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Difference between revisions of "User:Snooptodd"

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Line 832: Line 832:
 
end macro
 
end macro
 
</pre>
 
</pre>
[[top]]
+
[[#toc|top]]
  
 
== Macro Command Reference ==
 
== Macro Command Reference ==

Revision as of 15:03, 29 September 2009

This is a work in progress. I will break it up into separate pages and put it in to the wiki when done.


Scripts for built in Macro Function

Bedroom Complex

[BIND:MACRO13:Bedroom_Complex]
[SYM:Ctrl+Subtract]
[MACRO:DESIGNATE_DIG:1]
[MACRO:CURSOR_UPLEFT:25]
[MACRO:MACRO15:5]
[MACRO:MACRO10:68]
[MACRO:MACRO12:1]
[MACRO:MACRO10:68]
[MACRO:MACRO12:1]
[MACRO:MACRO17:1]
[MACRO:MACRO18:1]
[MACRO:MACRO19:1]
[MACRO:MACRO18:1]
[MACRO:MACRO19:1]
[MACRO:MACRO18:1]
[MACRO:MACRO20:1]
[MACRO:MACRO21:1]
[MACRO:MACRO22:1]
[MACRO:MACRO23:1]
[MACRO:MACRO24:1]
[MACRO:MACRO23:1]
[MACRO:MACRO24:1]
[MACRO:MACRO25:1]
[MACRO:MACRO26:1]
[MACRO:MACRO27:1]
[MACRO:MACRO28:1]
[MACRO:MACRO29:1]
[MACRO:MACRO30:1]
[MACRO:MACRO31:1]
[MACRO:MACRO32:1]
[MACRO:MACRO33:1]
[MACRO:MACRO34:1]
[MACRO:MACRO33:1]
[MACRO:MACRO34:1]
[MACRO:MACRO33:1]
[MACRO:MACRO35:1]
[MACRO:MACRO35:1]
[MACRO:MACRO33:1]
[MACRO:MACRO34:1]
[MACRO:MACRO33:1]
[MACRO:MACRO34:1]
[MACRO:MACRO33:1]
[MACRO:MACRO32:1]
[MACRO:MACRO31:1]
[MACRO:MACRO30:1]
[MACRO:MACRO29:1]
[MACRO:MACRO28:1]
[MACRO:MACRO27:1]
[MACRO:MACRO26:1]
[MACRO:MACRO25:1]
[MACRO:MACRO24:1]
[MACRO:MACRO23:1]
[MACRO:MACRO24:1]
[MACRO:MACRO23:1]
[MACRO:MACRO22:1]
[MACRO:MACRO21:1]
[MACRO:MACRO20:1]
[MACRO:MACRO18:1]
[MACRO:MACRO19:1]
[MACRO:MACRO18:1]
[MACRO:MACRO19:1]
[MACRO:MACRO18:1]
[MACRO:MACRO17:1]
[MACRO:MACRO10:68]
[MACRO:MACRO12:1]
[MACRO:MACRO10:68]
[MACRO:MACRO12:1]
[MACRO:MACRO15:5]

[BIND:MACRO10:dig_right]
[MACRO:SELECT:2]
[MACRO:CURSOR_RIGHT:1]

[BIND:MACRO11:Xstair]
[MACRO:DESIGNATE_STAIR_UPDOWN:1]
[MACRO:SELECT:2]
[MACRO:CURSOR_RIGHT:1]

[BIND:MACRO12:CRLF]
[MACRO:CURSOR_LEFT_FAST:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:CURSOR_DOWN:1]

[BIND:MACRO15:first5rows]
[MACRO:MACRO10:13]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:13]
[MACRO:MACRO12:1]

[BIND:MACRO17:row8]
[MACRO:MACRO10:13]
[MACRO:CURSOR_RIGHT:13]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:13]
[MACRO:MACRO10:13]
[MACRO:MACRO12:1]

[BIND:MACRO18:row9]
[MACRO:MACRO10:13]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:13]
[MACRO:MACRO12:1]

[BIND:MACRO19:row10]
[MACRO:MACRO10:13]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:13]
[MACRO:MACRO12:1]

[BIND:MACRO20:row11]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:15]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:15]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO21:row12]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:25]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:25]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO22:row13]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:3]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:3]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO23:row14]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO24:row15]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO25:row21]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:5]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO26:row22]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO27:row23]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:12]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:4]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:4]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:12]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO28:row24]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:3]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:12]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:3]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO29:row25]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:12]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:12]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO30:row26]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:1]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:12]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:2]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:6]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO31:row27]
[MACRO:MACRO10:25]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:12]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:25]
[MACRO:MACRO12:1]

[BIND:MACRO32:row28]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:20]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:12]
[MACRO:MACRO11:3]
[MACRO:DESIGNATE_DIG:1]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO33:row29]
[MACRO:MACRO10:7]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:7]
[MACRO:MACRO12:1]

[BIND:MACRO34:row30]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:1]
[MACRO:CURSOR_RIGHT:1]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

[BIND:MACRO35:row34]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:17]
[MACRO:MACRO10:20]
[MACRO:CURSOR_RIGHT:17]
[MACRO:MACRO10:2]
[MACRO:CURSOR_RIGHT:5]
[MACRO:MACRO12:1]

Central Stairwell

[BIND:MACRO0:10z_3x3_X_stair]
[MACRO:DESIGNATE_STAIR_UPDOWN:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_Z:9]

[BIND:MACRO1:10z_19x19_Dig]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:DESIGNATE_DIG:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWNRIGHT_FAST:2]
[MACRO:CURSOR_UPLEFT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_Z:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UPLEFT_FAST:2]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_Z:9]

[BIND:MACRO2:10z_19x19_Central_Stairwell]
[SYM:Ctrl+Multiply]
[MACRO:MACRO1:1]
[MACRO:CURSOR_DOWNRIGHT:1]
[MACRO:MACRO0:1]
[MACRO:CURSOR_RIGHT:15]
[MACRO:MACRO0:1]
[MACRO:CURSOR_DOWN:15]
[MACRO:MACRO0:1]
[MACRO:CURSOR_LEFT:15]
[MACRO:MACRO0:1]

Exploratory Mining

Works up to a 6x6 embark.

[BIND:MACRO3:exp_MINE]
[SYM:Ctrl+`]
[MACRO:DESIGNATE_DIG:1]

dig perimeter
set position at top left corner
[MACRO:CURSOR_UPLEFT_FAST:30]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:CURSOR_DOWN:1]
[MACRO:SELECT:2]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:CURSOR_LEFT:1]
[MACRO:SELECT:2]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:CURSOR_UP:1]
[MACRO:SELECT:2]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:CURSOR_RIGHT:1]
[MACRO:SELECT:1]

reset position to top left corner
[MACRO:CURSOR_UPLEFT_FAST:2]

virt lines
1
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
2
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
3
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
4
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
5
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
6
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
7
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
8
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
9
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
0
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
1
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
2
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
3
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_DOWN_FAST:30]
[MACRO:SELECT:1]
4
[MACRO:CURSOR_RIGHT_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_UP_FAST:30]
[MACRO:SELECT:1]
end virt lines

set postion to top right corner
[MACRO:CURSOR_UPRIGHT_FAST:2]

horizontal lines
1
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
2
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
3
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
4
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
5
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
6
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
7
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
8
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
9
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
0
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
1
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
2
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
3
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_LEFT_FAST:30]
[MACRO:SELECT:1]
4
[MACRO:CURSOR_DOWN_FAST:2]
[MACRO:SELECT:1]
[MACRO:CURSOR_RIGHT_FAST:30]
[MACRO:SELECT:1]
end horizontal lines
end macro

