"
|-STRING_A001 | String: Character 001 |  
+
! Command
|-STRING_A002 | String: Character 002 |  
+
! Discription
|-STRING_A003 | String: Character 003 |  
+
|-
|-STRING_A004 | String: Character 004 |  
+
|STRING_A000
|-STRING_A005 | String: Character 005 |  
+
|String: Backspace
|-STRING_A006 | String: Character 006 |  
+
|-
|-STRING_A007 | String: Character 007 |  
+
|STRING_A001
|-STRING_A008 | String: Character 008 |  
+
|String: Character 001
|-STRING_A009 | String: Character 009 |  
+
|-
|-STRING_A010 | String: Character 010 |  
+
|STRING_A002
|-STRING_A011 | String: Character 011 |  
+
|String: Character 002
|-STRING_A012 | String: Character 012 |  
+
|-
|-STRING_A013 | String: Character 013 |  
+
|STRING_A003
|-STRING_A014 | String: Character 014 |  
+
|String: Character 003
|-STRING_A015 | String: Character 015 |  
+
|-
|-STRING_A016 | String: Character 016 |  
+
|STRING_A004
|-STRING_A017 | String: Character 017 |  
+
|String: Character 004
|-STRING_A018 | String: Character 018 |  
+
|-
|-STRING_A019 | String: Character 019 |  
+
|STRING_A005
|-STRING_A020 | String: Character 020 |  
+
|String: Character 005
|-STRING_A021 | String: Character 021 |  
+
|-
|-STRING_A022 | String: Character 022 |  
+
|STRING_A006
|-STRING_A023 | String: Character 023 |  
+
|String: Character 006
|-STRING_A024 | String: Character 024 |
+
|-
|-STRING_A025 | String: Character 025 |  
+
|STRING_A007
|-STRING_A026 | String: Character 026 |  
+
|String: Character 007
|-STRING_A027 | String: Character 027 |  
+
|-
|-STRING_A028 | String: Character 028 |  
+
|STRING_A008
|-STRING_A029 | String: Character 029 |  
+
|String: Character 008
|-STRING_A030 | String: Character 030 |  
+
|-
|-STRING_A031 | String: Character 031 |  
+
|STRING_A009
|-STRING_A032 | String: Character 032 |  
+
|String: Character 009
|-STRING_A033 | String: Character 033 |
+
|-
|-STRING_A034 | String: Character 034 |  
+
|STRING_A010
|-STRING_A035 | String: Character 035 |  
+
|String: Character 010
|-STRING_A036 | String: Character 036 |  
+
|-
|-STRING_A037 | String: Character 037 |  
+
|STRING_A011
|-STRING_A038 | String: Character 038 |  
+
|String: Character 011
|-STRING_A039 | String: Character 039 |  
+
|-
|-STRING_A040 | String: Character 040 |  
+
|STRING_A012
|-STRING_A041 | String: Character 041 |  
+
|String: Character 012
|-STRING_A042 | String: Character 042 |  
+
|-
|-STRING_A043 | String: Character 043 |  
+
|STRING_A013
|-STRING_A044 | String: Character 044 |  
+
|String: Character 013
|-STRING_A045 | String: Character 045 |  
+
|-
|-STRING_A046 | String: Character 046 |  
+
|STRING_A014
|-STRING_A047 | String: Character 047 |  
+
|String: Character 014
|-STRING_A048 | String: Character 048 |  
+
|-
|-STRING_A049 | String: Character 049 |  
+
|STRING_A015
|-STRING_A050 | String: Character 050 |  
+
|String: Character 015
|-STRING_A051 | String: Character 051 |  
+
|-
|-STRING_A052 | String: Character 052 |  
+
|STRING_A016
|-STRING_A053 | String: Character 053 |  
+
|String: Character 016
|-STRING_A054 | String: Character 054 |  
+
|-
|-STRING_A055 | String: Character 055 |  
+
|STRING_A017
|-STRING_A056 | String: Character 056 |  
+
|String: Character 017
|-STRING_A057 | String: Character 057 |  
+
|-
|-STRING_A058 | String: Character 058 |  
+
|STRING_A018
|-STRING_A059 | String: Character 059 |
+
|String: Character 018
|-STRING_A060 | String: Character 060 |  
+
|-
|-STRING_A061 | String: Character 061 |  
+
|STRING_A019
|-STRING_A062 | String: Character 062 |  
+
|String: Character 019
|-STRING_A063 | String: Character 063 |  
+
|-
|-STRING_A064 | String: Character 064 |  
+
|STRING_A020
|-STRING_A065 | String: Character 065 |  
+
|String: Character 020
|-STRING_A066 | String: Character 066 |  
+
|-
|-STRING_A067 | String: Character 067 |  
+
|STRING_A021
|-STRING_A068 | String: Character 068 |
+
|String: Character 021
|-STRING_A069 | String: Character 069 |  
+
|-
|-STRING_A070 | String: Character 070 |  
+
|STRING_A022
|-STRING_A071 | String: Character 071 |  
+
|String: Character 022
|-STRING_A072 | String: Character 072 |  
+
|-
|-STRING_A073 | String: Character 073 |  
+
|STRING_A023
|-STRING_A074 | String: Character 074 |  
+
|String: Character 023
|-STRING_A075 | String: Character 075 |  
+
|-
|-STRING_A076 | String: Character 076 |  
+
|STRING_A024
|-STRING_A077 | String: Character 077 |  
+
|String: Character 024
|-STRING_A078 | String: Character 078 |  
+
|-
|-STRING_A079 | String: Character 079 |  
+
|STRING_A025
|-STRING_A080 | String: Character 080 |  
+
|String: Character 025
|-STRING_A081 | String: Character 081 |  
+
|-
|-STRING_A082 | String: Character 082 |  
+
|STRING_A026
|-STRING_A083 | String: Character 083 |  
+
|String: Character 026
|-STRING_A084 | String: Character 084 |  
+
|-
|-STRING_A085 | String: Character 085 |  
+
|STRING_A027
|-STRING_A086 | String: Character 086 |  
+
|String: Character 027
|-STRING_A087 | String: Character 087 |  
+
|-
|-STRING_A088 | String: Character 088 |  
+
|STRING_A028
|-STRING_A089 | String: Character 089 |  
+
|String: Character 028
|-STRING_A090 | String: Character 090 |  
+
|-
|-STRING_A091 | String: Character 091 |  
+
|STRING_A029
|-STRING_A092 | String: Character 092 |  
+
|String: Character 029
|-STRING_A093 | String: Character 093 |  
+
|-
|-STRING_A094 | String: Character 094 |
+
|STRING_A030
|-STRING_A095 | String: Character 095 |  
+
|String: Character 030
|-STRING_A096 | String: Character 096 |  
+
|-
|-STRING_A097 | String: Character 097 |  
+
|STRING_A031
|-STRING_A098 | String: Character 098 |  
+
|String: Character 031
|-STRING_A099 | String: Character 099 |  
+
|-
|-STRING_A100 | String: Character 100 |  
+
|STRING_A032
|-STRING_A101 | String: Character 101 |  
+
|String: Character 032
|-STRING_A102 | String: Character 102 |  
+
|-
|-STRING_A103 | String: Character 103 |
+
|STRING_A033
|-STRING_A104 | String: Character 104 |  
+
|String: Character 033
|-STRING_A105 | String: Character 105 |  
+
|-
|-STRING_A106 | String: Character 106 |  
+
|STRING_A034
|-STRING_A107 | String: Character 107 |  
+
|String: Character 034
|-STRING_A108 | String: Character 108 |  
+
|-
|-STRING_A109 | String: Character 109 |  
+
|STRING_A035
|-STRING_A110 | String: Character 110 |  
+
|String: Character 035
|-STRING_A111 | String: Character 111 |  
+
|-
|-STRING_A112 | String: Character 112 |  
+
|STRING_A036
|-STRING_A113 | String: Character 113 |  
+
|String: Character 036
|-STRING_A114 | String: Character 114 |  
+
|-
|-STRING_A115 | String: Character 115 |  
+
|STRING_A037
|-STRING_A116 | String: Character 116 |  
+
|String: Character 037
|-STRING_A117 | String: Character 117 |  
+
|-
|-STRING_A118 | String: Character 118 |  
+
|STRING_A038
|-STRING_A119 | String: Character 119 |  
+
|String: Character 038
|-STRING_A120 | String: Character 120 |  
+
|-
|-STRING_A121 | String: Character 121 |  
+
|STRING_A039
|-STRING_A122 | String: Character 122 |  
+
|String: Character 039
|-STRING_A123 | String: Character 123 |  
+
|-
|-STRING_A124 | String: Character 124 |  
+
|STRING_A040
|-STRING_A125 | String: Character 125 |  
+
|String: Character 040
|-STRING_A126 | String: Character 126 |  
+
|-
|-STRING_A127 | String: Character 127 |  
+
|STRING_A041
|-STRING_A128 | String: Character 128 |  
+
|String: Character 041
|-STRING_A129 | String: Character 129 |
+
|-
|-STRING_A130 | String: Character 130 |  
+
|STRING_A042
|-STRING_A131 | String: Character 131 |  
+
|String: Character 042
|-STRING_A132 | String: Character 132 |  
+
|-
|-STRING_A133 | String: Character 133 |  
+
|STRING_A043
|-STRING_A134 | String: Character 134 |  
+
|String: Character 043
|-STRING_A135 | String: Character 135 |  
+
|-
|-STRING_A136 | String: Character 136 |  
+
|STRING_A044
|-STRING_A137 | String: Character 137 |  
+
|String: Character 044
|-STRING_A138 | String: Character 138 |
+
|-
|-STRING_A139 | String: Character 139 |  
+
|STRING_A045
|-STRING_A140 | String: Character 140 |  
+
|String: Character 045
|-STRING_A141 | String: Character 141 |  
+
|-
|-STRING_A142 | String: Character 142 |  
+
|STRING_A046
|-STRING_A143 | String: Character 143 |  
+
|String: Character 046
|-STRING_A144 | String: Character 144 |  
+
|-
|-STRING_A145 | String: Character 145 |  
+
|STRING_A047
|-STRING_A146 | String: Character 146 |  
+
|String: Character 047
|-STRING_A147 | String: Character 147 |  
+
|-
|-STRING_A148 | String: Character 148 |  
+
|STRING_A048
|-STRING_A149 | String: Character 149 |  
+
|String: Character 048
|-STRING_A150 | String: Character 150 |  
+
|-
|-STRING_A151 | String: Character 151 |  
+
|STRING_A049
|-STRING_A152 | String: Character 152 |  
+
|String: Character 049
|-STRING_A153 | String: Character 153 |  
+
|-
|-STRING_A154 | String: Character 154 |  
+
|STRING_A050
|-STRING_A155 | String: Character 155 |  
+
|String: Character 050
|-STRING_A156 | String: Character 156 |  
+
|-
|-STRING_A157 | String: Character 157 |  
+
|STRING_A051
|-STRING_A158 | String: Character 158 |  
+
|String: Character 051
|-STRING_A159 | String: Character 159 |  
+
|-
|-STRING_A160 | String: Character 160 |  
+
|STRING_A052
|-STRING_A161 | String: Character 161 |  
+
|String: Character 052
|-STRING_A162 | String: Character 162 |  
+
|-
|-STRING_A163 | String: Character 163 |  
+
|STRING_A053
|-STRING_A164 | String: Character 164 |
+
|String: Character 053
|-STRING_A165 | String: Character 165 |  
+
|-
|-STRING_A166 | String: Character 166 |  
+
|STRING_A054
|-STRING_A167 | String: Character 167 |  
+
|String: Character 054
|-STRING_A168 | String: Character 168 |  
+
|-
|-STRING_A169 | String: Character 169 |  
+
|STRING_A055
|-STRING_A170 | String: Character 170 |  
+
|String: Character 055
|-STRING_A171 | String: Character 171 |  
+
|-
|-STRING_A172 | String: Character 172 |  
+
|STRING_A056
|-STRING_A173 | String: Character 173 |
+
|String: Character 056
|-STRING_A174 | String: Character 174 |  
+
|-
|-STRING_A175 | String: Character 175 |  
+
|STRING_A057
|-STRING_A176 | String: Character 176 |  
+
|String: Character 057
|-STRING_A177 | String: Character 177 |  
+
|-
|-STRING_A178 | String: Character 178 |  
+
|STRING_A058
|-STRING_A179 | String: Character 179 |  
+
|String: Character 058
|-STRING_A180 | String: Character 180 |  
+
|-
|-STRING_A181 | String: Character 181 |  
+
|STRING_A059
|-STRING_A182 | String: Character 182 |  
+
|String: Character 059
|-STRING_A183 | String: Character 183 |  
+
|-
|-STRING_A184 | String: Character 184 |  
+
|STRING_A060
|-STRING_A185 | String: Character 185 |  
+
|String: Character 060
|-STRING_A186 | String: Character 186 |  
+
|-
|-STRING_A187 | String: Character 187 |  
+
|STRING_A061
|-STRING_A188 | String: Character 188 |  
+
|String: Character 061
|-STRING_A189 | String: Character 189 |  
+
|-
|-STRING_A190 | String: Character 190 |  
+
|STRING_A062
|-STRING_A191 | String: Character 191 |  
+
|String: Character 062
|-STRING_A192 | String: Character 192 |  
+
|-
|-STRING_A193 | String: Character 193 |  
+
|STRING_A063
|-STRING_A194 | String: Character 194 |  
+
|String: Character 063
|-STRING_A195 | String: Character 195 |  
+
|-
|-STRING_A196 | String: Character 196 |  
+
|STRING_A064
|-STRING_A197 | String: Character 197 |  
+
|String: Character 064
|-STRING_A198 | String: Character 198 |  
+
|-
|-STRING_A199 | String: Character 199 |
+
|STRING_A065
|-STRING_A200 | String: Character 200 |  
+
|String: Character 065
|-STRING_A201 | String: Character 201 |  
+
|-
|-STRING_A202 | String: Character 202 |  
+
|STRING_A066
|-STRING_A203 | String: Character 203 |  
+
|String: Character 066
|-STRING_A204 | String: Character 204 |  
+
|-
|-STRING_A205 | String: Character 205 |  
+
|STRING_A067
|-STRING_A206 | String: Character 206 |  
+
|String: Character 067
|-STRING_A207 | String: Character 207 |  
+
|-
|-STRING_A208 | String: Character 208 |
+
|STRING_A068
|-STRING_A209 | String: Character 209 |  
+
|String: Character 068
|-STRING_A210 | String: Character 210 |  
+
|-
|-STRING_A211 | String: Character 211 |  
+
|STRING_A069
|-STRING_A212 | String: Character 212 |  
+
|String: Character 069
|-STRING_A213 | String: Character 213 |  
+
|-
|-STRING_A214 | String: Character 214 |  
+
|STRING_A070
|-STRING_A215 | String: Character 215 |  
+
|String: Character 070
|-STRING_A216 | String: Character 216 |  
+
|-
|-STRING_A217 | String: Character 217 |  
+
|STRING_A071
|-STRING_A218 | String: Character 218 |  
+
|String: Character 071
|-STRING_A219 | String: Character 219 |  
+
|-
|-STRING_A220 | String: Character 220 |  
+
|STRING_A072
|-STRING_A221 | String: Character 221 |  
+
|String: Character 072
|-STRING_A222 | String: Character 222 |  
+
|-
|-STRING_A223 | String: Character 223 |  
+
|STRING_A073
|-STRING_A224 | String: Character 224 |  
+
|String: Character 073
|-STRING_A225 | String: Character 225 |  
+
|-
|-STRING_A226 | String: Character 226 |  
+
|STRING_A074
|-STRING_A227 | String: Character 227 |  
+
|String: Character 074
|-STRING_A228 | String: Character 228 |  
+
|-
|-STRING_A229 | String: Character 229 |  
+
|STRING_A075
|-STRING_A230 | String: Character 230 |  
+
|String: Character 075
|-STRING_A231 | String: Character 231 |  
+
|-
|-STRING_A232 | String: Character 232 |  
+
|STRING_A076
|-STRING_A233 | String: Character 233 |  
+
|String: Character 076
|-STRING_A234 | String: Character 234 |
+
|-
|-STRING_A235 | String: Character 235 |  
+
|STRING_A077
|-STRING_A236 | String: Character 236 |  
+
|String: Character 077
|-STRING_A237 | String: Character 237 |  
+
|-
|-STRING_A238 | String: Character 238 |  
+
|STRING_A078
|-STRING_A239 | String: Character 239 |  
+
|String: Character 078
|-STRING_A240 | String: Character 240 |  
+
|-
|-STRING_A241 | String: Character 241 |  
+
|STRING_A079
|-STRING_A242 | String: Character 242 |  
+
|String: Character 079
|-STRING_A243 | String: Character 243 |
+
|-
|-STRING_A244 | String: Character 244 |  
+
|STRING_A080
|-STRING_A245 | String: Character 245 |  
+
|String: Character 080
|-STRING_A246 | String: Character 246 |  
+
|-
|-STRING_A247 | String: Character 247 |  
+
|STRING_A081
|-STRING_A248 | String: Character 248 |  
+
|String: Character 081
|-STRING_A249 | String: Character 249 |  
+
|-
|-STRING_A250 | String: Character 250 |  
+
|STRING_A082
|-STRING_A251 | String: Character 251 |  
+
|String: Character 082
|-STRING_A252 | String: Character 252 |  
+
|-
|-STRING_A253 | String: Character 253 |  
+
|STRING_A083
|-STRING_A254 | String: Character 254 |  
+
|String: Character 083
|-STRING_A255 | String: Character 255  
+
|-
 +
|STRING_A084
 +
|String: Character 084
 +
|-
 +
|STRING_A085
 +
|String: Character 085
 +
|-
 +
|STRING_A086
 +
|String: Character 086
 +
|-
 +
|STRING_A087
 +
|String: Character 087
 +
|-
 +
|STRING_A088
 +
|String: Character 088
 +
|-
 +
|STRING_A089
 +
|String: Character 089
 +
|-
 +
|STRING_A090
 +
|String: Character 090
 +
|-
 +
|STRING_A091
 +
|String: Character 091
 +
|-
 +
|STRING_A092
 +
|String: Character 092
 +
|-
 +
|STRING_A093
 +
|String: Character 093
 +
|-
 +
|STRING_A094
 +
|String: Character 094
 +
|-
 +
|STRING_A095
 +
|String: Character 095
 +
|-
 +
|STRING_A096
 +
|String: Character 096
 +
|-
 +
|STRING_A097
 +
|String: Character 097
 +
|-
 +
|STRING_A098
 +
|String: Character 098
 +
|-
 +
|STRING_A099
 +
|String: Character 099
 +
|-
 +
|STRING_A100
 +
|String: Character 100
 +
|-
 +
|STRING_A101
 +
|String: Character 101
 +
|-
 +
|STRING_A102
 +
|String: Character 102
 +
|-
 +
|STRING_A103
 +
|String: Character 103
 +
|-
 +
|STRING_A104
 +
|String: Character 104
 +
|-
 +
|STRING_A105
 +
|String: Character 105
 +
|-
 +
|STRING_A106
 +
|String: Character 106
 +
|-
 +
|STRING_A107
 +
|String: Character 107
 +
|-
 +
|STRING_A108
 +
|String: Character 108
 +
|-
 +
|STRING_A109
 +
|String: Character 109
 +
|-
 +
|STRING_A110
 +
|String: Character 110
 +
|-
 +
|STRING_A111
 +
|String: Character 111
 +
|-
 +
|STRING_A112
 +
|String: Character 112
 +
|-
 +
|STRING_A113
 +
|String: Character 113
 +
|-
 +
|STRING_A114
 +
|String: Character 114
 +
|-
 +
|STRING_A115
 +
|String: Character 115
 +
|-
 +
|STRING_A116
 +
|String: Character 116
 +
|-
 +
|STRING_A117
 +
|String: Character 117
 +
|-
 +
|STRING_A118
 +
|String: Character 118
 +
|-
 +
|STRING_A119
 +
|String: Character 119
 +
|-
 +
|STRING_A120
 +
|String: Character 120
 +
|-
 +
|STRING_A121
 +
|String: Character 121
 +
|-
 +
|STRING_A122
 +
|String: Character 122
 +
|-
 +
|STRING_A123
 +
|String: Character 123
 +
|-
 +
|STRING_A124
 +
|String: Character 124
 +
|-
 +
|STRING_A125
 +
|String: Character 125
 +
|-
 +
|STRING_A126
 +
|String: Character 126
 +
|-
 +
|STRING_A127
 +
|String: Character 127
 +
|-
 +
|STRING_A128
 +
|String: Character 128
 +
|-
 +
|STRING_A129
 +
|String: Character 129
 +
|-
 +
|STRING_A130
 +
|String: Character 130
 +
|-
 +
|STRING_A131
 +
|String: Character 131
 +
|-
 +
|STRING_A132
 +
|String: Character 132
 +
|-
 +
|STRING_A133
 +
|String: Character 133
 +
|-
 +
|STRING_A134
 +
|String: Character 134
 +
|-
 +
|STRING_A135
 +
|String: Character 135
 +
|-
 +
|STRING_A136
 +
|String: Character 136
 +
|-
 +
|STRING_A137
 +
|String: Character 137
 +
|-
 +
|STRING_A138
 +
|String: Character 138
 +
|-
 +
|STRING_A139
 +
|String: Character 139
 +
|-
 +
|STRING_A140
 +
|String: Character 140
 +
|-
 +
|STRING_A141
 +
|String: Character 141
 +
|-
 +
|STRING_A142
 +
|String: Character 142
 +
|-
 +
|STRING_A143
 +
|String: Character 143
 +
|-
 +
|STRING_A144
 +
|String: Character 144
 +
|-
 +
|STRING_A145
 +
|String: Character 145
 +
|-
 +
|STRING_A146
 +
|String: Character 146
 +
|-
 +
|STRING_A147
 +
|String: Character 147
 +
|-
 +
|STRING_A148
 +
|String: Character 148
 +
|-
 +
|STRING_A149
 +
|String: Character 149
 +
|-
 +
|STRING_A150
 +
|String: Character 150
 +
|-
 +
|STRING_A151
 +
|String: Character 151
 +
|-
 +
|STRING_A152
 +
|String: Character 152
 +
|-
 +
|STRING_A153
 +
|String: Character 153
 +
|-
 +
|STRING_A154
 +
|String: Character 154
 +
|-
 +
|STRING_A155
 +
|String: Character 155
 +
|-
 +
|STRING_A156
 +
|String: Character 156
 +
|-
 +
|STRING_A157
 +
|String: Character 157
 +
|-
 +
|STRING_A158
 +
|String: Character 158
 +
|-
 +
|STRING_A159
 +
|String: Character 159
 +
|-
 +
|STRING_A160
 +
|String: Character 160
 +
|-
 +
|STRING_A161
 +
|String: Character 161
 +
|-
 +
|STRING_A162
 +
|String: Character 162
 +
|-
 +
|STRING_A163
 +
|String: Character 163
 +
|-
 +
|STRING_A164
 +
|String: Character 164
 +
|-
 +
|STRING_A165
 +
|String: Character 165
 +
|-
 +
|STRING_A166
 +
|String: Character 166
 +
|-
 +
|STRING_A167
 +
|String: Character 167
 +
|-
 +
|STRING_A168
 +
|String: Character 168
 +
|-
 +
|STRING_A169
 +
|String: Character 169
 +
|-
 +
|STRING_A170
 +
|String: Character 170
 +
|-
 +
|STRING_A171
 +
|String: Character 171
 +
|-
 +
|STRING_A172
 +
|String: Character 172
 +
|-
 +
|STRING_A173
 +
|String: Character 173
 +
|-
 +
|STRING_A174
 +
|String: Character 174
 +
|-
 +
|STRING_A175
 +
|String: Character 175
 +
|-
 +
|STRING_A176
 +
|String: Character 176
 +
|-
 +
|STRING_A177
 +
|String: Character 177
 +
|-
 +
|STRING_A178
 +
|String: Character 178
 +
|-
 +
|STRING_A179
 +
|String: Character 179
 +
|-
 +
|STRING_A180
 +
|String: Character 180
 +
|-
 +
|STRING_A181
 +
|String: Character 181
 +
|-
 +
|STRING_A182
 +
|String: Character 182
 +
|-
 +
|STRING_A183
 +
|String: Character 183
 +
|-
 +
|STRING_A184
 +
|String: Character 184
 +
|-
 +
|STRING_A185
 +
|String: Character 185
 +
|-
 +
|STRING_A186
 +
|String: Character 186
 +
|-
 +
|STRING_A187
 +
|String: Character 187
 +
|-
 +
|STRING_A188
 +
|String: Character 188
 +
|-
 +
|STRING_A189
 +
|String: Character 189
 +
|-
 +
|STRING_A190
 +
|String: Character 190
 +
|-
 +
|STRING_A191
 +
|String: Character 191
 +
|-
 +
|STRING_A192
 +
|String: Character 192
 +
|-
 +
|STRING_A193
 +
|String: Character 193
 +
|-
 +
|STRING_A194
 +
|String: Character 194
 +
|-
 +
|STRING_A195
 +
|String: Character 195
 +
|-
 +
|STRING_A196
 +
|String: Character 196
 +
|-
 +
|STRING_A197
 +
|String: Character 197
 +
|-
 +
|STRING_A198
 +
|String: Character 198
 +
|-
 +
|STRING_A199
 +
|String: Character 199
 +
|-
 +
|STRING_A200
 +
|String: Character 200
 +
|-
 +
|STRING_A201
 +
|String: Character 201
 +
|-
 +
|STRING_A202
 +
|String: Character 202
 +
|-
 +
|STRING_A203
 +
|String: Character 203
 +
|-
 +
|STRING_A204
 +
|String: Character 204
 +
|-
 +
|STRING_A205
 +
|String: Character 205
 +
|-
 +
|STRING_A206
 +
|String: Character 206
 +
|-
 +
|STRING_A207
 +
|String: Character 207
 +
|-
 +
|STRING_A208
 +
|String: Character 208
 +
|-
 +
|STRING_A209
 +
|String: Character 209
 +
|-
 +
|STRING_A210
 +
|String: Character 210
 +
|-
 +
|STRING_A211
 +
|String: Character 211
 +
|-
 +
|STRING_A212
 +
|String: Character 212
 +
|-
 +
|STRING_A213
 +
|String: Character 213
 +
|-
 +
|STRING_A214
 +
|String: Character 214
 +
|-
 +
|STRING_A215
 +
|String: Character 215
 +
|-
 +
|STRING_A216
 +
|String: Character 216
 +
|-
 +
|STRING_A217
 +
|String: Character 217
 +
|-
 +
|STRING_A218
 +
|String: Character 218
 +
|-
 +
|STRING_A219
 +
|String: Character 219
 +
|-
 +
|STRING_A220
 +
|String: Character 220
 +
|-
 +
|STRING_A221
 +
|String: Character 221
 +
|-
 +
|STRING_A222
 +
|String: Character 222
 +
|-
 +
|STRING_A223
 +
|String: Character 223
 +
|-
 +
|STRING_A224
 +
|String: Character 224
 +
|-
 +
|STRING_A225
 +
|String: Character 225
 +
|-
 +
|STRING_A226
 +
|String: Character 226
 +
|-
 +
|STRING_A227
 +
|String: Character 227
 +
|-
 +
|STRING_A228
 +
|String: Character 228
 +
|-
 +
|STRING_A229
 +
|String: Character 229
 +
|-
 +
|STRING_A230
 +
|String: Character 230
 +
|-
 +
|STRING_A231
 +
|String: Character 231
 +
|-
 +
|STRING_A232
 +
|String: Character 232
 +
|-
 +
|STRING_A233
 +
|String: Character 233
 +
|-
 +
|STRING_A234
 +
|String: Character 234
 +
|-
 +
|STRING_A235
 +
|String: Character 235
 +
|-
 +
|STRING_A236
 +
|String: Character 236
 +
|-
 +
|STRING_A237
 +
|String: Character 237
 +
|-
 +
|STRING_A238
 +
|String: Character 238
 +
|-
 +
|STRING_A239
 +
|String: Character 239
 +
|-
 +
|STRING_A240
 +
|String: Character 240
 +
|-
 +
|STRING_A241
 +
|String: Character 241
 +
|-
 +
|STRING_A242
 +
|String: Character 242
 +
|-
 +
|STRING_A243
 +
|String: Character 243
 +
|-
 +
|STRING_A244
 +
|String: Character 244
 +
|-
 +
|STRING_A245
 +
|String: Character 245
 +
|-
 +
|STRING_A246
 +
|String: Character 246
 +
|-
 +
|STRING_A247
 +
|String: Character 247
 +
|-
 +
|STRING_A248
 +
|String: Character 248
 +
|-
 +
|STRING_A249
 +
|String: Character 249
 +
|-
 +
|STRING_A250
 +
|String: Character 250
 +
|-
 +
|STRING_A251
 +
|String: Character 251
 +
|-
 +
|STRING_A252
 +
|String: Character 252
 +
|-
 +
|STRING_A253
 +
|String: Character 253
 +
|-
 +
|STRING_A254
 +
|String: Character 254
 +
|-
 +
|STRING_A255
 +
|String: Character 255  
 