top

Macro Command Reference

System

Command Discription Default Key Binding
SELECT Select
DESELECT Deselect
SELECT_ALL Select all
DESELECT_ALL Deselect All
LEAVESCREEN Leave screen
LEAVESCREEN_TEXT Leave text entry screen
LEAVESCREEN_ALL Leave all screens
CLOSE_MEGA_ANNOUNCEMENT Close mega announcement
OPTION_EXPORT Options Export Local Image
OPTION_EXPORT_RAW_INFO Options Export Raw Info
OPTIONS Main menu
HELP Help ?
TOGGLE_FULLSCREEN Toggle Fullscreen
MOVIES Movies
ZOOM_IN Zoom Display In Mouse wheel
ZOOM_OUT Zoom Display Out Mouse wheel
ZOOM_TOGGLE Switch Zoom Modes Click Mouse Wheel
ZOOM_RESET Reset Zoom to Standard F12
MOVIE_RECORD Movie: Record
MOVIE_PLAY Movie: Play
MOVIE_SAVE Movie: Save
MOVIE_LOAD Movie: Load
CHANGETAB Change tab or highlight selection TAB
REVERSETAB Back tab or highlight selection SHIFT + TAB
STANDARDSCROLL_UP Move selector up
STANDARDSCROLL_DOWN Move selector down
STANDARDSCROLL_LEFT Move selector left
STANDARDSCROLL_RIGHT Move selector right
STANDARDSCROLL_PAGEUP Page selector up
STANDARDSCROLL_PAGEDOWN Page selector down
SECONDSCROLL_UP Move secondary selector up
SECONDSCROLL_DOWN Move secondary selector down
SECONDSCROLL_PAGEUP Page secondary selector up
SECONDSCROLL_PAGEDOWN Page secondary selector down
CURSOR_UP Move view/cursor up
CURSOR_DOWN Move view/cursor down
CURSOR_LEFT Move view/cursor left
CURSOR_RIGHT Move view/cursor right
CURSOR_UPLEFT Move view/cursor up and left
CURSOR_UPRIGHT Move view/cursor up and right
CURSOR_DOWNLEFT Move view/cursor down and left
CURSOR_DOWNRIGHT Move view/cursor down and right
CURSOR_UP_FAST Move view/cursor up 10 SHIFT +
CURSOR_DOWN_FAST Move view/cursor down 10 SHIFT +
CURSOR_LEFT_FAST Move view/cursor left 10 SHIFT +
CURSOR_RIGHT_FAST Move view/cursor right 10 SHIFT +
CURSOR_UPLEFT_FAST Move view/cursor up and left 10 SHIFT +
CURSOR_UPRIGHT_FAST Move view/cursor up and right 10 SHIFT +
CURSOR_DOWNLEFT_FAST Move view/cursor down and left 10 SHIFT +
CURSOR_DOWNRIGHT_FAST Move view/cursor down and right 10 SHIFT +
CURSOR_UP_Z Move view/cursor up (z) >
CURSOR_DOWN_Z Move view/cursor down (z) <
CURSOR_UP_Z_AUX Move view/cursor up (z) aux (10?) SHIFT + >
CURSOR_DOWN_Z_AUX Move view/cursor down (z) aux (10?) SHIFT + <
MENU_CONFIRM Menu Confirm
SAVE_BINDINGS Save Bindings
LOAD_BINDINGS Load Bindings
MACRO_BREAK Break Macro Loop ESC

World

Command Discription
WORLD_PARAM_TITLE World Param: Title
WORLD_PARAM_ADD World Param: Add
WORLD_PARAM_COPY World Param: Copy
WORLD_PARAM_DELETE World Param: Delete
WORLD_PARAM_NAME_RANDOM World Param: Name Random
WORLD_PARAM_NAME_ENTER World Param: Name Enter
WORLD_PARAM_SEED_RANDOM World Param: Seed Random
WORLD_PARAM_SEED_ENTER World Param: Seed Enter
WORLD_PARAM_LOAD World Param: Load
WORLD_PARAM_SAVE World Param: Save
WORLD_PARAM_DIM_X_UP World Param: Dim X Up
WORLD_PARAM_DIM_X_DOWN World Param: Dim X Down
WORLD_PARAM_DIM_Y_UP World Param: Dim Y Up
WORLD_PARAM_DIM_Y_DOWN World Param: Dim Y Down
WORLD_PARAM_SET World Param: Enter Advanced Parameters
WORLD_PARAM_INCREASE World Param: Increase Parameter
WORLD_PARAM_DECREASE World Param: Decrease Parameter
WORLD_PARAM_ENTER_VALUE World Param: Enter Value
WORLD_PARAM_NULLIFY World Param: Nullify Parameter
WORLD_PARAM_PRESET World Param: Set Presets
WORLD_PARAM_REJECT_CONTINUE World Param: Reject Continue
WORLD_PARAM_REJECT_ABORT World Param: Reject Abort
WORLD_PARAM_REJECT_ALLOW_THIS World Param: Reject Allow This
WORLD_PARAM_REJECT_ALLOW_ALL World Param: Reject Allow All
WORLD_GEN_CONTINUE World Generation: Continue
WORLD_GEN_USE World Generation: Use
WORLD_GEN_ABORT World Generation: Abort
WORLDGEN_EXPORT_MAP World Gen: Export Map
LEGENDS_EXPORT_MAP Legends: Export Map
LEGENDS_EXPORT_DETAILED_MAP Legends: Export Detailed Map
LEGENDS_TOGGLE_CIVSITE Legends: Civ/Site
LEGENDS_STRING_FILTER Legends: String filter

Adventurer

Command Discription
A_MOVE_N Adventure: move north
A_MOVE_S Adventure: move south
A_MOVE_E Adventure: move east
A_MOVE_W Adventure: move west
A_MOVE_NW Adventure: move northwest
A_MOVE_NE Adventure: move northeast
A_MOVE_SW Adventure: move southwest
A_MOVE_SE Adventure: move southeast
A_MOVE_WAIT Adventure: move wait
A_CARE_MOVE_N Adventure: careful move north up/down
A_CARE_MOVE_S Adventure: careful move south up/down
A_CARE_MOVE_E Adventure: careful move east up/down
A_CARE_MOVE_W Adventure: careful move west up/down
A_CARE_MOVE_NW Adventure: careful move northwest up/down
A_CARE_MOVE_NE Adventure: careful move northeast up/down
A_CARE_MOVE_SW Adventure: careful move southwest up/down
A_CARE_MOVE_SE Adventure: careful move southeast up/down
A_CARE_MOVE_UPDOWN Adventure: careful move up/down
A_MOVE_N_UP Adventure: move north/up
A_MOVE_S_UP Adventure: move south/up
A_MOVE_E_UP Adventure: move east/up
A_MOVE_W_UP Adventure: move west/up
A_MOVE_NW_UP Adventure: move northwest/up
A_MOVE_NE_UP Adventure: move northeast/up
A_MOVE_SW_UP Adventure: move southwest/up
A_MOVE_SE_UP Adventure: move southeast/up
A_MOVE_UP Adventure: move up
A_MOVE_N_DOWN Adventure: move north/down
A_MOVE_S_DOWN Adventure: move south/down
A_MOVE_E_DOWN Adventure: move east/down
A_MOVE_W_DOWN Adventure: move west/down
A_MOVE_NW_DOWN Adventure: move northwest/down
A_MOVE_NE_DOWN Adventure: move northeast/down
A_MOVE_SW_DOWN Adventure: move southwest/down
A_MOVE_SE_DOWN Adventure: move southeast/down
A_MOVE_DOWN Adventure: move down
A_MOVE_UP_AUX Adventure: move up aux
A_MOVE_DOWN_AUX Adventure: move down aux
A_COMBAT_ATTACK Adventure: Combat Attack Mode
A_COMBAT_DODGE Adventure: Combat Dodge Mode
A_COMBAT_CHARGEDEF Adventure: Combat Charge Defend Mode
A_STATUS Adventure: Status
A_STATUS_WRESTLE Adventure: Status Close Combat
A_STATUS_CUSTOMIZE Adventure: Status Customize
A_STATUS_KILLS Adventure: Status Kills
A_SLEEP Adventure: Sleep
A_WAIT Adventure: Wait
A_ATTACK Adventure: Attack
A_LOOK Adventure: Look
A_SEARCH Adventure: Search
A_TALK Adventure: Talk
A_INTERACT Adventure: Inv. Interact
A_INV_LOOK Adventure: Inv. Look
A_INV_REMOVE Adventure: Inv. Remove
A_INV_WEAR Adventure: Inv. Wear
A_INV_EATDRINK Adventure: Inv. Eat/Drink
A_INV_PUTIN Adventure: Inv. Put In
A_INV_DROP Adventure: Inv. Drop
A_GROUND Adventure: Get/Ground
A_THROW Adventure: Throw
A_SHOOT Adventure: Fire
A_ANNOUNCEMENTS Adventure: Announcements
A_COMBAT Adventure: Combat Options
A_MOVEMENT Adventure: Movement Options
A_MOVEMENT_SWIM Adventure: Movement Options Swim
A_SNEAK Adventure: Sneak
A_CENTER Adventure: Center
A_BUILDING Adventure: Building Interact
A_TRAVEL Adventure: Travel
A_DATE Adventure: Get Date
A_WEATHER Adventure: Get Weather
A_TEMPERATURE Adventure: Get Temperature
A_STANCE Adventure: Change Stance
A_OPTION1 Adventure: Option 1
A_OPTION2 Adventure: Option 2
A_OPTION3 Adventure: Option 3
A_OPTION4 Adventure: Option 4
A_OPTION5 Adventure: Option 5
A_OPTION6 Adventure: Option 6
A_OPTION7 Adventure: Option 7
A_OPTION8 Adventure: Option 8
A_OPTION9 Adventure: Option 9
A_OPTION10 Adventure: Option 10
A_OPTION11 Adventure: Option 11
A_OPTION12 Adventure: Option 12
A_OPTION13 Adventure: Option 13
A_OPTION14 Adventure: Option 14
A_OPTION15 Adventure: Option 15
A_OPTION16 Adventure: Option 16
A_OPTION17 Adventure: Option 17
A_OPTION18 Adventure: Option 18
A_OPTION19 Adventure: Option 19
A_OPTION20 Adventure: Option 20
A_ENTER_NAME Adventure: Creation Name Entry
A_CUST_NAME Adventure: Creation Customize Name
A_RANDOM_NAME Adventure: Creation Random Name
A_CHANGE_GENDER Adventure: Creation Change Gender
A_END_TRAVEL Adventure: Travel Visit Site
A_TRAVEL_CLOUDS Adventure: Travel Clouds
A_LOG Adventure: Log
A_TRAVEL_LOG Adventure: Travel Log
A_LOG_TASKS Adventure: Log Tasks
A_LOG_ENTITIES Adventure: Log Entities
A_LOG_SITES Adventure: Log Sites
A_LOG_SUBREGIONS Adventure: Log Regions
A_LOG_ZOOM_CURRENT_LOCATION Adventure: Log Zoom to Current Location
A_LOG_ZOOM_SELECTED Adventure: Log Zoom to Selected
A_LOG_LINE Adventure: Log Toggle Line
A_LOG_MAP Adventure: Log Toggle Map/Info
A_BARTER_VIEW Adventure: Barter View
A_BARTER_CURRENCY_1 Adventure: Barter Currency 1
A_BARTER_CURRENCY_2 Adventure: Barter Currency 2
A_BARTER_CURRENCY_3 Adventure: Barter Currency 3
A_BARTER_CURRENCY_4 Adventure: Barter Currency 4
A_BARTER_CURRENCY_5 Adventure: Barter Currency 5
A_BARTER_CURRENCY_6 Adventure: Barter Currency 6
A_BARTER_CURRENCY_7 Adventure: Barter Currency 7
A_BARTER_CURRENCY_8 Adventure: Barter Currency 8
A_BARTER_CURRENCY_9 Adventure: Barter Currency 9
A_BARTER_TRADE Adventure: Barter Trade

Embark

Command Discription
SETUP_EMBARK Setup game: Embark
SETUP_NAME_FORT Setup game: Name Fort
SETUP_NAME_GROUP Setup game: Name Group
SETUP_RECLAIM Setup game: Reclaim
SETUP_FIND Setup game: Find
SETUP_NOTES Setup game: Notes
SETUP_NOTES_TAKE_NOTES Setup game: Notes New Note
SETUP_NOTES_DELETE_NOTE Setup game: Notes Delete Note
SETUP_NOTES_CHANGE_SYMBOL_SELECTION Setup game: Notes Change Symbol Selection
SETUP_NOTES_ADOPT_SYMBOL Setup game: Notes Adopt Symbol
SETUP_LOCAL_Y_UP Setup game: Resize Local Y Up
SETUP_LOCAL_Y_DOWN Setup game: Resize Local Y Down
SETUP_LOCAL_X_UP Setup game: Resize Local X Up
SETUP_LOCAL_X_DOWN Setup game: Resize Local X Down
SETUP_LOCAL_Y_MUP Setup game: Move Local Y Up
SETUP_LOCAL_Y_MDOWN Setup game: Move Local Y Down
SETUP_LOCAL_X_MUP Setup game: Move Local X Up
SETUP_LOCAL_X_MDOWN Setup game: Move Local X Down
SETUP_BIOME_1 Setup game: View Biome 1
SETUP_BIOME_2 Setup game: View Biome 2
SETUP_BIOME_3 Setup game: View Biome 3
SETUP_BIOME_4 Setup game: View Biome 4
SETUP_BIOME_5 Setup game: View Biome 5
SETUP_BIOME_6 Setup game: View Biome 6
SETUP_BIOME_7 Setup game: View Biome 7
SETUP_BIOME_8 Setup game: View Biome 8
SETUP_BIOME_9 Setup game: View Biome 9
CHOOSE_NAME_RANDOM Choose name: Random
CHOOSE_NAME_CLEAR Choose name: Clear
CHOOSE_NAME_TYPE Choose name: Type
SETUPGAME_NEW Setup New
SETUPGAME_VIEW Setup View
SETUPGAME_CUSTOMIZE_UNIT Setup Customize Unit
SETUPGAME_SAVE_PROFILE Setup Save Profile
SETUPGAME_SAVE_PROFILE_ABORT Setup Save Profile Abort
SETUPGAME_SAVE_PROFILE_GO Setup Save Profile Go
SETUPGAME_VIEW_PROFILE_PROBLEMS Setup View Profile Problems