|}
 
|}

Revision as of 14:01, 29 September 2009

This is a work in progress. I will break it up into separate pages and put it in to the wiki when done.


Scripts for built in Macro Function

Bedroom Complex

[BIND:MACRO13:Bedroom_Complex]
[SYM:Ctrl+Subtract]
[MACRO:DESIGNATE_DIG:1]
[MACRO:CURSOR_UPLEFT:25]
[MACRO:MACRO15:5]
[MACRO:MACRO10:68]
[MACRO:MACRO12:1]
[MACRO:MACRO10:68]
[MACRO:MACRO12:1]
[MACRO:MACRO17:1]
[MACRO:MACRO18:1]
[MACRO:MACRO19:1]
[MACRO:MACRO18:1]
[MACRO:MACRO19:1]
[MACRO:MACRO18:1]
[MACRO:MACRO20:1]
[MACRO:MACRO21:1]
[MACRO:MACRO22:1]
[MACRO:MACRO23:1]
[MACRO:MACRO24:1]
[MACRO:MACRO23:1]
[MACRO:MACRO24:1]
[MACRO:MACRO25:1]
[MACRO:MACRO26:1]
[MACRO:MACRO27:1]
[MACRO:MACRO28:1]
[MACRO:MACRO29:1]
[MACRO:MACRO30:1]
[MACRO:MACRO31:1]
[MACRO:MACRO32:1]
[MACRO:MACRO33:1]
[MACRO:MACRO34:1]
[MACRO:MACRO33:1]
[MACRO:MACRO34:1]
[MACRO:MACRO33:1]
[MACRO:MACRO35:1]
[MACRO:MACRO35:1]
[MACRO:MACRO33:1]
[MACRO:MACRO34:1]
[MACRO:MACRO33:1]
[MACRO:MACRO34:1]
[MACRO:MACRO33:1]
[MACRO:MACRO32:1]
[MACRO:MACRO31:1]
[MACRO:MACRO30:1]
[MACRO:MACRO29:1]
[MACRO:MACRO28:1]
[MACRO:MACRO27:1]
[MACRO:MACRO26:1]
[MACRO:MACRO25:1]
[MACRO:MACRO24:1]
[MACRO:MACRO23:1]
[MACRO:MACRO24:1]
[MACRO:MACRO23:1]
[MACRO:MACRO22:1]
[MACRO:MACRO21:1]
[MACRO:MACRO20:1]
[MACRO:MACRO18:1]
[MACRO:MACRO19:1]
[MACRO:MACRO18:1]
[MACRO:MACRO19:1]
[MACRO:MACRO18:1]
[MACRO:MACRO17:1]
[MACRO:MACRO10:68]
[MACRO:MACRO12:1]
[MACRO:MACRO10:68]
[MACRO:MACRO12:1]
[MACRO:MACRO15:5]

[BIND:MACRO10:dig_right]
[MACRO:SELECT:2]
[MACRO:CURSOR_RIGHT:1]

[BIND:MACRO11:Xstair]
[MACRO:DESIGNATE_STAIR_UPDOWN:1]
[MACRO:SELECT:2]
[MACRO:CURSOR_RIGHT:1]

[BIND:MACRO12:CRLF]
[MACRO:CURSOR_LEFT_FAST:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:CURSOR_DOWN:1]

[BIND:MACRO15:first5rows]
[MACRO:MACRO10:13]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:13]
[MACRO:MACRO12:1]

[BIND:MACRO17:row8]
[MACRO:MACRO10:13]
[MACRO:CURSOR_RIGHT:13]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:13]
[MACRO:MACRO10:13]
[MACRO:MACRO12:1]

[BIND:MACRO18:row9]
[MACRO:MACRO10:13]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:13]
[MACRO:MACRO12:1]

[BIND:MACRO19:row10]
[MACRO:MACRO10:13]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:13]
[MACRO:MACRO12:1]

[BIND:MACRO20:row11]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:15]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:15]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO21:row12]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:25]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:25]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO22:row13]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:3]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:3]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO23:row14]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO24:row15]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO25:row21]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO26:row22]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO27:row23]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:12]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:4]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:4]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:12]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO28:row24]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:3]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:3]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO29:row25]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:12]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:12]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO30:row26]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:1]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:12]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO31:row27]
[MACRO:MACRO10:25]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:12]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:25]
[MACRO:MACRO12:1]

[BIND:MACRO32:row28]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:20]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:12]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO33:row29]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO34:row30]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO35:row34]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:17]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:17]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

Central Stairwell

[BIND:MACRO0:10z_3x3_X_stair]
[MACRO:DESIGNATE_STAIR_UPDOWN:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_Z:9]

[BIND:MACRO1:10z_19x19_Dig]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_Z:9]

[BIND:MACRO2:10z_19x19_Central_Stairwell]
[SYM:Ctrl+Multiply]
[MACRO:MACRO1:1]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:MACRO0:1]
[MACRO:CURSOR_RIGHT:15]
[MACRO:MACRO0:1]
[MACRO:CURSOR_DOWN:15]
[MACRO:MACRO0:1]
[MACRO:CURSOR_LEFT:15]
[MACRO:MACRO0:1]

Exploratory Mining

Works up to a 6x6 embark.

[BIND:MACRO3:exp_MINE]
[SYM:Ctrl+`]
[MACRO:DESIGNATE_DIG:1]

dig perimeter
set position at top left corner
[MACRO:CURSOR_UPLEFT_FAST:30]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:CURSOR_DOWN:1]
[MACRO:SELECT:2]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:CURSOR_LEFT:1]
[MACRO:SELECT:2]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:CURSOR_UP:1]
[MACRO:SELECT:2]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:CURSOR_RIGHT:1]
[MACRO:SELECT:1]

reset position to top left corner
[MACRO:CURSOR_UPLEFT_FAST:2]

virt lines
1
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
2
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
3
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
4
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
5
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
6
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
7
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
8
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
9
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
0
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
1
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
2
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
3
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
4
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
end virt lines

set postion to top right corner
[MACRO:CURSOR_UPRIGHT_FAST:2]

horizontal lines
1
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
2
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
3
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
4
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
5
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
6
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
7
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
8
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
9
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
0
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
1
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
2
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
3
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
4
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
end horizontal lines
end macro

macro command reference

Command Discription
SELECT Select
DESELECT Deselect
SELECT_ALL Select all
DESELECT_ALL Deselect All
LEAVESCREEN Leave screen
LEAVESCREEN_TEXT Leave text entry screen
LEAVESCREEN_ALL Leave all screens
CLOSE_MEGA_ANNOUNCEMENT Close mega announcement
OPTION_EXPORT Options Export Local Image
OPTION_EXPORT_RAW_INFO Options Export Raw Info
OPTIONS Main menu
HELP Help
TOGGLE_FULLSCREEN
MOVIES Movies
ZOOM_IN Zoom Display In
ZOOM_OUT Zoom Display Out
ZOOM_TOGGLE Switch Zoom Modes
ZOOM_RESET Reset Zoom to Standard
MOVIE_RECORD Movie: Record
MOVIE_PLAY Movie: Play
MOVIE_SAVE Movie: Save
MOVIE_LOAD Movie: Load
CHANGETAB Change tab or highlight selection
REVERSETAB Back tab or highlight selection
STANDARDSCROLL_UP Move selector up
STANDARDSCROLL_DOWN Move selector down
STANDARDSCROLL_LEFT Move selector left
STANDARDSCROLL_RIGHT Move selector right
STANDARDSCROLL_PAGEUP Page selector up
STANDARDSCROLL_PAGEDOWN Page selector down
SECONDSCROLL_UP Move secondary selector up
SECONDSCROLL_DOWN Move secondary selector down
SECONDSCROLL_PAGEUP Page secondary selector up
SECONDSCROLL_PAGEDOWN Page secondary selector down
CURSOR_UP Move view/cursor up
CURSOR_DOWN Move view/cursor down
CURSOR_LEFT Move view/cursor left
CURSOR_RIGHT Move view/cursor right
CURSOR_UPLEFT Move view/cursor up and left
CURSOR_UPRIGHT Move view/cursor up and right
CURSOR_DOWNLEFT Move view/cursor down and left
CURSOR_DOWNRIGHT Move view/cursor down and right
CURSOR_UP_FAST Move view/cursor up fast
CURSOR_DOWN_FAST Move view/cursor down fast
CURSOR_LEFT_FAST Move view/cursor left fast
CURSOR_RIGHT_FAST Move view/cursor right fast
CURSOR_UPLEFT_FAST Move view/cursor up and left fast
CURSOR_UPRIGHT_FAST Move view/cursor up and right fast
CURSOR_DOWNLEFT_FAST Move view/cursor down and left fast
CURSOR_DOWNRIGHT_FAST Move view/cursor down and right fast
CURSOR_UP_Z Move view/cursor up (z)
CURSOR_DOWN_Z Move view/cursor down (z)
CURSOR_UP_Z_AUX Move view/cursor up (z) aux
CURSOR_DOWN_Z_AUX Move view/cursor down (z) aux
MENU_CONFIRM Menu Confirm
SAVE_BINDINGS Save Bindings
LOAD_BINDINGS Load Bindings
MACRO_BREAK Break Macro Loop

WORLDKEY_START

Command Discription
WORLD_PARAM_TITLE World Param: Title
WORLD_PARAM_ADD World Param: Add
WORLD_PARAM_COPY World Param: Copy
WORLD_PARAM_DELETE World Param: Delete
WORLD_PARAM_NAME_RANDOM World Param: Name Random
WORLD_PARAM_NAME_ENTER World Param: Name Enter
WORLD_PARAM_SEED_RANDOM World Param: Seed Random
WORLD_PARAM_SEED_ENTER World Param: Seed Enter
WORLD_PARAM_LOAD World Param: Load
WORLD_PARAM_SAVE World Param: Save
WORLD_PARAM_DIM_X_UP World Param: Dim X Up
WORLD_PARAM_DIM_X_DOWN World Param: Dim X Down
WORLD_PARAM_DIM_Y_UP World Param: Dim Y Up
WORLD_PARAM_DIM_Y_DOWN World Param: Dim Y Down
WORLD_PARAM_SET World Param: Enter Advanced Parameters
WORLD_PARAM_INCREASE World Param: Increase Parameter
WORLD_PARAM_DECREASE World Param: Decrease Parameter
WORLD_PARAM_ENTER_VALUE World Param: Enter Value
WORLD_PARAM_NULLIFY World Param: Nullify Parameter
WORLD_PARAM_PRESET World Param: Set Presets
WORLD_PARAM_REJECT_CONTINUE World Param: Reject Continue
WORLD_PARAM_REJECT_ABORT World Param: Reject Abort
WORLD_PARAM_REJECT_ALLOW_THIS World Param: Reject Allow This
WORLD_PARAM_REJECT_ALLOW_ALL World Param: Reject Allow All
WORLD_GEN_CONTINUE World Generation: Continue
WORLD_GEN_USE World Generation: Use
WORLD_GEN_ABORT World Generation: Abort
WORLDGEN_EXPORT_MAP World Gen: Export Map
LEGENDS_EXPORT_MAP Legends: Export Map
LEGENDS_EXPORT_DETAILED_MAP Legends: Export Detailed Map
LEGENDS_TOGGLE_CIVSITE Legends: Civ/Site
LEGENDS_STRING_FILTER Legends: String filter

ADVENTURERKEY_START

Command Discription
A_MOVE_N Adventure: move north
A_MOVE_S Adventure: move south
A_MOVE_E Adventure: move east
A_MOVE_W Adventure: move west
A_MOVE_NW Adventure: move northwest
A_MOVE_NE Adventure: move northeast
A_MOVE_SW Adventure: move southwest
A_MOVE_SE Adventure: move southeast
A_MOVE_WAIT Adventure: move wait
A_CARE_MOVE_N Adventure: careful move north up/down
A_CARE_MOVE_S Adventure: careful move south up/down
A_CARE_MOVE_E Adventure: careful move east up/down
A_CARE_MOVE_W Adventure: careful move west up/down
A_CARE_MOVE_NW Adventure: careful move northwest up/down
A_CARE_MOVE_NE Adventure: careful move northeast up/down
A_CARE_MOVE_SW Adventure: careful move southwest up/down
A_CARE_MOVE_SE Adventure: careful move southeast up/down
A_CARE_MOVE_UPDOWN Adventure: careful move up/down
A_MOVE_N_UP Adventure: move north/up
A_MOVE_S_UP Adventure: move south/up
A_MOVE_E_UP Adventure: move east/up
A_MOVE_W_UP Adventure: move west/up
A_MOVE_NW_UP Adventure: move northwest/up
A_MOVE_NE_UP Adventure: move northeast/up
A_MOVE_SW_UP Adventure: move southwest/up
A_MOVE_SE_UP Adventure: move southeast/up
A_MOVE_UP Adventure: move up
A_MOVE_N_DOWN Adventure: move north/down
A_MOVE_S_DOWN Adventure: move south/down
A_MOVE_E_DOWN Adventure: move east/down
A_MOVE_W_DOWN Adventure: move west/down
A_MOVE_NW_DOWN Adventure: move northwest/down
A_MOVE_NE_DOWN Adventure: move northeast/down
A_MOVE_SW_DOWN Adventure: move southwest/down
A_MOVE_SE_DOWN Adventure: move southeast/down
A_MOVE_DOWN Adventure: move down
A_MOVE_UP_AUX Adventure: move up aux
A_MOVE_DOWN_AUX Adventure: move down aux
A_COMBAT_ATTACK Adventure: Combat Attack Mode
A_COMBAT_DODGE Adventure: Combat Dodge Mode
A_COMBAT_CHARGEDEF Adventure: Combat Charge Defend Mode
A_STATUS Adventure: Status
A_STATUS_WRESTLE Adventure: Status Close Combat
A_STATUS_CUSTOMIZE Adventure: Status Customize
A_STATUS_KILLS Adventure: Status Kills
A_SLEEP Adventure: Sleep
A_WAIT Adventure: Wait
A_ATTACK Adventure: Attack
A_LOOK Adventure: Look
A_SEARCH Adventure: Search
A_TALK Adventure: Talk
A_INTERACT Adventure: Inv. Interact
A_INV_LOOK Adventure: Inv. Look
A_INV_REMOVE Adventure: Inv. Remove
A_INV_WEAR Adventure: Inv. Wear
A_INV_EATDRINK Adventure: Inv. Eat/Drink
A_INV_PUTIN Adventure: Inv. Put In
A_INV_DROP Adventure: Inv. Drop
A_GROUND Adventure: Get/Ground
A_THROW Adventure: Throw
A_SHOOT Adventure: Fire
A_ANNOUNCEMENTS Adventure: Announcements
A_COMBAT Adventure: Combat Options
A_MOVEMENT Adventure: Movement Options
A_MOVEMENT_SWIM Adventure: Movement Options Swim
A_SNEAK Adventure: Sneak
A_CENTER Adventure: Center
A_BUILDING Adventure: Building Interact
A_TRAVEL Adventure: Travel
A_DATE Adventure: Get Date
A_WEATHER Adventure: Get Weather
A_TEMPERATURE Adventure: Get Temperature
A_STANCE Adventure: Change Stance
A_OPTION1 Adventure: Option 1
A_OPTION2 Adventure: Option 2
A_OPTION3 Adventure: Option 3
A_OPTION4 Adventure: Option 4
A_OPTION5 Adventure: Option 5
A_OPTION6 Adventure: Option 6
A_OPTION7 Adventure: Option 7
A_OPTION8 Adventure: Option 8
A_OPTION9 Adventure: Option 9
A_OPTION10 Adventure: Option 10
A_OPTION11 Adventure: Option 11
A_OPTION12 Adventure: Option 12
A_OPTION13 Adventure: Option 13
A_OPTION14 Adventure: Option 14
A_OPTION15 Adventure: Option 15
A_OPTION16 Adventure: Option 16
A_OPTION17 Adventure: Option 17
A_OPTION18 Adventure: Option 18
A_OPTION19 Adventure: Option 19
A_OPTION20 Adventure: Option 20
A_ENTER_NAME Adventure: Creation Name Entry
A_CUST_NAME Adventure: Creation Customize Name
A_RANDOM_NAME Adventure: Creation Random Name
A_CHANGE_GENDER Adventure: Creation Change Gender
A_END_TRAVEL Adventure: Travel Visit Site
A_TRAVEL_CLOUDS Adventure: Travel Clouds
A_LOG Adventure: Log
A_TRAVEL_LOG Adventure: Travel Log
A_LOG_TASKS Adventure: Log Tasks
A_LOG_ENTITIES Adventure: Log Entities
A_LOG_SITES Adventure: Log Sites
A_LOG_SUBREGIONS Adventure: Log Regions
A_LOG_ZOOM_CURRENT_LOCATION Adventure: Log Zoom to Current Location
A_LOG_ZOOM_SELECTED Adventure: Log Zoom to Selected
A_LOG_LINE Adventure: Log Toggle Line
A_LOG_MAP Adventure: Log Toggle Map/Info
A_BARTER_VIEW Adventure: Barter View
A_BARTER_CURRENCY_1 Adventure: Barter Currency 1
A_BARTER_CURRENCY_2 Adventure: Barter Currency 2
A_BARTER_CURRENCY_3 Adventure: Barter Currency 3
A_BARTER_CURRENCY_4 Adventure: Barter Currency 4
A_BARTER_CURRENCY_5 Adventure: Barter Currency 5
A_BARTER_CURRENCY_6 Adventure: Barter Currency 6
A_BARTER_CURRENCY_7 Adventure: Barter Currency 7
A_BARTER_CURRENCY_8 Adventure: Barter Currency 8
A_BARTER_CURRENCY_9 Adventure: Barter Currency 9
A_BARTER_TRADE Adventure: Barter Trade

EMBARKKEY_START

Command Discription
SETUP_EMBARK Setup game: Embark
SETUP_NAME_FORT Setup game: Name Fort
SETUP_NAME_GROUP Setup game: Name Group
SETUP_RECLAIM Setup game: Reclaim
SETUP_FIND Setup game: Find
SETUP_NOTES Setup game: Notes
SETUP_NOTES_TAKE_NOTES Setup game: Notes New Note
SETUP_NOTES_DELETE_NOTE Setup game: Notes Delete Note
SETUP_NOTES_CHANGE_SYMBOL_SELECTION Setup game: Notes Change Symbol Selection
SETUP_NOTES_ADOPT_SYMBOL Setup game: Notes Adopt Symbol
SETUP_LOCAL_Y_UP Setup game: Resize Local Y Up
SETUP_LOCAL_Y_DOWN Setup game: Resize Local Y Down
SETUP_LOCAL_X_UP Setup game: Resize Local X Up
SETUP_LOCAL_X_DOWN Setup game: Resize Local X Down
SETUP_LOCAL_Y_MUP Setup game: Move Local Y Up
SETUP_LOCAL_Y_MDOWN Setup game: Move Local Y Down
SETUP_LOCAL_X_MUP Setup game: Move Local X Up
SETUP_LOCAL_X_MDOWN Setup game: Move Local X Down
SETUP_BIOME_1 Setup game: View Biome 1
SETUP_BIOME_2 Setup game: View Biome 2
SETUP_BIOME_3 Setup game: View Biome 3
SETUP_BIOME_4 Setup game: View Biome 4
SETUP_BIOME_5 Setup game: View Biome 5
SETUP_BIOME_6 Setup game: View Biome 6
SETUP_BIOME_7 Setup game: View Biome 7
SETUP_BIOME_8 Setup game: View Biome 8
SETUP_BIOME_9 Setup game: View Biome 9
CHOOSE_NAME_RANDOM Choose name: Random
CHOOSE_NAME_CLEAR Choose name: Clear
CHOOSE_NAME_TYPE Choose name: Type
SETUPGAME_NEW Setup New
SETUPGAME_VIEW Setup View
SETUPGAME_CUSTOMIZE_UNIT Setup Customize Unit
SETUPGAME_SAVE_PROFILE Setup Save Profile
SETUPGAME_SAVE_PROFILE_ABORT Setup Save Profile Abort
SETUPGAME_SAVE_PROFILE_GO Setup Save Profile Go
SETUPGAME_VIEW_PROFILE_PROBLEMS Setup View Profile Problems