Building

Command Discription
BUILDJOB_ADD Buildjob: Add
BUILDJOB_CANCEL Buildjob: Cancel
BUILDJOB_PROMOTE Buildjob: Promote
BUILDJOB_REPEAT Buildjob: Repeat
BUILDJOB_SUSPEND Buildjob: Suspend
BUILDJOB_WORKSHOP_PROFILE Buildjob: Workshop Profile
BUILDJOB_WELL_FREE Buildjob: Well Free
BUILDJOB_WELL_SIZE Buildjob: Well Size
BUILDJOB_TARGET_FREE Buildjob: Target Free
BUILDJOB_TARGET_SIZE Buildjob: Target Size
BUILDJOB_TARGET_DOWN Buildjob: Target Down
BUILDJOB_TARGET_UP Buildjob: Target Up
BUILDJOB_TARGET_RIGHT Buildjob: Target Right
BUILDJOB_TARGET_LEFT Buildjob: Target Left
BUILDJOB_STATUE_ASSIGN Buildjob: Statue Assign
BUILDJOB_STATUE_FREE Buildjob: Statue Free
BUILDJOB_STATUE_SIZE Buildjob: Statue Size
BUILDJOB_CAGE_JUSTICE Buildjob: Cage Justice
BUILDJOB_CAGE_FREE Buildjob: Cage Free
BUILDJOB_CAGE_SIZE Buildjob: Cage Size
BUILDJOB_CAGE_ASSIGN_OCC Buildjob: Cage Assign Occ
BUILDJOB_CAGE_WATER Buildjob: Cage Water
BUILDJOB_CAGE_ASSIGN Buildjob: Cage Assign Owner
BUILDJOB_CHAIN_ASSIGN_OCC Buildjob: Chain Assign Occ
BUILDJOB_CHAIN_JUSTICE Buildjob: Chain Justice
BUILDJOB_CHAIN_ASSIGN Buildjob: Chain Assign Owner
BUILDJOB_CHAIN_FREE Buildjob: Chain Free
BUILDJOB_CHAIN_SIZE Buildjob: Chain Size
BUILDJOB_SIEGE_FIRING Buildjob: Siege Fire
BUILDJOB_SIEGE_ORIENT Buildjob: Siege Orient
BUILDJOB_DOOR_INTERNAL Buildjob: Door Internal
BUILDJOB_DOOR_LOCK Buildjob: Door Forbid
BUILDJOB_DOOR_AJAR Buildjob: Door Pet-passable
BUILDJOB_COFFIN_ASSIGN Buildjob: Coffin Assign
BUILDJOB_COFFIN_FREE Buildjob: Coffin Free
BUILDJOB_COFFIN_SIZE Buildjob: Coffin Size
BUILDJOB_COFFIN_BURIAL Buildjob: Coffin Gen. Burial
BUILDJOB_COFFIN_CIV Buildjob: Coffing Allow Citizens
BUILDJOB_COFFIN_PET Buildjob: Coffing Allow Pets
BUILDJOB_CHAIR_ASSIGN Buildjob: Chair Assign
BUILDJOB_CHAIR_FREE Buildjob: Chair Free
BUILDJOB_CHAIR_SIZE Buildjob: Chair Size
BUILDJOB_TABLE_ASSIGN Buildjob: Table Assign
BUILDJOB_TABLE_HALL Buildjob: Table Hall
BUILDJOB_TABLE_FREE Buildjob: Table Free
BUILDJOB_TABLE_SIZE Buildjob: Table Size
BUILDJOB_BED_ASSIGN Buildjob: Bed Assign
BUILDJOB_BED_FREE Buildjob: Bed Free
BUILDJOB_BED_BARRACKS Buildjob: Bed Barracks
BUILDJOB_BED_RENT Buildjob: Bed Rent
BUILDJOB_BED_SIZE Buildjob: Bed Size
BUILDJOB_DEPOT_BRING Buildjob: Depot Bring
BUILDJOB_DEPOT_TRADE Buildjob: Depot Trade
BUILDJOB_DEPOT_REQUEST_TRADER Buildjob: Depot Request Trader
BUILDJOB_DEPOT_BROKER_ONLY Buildjob: Depot Broker Only
BUILDJOB_ANIMALTRAP_BAIT_NONE Buildjob: Animal Trap No Bait
BUILDJOB_ANIMALTRAP_BAIT_MEAT Buildjob: Animal Trap Meat Bait
BUILDJOB_ANIMALTRAP_BAIT_FISH Buildjob: Animal Trap Fish Bait
BUILDJOB_ANIMALTRAP_BAIT_GEM Buildjob: Animal Trap Gem Bait
BUILDJOB_FARM_FALLOW Buildjob: Farm Fallow
BUILDJOB_FARM_FERTILIZE Buildjob: Farm Fertilize
BUILDJOB_FARM_SEASFERT Buildjob: Farm Seas Fert
BUILDJOB_FARM_SPRING Buildjob: Farm Spring
BUILDJOB_FARM_SUMMER Buildjob: Farm Summer
BUILDJOB_FARM_AUTUMN Buildjob: Farm Autumn
BUILDJOB_FARM_WINTER Buildjob: Farm Winter
BUILDJOB_RACK_MAT_BONE Buildjob: Rack Mat Bone
BUILDJOB_RACK_MAT_BRONZE Buildjob: Rack Mat Bronze
BUILDJOB_RACK_MAT_COPPER Buildjob: Rack Mat Copper
BUILDJOB_RACK_MAT_IRON Buildjob: Rack Mat Iron
BUILDJOB_RACK_MAT_STEEL Buildjob: Rack Mat Steel
BUILDJOB_RACK_MAT_WOOD Buildjob: Rack Mat Wood
BUILDJOB_RACK_MAT_METAL Buildjob: Rack Mat Special Metal
BUILDJOB_STAND_MAT_BONE Buildjob: Stand Mat Bone
BUILDJOB_STAND_MAT_LEATHER Buildjob: Stand Mat Leather
BUILDJOB_STAND_MAT_COPPER Buildjob: Stand Mat Copper
BUILDJOB_STAND_MAT_BRONZE Buildjob: Stand Mat Bronze
BUILDJOB_STAND_MAT_STEEL Buildjob: Stand Mat Steel
BUILDJOB_STAND_MAT_IRON Buildjob: Stand Mat Iron
BUILDJOB_STAND_MAT_WOOD Buildjob: Stand Mat Wood
BUILDJOB_STAND_MAT_METAL Buildjob: Stand Mat Special Metal
BUILDJOB_RACKSTAND_ASSIGN Buildjob: Rackstand Assign
BUILDJOB_RACKSTAND_FREE Buildjob: Rackstand Free
BUILDJOB_RACKSTAND_SIZE Buildjob: Rackstand Size
BUILDJOB_RACKSTAND_ITEM Buildjob: Rackstand Item
BUILDJOB_RACKSTAND_MAT Buildjob: Rackstand Mat
BUILDJOB_RACKSTAND_DEFAULTS1 Buildjob: Rackstand All Items
BUILDJOB_RACKSTAND_KILL1 Buildjob: Rackstand No Items
BUILDJOB_RACKSTAND_DEFAULTS2 Buildjob: Rackstand All Mats
BUILDJOB_RACKSTAND_KILL2 Buildjob: Rackstand No Mats
HOTKEY_BUILDING_ARMORSTAND Hotkey: Building Armorstand
HOTKEY_BUILDING_BED Hotkey: Building Bed
HOTKEY_BUILDING_CHAIR Hotkey: Building Chair
HOTKEY_BUILDING_COFFIN Hotkey: Building Coffin
HOTKEY_BUILDING_DOOR Hotkey: Building Door
HOTKEY_BUILDING_FLOODGATE Hotkey: Building Floodgate
HOTKEY_BUILDING_HATCH Hotkey: Building Hatch
HOTKEY_BUILDING_GRATE_WALL Hotkey: Building Wall Grate
HOTKEY_BUILDING_GRATE_FLOOR Hotkey: Building Floor Grate
HOTKEY_BUILDING_BARS_VERTICAL Hotkey: Building Vertical Bars
HOTKEY_BUILDING_BARS_FLOOR Hotkey: Building Floor Bars
HOTKEY_BUILDING_CABINET Hotkey: Building Cabinet
HOTKEY_BUILDING_BOX Hotkey: Building Chest
HOTKEY_BUILDING_KENNEL Hotkey: Building Kennel
HOTKEY_BUILDING_FARMPLOT Hotkey: Building Farm Plot
HOTKEY_BUILDING_WEAPONRACK Hotkey: Building Weaponrack
HOTKEY_BUILDING_STATUE Hotkey: Building Statue
HOTKEY_BUILDING_TABLE Hotkey: Building Table
HOTKEY_BUILDING_ROAD_DIRT Hotkey: Building Dirt Road
HOTKEY_BUILDING_ROAD_PAVED Hotkey: Building Paved Road
HOTKEY_BUILDING_BRIDGE Hotkey: Building Bridge
HOTKEY_BUILDING_WELL Hotkey: Building Well
HOTKEY_BUILDING_SIEGEENGINE Hotkey: Building Siege
HOTKEY_BUILDING_WORKSHOP Hotkey: Building Workshop
HOTKEY_BUILDING_FURNACE Hotkey: Building Furnace
HOTKEY_BUILDING_WINDOW_GLASS Hotkey: Building Glass Window
HOTKEY_BUILDING_WINDOW_GEM Hotkey: Building Gem Window
HOTKEY_BUILDING_SHOP Hotkey: Building Shop