BUILDINGKEY_START

Command Discription
BUILDJOB_ADD Buildjob: Add
BUILDJOB_CANCEL Buildjob: Cancel
BUILDJOB_PROMOTE Buildjob: Promote
BUILDJOB_REPEAT Buildjob: Repeat
BUILDJOB_SUSPEND Buildjob: Suspend
BUILDJOB_WORKSHOP_PROFILE Buildjob: Workshop Profile
BUILDJOB_WELL_FREE Buildjob: Well Free
BUILDJOB_WELL_SIZE Buildjob: Well Size
BUILDJOB_TARGET_FREE Buildjob: Target Free
BUILDJOB_TARGET_SIZE Buildjob: Target Size
BUILDJOB_TARGET_DOWN Buildjob: Target Down
BUILDJOB_TARGET_UP Buildjob: Target Up
BUILDJOB_TARGET_RIGHT Buildjob: Target Right
BUILDJOB_TARGET_LEFT Buildjob: Target Left
BUILDJOB_STATUE_ASSIGN Buildjob: Statue Assign
BUILDJOB_STATUE_FREE Buildjob: Statue Free
BUILDJOB_STATUE_SIZE Buildjob: Statue Size
BUILDJOB_CAGE_JUSTICE Buildjob: Cage Justice
BUILDJOB_CAGE_FREE Buildjob: Cage Free
BUILDJOB_CAGE_SIZE Buildjob: Cage Size
BUILDJOB_CAGE_ASSIGN_OCC Buildjob: Cage Assign Occ
BUILDJOB_CAGE_WATER Buildjob: Cage Water
BUILDJOB_CAGE_ASSIGN Buildjob: Cage Assign Owner
BUILDJOB_CHAIN_ASSIGN_OCC Buildjob: Chain Assign Occ
BUILDJOB_CHAIN_JUSTICE Buildjob: Chain Justice
BUILDJOB_CHAIN_ASSIGN Buildjob: Chain Assign Owner
BUILDJOB_CHAIN_FREE Buildjob: Chain Free
BUILDJOB_CHAIN_SIZE Buildjob: Chain Size
BUILDJOB_SIEGE_FIRING Buildjob: Siege Fire
BUILDJOB_SIEGE_ORIENT Buildjob: Siege Orient
BUILDJOB_DOOR_INTERNAL Buildjob: Door Internal
BUILDJOB_DOOR_LOCK Buildjob: Door Forbid
BUILDJOB_DOOR_AJAR Buildjob: Door Pet-passable
BUILDJOB_COFFIN_ASSIGN Buildjob: Coffin Assign
BUILDJOB_COFFIN_FREE Buildjob: Coffin Free
BUILDJOB_COFFIN_SIZE Buildjob: Coffin Size
BUILDJOB_COFFIN_BURIAL Buildjob: Coffin Gen. Burial
BUILDJOB_COFFIN_CIV Buildjob: Coffing Allow Citizens
BUILDJOB_COFFIN_PET Buildjob: Coffing Allow Pets
BUILDJOB_CHAIR_ASSIGN Buildjob: Chair Assign
BUILDJOB_CHAIR_FREE Buildjob: Chair Free
BUILDJOB_CHAIR_SIZE Buildjob: Chair Size
BUILDJOB_TABLE_ASSIGN Buildjob: Table Assign
BUILDJOB_TABLE_HALL Buildjob: Table Hall
BUILDJOB_TABLE_FREE Buildjob: Table Free
BUILDJOB_TABLE_SIZE Buildjob: Table Size
BUILDJOB_BED_ASSIGN Buildjob: Bed Assign
BUILDJOB_BED_FREE Buildjob: Bed Free
BUILDJOB_BED_BARRACKS Buildjob: Bed Barracks
BUILDJOB_BED_RENT Buildjob: Bed Rent
BUILDJOB_BED_SIZE Buildjob: Bed Size
BUILDJOB_DEPOT_BRING Buildjob: Depot Bring
BUILDJOB_DEPOT_TRADE Buildjob: Depot Trade
BUILDJOB_DEPOT_REQUEST_TRADER Buildjob: Depot Request Trader
BUILDJOB_DEPOT_BROKER_ONLY Buildjob: Depot Broker Only
BUILDJOB_ANIMALTRAP_BAIT_NONE Buildjob: Animal Trap No Bait
BUILDJOB_ANIMALTRAP_BAIT_MEAT Buildjob: Animal Trap Meat Bait
BUILDJOB_ANIMALTRAP_BAIT_FISH Buildjob: Animal Trap Fish Bait
BUILDJOB_ANIMALTRAP_BAIT_GEM Buildjob: Animal Trap Gem Bait
BUILDJOB_FARM_FALLOW Buildjob: Farm Fallow
BUILDJOB_FARM_FERTILIZE Buildjob: Farm Fertilize
BUILDJOB_FARM_SEASFERT Buildjob: Farm Seas Fert
BUILDJOB_FARM_SPRING Buildjob: Farm Spring
BUILDJOB_FARM_SUMMER Buildjob: Farm Summer
BUILDJOB_FARM_AUTUMN Buildjob: Farm Autumn
BUILDJOB_FARM_WINTER Buildjob: Farm Winter
BUILDJOB_RACK_MAT_BONE Buildjob: Rack Mat Bone
BUILDJOB_RACK_MAT_BRONZE Buildjob: Rack Mat Bronze
BUILDJOB_RACK_MAT_COPPER Buildjob: Rack Mat Copper
BUILDJOB_RACK_MAT_IRON Buildjob: Rack Mat Iron
BUILDJOB_RACK_MAT_STEEL Buildjob: Rack Mat Steel
BUILDJOB_RACK_MAT_WOOD Buildjob: Rack Mat Wood
BUILDJOB_RACK_MAT_METAL Buildjob: Rack Mat Special Metal
BUILDJOB_STAND_MAT_BONE Buildjob: Stand Mat Bone
BUILDJOB_STAND_MAT_LEATHER Buildjob: Stand Mat Leather
BUILDJOB_STAND_MAT_COPPER Buildjob: Stand Mat Copper
BUILDJOB_STAND_MAT_BRONZE Buildjob: Stand Mat Bronze
BUILDJOB_STAND_MAT_STEEL Buildjob: Stand Mat Steel
BUILDJOB_STAND_MAT_IRON Buildjob: Stand Mat Iron
BUILDJOB_STAND_MAT_WOOD Buildjob: Stand Mat Wood
BUILDJOB_STAND_MAT_METAL Buildjob: Stand Mat Special Metal
BUILDJOB_RACKSTAND_ASSIGN Buildjob: Rackstand Assign
BUILDJOB_RACKSTAND_FREE Buildjob: Rackstand Free
BUILDJOB_RACKSTAND_SIZE Buildjob: Rackstand Size
BUILDJOB_RACKSTAND_ITEM Buildjob: Rackstand Item
BUILDJOB_RACKSTAND_MAT Buildjob: Rackstand Mat
BUILDJOB_RACKSTAND_DEFAULTS1 Buildjob: Rackstand All Items
BUILDJOB_RACKSTAND_KILL1 Buildjob: Rackstand No Items
BUILDJOB_RACKSTAND_DEFAULTS2 Buildjob: Rackstand All Mats
BUILDJOB_RACKSTAND_KILL2 Buildjob: Rackstand No Mats
HOTKEY_BUILDING_ARMORSTAND Hotkey: Building Armorstand
HOTKEY_BUILDING_BED Hotkey: Building Bed
HOTKEY_BUILDING_CHAIR Hotkey: Building Chair
HOTKEY_BUILDING_COFFIN Hotkey: Building Coffin
HOTKEY_BUILDING_DOOR Hotkey: Building Door
HOTKEY_BUILDING_FLOODGATE Hotkey: Building Floodgate
HOTKEY_BUILDING_HATCH Hotkey: Building Hatch
HOTKEY_BUILDING_GRATE_WALL Hotkey: Building Wall Grate
HOTKEY_BUILDING_GRATE_FLOOR Hotkey: Building Floor Grate
HOTKEY_BUILDING_BARS_VERTICAL Hotkey: Building Vertical Bars
HOTKEY_BUILDING_BARS_FLOOR Hotkey: Building Floor Bars
HOTKEY_BUILDING_CABINET Hotkey: Building Cabinet
HOTKEY_BUILDING_BOX Hotkey: Building Chest
HOTKEY_BUILDING_KENNEL Hotkey: Building Kennel
HOTKEY_BUILDING_FARMPLOT Hotkey: Building Farm Plot
HOTKEY_BUILDING_WEAPONRACK Hotkey: Building Weaponrack
HOTKEY_BUILDING_STATUE Hotkey: Building Statue
HOTKEY_BUILDING_TABLE Hotkey: Building Table
HOTKEY_BUILDING_ROAD_DIRT Hotkey: Building Dirt Road
HOTKEY_BUILDING_ROAD_PAVED Hotkey: Building Paved Road
HOTKEY_BUILDING_BRIDGE Hotkey: Building Bridge
HOTKEY_BUILDING_WELL Hotkey: Building Well
HOTKEY_BUILDING_SIEGEENGINE Hotkey: Building Siege
HOTKEY_BUILDING_WORKSHOP Hotkey: Building Workshop
HOTKEY_BUILDING_FURNACE Hotkey: Building Furnace
HOTKEY_BUILDING_WINDOW_GLASS Hotkey: Building Glass Window
HOTKEY_BUILDING_WINDOW_GEM Hotkey: Building Gem Window
HOTKEY_BUILDING_SHOP Hotkey: Building Shop
HOTKEY_BUILDING_ANIMALTRAP Hotkey: Building Animal Trap
HOTKEY_BUILDING_CHAIN Hotkey: Building Chain
HOTKEY_BUILDING_CAGE Hotkey: Building Cage
HOTKEY_BUILDING_TRADEDEPOT Hotkey: Building Trade Depot
HOTKEY_BUILDING_TRAP Hotkey: Building Trap
HOTKEY_BUILDING_MACHINE Hotkey: Building Machine Component
HOTKEY_BUILDING_SUPPORT Hotkey: Building Support
HOTKEY_BUILDING_ARCHERYTARGET Hotkey: Building Archery Target
HOTKEY_BUILDING_MACHINE_SCREW_PUMP Hotkey: Building Machine Component Screw Pump
HOTKEY_BUILDING_MACHINE_WATER_WHEEL Hotkey: Building Machine Component Water Wheel
HOTKEY_BUILDING_MACHINE_WINDMILL Hotkey: Building Machine Component Windmill
HOTKEY_BUILDING_MACHINE_GEAR_ASSEMBLY Hotkey: Building Machine Component Gear Assembly
HOTKEY_BUILDING_MACHINE_AXLE_VERTICAL Hotkey: Building Machine Component Vertical Axle
HOTKEY_BUILDING_MACHINE_AXLE_HORIZONTAL Hotkey: Building Machine Component Horizontal Axle
HOTKEY_BUILDING_SIEGEENGINE_BALLISTA Hotkey: Building Siege Ballista
HOTKEY_BUILDING_SIEGEENGINE_CATAPULT Hotkey: Building Siege Catapult
HOTKEY_BUILDING_TRAP_STONE Hotkey: Building Trap Stone
HOTKEY_BUILDING_TRAP_WEAPON Hotkey: Building Trap Weapon
HOTKEY_BUILDING_TRAP_LEVER Hotkey: Building Trap Lever
HOTKEY_BUILDING_TRAP_TRIGGER Hotkey: Building Trap Trigger
HOTKEY_BUILDING_TRAP_CAGE Hotkey: Building Trap Cage
HOTKEY_BUILDING_TRAP_SPIKE Hotkey: Building Trap Upright Spear/Spike
HOTKEY_BUILDING_CONSTRUCTION Hotkey: Building Wall/Floor/Stairs
HOTKEY_BUILDING_CONSTRUCTION_WALL Hotkey: Building Construction Wall
HOTKEY_BUILDING_CONSTRUCTION_FLOOR Hotkey: Building Construction Floor
HOTKEY_BUILDING_CONSTRUCTION_RAMP Hotkey: Building Construction Ramp
HOTKEY_BUILDING_CONSTRUCTION_STAIR_UP Hotkey: Building Construction Upward Stair
HOTKEY_BUILDING_CONSTRUCTION_STAIR_DOWN Hotkey: Building Construction Downward Stair
HOTKEY_BUILDING_CONSTRUCTION_STAIR_UPDOWN Hotkey: Building Construction Up/Down Stair
HOTKEY_BUILDING_CONSTRUCTION_FORTIFICATION Hotkey: Building Construction Fortification
HOTKEY_BUILDING_WORKSHOP_LEATHER Hotkey: Building Wksp Leather
HOTKEY_BUILDING_WORKSHOP_QUERN Hotkey: Building Wksp Quern
HOTKEY_BUILDING_WORKSHOP_MILLSTONE Hotkey: Building Wksp Millstone
HOTKEY_BUILDING_WORKSHOP_LOOM Hotkey: Building Wksp Loom
HOTKEY_BUILDING_WORKSHOP_CLOTHES Hotkey: Building Wksp Clothes
HOTKEY_BUILDING_WORKSHOP_BOWYER Hotkey: Building Wksp Bowyer
HOTKEY_BUILDING_WORKSHOP_CARPENTER Hotkey: Building Wksp Carpenter
HOTKEY_BUILDING_WORKSHOP_METALSMITH Hotkey: Building Wksp Metalsmith
HOTKEY_BUILDING_WORKSHOP_LAVAMILL Hotkey: Building Wksp Lavamill
HOTKEY_BUILDING_WORKSHOP_JEWELER Hotkey: Building Wksp Jeweler
HOTKEY_BUILDING_WORKSHOP_MASON Hotkey: Building Wksp Mason
HOTKEY_BUILDING_WORKSHOP_BUTCHER Hotkey: Building Wksp Butcher
HOTKEY_BUILDING_WORKSHOP_TANNER Hotkey: Building Wksp Tanner
HOTKEY_BUILDING_WORKSHOP_DYER Hotkey: Building Wksp Dyer
HOTKEY_BUILDING_WORKSHOP_CRAFTSMAN Hotkey: Building Wksp Craftsman
HOTKEY_BUILDING_WORKSHOP_SIEGE Hotkey: Building Wksp Siege
HOTKEY_BUILDING_WORKSHOP_MECHANIC Hotkey: Building Wksp Mechanic
HOTKEY_BUILDING_WORKSHOP_STILL Hotkey: Building Wksp Still
HOTKEY_BUILDING_WORKSHOP_FARMER Hotkey: Building Wksp Farmer
HOTKEY_BUILDING_WORKSHOP_KITCHEN Hotkey: Building Wksp Kitchen
HOTKEY_BUILDING_WORKSHOP_FISHERY Hotkey: Building Wksp Fishery
HOTKEY_BUILDING_WORKSHOP_LAB Hotkey: Building Wksp Lab
HOTKEY_BUILDING_WORKSHOP_ASHERY Hotkey: Building Wksp Ashery
HOTKEY_BUILDING_FURNACE_WOOD Hotkey: Building Furn Wood
HOTKEY_BUILDING_FURNACE_SMELTER Hotkey: Building Furn Smelter
HOTKEY_BUILDING_FURNACE_GLASS Hotkey: Building Furn Glass
HOTKEY_BUILDING_FURNACE_KILN Hotkey: Building Furn Kiln
HOTKEY_BUILDING_FURNACE_SMELTER_LAVA Hotkey: Building Furn Smelter
HOTKEY_BUILDING_FURNACE_GLASS_LAVA Hotkey: Building Furn Glass
HOTKEY_BUILDING_FURNACE_KILN_LAVA Hotkey: Building Furn Kiln
BUILDING_DIM_Y_UP Building Change Height +
BUILDING_DIM_Y_DOWN Building Change Height -
BUILDING_DIM_X_UP Building Change Width +
BUILDING_DIM_X_DOWN Building Change Width -
BUILDING_ORIENT_UP Building Orient Up
BUILDING_ORIENT_LEFT Building Orient Left
BUILDING_ORIENT_RIGHT Building Orient Right
BUILDING_ORIENT_DOWN Building Orient Down
BUILDING_ORIENT_NONE Building Orient None
BUILDING_VIEW_ITEM Building View Item
BUILDING_ADVANCE_STAGE Building Done Selecting
BUILDING_EXPAND_CONTRACT Building Expand/Contract
BUILDING_TRIGGER_ENABLE_WATER Building Trigger Enable Water
BUILDING_TRIGGER_MIN_WATER_UP Building Trigger Min Water Up
BUILDING_TRIGGER_MIN_WATER_DOWN Building Trigger Min Water Down
BUILDING_TRIGGER_MAX_WATER_UP Building Trigger Max Water Up
BUILDING_TRIGGER_MAX_WATER_DOWN Building Trigger Max Water Down
BUILDING_TRIGGER_ENABLE_MAGMA Building Trigger Enabler Magma
BUILDING_TRIGGER_MIN_MAGMA_UP Building Trigger Min Magma Up
BUILDING_TRIGGER_MIN_MAGMA_DOWN Building Trigger Min Magma Down
BUILDING_TRIGGER_MAX_MAGMA_UP Building Trigger Max Magma Up
BUILDING_TRIGGER_MAX_MAGMA_DOWN Building Trigger Max Magma Down
BUILDING_TRIGGER_ENABLE_CREATURE Building Trigger Enable Creature
BUILDING_TRIGGER_ENABLE_LOCALS Building Trigger Enable Locals
BUILDING_TRIGGER_RESETS Building Trigger Resets
BUILDING_TRIGGER_MIN_SIZE_UP Building Trigger Min Size Up
BUILDING_TRIGGER_MIN_SIZE_DOWN Building Trigger Min Size Down
BUILDING_TRIGGER_MAX_SIZE_UP Building Trigger Max Size Up
BUILDING_TRIGGER_MAX_SIZE_DOWN Building Trigger Max Size Down
DESTROYBUILDING Destroy Building
SUSPENDBUILDING Suspend Building
BUILDINGLIST_ZOOM_T Building List: Zoom T
BUILDINGLIST_ZOOM_Q Building List: Zoom Q