HOTKEY_BUILDING_ANIMALTRAP Hotkey: Building Animal Trap
HOTKEY_BUILDING_CHAIN Hotkey: Building Chain
HOTKEY_BUILDING_CAGE Hotkey: Building Cage
HOTKEY_BUILDING_TRADEDEPOT Hotkey: Building Trade Depot
HOTKEY_BUILDING_TRAP Hotkey: Building Trap
HOTKEY_BUILDING_MACHINE Hotkey: Building Machine Component
HOTKEY_BUILDING_SUPPORT Hotkey: Building Support
HOTKEY_BUILDING_ARCHERYTARGET Hotkey: Building Archery Target
HOTKEY_BUILDING_MACHINE_SCREW_PUMP Hotkey: Building Machine Component Screw Pump
HOTKEY_BUILDING_MACHINE_WATER_WHEEL Hotkey: Building Machine Component Water Wheel
HOTKEY_BUILDING_MACHINE_WINDMILL Hotkey: Building Machine Component Windmill
HOTKEY_BUILDING_MACHINE_GEAR_ASSEMBLY Hotkey: Building Machine Component Gear Assembly
HOTKEY_BUILDING_MACHINE_AXLE_VERTICAL Hotkey: Building Machine Component Vertical Axle
HOTKEY_BUILDING_MACHINE_AXLE_HORIZONTAL Hotkey: Building Machine Component Horizontal Axle
HOTKEY_BUILDING_SIEGEENGINE_BALLISTA Hotkey: Building Siege Ballista
HOTKEY_BUILDING_SIEGEENGINE_CATAPULT Hotkey: Building Siege Catapult
HOTKEY_BUILDING_TRAP_STONE Hotkey: Building Trap Stone
HOTKEY_BUILDING_TRAP_WEAPON Hotkey: Building Trap Weapon
HOTKEY_BUILDING_TRAP_LEVER Hotkey: Building Trap Lever
HOTKEY_BUILDING_TRAP_TRIGGER Hotkey: Building Trap Trigger
HOTKEY_BUILDING_TRAP_CAGE Hotkey: Building Trap Cage
HOTKEY_BUILDING_TRAP_SPIKE Hotkey: Building Trap Upright Spear/Spike
HOTKEY_BUILDING_CONSTRUCTION Hotkey: Building Wall/Floor/Stairs
HOTKEY_BUILDING_CONSTRUCTION_WALL Hotkey: Building Construction Wall
HOTKEY_BUILDING_CONSTRUCTION_FLOOR Hotkey: Building Construction Floor
HOTKEY_BUILDING_CONSTRUCTION_RAMP Hotkey: Building Construction Ramp
HOTKEY_BUILDING_CONSTRUCTION_STAIR_UP Hotkey: Building Construction Upward Stair
HOTKEY_BUILDING_CONSTRUCTION_STAIR_DOWN Hotkey: Building Construction Downward Stair
HOTKEY_BUILDING_CONSTRUCTION_STAIR_UPDOWN Hotkey: Building Construction Up/Down Stair
HOTKEY_BUILDING_CONSTRUCTION_FORTIFICATION Hotkey: Building Construction Fortification
HOTKEY_BUILDING_WORKSHOP_LEATHER Hotkey: Building Wksp Leather
HOTKEY_BUILDING_WORKSHOP_QUERN Hotkey: Building Wksp Quern
HOTKEY_BUILDING_WORKSHOP_MILLSTONE Hotkey: Building Wksp Millstone
HOTKEY_BUILDING_WORKSHOP_LOOM Hotkey: Building Wksp Loom
HOTKEY_BUILDING_WORKSHOP_CLOTHES Hotkey: Building Wksp Clothes
HOTKEY_BUILDING_WORKSHOP_BOWYER Hotkey: Building Wksp Bowyer
HOTKEY_BUILDING_WORKSHOP_CARPENTER Hotkey: Building Wksp Carpenter
HOTKEY_BUILDING_WORKSHOP_METALSMITH Hotkey: Building Wksp Metalsmith
HOTKEY_BUILDING_WORKSHOP_LAVAMILL Hotkey: Building Wksp Lavamill
HOTKEY_BUILDING_WORKSHOP_JEWELER Hotkey: Building Wksp Jeweler
HOTKEY_BUILDING_WORKSHOP_MASON Hotkey: Building Wksp Mason
HOTKEY_BUILDING_WORKSHOP_BUTCHER Hotkey: Building Wksp Butcher
HOTKEY_BUILDING_WORKSHOP_TANNER Hotkey: Building Wksp Tanner
HOTKEY_BUILDING_WORKSHOP_DYER Hotkey: Building Wksp Dyer
HOTKEY_BUILDING_WORKSHOP_CRAFTSMAN Hotkey: Building Wksp Craftsman
HOTKEY_BUILDING_WORKSHOP_SIEGE Hotkey: Building Wksp Siege
HOTKEY_BUILDING_WORKSHOP_MECHANIC Hotkey: Building Wksp Mechanic
HOTKEY_BUILDING_WORKSHOP_STILL Hotkey: Building Wksp Still
HOTKEY_BUILDING_WORKSHOP_FARMER Hotkey: Building Wksp Farmer
HOTKEY_BUILDING_WORKSHOP_KITCHEN Hotkey: Building Wksp Kitchen
HOTKEY_BUILDING_WORKSHOP_FISHERY Hotkey: Building Wksp Fishery
HOTKEY_BUILDING_WORKSHOP_LAB Hotkey: Building Wksp Lab
HOTKEY_BUILDING_WORKSHOP_ASHERY Hotkey: Building Wksp Ashery
HOTKEY_BUILDING_FURNACE_WOOD Hotkey: Building Furn Wood
HOTKEY_BUILDING_FURNACE_SMELTER Hotkey: Building Furn Smelter
HOTKEY_BUILDING_FURNACE_GLASS Hotkey: Building Furn Glass
HOTKEY_BUILDING_FURNACE_KILN Hotkey: Building Furn Kiln
HOTKEY_BUILDING_FURNACE_SMELTER_LAVA Hotkey: Building Furn Smelter
HOTKEY_BUILDING_FURNACE_GLASS_LAVA Hotkey: Building Furn Glass
HOTKEY_BUILDING_FURNACE_KILN_LAVA Hotkey: Building Furn Kiln
BUILDING_DIM_Y_UP Building Change Height +
BUILDING_DIM_Y_DOWN Building Change Height -
BUILDING_DIM_X_UP Building Change Width +
BUILDING_DIM_X_DOWN Building Change Width -
BUILDING_ORIENT_UP Building Orient Up
BUILDING_ORIENT_LEFT Building Orient Left
BUILDING_ORIENT_RIGHT Building Orient Right
BUILDING_ORIENT_DOWN Building Orient Down
BUILDING_ORIENT_NONE Building Orient None
BUILDING_VIEW_ITEM Building View Item
BUILDING_ADVANCE_STAGE Building Done Selecting
BUILDING_EXPAND_CONTRACT Building Expand/Contract
BUILDING_TRIGGER_ENABLE_WATER Building Trigger Enable Water
BUILDING_TRIGGER_MIN_WATER_UP Building Trigger Min Water Up
BUILDING_TRIGGER_MIN_WATER_DOWN Building Trigger Min Water Down
BUILDING_TRIGGER_MAX_WATER_UP Building Trigger Max Water Up
BUILDING_TRIGGER_MAX_WATER_DOWN Building Trigger Max Water Down
BUILDING_TRIGGER_ENABLE_MAGMA Building Trigger Enabler Magma
BUILDING_TRIGGER_MIN_MAGMA_UP Building Trigger Min Magma Up
BUILDING_TRIGGER_MIN_MAGMA_DOWN Building Trigger Min Magma Down
BUILDING_TRIGGER_MAX_MAGMA_UP Building Trigger Max Magma Up
BUILDING_TRIGGER_MAX_MAGMA_DOWN Building Trigger Max Magma Down
BUILDING_TRIGGER_ENABLE_CREATURE Building Trigger Enable Creature
BUILDING_TRIGGER_ENABLE_LOCALS Building Trigger Enable Locals
BUILDING_TRIGGER_RESETS Building Trigger Resets
BUILDING_TRIGGER_MIN_SIZE_UP Building Trigger Min Size Up
BUILDING_TRIGGER_MIN_SIZE_DOWN Building Trigger Min Size Down
BUILDING_TRIGGER_MAX_SIZE_UP Building Trigger Max Size Up
BUILDING_TRIGGER_MAX_SIZE_DOWN Building Trigger Max Size Down
DESTROYBUILDING Destroy Building
SUSPENDBUILDING Suspend Building
BUILDINGLIST_ZOOM_T Building List: Zoom T
BUILDINGLIST_ZOOM_Q Building List: Zoom Q