WORKSHOPKEY_START

Command Discription
HOTKEY_MAKE_ASH Hotkey: Make Ash
HOTKEY_MAKE_CHARCOAL Hotkey: Make Charcoal
HOTKEY_MELT_OBJECT Hotkey: Melt Object
HOTKEY_GLASS_GREEN Hotkey: Green Glass
HOTKEY_GLASS_CLEAR Hotkey: Clear Glass
HOTKEY_GLASS_CRYSTAL Hotkey: Crystal Glass
HOTKEY_COLLECT_SAND Hotkey: Collect Sand
HOTKEY_GLASS_ROUGH Hotkey: Raw Glass
HOTKEY_GLASS_ARMORSTAND Hotkey: Glass Armorstand
HOTKEY_GLASS_BOX Hotkey: Glass Box
HOTKEY_GLASS_CABINET Hotkey: Glass Cabinet
HOTKEY_GLASS_COFFIN Hotkey: Glass Coffin
HOTKEY_GLASS_FLOODGATE Hotkey: Glass Floodgate
HOTKEY_GLASS_HATCH_COVER Hotkey: Glass Hatch Cover
HOTKEY_GLASS_GRATE Hotkey: Glass Grate
HOTKEY_GLASS_GOBLET Hotkey: Glass Goblet
HOTKEY_GLASS_TOY Hotkey: Glass Toy
HOTKEY_GLASS_INSTRUMENT Hotkey: Glass Instrument
HOTKEY_GLASS_DOOR Hotkey: Glass Portal
HOTKEY_GLASS_STATUE Hotkey: Glass Statue
HOTKEY_GLASS_TABLE Hotkey: Glass Table
HOTKEY_GLASS_CAGE Hotkey: Glass Cage
HOTKEY_GLASS_CHAIR Hotkey: Glass Chair
HOTKEY_GLASS_BLOCKS Hotkey: Glass Blocks
HOTKEY_GLASS_FLASK Hotkey: Glass Vial
HOTKEY_GLASS_WEAPONRACK Hotkey: Glass Weaponrack
HOTKEY_GLASS_WINDOW Hotkey: Glass Window
HOTKEY_MAKE_PEARLASH Hotkey: Make Pearlash
HOTKEY_ASHERY_LYE Hotkey: Ashery Lye
HOTKEY_ASHERY_POTASH Hotkey: Ashery Potash (Lye)
HOTKEY_ASHERY_POTASH_DIRECT Hotkey: Ashery Potash (Ash)
HOTKEY_CARPENTER_BARREL Hotkey: Carpenter Barrel
HOTKEY_CARPENTER_BLOCKS Hotkey: Carpenter Blocks
HOTKEY_CARPENTER_BUCKET Hotkey: Carpenter Bucket
HOTKEY_CARPENTER_TRAP_ANIMAL Hotkey: Carpenter Animal Trap
HOTKEY_CARPENTER_CAGE Hotkey: Carpenter Cage
HOTKEY_CARPENTER_ARMORSTAND Hotkey: Carpenter Armorstand
HOTKEY_CARPENTER_BED Hotkey: Carpenter Bed
HOTKEY_CARPENTER_CHAIR Hotkey: Carpenter Chair
HOTKEY_CARPENTER_COFFIN Hotkey: Carpenter Coffin
HOTKEY_CARPENTER_DOOR Hotkey: Carpenter Door
HOTKEY_CARPENTER_FLOODGATE Hotkey: Carpenter Floodgate
HOTKEY_CARPENTER_HATCH_COVER Hotkey: Carpenter Hatch Cover
HOTKEY_CARPENTER_GRATE Hotkey: Carpenter Grate
HOTKEY_CARPENTER_CABINET Hotkey: Carpenter Cabinet
HOTKEY_CARPENTER_BIN Hotkey: Carpenter Bin
HOTKEY_CARPENTER_BOX Hotkey: Carpenter Box
HOTKEY_CARPENTER_WEAPONRACK Hotkey: Carpenter Weaponrack
HOTKEY_CARPENTER_TABLE Hotkey: Carpenter Table
HOTKEY_SIEGE_BALLISTA Hotkey: Siege Shop Ballista
HOTKEY_SIEGE_CATAPULT Hotkey: Siege Shop Catapult
HOTKEY_LEATHER_BOX Hotkey: Leather Bag
HOTKEY_LEATHER_FLASK Hotkey: Leather Flask
HOTKEY_LEATHER_SHIRT Hotkey: Leather Shirt
HOTKEY_LEATHER_CLOAK Hotkey: Leather Cloak
HOTKEY_LEATHER_BACKPACK Hotkey: Leather Backpack
HOTKEY_LEATHER_QUIVER Hotkey: Leather Quiver
HOTKEY_LEATHER_IMAGE Hotkey: Leather Image
HOTKEY_CLOTHES_MAT_PLANT Hotkey: Clothes Cloth
HOTKEY_CLOTHES_MAT_SILK Hotkey: Clothes Silk
HOTKEY_CLOTHES_SHIRT Hotkey: Clothes Shirt
HOTKEY_CLOTHES_CLOAK Hotkey: Clothes Cloak
HOTKEY_CLOTHES_BOX Hotkey: Clothes Box
HOTKEY_CLOTHES_CHAIN Hotkey: Clothes Rope
HOTKEY_CLOTHES_IMAGE Hotkey: Clothes Image
HOTKEY_CRAFTS_MAT_STONE Hotkey: Crafts Mat Stone
HOTKEY_CRAFTS_MAT_WOOD Hotkey: Crafts Mat Wood
HOTKEY_CRAFTS_DEC_BONE Hotkey: Crafts Dec Bone
HOTKEY_CRAFTS_DEC_SHELL Hotkey: Crafts Dec Shell
HOTKEY_CRAFTS_TOTEM Hotkey: Crafts Totem
HOTKEY_CRAFTS_CLOTH Hotkey: Crafts Cloth
HOTKEY_CRAFTS_SILK Hotkey: Crafts Silk
HOTKEY_CRAFTS_SHELL Hotkey: Crafts Shell
HOTKEY_CRAFTS_BONE Hotkey: Crafts Bone
HOTKEY_CRAFTS_LEATHER Hotkey: Crafts Leather
HOTKEY_CRAFTS_MAT_CRAFTS Hotkey: Crafts Mat Crafts
HOTKEY_CRAFTS_MAT_GOBLET Hotkey: Crafts Mat Goblet
HOTKEY_CRAFTS_MAT_INSTRUMENT Hotkey: Crafts Mat Instrument
HOTKEY_CRAFTS_MAT_TOY Hotkey: Crafts Mat Toy
HOTKEY_SMITH_WEAPON Hotkey: Forge Weapon
HOTKEY_SMITH_ARMOR Hotkey: Forge Armor
HOTKEY_SMITH_FURNITURE Hotkey: Forge Furniture
HOTKEY_SMITH_SIEGE Hotkey: Forge Siege
HOTKEY_SMITH_TRAP Hotkey: Forge Trap
HOTKEY_SMITH_OTHER Hotkey: Forge Other
HOTKEY_SMITH_METAL Hotkey: Forge Metal Clothing
HOTKEY_ALCHEMIST_SOAP Hotkey: Alchemist Soap
HOTKEY_STILL_BREW Hotkey: Still Brew
HOTKEY_STILL_EXTRACT Hotkey: Still Extract
HOTKEY_LOOM_COLLECT_SILK Hotkey: Loom Collect Silk
HOTKEY_LOOM_WEAVE_CLOTH Hotkey: Loom Weave Cloth
HOTKEY_LOOM_WEAVE_SILK Hotkey: Loom Weave Silk
HOTKEY_LOOM_WEAVE_METAL Hotkey: Loom Metal
HOTKEY_KITCHEN_COOK_2 Hotkey: Kitchen Meal 1
HOTKEY_KITCHEN_COOK_3 Hotkey: Kitchen Meal 2
HOTKEY_KITCHEN_COOK_4 Hotkey: Kitchen Meal 3
HOTKEY_KITCHEN_RENDER_FAT Hotkey: Kitchen Render Fat
HOTKEY_FARMER_PROCESS Hotkey: Farmer Process
HOTKEY_FARMER_PROCESS_VIAL Hotkey: Farmer Vial
HOTKEY_FARMER_PROCESS_BAG Hotkey: Farmer Bag
HOTKEY_FARMER_PROCESS_BARREL Hotkey: Farmer Barrel
HOTKEY_FARMER_CHEESE Hotkey: Farmer Cheese
HOTKEY_FARMER_MILK Hotkey: Farmer Milk
HOTKEY_MILL_MILL Hotkey: Mill Mill
HOTKEY_KENNEL_TRAIN_HUNT Hotkey: Kennel Hunt
HOTKEY_KENNEL_CATCH_VERMIN Hotkey: Kennel Catch
HOTKEY_KENNEL_TAME_VERMIN Hotkey: Kennel Tame Small
HOTKEY_KENNEL_TAME_UNIT Hotkey: Kennel Tame Large
HOTKEY_KENNEL_TRAIN_WAR Hotkey: Kennel War
HOTKEY_FISHERY_PROCESS Hotkey: Fishery Process
HOTKEY_FISHERY_EXTRACT Hotkey: Fishery Extract
HOTKEY_FISHERY_CATCH Hotkey: Fishery Catch
HOTKEY_BUTCHER_BUTCHER Hotkey: Butcher Butcher
HOTKEY_BUTCHER_EXTRACT Hotkey: Butcher Extract
HOTKEY_BUTCHER_CATCH Hotkey: Butcher Catch
HOTKEY_TANNER_TAN Hotkey: Tanner Tan
HOTKEY_DYER_THREAD Hotkey: Dyer Thread
HOTKEY_DYER_CLOTH Hotkey: Dyer Cloth
HOTKEY_JEWELER_FURNITURE Hotkey: Jeweler Furniture
HOTKEY_JEWELER_FINISHED Hotkey: Jeweler Finished
HOTKEY_JEWELER_AMMO Hotkey: Jeweler Ammo
HOTKEY_JEWELER_CUT Hotkey: Jeweler Cut
HOTKEY_JEWELER_ENCRUST Hotkey: Jeweler Encrust
HOTKEY_MECHANIC_PARTS Hotkey: Mechanic Mechanisms
HOTKEY_MASON_ARMORSTAND Hotkey: Mason Armorstand
HOTKEY_MASON_BLOCKS Hotkey: Mason Blocks
HOTKEY_MASON_CHAIR Hotkey: Mason Chair
HOTKEY_MASON_COFFIN Hotkey: Mason Coffin
HOTKEY_MASON_DOOR Hotkey: Mason Door
HOTKEY_MASON_FLOODGATE Hotkey: Mason Floodgate
HOTKEY_MASON_HATCH_COVER Hotkey: Mason Hatch Cover
HOTKEY_MASON_GRATE Hotkey: Mason Grate
HOTKEY_MASON_CABINET Hotkey: Mason Cabinet
HOTKEY_MASON_BOX Hotkey: Mason Box
HOTKEY_MASON_STATUE Hotkey: Mason Statue
HOTKEY_MASON_TABLE Hotkey: Mason Table
HOTKEY_MASON_WEAPONRACK Hotkey: Mason Weaponrack
HOTKEY_MASON_QUERN Hotkey: Mason Quern
HOTKEY_MASON_MILLSTONE Hotkey: Mason Millstone
HOTKEY_TRAP_BRIDGE Hotkey: Trap Bridge
HOTKEY_TRAP_DOOR Hotkey: Trap Door
HOTKEY_TRAP_FLOODGATE Hotkey: Trap Floodgate
HOTKEY_TRAP_SPIKE Hotkey: Trap Spike
HOTKEY_TRAP_HATCH Hotkey: Trap Hatch
HOTKEY_TRAP_GRATE_WALL Hotkey: Trap Wall Grate
HOTKEY_TRAP_GRATE_FLOOR Hotkey: Trap Floor Grate
HOTKEY_TRAP_BARS_VERTICAL Hotkey: Trap Vertical Bars
HOTKEY_TRAP_BARS_FLOOR Hotkey: Trap Floor Bars
HOTKEY_TRAP_SUPPORT Hotkey: Trap Support
HOTKEY_TRAP_CHAIN Hotkey: Trap Chain
HOTKEY_TRAP_CAGE Hotkey: Trap Cage
HOTKEY_TRAP_GEAR_ASSEMBLY Hotkey: Trap Gear Assembly
HOTKEY_TRAP_PULL_LEVER Hotkey: Trap Lever