Workshop

Command Discription
HOTKEY_MAKE_ASH Hotkey: Make Ash
HOTKEY_MAKE_CHARCOAL Hotkey: Make Charcoal
HOTKEY_MELT_OBJECT Hotkey: Melt Object
HOTKEY_GLASS_GREEN Hotkey: Green Glass
HOTKEY_GLASS_CLEAR Hotkey: Clear Glass
HOTKEY_GLASS_CRYSTAL Hotkey: Crystal Glass
HOTKEY_COLLECT_SAND Hotkey: Collect Sand
HOTKEY_GLASS_ROUGH Hotkey: Raw Glass
HOTKEY_GLASS_ARMORSTAND Hotkey: Glass Armorstand
HOTKEY_GLASS_BOX Hotkey: Glass Box
HOTKEY_GLASS_CABINET Hotkey: Glass Cabinet
HOTKEY_GLASS_COFFIN Hotkey: Glass Coffin
HOTKEY_GLASS_FLOODGATE Hotkey: Glass Floodgate
HOTKEY_GLASS_HATCH_COVER Hotkey: Glass Hatch Cover
HOTKEY_GLASS_GRATE Hotkey: Glass Grate
HOTKEY_GLASS_GOBLET Hotkey: Glass Goblet
HOTKEY_GLASS_TOY Hotkey: Glass Toy
HOTKEY_GLASS_INSTRUMENT Hotkey: Glass Instrument
HOTKEY_GLASS_DOOR Hotkey: Glass Portal
HOTKEY_GLASS_STATUE Hotkey: Glass Statue
HOTKEY_GLASS_TABLE Hotkey: Glass Table
HOTKEY_GLASS_CAGE Hotkey: Glass Cage
HOTKEY_GLASS_CHAIR Hotkey: Glass Chair
HOTKEY_GLASS_BLOCKS Hotkey: Glass Blocks
HOTKEY_GLASS_FLASK Hotkey: Glass Vial
HOTKEY_GLASS_WEAPONRACK Hotkey: Glass Weaponrack
HOTKEY_GLASS_WINDOW Hotkey: Glass Window
HOTKEY_MAKE_PEARLASH Hotkey: Make Pearlash
HOTKEY_ASHERY_LYE Hotkey: Ashery Lye
HOTKEY_ASHERY_POTASH Hotkey: Ashery Potash (Lye)
HOTKEY_ASHERY_POTASH_DIRECT Hotkey: Ashery Potash (Ash)
HOTKEY_CARPENTER_BARREL Hotkey: Carpenter Barrel
HOTKEY_CARPENTER_BLOCKS Hotkey: Carpenter Blocks
HOTKEY_CARPENTER_BUCKET Hotkey: Carpenter Bucket
HOTKEY_CARPENTER_TRAP_ANIMAL Hotkey: Carpenter Animal Trap
HOTKEY_CARPENTER_CAGE Hotkey: Carpenter Cage
HOTKEY_CARPENTER_ARMORSTAND Hotkey: Carpenter Armorstand
HOTKEY_CARPENTER_BED Hotkey: Carpenter Bed
HOTKEY_CARPENTER_CHAIR Hotkey: Carpenter Chair
HOTKEY_CARPENTER_COFFIN Hotkey: Carpenter Coffin
HOTKEY_CARPENTER_DOOR Hotkey: Carpenter Door
HOTKEY_CARPENTER_FLOODGATE Hotkey: Carpenter Floodgate
HOTKEY_CARPENTER_HATCH_COVER Hotkey: Carpenter Hatch Cover
HOTKEY_CARPENTER_GRATE Hotkey: Carpenter Grate
HOTKEY_CARPENTER_CABINET Hotkey: Carpenter Cabinet
HOTKEY_CARPENTER_BIN Hotkey: Carpenter Bin
HOTKEY_CARPENTER_BOX Hotkey: Carpenter Box
HOTKEY_CARPENTER_WEAPONRACK Hotkey: Carpenter Weaponrack
HOTKEY_CARPENTER_TABLE Hotkey: Carpenter Table
HOTKEY_SIEGE_BALLISTA Hotkey: Siege Shop Ballista
HOTKEY_SIEGE_CATAPULT Hotkey: Siege Shop Catapult
HOTKEY_LEATHER_BOX Hotkey: Leather Bag
HOTKEY_LEATHER_FLASK Hotkey: Leather Flask
HOTKEY_LEATHER_SHIRT Hotkey: Leather Shirt
HOTKEY_LEATHER_CLOAK Hotkey: Leather Cloak
HOTKEY_LEATHER_BACKPACK Hotkey: Leather Backpack
HOTKEY_LEATHER_QUIVER Hotkey: Leather Quiver
HOTKEY_LEATHER_IMAGE Hotkey: Leather Image
HOTKEY_CLOTHES_MAT_PLANT Hotkey: Clothes Cloth
HOTKEY_CLOTHES_MAT_SILK Hotkey: Clothes Silk
HOTKEY_CLOTHES_SHIRT Hotkey: Clothes Shirt
HOTKEY_CLOTHES_CLOAK Hotkey: Clothes Cloak
HOTKEY_CLOTHES_BOX Hotkey: Clothes Box
HOTKEY_CLOTHES_CHAIN Hotkey: Clothes Rope
HOTKEY_CLOTHES_IMAGE Hotkey: Clothes Image
HOTKEY_CRAFTS_MAT_STONE Hotkey: Crafts Mat Stone
HOTKEY_CRAFTS_MAT_WOOD Hotkey: Crafts Mat Wood
HOTKEY_CRAFTS_DEC_BONE Hotkey: Crafts Dec Bone
HOTKEY_CRAFTS_DEC_SHELL Hotkey: Crafts Dec Shell
HOTKEY_CRAFTS_TOTEM Hotkey: Crafts Totem
HOTKEY_CRAFTS_CLOTH Hotkey: Crafts Cloth
HOTKEY_CRAFTS_SILK Hotkey: Crafts Silk
HOTKEY_CRAFTS_SHELL Hotkey: Crafts Shell
HOTKEY_CRAFTS_BONE Hotkey: Crafts Bone
HOTKEY_CRAFTS_LEATHER Hotkey: Crafts Leather
HOTKEY_CRAFTS_MAT_CRAFTS Hotkey: Crafts Mat Crafts
HOTKEY_CRAFTS_MAT_GOBLET Hotkey: Crafts Mat Goblet
HOTKEY_CRAFTS_MAT_INSTRUMENT Hotkey: Crafts Mat Instrument
HOTKEY_CRAFTS_MAT_TOY Hotkey: Crafts Mat Toy
HOTKEY_SMITH_WEAPON Hotkey: Forge Weapon
HOTKEY_SMITH_ARMOR Hotkey: Forge Armor
HOTKEY_SMITH_FURNITURE Hotkey: Forge Furniture
HOTKEY_SMITH_SIEGE Hotkey: Forge Siege
HOTKEY_SMITH_TRAP Hotkey: Forge Trap
HOTKEY_SMITH_OTHER Hotkey: Forge Other
HOTKEY_SMITH_METAL Hotkey: Forge Metal Clothing
HOTKEY_ALCHEMIST_SOAP Hotkey: Alchemist Soap
HOTKEY_STILL_BREW Hotkey: Still Brew
HOTKEY_STILL_EXTRACT Hotkey: Still Extract
HOTKEY_LOOM_COLLECT_SILK Hotkey: Loom Collect Silk
HOTKEY_LOOM_WEAVE_CLOTH Hotkey: Loom Weave Cloth
HOTKEY_LOOM_WEAVE_SILK Hotkey: Loom Weave Silk
HOTKEY_LOOM_WEAVE_METAL Hotkey: Loom Metal
HOTKEY_KITCHEN_COOK_2 Hotkey: Kitchen Meal 1
HOTKEY_KITCHEN_COOK_3 Hotkey: Kitchen Meal 2
HOTKEY_KITCHEN_COOK_4 Hotkey: Kitchen Meal 3
HOTKEY_KITCHEN_RENDER_FAT Hotkey: Kitchen Render Fat
HOTKEY_FARMER_PROCESS Hotkey: Farmer Process
HOTKEY_FARMER_PROCESS_VIAL Hotkey: Farmer Vial
HOTKEY_FARMER_PROCESS_BAG Hotkey: Farmer Bag
HOTKEY_FARMER_PROCESS_BARREL Hotkey: Farmer Barrel
HOTKEY_FARMER_CHEESE Hotkey: Farmer Cheese
HOTKEY_FARMER_MILK Hotkey: Farmer Milk
HOTKEY_MILL_MILL Hotkey: Mill Mill
HOTKEY_KENNEL_TRAIN_HUNT Hotkey: Kennel Hunt
HOTKEY_KENNEL_CATCH_VERMIN Hotkey: Kennel Catch
HOTKEY_KENNEL_TAME_VERMIN Hotkey: Kennel Tame Small
HOTKEY_KENNEL_TAME_UNIT Hotkey: Kennel Tame Large
HOTKEY_KENNEL_TRAIN_WAR Hotkey: Kennel War
HOTKEY_FISHERY_PROCESS Hotkey: Fishery Process
HOTKEY_FISHERY_EXTRACT Hotkey: Fishery Extract
HOTKEY_FISHERY_CATCH Hotkey: Fishery Catch
HOTKEY_BUTCHER_BUTCHER Hotkey: Butcher Butcher
HOTKEY_BUTCHER_EXTRACT Hotkey: Butcher Extract
HOTKEY_BUTCHER_CATCH Hotkey: Butcher Catch
HOTKEY_TANNER_TAN Hotkey: Tanner Tan
HOTKEY_DYER_THREAD Hotkey: Dyer Thread
HOTKEY_DYER_CLOTH Hotkey: Dyer Cloth
HOTKEY_JEWELER_FURNITURE Hotkey: Jeweler Furniture
HOTKEY_JEWELER_FINISHED Hotkey: Jeweler Finished
HOTKEY_JEWELER_AMMO Hotkey: Jeweler Ammo
HOTKEY_JEWELER_CUT Hotkey: Jeweler Cut
HOTKEY_JEWELER_ENCRUST Hotkey: Jeweler Encrust
HOTKEY_MECHANIC_PARTS Hotkey: Mechanic Mechanisms
HOTKEY_MASON_ARMORSTAND Hotkey: Mason Armorstand
HOTKEY_MASON_BLOCKS Hotkey: Mason Blocks
HOTKEY_MASON_CHAIR Hotkey: Mason Chair
HOTKEY_MASON_COFFIN Hotkey: Mason Coffin
HOTKEY_MASON_DOOR Hotkey: Mason Door
HOTKEY_MASON_FLOODGATE Hotkey: Mason Floodgate
HOTKEY_MASON_HATCH_COVER Hotkey: Mason Hatch Cover
HOTKEY_MASON_GRATE Hotkey: Mason Grate
HOTKEY_MASON_CABINET Hotkey: Mason Cabinet
HOTKEY_MASON_BOX Hotkey: Mason Box
HOTKEY_MASON_STATUE Hotkey: Mason Statue
HOTKEY_MASON_TABLE Hotkey: Mason Table
HOTKEY_MASON_WEAPONRACK Hotkey: Mason Weaponrack
HOTKEY_MASON_QUERN Hotkey: Mason Quern
HOTKEY_MASON_MILLSTONE Hotkey: Mason Millstone
HOTKEY_TRAP_BRIDGE Hotkey: Trap Bridge
HOTKEY_TRAP_DOOR Hotkey: Trap Door
HOTKEY_TRAP_FLOODGATE Hotkey: Trap Floodgate
HOTKEY_TRAP_SPIKE Hotkey: Trap Spike
HOTKEY_TRAP_HATCH Hotkey: Trap Hatch
HOTKEY_TRAP_GRATE_WALL Hotkey: Trap Wall Grate
HOTKEY_TRAP_GRATE_FLOOR Hotkey: Trap Floor Grate
HOTKEY_TRAP_BARS_VERTICAL Hotkey: Trap Vertical Bars
HOTKEY_TRAP_BARS_FLOOR Hotkey: Trap Floor Bars
HOTKEY_TRAP_SUPPORT Hotkey: Trap Support
HOTKEY_TRAP_CHAIN Hotkey: Trap Chain
HOTKEY_TRAP_CAGE Hotkey: Trap Cage
HOTKEY_TRAP_GEAR_ASSEMBLY Hotkey: Trap Gear Assembly
HOTKEY_TRAP_PULL_LEVER Hotkey: Trap Lever