//PILEZONEKEY_START

BUILDJOB_STOCKPILE_MASTER Buildjob: Stockpile Master
BUILDJOB_STOCKPILE_DELETE_CHILD Buildjob: Stockpile Delete Child
BUILDJOB_STOCKPILE_SETTINGS Buildjob: Stockpile Settings
BUILDJOB_STOCKPILE_BARREL_UP Buildjob: Stockpile Barrel Up
BUILDJOB_STOCKPILE_BARREL_DOWN Buildjob: Stockpile Barrel Down
BUILDJOB_STOCKPILE_BARREL_ZERO Buildjob: Stockpile Barrel Zero
BUILDJOB_STOCKPILE_BARREL_MAX Buildjob: Stockpile Barrel Max
BUILDJOB_STOCKPILE_BIN_UP Buildjob: Stockpile Bin Up
BUILDJOB_STOCKPILE_BIN_DOWN Buildjob: Stockpile Bin Down
BUILDJOB_STOCKPILE_BIN_ZERO Buildjob: Stockpile Bin Zero
BUILDJOB_STOCKPILE_BIN_MAX Buildjob: Stockpile Bin Max
STOCKPILE_ANIMAL Stockpile Animal
STOCKPILE_FOOD Stockpile Food
STOCKPILE_WEAPON Stockpile Weapon
STOCKPILE_ARMOR Stockpile Armor
STOCKPILE_CUSTOM Stockpile Custom
STOCKPILE_CUSTOM_SETTINGS Stockpile Custom Settings
STOCKPILE_FURNITURE Stockpile Furniture
STOCKPILE_GRAVEYARD Stockpile Graveyard
STOCKPILE_REFUSE Stockpile Refuse
STOCKPILE_WOOD Stockpile Wood
STOCKPILE_STONE Stockpile Stone
STOCKPILE_GEM Stockpile Gem
STOCKPILE_BARBLOCK Stockpile Bar/Block
STOCKPILE_CLOTH Stockpile Cloth
STOCKPILE_LEATHER Stockpile Leather
STOCKPILE_AMMO Stockpile Ammo
STOCKPILE_COINS Stockpile Coins
STOCKPILE_FINISHED Stockpile Finished
STOCKPILE_NONE Stockpile None
STOCKPILE_SETTINGS_ENABLE Stockpile Settings: Enable
STOCKPILE_SETTINGS_DISABLE Stockpile Settings: Disable
STOCKPILE_SETTINGS_PERMIT_ALL Stockpile Settings: Permit All
STOCKPILE_SETTINGS_FORBID_ALL Stockpile Settings: Forbid All
STOCKPILE_SETTINGS_PERMIT_SUB Stockpile Settings: Permit Sub
STOCKPILE_SETTINGS_FORBID_SUB Stockpile Settings: Forbit Sub
STOCKPILE_SETTINGS_SPECIFIC1 Stockpile Settings: Specific 1
STOCKPILE_SETTINGS_SPECIFIC2 Stockpile Settings: Specific 2
CIVZONE_REMOVE Main: Activity Zone Remove
CIVZONE_WATER_SOURCE Main: Activity Zone Water Source
CIVZONE_FISH Main: Activity Zone Fish
CIVZONE_DUMP Main: Activity Zone Garbage Dump
CIVZONE_POND Main: Activity Zone Pond
CIVZONE_SAND_COLLECT Main: Activity Zone Sand Collect
CIVZONE_ACTIVE Main: Activity Zone Active
CIVZONE_MEETING Main: Activity Zone Meeting
CIVZONE_POND_OPTIONS Main: Activity Zone Pond Options
CIVZONE_POND_WATER Main: Activity Zone: Pond Water

//STOCKORDERKEY_START

STORES_VIEW Stores View
STORES_ZOOM Stores Zoom
STORES_FORBID Stores Forbid
STORES_MELT Stores Melt
STORES_DUMP Stores Dump
STORES_HIDE Stores Hide
PET_BUTCHER Animals Slaughter
KITCHEN_COOK Kitchen Cook
KITCHEN_BREW Kitchen Brew
ORDERS_AUTOFORBID Orders: Forbid
ORDERS_FORBID_PROJECTILE Orders: Forbid Projectiles
ORDERS_FORBID_YOUR_CORPSE Orders: Forbid Your Corpse
ORDERS_FORBID_YOUR_ITEMS Orders: Forbid Your Items
ORDERS_FORBID_OTHER_CORPSE Orders: Forbid Other Corpse
ORDERS_FORBID_OTHER_ITEMS Orders: Forbid Other Items
ORDERS_REFUSE_GATHER Orders: Gather Refuse
ORDERS_REFUSE_OUTSIDE Orders: Gather Outside
ORDERS_REFUSE_DUMP_CORPSE Orders: Dump Corpse
ORDERS_REFUSE_DUMP_SKULL Orders: Dump Skull
ORDERS_REFUSE_DUMP_BONE Orders: Dump Bone
ORDERS_REFUSE_DUMP_SHELL Orders: Dump Shell
ORDERS_REFUSE_DUMP_SKIN Orders: Dump Skin
ORDERS_REFUSE_DUMP_OTHER Orders: Dump Other
ORDERS_GATHER_FURNITURE Orders: Gather Furniture
ORDERS_GATHER_ANIMALS Orders: Gather Animals
ORDERS_GATHER_FOOD Orders: Gather Food
ORDERS_GATHER_BODIES Orders: Gather Bodies
ORDERS_REFUSE Orders: Refuse
ORDERS_GATHER_STONE Orders: Gather Stone
ORDERS_GATHER_WOOD Orders: Gather Wood
ORDERS_ALL_HARVEST Orders: All Harvest
ORDERS_INDOORS Orders: Stay Indoors
ORDERS_SAMEPILE Orders: Piles Same
ORDERS_MIXFOODS Orders: Mix Foods
ORDERS_LOOM Orders: Loom
ORDERS_DYED_CLOTH Orders: Dyed Cloth
ORDERS_EXCEPTIONS Orders: Exceptions
ORDERS_WORKSHOP Orders: Workshop
ORDERS_COLLECT_WEB Orders: Collect Web
ORDERS_SLAUGHTER Orders: Slaughter
ORDERS_BUTCHER Orders: Butcher
ORDERS_TAN Orders: Tan
ORDERS_ZONE Orders: Zone
ORDERS_ZONE_DRINKING Orders: Zone Drinking
ORDERS_ZONE_FISHING Orders: Zone Fishing

DWARFMAINKEY_START

Command Discription
D_ONESTEP Main: One-Step
D_PAUSE Main: Pause/Resume
D_DEPOT Depot Access
D_HOT_KEYS Main: Hot Keys
D_HOTKEY1 Main: Hot Key 1
D_HOTKEY2 Main: Hot Key 2
D_HOTKEY3 Main: Hot Key 3
D_HOTKEY4 Main: Hot Key 4
D_HOTKEY5 Main: Hot Key 5
D_HOTKEY6 Main: Hot Key 6
D_HOTKEY7 Main: Hot Key 7
D_HOTKEY8 Main: Hot Key 8
D_HOTKEY9 Main: Hot Key 9
D_HOTKEY10 Main: Hot Key 10
D_HOTKEY11 Main: Hot Key 11
D_HOTKEY12 Main: Hot Key 12
D_HOTKEY13 Main: Hot Key 13
D_HOTKEY14 Main: Hot Key 14
D_HOTKEY15 Main: Hot Key 15
D_HOTKEY16 Main: Hot Key 16
D_HOTKEY_CHANGE_NAME Hot Keys: Change Name
D_HOTKEY_ZOOM Hot Keys: Zoom
D_ANNOUNCE Main: Announcements
D_BUILDING Main: Place Building
D_CIVLIST Main: Civilizations
D_DESIGNATE Main: Designations
D_ARTLIST Main: Artifacts
D_NOBLES Main: Nobles
D_ORDERS Main: Standing Orders
D_MILITARY Main: Military
D_ROOMS Main: Rooms
D_SQUADS Main: Control Squads
D_STOCKPILES Main: Stockpiles
D_CIVZONE Main: Activity Zone
D_VIEWUNIT Main: View Units
D_JOBLIST Main: Job List
D_UNITLIST Main: Unit List
D_LOOK Main: Look
D_NOTE Main: Note
D_NOTE_PLACE Main: Note Place
D_NOTE_DELETE Main: Note Delete
D_NOTE_ENTER Main: Note Enter Text
D_NOTE_ADOPT_SYMBOL Main: Note Adopt Symbol
D_NOTE_CHANGE_SELECTION Main: Note Change Selection
D_BUILDJOB Main: Building Jobs
D_STATUS Main: Overall Status
D_BUILDITEM Main: Building Items
D_VISUALIZE Main: Visualize
D_BITEM_FORBID Building Items: Forbid
D_BITEM_DUMP Building Items: Dump
D_BITEM_MELT Building Items: Melt
D_BITEM_HIDE Building Items: Hide
D_LOOK_FORBID Dwf Look: Forbid
D_LOOK_DUMP Dwf Look: Dump
D_LOOK_MELT Dwf Look: Melt
D_LOOK_HIDE Dwf Look: Hide
ASSIGNTRADE_VIEW Assign Trade: View
ASSIGNTRADE_STRING Assign Trade: String
ASSIGNTRADE_EXCLUDE_PROHIBITED Assign Trade: Exclude Prohibited
ASSIGNTRADE_PENDING Assign Trade: Pending
ASSIGNTRADE_SORT Assign Trade: Sort
TRADE_VIEW Trade View
TRADE_TRADE Trade Trade
TRADE_OFFER Trade Offer
TRADE_SEIZE Trade Seize
UNITJOB_REMOVE_CRE Unitjob Remove Unit
UNITJOB_ZOOM_CRE Unitjob Zoom Unit
UNITJOB_ZOOM_BUILD Unitjob Zoom Building
UNITJOB_VIEW Unitjob View
UNITJOB_MANAGER Unitjob Manager
MANAGER_NEW_ORDER Manager New Order
MANAGER_REMOVE Manager Remove
MANAGER_PROMOTE Manager Promote
MANAGER_MAX Manager Max
MANAGER_WAGES Manager Wages
NOBLELIST_REPLACE Noble List: Replace
NOBLELIST_SETTINGS Noble List: Settings
NOBLELIST_VIEW_CANDIDATE Noble List: View Candidate
DESIGNATE_BITEM Designate Building/Item
DESIGNATE_CLAIM Designate Reclaim
DESIGNATE_UNCLAIM Designate Forbid
DESIGNATE_MELT Designate Melt
DESIGNATE_NO_MELT Designate No Melt
DESIGNATE_DUMP Designate Dump
DESIGNATE_NO_DUMP Designate No Dump
DESIGNATE_HIDE Designate Hide
DESIGNATE_NO_HIDE Designate No Hide
DESIGNATE_DIG Designate Dig
DESIGNATE_DIG_REMOVE_STAIRS_RAMPS Designate Dig Remove Stairs Ramps
DESIGNATE_TRAFFIC Designate Traffic
DESIGNATE_TRAFFIC_HIGH Designate High Traffic
DESIGNATE_TRAFFIC_NORMAL Designate Normal Traffic
DESIGNATE_TRAFFIC_LOW Designate Low Traffic
DESIGNATE_TRAFFIC_RESTRICTED Designate Restricted Traffic
DESIGNATE_TRAFFIC_INCREASE_WEIGHT Designate Increase Weight
DESIGNATE_TRAFFIC_DECREASE_WEIGHT Designate Decrease Weight
DESIGNATE_TRAFFIC_INCREASE_WEIGHT_MORE Designate Increase Weight More
DESIGNATE_TRAFFIC_DECREASE_WEIGHT_MORE Designate Decrease Weight More
DESIGNATE_STAIR_UP Designate U Stair
DESIGNATE_STAIR_DOWN Designate D Stair
DESIGNATE_STAIR_UPDOWN Designate UD Stair
DESIGNATE_RAMP Designate Ramp
DESIGNATE_CHANNEL Designate Channel
DESIGNATE_CHOP Designate Chop
DESIGNATE_PLANTS Designate Plants
DESIGNATE_SMOOTH Designate Smooth
DESIGNATE_ENGRAVE Designate Engrave
DESIGNATE_FORTIFY Designate Fortify
DESIGNATE_TOGGLE_ENGRAVING Designate Toggle Engraving
DESIGNATE_UNDO Designate Undo
DESIGNATE_REMOVE_CONSTRUCTION Designate Remove Construction
ITEM_DESCRIPTION View item: Description
ITEM_FORBID View item: Forbid
ITEM_MELT View item: Melt
ITEM_DUMP View item: Dump
ITEM_HIDE View item: Hide
UNITVIEW_GEN Unitview General
UNITVIEW_INV Unitview Inventory
UNITVIEW_PRF Unitview Prefs
UNITVIEW_WND Unitview Wounds
UNITVIEW_NEXT Unitview Next Unit
UNITVIEW_SLAUGHTER Unitview Slaughter
UNITVIEW_PRF_PROF Unitview Prefs Labor
UNITVIEW_PRF_PET Unitview Prefs Pets
UNITVIEW_PRF_SOLDIER Unitview Prefs Soldier
UNITVIEW_PRF_CASTLE Unitview Prefs Fortress Guard
UNITVIEW_PRF_ROYAL Unitview Prefs Royal Guard
UNITVIEW_PRF_TOGGLESQUAD Unitview Prefs Toggle Activation
UNITVIEW_PRF_PET_HUNT Unitview Prefs Pets Hunting
UNITVIEW_PRF_PET_WAR Unitview Prefs Pets War
UNITVIEW_PRF_SOLDIER_UNARMED Unitview Prefs Soldier Unarmed
UNITVIEW_PRF_SOLDIER_AXE Unitview Prefs Soldier Axe
UNITVIEW_PRF_SOLDIER_CROSSBOW Unitview Prefs Soldier Crossbow
UNITVIEW_PRF_SOLDIER_HAMMER Unitview Prefs Soldier Hammer
UNITVIEW_PRF_SOLDIER_MACE Unitview Prefs Soldier Mace
UNITVIEW_PRF_SOLDIER_SPEAR Unitview Prefs Soldier Spear
UNITVIEW_PRF_SOLDIER_SWORD Unitview Prefs Soldier Sword
UNITVIEW_PRF_SOLDIER_WEAPONNUM Unitview Prefs Soldier Weapon Num
UNITVIEW_PRF_SOLDIER_ARMOR Unitview Prefs Soldier Armor
UNITVIEW_PRF_SOLDIER_SHIELD Unitview Prefs Soldier Shield
UNITVIEW_PRF_VIEW Unitview Prefs Profile
UNITVIEW_CUSTOMIZE Unit View Customize
UNITVIEW_RELATIONSHIPS Unit View Relationships
UNITVIEW_RELATIONSHIPS_ZOOM Unit View Relationships Zoom
UNITVIEW_RELATIONSHIPS_VIEW Unit View Relationships View
UNITVIEW_KILLS Unit View Kills
CUSTOMIZE_UNIT_NICKNAME Customize Unit Nickname
CUSTOMIZE_UNIT_PROFNAME Customize Unit Profession