Piles/Zone

Command Discription
BUILDJOB_STOCKPILE_MASTER Buildjob: Stockpile Master
BUILDJOB_STOCKPILE_DELETE_CHILD Buildjob: Stockpile Delete Child
BUILDJOB_STOCKPILE_SETTINGS Buildjob: Stockpile Settings
BUILDJOB_STOCKPILE_BARREL_UP Buildjob: Stockpile Barrel Up
BUILDJOB_STOCKPILE_BARREL_DOWN Buildjob: Stockpile Barrel Down
BUILDJOB_STOCKPILE_BARREL_ZERO Buildjob: Stockpile Barrel Zero
BUILDJOB_STOCKPILE_BARREL_MAX Buildjob: Stockpile Barrel Max
BUILDJOB_STOCKPILE_BIN_UP Buildjob: Stockpile Bin Up
BUILDJOB_STOCKPILE_BIN_DOWN Buildjob: Stockpile Bin Down
BUILDJOB_STOCKPILE_BIN_ZERO Buildjob: Stockpile Bin Zero
BUILDJOB_STOCKPILE_BIN_MAX Buildjob: Stockpile Bin Max
STOCKPILE_ANIMAL Stockpile Animal
STOCKPILE_FOOD Stockpile Food
STOCKPILE_WEAPON Stockpile Weapon
STOCKPILE_ARMOR Stockpile Armor
STOCKPILE_CUSTOM Stockpile Custom
STOCKPILE_CUSTOM_SETTINGS Stockpile Custom Settings
STOCKPILE_FURNITURE Stockpile Furniture
STOCKPILE_GRAVEYARD Stockpile Graveyard
STOCKPILE_REFUSE Stockpile Refuse
STOCKPILE_WOOD Stockpile Wood
STOCKPILE_STONE Stockpile Stone
STOCKPILE_GEM Stockpile Gem
STOCKPILE_BARBLOCK Stockpile Bar/Block
STOCKPILE_CLOTH Stockpile Cloth
STOCKPILE_LEATHER Stockpile Leather
STOCKPILE_AMMO Stockpile Ammo
STOCKPILE_COINS Stockpile Coins
STOCKPILE_FINISHED Stockpile Finished
STOCKPILE_NONE Stockpile None
STOCKPILE_SETTINGS_ENABLE Stockpile Settings: Enable
STOCKPILE_SETTINGS_DISABLE Stockpile Settings: Disable
STOCKPILE_SETTINGS_PERMIT_ALL Stockpile Settings: Permit All
STOCKPILE_SETTINGS_FORBID_ALL Stockpile Settings: Forbid All
STOCKPILE_SETTINGS_PERMIT_SUB Stockpile Settings: Permit Sub
STOCKPILE_SETTINGS_FORBID_SUB Stockpile Settings: Forbit Sub
STOCKPILE_SETTINGS_SPECIFIC1 Stockpile Settings: Specific 1
STOCKPILE_SETTINGS_SPECIFIC2 Stockpile Settings: Specific 2
CIVZONE_REMOVE Main: Activity Zone Remove
CIVZONE_WATER_SOURCE Main: Activity Zone Water Source
CIVZONE_FISH Main: Activity Zone Fish
CIVZONE_DUMP Main: Activity Zone Garbage Dump
CIVZONE_POND Main: Activity Zone Pond
CIVZONE_SAND_COLLECT Main: Activity Zone Sand Collect
CIVZONE_ACTIVE Main: Activity Zone Active
CIVZONE_MEETING Main: Activity Zone Meeting
CIVZONE_POND_OPTIONS Main: Activity Zone Pond Options
CIVZONE_POND_WATER Main: Activity Zone: Pond Water

Stock/Order

Command Discription
STORES_VIEW Stores View
STORES_ZOOM Stores Zoom
STORES_FORBID Stores Forbid
STORES_MELT Stores Melt
STORES_DUMP Stores Dump
STORES_HIDE Stores Hide
PET_BUTCHER Animals Slaughter
KITCHEN_COOK Kitchen Cook
KITCHEN_BREW Kitchen Brew
ORDERS_AUTOFORBID Orders: Forbid
ORDERS_FORBID_PROJECTILE Orders: Forbid Projectiles
ORDERS_FORBID_YOUR_CORPSE Orders: Forbid Your Corpse
ORDERS_FORBID_YOUR_ITEMS Orders: Forbid Your Items
ORDERS_FORBID_OTHER_CORPSE Orders: Forbid Other Corpse
ORDERS_FORBID_OTHER_ITEMS Orders: Forbid Other Items
ORDERS_REFUSE_GATHER Orders: Gather Refuse
ORDERS_REFUSE_OUTSIDE Orders: Gather Outside
ORDERS_REFUSE_DUMP_CORPSE Orders: Dump Corpse
ORDERS_REFUSE_DUMP_SKULL Orders: Dump Skull
ORDERS_REFUSE_DUMP_BONE Orders: Dump Bone
ORDERS_REFUSE_DUMP_SHELL Orders: Dump Shell
ORDERS_REFUSE_DUMP_SKIN Orders: Dump Skin
ORDERS_REFUSE_DUMP_OTHER Orders: Dump Other
ORDERS_GATHER_FURNITURE Orders: Gather Furniture
ORDERS_GATHER_ANIMALS Orders: Gather Animals
ORDERS_GATHER_FOOD Orders: Gather Food
ORDERS_GATHER_BODIES Orders: Gather Bodies
ORDERS_REFUSE Orders: Refuse
ORDERS_GATHER_STONE Orders: Gather Stone
ORDERS_GATHER_WOOD Orders: Gather Wood
ORDERS_ALL_HARVEST Orders: All Harvest
ORDERS_INDOORS Orders: Stay Indoors
ORDERS_SAMEPILE Orders: Piles Same
ORDERS_MIXFOODS Orders: Mix Foods
ORDERS_LOOM Orders: Loom
ORDERS_DYED_CLOTH Orders: Dyed Cloth
ORDERS_EXCEPTIONS Orders: Exceptions
ORDERS_WORKSHOP Orders: Workshop
ORDERS_COLLECT_WEB Orders: Collect Web
ORDERS_SLAUGHTER Orders: Slaughter
ORDERS_BUTCHER Orders: Butcher
ORDERS_TAN Orders: Tan
ORDERS_ZONE Orders: Zone
ORDERS_ZONE_DRINKING Orders: Zone Drinking
ORDERS_ZONE_FISHING Orders: Zone Fishing