//MILITIAKEY_START

SQUAD_LOCK Squad: Lock
SQUAD_STATION Squad: Station
SQUAD_CLEAR_PATROL Squad: Clear Patrol
SQUAD_PATROL Squad: Patrol
SQUAD_ZOOM Squad: Zoom
MILITARY_ACTIVATE Military Activate
MILITARY_VIEW Military View
MILITARY_WEAPON Military Weapon
MILITARY_ZOOM Military Zoom
SQUADINFO_FOOD Squad Info Food
SQUADINFO_SLEEP Squad Info Sleep
SQUADINFO_WATER Squad Info Water
SQUADINFO_STAYCLOSE Squad Info Stay Close
SQUADINFO_ATTACKWILDS Squad Info Attack Wilderness
SQUADINFO_STANDDOWN Squad Info Stand Down
SQUADINFO_ZOOM Squad Info Zoom

TEXTENTRY

Command Discription
STRING_A000 String: Backspace
STRING_A001 String: Character 001
STRING_A002 String: Character 002
STRING_A003 String: Character 003
STRING_A004 String: Character 004
STRING_A005 String: Character 005
STRING_A006 String: Character 006
STRING_A007 String: Character 007
STRING_A008 String: Character 008
STRING_A009 String: Character 009
STRING_A010 String: Character 010
STRING_A011 String: Character 011
STRING_A012 String: Character 012
STRING_A013 String: Character 013
STRING_A014 String: Character 014
STRING_A015 String: Character 015
STRING_A016 String: Character 016
STRING_A017 String: Character 017
STRING_A018 String: Character 018
STRING_A019 String: Character 019
STRING_A020 String: Character 020
STRING_A021 String: Character 021
STRING_A022 String: Character 022
STRING_A023 String: Character 023
STRING_A024 String: Character 024
STRING_A025 String: Character 025
STRING_A026 String: Character 026
STRING_A027 String: Character 027
STRING_A028 String: Character 028
STRING_A029 String: Character 029
STRING_A030 String: Character 030
STRING_A031 String: Character 031
STRING_A032 String: Character 032
STRING_A033 String: Character 033
STRING_A034 String: Character 034
STRING_A035 String: Character 035
STRING_A036 String: Character 036
STRING_A037 String: Character 037
STRING_A038 String: Character 038
STRING_A039 String: Character 039
STRING_A040 String: Character 040
STRING_A041 String: Character 041
STRING_A042 String: Character 042
STRING_A043 String: Character 043
STRING_A044 String: Character 044
STRING_A045 String: Character 045
STRING_A046 String: Character 046
STRING_A047 String: Character 047
STRING_A048 String: Character 048
STRING_A049 String: Character 049
STRING_A050 String: Character 050
STRING_A051 String: Character 051
STRING_A052 String: Character 052
STRING_A053 String: Character 053
STRING_A054 String: Character 054
STRING_A055 String: Character 055
STRING_A056 String: Character 056
STRING_A057 String: Character 057
STRING_A058 String: Character 058
STRING_A059 String: Character 059
STRING_A060 String: Character 060
STRING_A061 String: Character 061
STRING_A062 String: Character 062
STRING_A063 String: Character 063
STRING_A064 String: Character 064
STRING_A065 String: Character 065
STRING_A066 String: Character 066
STRING_A067 String: Character 067
STRING_A068 String: Character 068
STRING_A069 String: Character 069
STRING_A070 String: Character 070
STRING_A071 String: Character 071
STRING_A072 String: Character 072
STRING_A073 String: Character 073
STRING_A074 String: Character 074
STRING_A075 String: Character 075
STRING_A076 String: Character 076
STRING_A077 String: Character 077
STRING_A078 String: Character 078
STRING_A079 String: Character 079
STRING_A080 String: Character 080
STRING_A081 String: Character 081
STRING_A082 String: Character 082
STRING_A083 String: Character 083
STRING_A084 String: Character 084
STRING_A085 String: Character 085
STRING_A086 String: Character 086
STRING_A087 String: Character 087
STRING_A088 String: Character 088
STRING_A089 String: Character 089
STRING_A090 String: Character 090
STRING_A091 String: Character 091
STRING_A092 String: Character 092
STRING_A093 String: Character 093
STRING_A094 String: Character 094
STRING_A095 String: Character 095
STRING_A096 String: Character 096
STRING_A097 String: Character 097
STRING_A098 String: Character 098
STRING_A099 String: Character 099
STRING_A100 String: Character 100
STRING_A101 String: Character 101
STRING_A102 String: Character 102
STRING_A103 String: Character 103
STRING_A104 String: Character 104
STRING_A105 String: Character 105
STRING_A106 String: Character 106
STRING_A107 String: Character 107
STRING_A108 String: Character 108
STRING_A109 String: Character 109
STRING_A110 String: Character 110
STRING_A111 String: Character 111
STRING_A112 String: Character 112
STRING_A113 String: Character 113
STRING_A114 String: Character 114
STRING_A115 String: Character 115
STRING_A116 String: Character 116
STRING_A117 String: Character 117
STRING_A118 String: Character 118
STRING_A119 String: Character 119
STRING_A120 String: Character 120
STRING_A121 String: Character 121
STRING_A122 String: Character 122
STRING_A123 String: Character 123
STRING_A124 String: Character 124
STRING_A125 String: Character 125
STRING_A126 String: Character 126
STRING_A127 String: Character 127
STRING_A128 String: Character 128
STRING_A129 String: Character 129
STRING_A130 String: Character 130
STRING_A131 String: Character 131
STRING_A132 String: Character 132
STRING_A133 String: Character 133
STRING_A134 String: Character 134
STRING_A135 String: Character 135
STRING_A136 String: Character 136
STRING_A137 String: Character 137
STRING_A138 String: Character 138
STRING_A139 String: Character 139
STRING_A140 String: Character 140
STRING_A141 String: Character 141
STRING_A142 String: Character 142
STRING_A143 String: Character 143
STRING_A144 String: Character 144
STRING_A145 String: Character 145
STRING_A146 String: Character 146
STRING_A147 String: Character 147
STRING_A148 String: Character 148
STRING_A149 String: Character 149
STRING_A150 String: Character 150
STRING_A151 String: Character 151
STRING_A152 String: Character 152
STRING_A153 String: Character 153
STRING_A154 String: Character 154
STRING_A155 String: Character 155
STRING_A156 String: Character 156
STRING_A157 String: Character 157
STRING_A158 String: Character 158
STRING_A159 String: Character 159
STRING_A160 String: Character 160
STRING_A161 String: Character 161
STRING_A162 String: Character 162
STRING_A163 String: Character 163
STRING_A164 String: Character 164
STRING_A165 String: Character 165
STRING_A166 String: Character 166
STRING_A167 String: Character 167
STRING_A168 String: Character 168
STRING_A169 String: Character 169
STRING_A170 String: Character 170
STRING_A171 String: Character 171
STRING_A172 String: Character 172
STRING_A173 String: Character 173
STRING_A174 String: Character 174
STRING_A175 String: Character 175
STRING_A176 String: Character 176
STRING_A177 String: Character 177
STRING_A178 String: Character 178
STRING_A179 String: Character 179
STRING_A180 String: Character 180
STRING_A181 String: Character 181
STRING_A182 String: Character 182
STRING_A183 String: Character 183
STRING_A184 String: Character 184
STRING_A185 String: Character 185
STRING_A186 String: Character 186
STRING_A187 String: Character 187
STRING_A188 String: Character 188
STRING_A189 String: Character 189
STRING_A190 String: Character 190
STRING_A191 String: Character 191
STRING_A192 String: Character 192
STRING_A193 String: Character 193
STRING_A194 String: Character 194
STRING_A195 String: Character 195
STRING_A196 String: Character 196
STRING_A197 String: Character 197
STRING_A198 String: Character 198
STRING_A199 String: Character 199
STRING_A200 String: Character 200
STRING_A201 String: Character 201
STRING_A202 String: Character 202
STRING_A203 String: Character 203
STRING_A204 String: Character 204
STRING_A205 String: Character 205
STRING_A206 String: Character 206
STRING_A207 String: Character 207
STRING_A208 String: Character 208
STRING_A209 String: Character 209
STRING_A210 String: Character 210
STRING_A211 String: Character 211
STRING_A212 String: Character 212
STRING_A213 String: Character 213
STRING_A214 String: Character 214
STRING_A215 String: Character 215
STRING_A216 String: Character 216
STRING_A217 String: Character 217
STRING_A218 String: Character 218
STRING_A219 String: Character 219
STRING_A220 String: Character 220
STRING_A221 String: Character 221
STRING_A222 String: Character 222
STRING_A223 String: Character 223
STRING_A224 String: Character 224
STRING_A225 String: Character 225
STRING_A226 String: Character 226
STRING_A227 String: Character 227
STRING_A228 String: Character 228
STRING_A229 String: Character 229
STRING_A230 String: Character 230
STRING_A231 String: Character 231
STRING_A232 String: Character 232
STRING_A233 String: Character 233
STRING_A234 String: Character 234
STRING_A235 String: Character 235
STRING_A236 String: Character 236
STRING_A237 String: Character 237
STRING_A238 String: Character 238
STRING_A239 String: Character 239
STRING_A240 String: Character 240
STRING_A241 String: Character 241
STRING_A242 String: Character 242
STRING_A243 String: Character 243
STRING_A244 String: Character 244
STRING_A245 String: Character 245
STRING_A246 String: Character 246
STRING_A247 String: Character 247
STRING_A248 String: Character 248
STRING_A249 String: Character 249
STRING_A250 String: Character 250
STRING_A251 String: Character 251
STRING_A252 String: Character 252
STRING_A253 String: Character 253
STRING_A254 String: Character 254
STRING_A255 String: Character 255