Dwarf Main

Command Discription
D_ONESTEP Main: One-Step
D_PAUSE Main: Pause/Resume
D_DEPOT Depot Access
D_HOT_KEYS Main: Hot Keys
D_HOTKEY1 Main: Hot Key 1
D_HOTKEY2 Main: Hot Key 2
D_HOTKEY3 Main: Hot Key 3
D_HOTKEY4 Main: Hot Key 4
D_HOTKEY5 Main: Hot Key 5
D_HOTKEY6 Main: Hot Key 6
D_HOTKEY7 Main: Hot Key 7
D_HOTKEY8 Main: Hot Key 8
D_HOTKEY9 Main: Hot Key 9
D_HOTKEY10 Main: Hot Key 10
D_HOTKEY11 Main: Hot Key 11
D_HOTKEY12 Main: Hot Key 12
D_HOTKEY13 Main: Hot Key 13
D_HOTKEY14 Main: Hot Key 14
D_HOTKEY15 Main: Hot Key 15
D_HOTKEY16 Main: Hot Key 16
D_HOTKEY_CHANGE_NAME Hot Keys: Change Name
D_HOTKEY_ZOOM Hot Keys: Zoom
D_ANNOUNCE Main: Announcements
D_BUILDING Main: Place Building
D_CIVLIST Main: Civilizations
D_DESIGNATE Main: Designations
D_ARTLIST Main: Artifacts
D_NOBLES Main: Nobles
D_ORDERS Main: Standing Orders
D_MILITARY Main: Military
D_ROOMS Main: Rooms
D_SQUADS Main: Control Squads
D_STOCKPILES Main: Stockpiles
D_CIVZONE Main: Activity Zone
D_VIEWUNIT Main: View Units
D_JOBLIST Main: Job List
D_UNITLIST Main: Unit List
D_LOOK Main: Look
D_NOTE Main: Note
D_NOTE_PLACE Main: Note Place
D_NOTE_DELETE Main: Note Delete
D_NOTE_ENTER Main: Note Enter Text
D_NOTE_ADOPT_SYMBOL Main: Note Adopt Symbol
D_NOTE_CHANGE_SELECTION Main: Note Change Selection
D_BUILDJOB Main: Building Jobs
D_STATUS Main: Overall Status
D_BUILDITEM Main: Building Items
D_VISUALIZE Main: Visualize
D_BITEM_FORBID Building Items: Forbid
D_BITEM_DUMP Building Items: Dump
D_BITEM_MELT Building Items: Melt
D_BITEM_HIDE Building Items: Hide
D_LOOK_FORBID Dwf Look: Forbid
D_LOOK_DUMP Dwf Look: Dump
D_LOOK_MELT Dwf Look: Melt
D_LOOK_HIDE Dwf Look: Hide
ASSIGNTRADE_VIEW Assign Trade: View
ASSIGNTRADE_STRING Assign Trade: String
ASSIGNTRADE_EXCLUDE_PROHIBITED Assign Trade: Exclude Prohibited
ASSIGNTRADE_PENDING Assign Trade: Pending
ASSIGNTRADE_SORT Assign Trade: Sort
TRADE_VIEW Trade View
TRADE_TRADE Trade Trade
TRADE_OFFER Trade Offer
TRADE_SEIZE Trade Seize
UNITJOB_REMOVE_CRE Unitjob Remove Unit
UNITJOB_ZOOM_CRE Unitjob Zoom Unit
UNITJOB_ZOOM_BUILD Unitjob Zoom Building
UNITJOB_VIEW Unitjob View
UNITJOB_MANAGER Unitjob Manager
MANAGER_NEW_ORDER Manager New Order
MANAGER_REMOVE Manager Remove
MANAGER_PROMOTE Manager Promote
MANAGER_MAX Manager Max
MANAGER_WAGES Manager Wages
NOBLELIST_REPLACE Noble List: Replace
NOBLELIST_SETTINGS Noble List: Settings
NOBLELIST_VIEW_CANDIDATE Noble List: View Candidate
DESIGNATE_BITEM Designate Building/Item
DESIGNATE_CLAIM Designate Reclaim
DESIGNATE_UNCLAIM Designate Forbid
DESIGNATE_MELT Designate Melt
DESIGNATE_NO_MELT Designate No Melt
DESIGNATE_DUMP Designate Dump
DESIGNATE_NO_DUMP Designate No Dump
DESIGNATE_HIDE Designate Hide
DESIGNATE_NO_HIDE Designate No Hide
DESIGNATE_DIG Designate Dig
DESIGNATE_DIG_REMOVE_STAIRS_RAMPS Designate Dig Remove Stairs Ramps
DESIGNATE_TRAFFIC Designate Traffic
DESIGNATE_TRAFFIC_HIGH Designate High Traffic
DESIGNATE_TRAFFIC_NORMAL Designate Normal Traffic
DESIGNATE_TRAFFIC_LOW Designate Low Traffic
DESIGNATE_TRAFFIC_RESTRICTED Designate Restricted Traffic
DESIGNATE_TRAFFIC_INCREASE_WEIGHT Designate Increase Weight
DESIGNATE_TRAFFIC_DECREASE_WEIGHT Designate Decrease Weight
DESIGNATE_TRAFFIC_INCREASE_WEIGHT_MORE Designate Increase Weight More
DESIGNATE_TRAFFIC_DECREASE_WEIGHT_MORE Designate Decrease Weight More
DESIGNATE_STAIR_UP Designate U Stair
DESIGNATE_STAIR_DOWN Designate D Stair
DESIGNATE_STAIR_UPDOWN Designate UD Stair
DESIGNATE_RAMP Designate Ramp
DESIGNATE_CHANNEL Designate Channel
DESIGNATE_CHOP Designate Chop
DESIGNATE_PLANTS Designate Plants
DESIGNATE_SMOOTH Designate Smooth
DESIGNATE_ENGRAVE Designate Engrave
DESIGNATE_FORTIFY Designate Fortify
DESIGNATE_TOGGLE_ENGRAVING Designate Toggle Engraving
DESIGNATE_UNDO Designate Undo
DESIGNATE_REMOVE_CONSTRUCTION Designate Remove Construction
ITEM_DESCRIPTION View item: Description
ITEM_FORBID View item: Forbid
ITEM_MELT View item: Melt
ITEM_DUMP View item: Dump
ITEM_HIDE View item: Hide
UNITVIEW_GEN Unitview General
UNITVIEW_INV Unitview Inventory
UNITVIEW_PRF Unitview Prefs
UNITVIEW_WND Unitview Wounds
UNITVIEW_NEXT Unitview Next Unit
UNITVIEW_SLAUGHTER Unitview Slaughter
UNITVIEW_PRF_PROF Unitview Prefs Labor
UNITVIEW_PRF_PET Unitview Prefs Pets
UNITVIEW_PRF_SOLDIER Unitview Prefs Soldier
UNITVIEW_PRF_CASTLE Unitview Prefs Fortress Guard
UNITVIEW_PRF_ROYAL Unitview Prefs Royal Guard
UNITVIEW_PRF_TOGGLESQUAD Unitview Prefs Toggle Activation
UNITVIEW_PRF_PET_HUNT Unitview Prefs Pets Hunting
UNITVIEW_PRF_PET_WAR Unitview Prefs Pets War
UNITVIEW_PRF_SOLDIER_UNARMED Unitview Prefs Soldier Unarmed
UNITVIEW_PRF_SOLDIER_AXE Unitview Prefs Soldier Axe
UNITVIEW_PRF_SOLDIER_CROSSBOW Unitview Prefs Soldier Crossbow
UNITVIEW_PRF_SOLDIER_HAMMER Unitview Prefs Soldier Hammer
UNITVIEW_PRF_SOLDIER_MACE Unitview Prefs Soldier Mace
UNITVIEW_PRF_SOLDIER_SPEAR Unitview Prefs Soldier Spear
UNITVIEW_PRF_SOLDIER_SWORD Unitview Prefs Soldier Sword
UNITVIEW_PRF_SOLDIER_WEAPONNUM Unitview Prefs Soldier Weapon Num
UNITVIEW_PRF_SOLDIER_ARMOR Unitview Prefs Soldier Armor
UNITVIEW_PRF_SOLDIER_SHIELD Unitview Prefs Soldier Shield
UNITVIEW_PRF_VIEW Unitview Prefs Profile
UNITVIEW_CUSTOMIZE Unit View Customize
UNITVIEW_RELATIONSHIPS Unit View Relationships
UNITVIEW_RELATIONSHIPS_ZOOM Unit View Relationships Zoom
UNITVIEW_RELATIONSHIPS_VIEW Unit View Relationships View
UNITVIEW_KILLS Unit View Kills
CUSTOMIZE_UNIT_NICKNAME Customize Unit Nickname
CUSTOMIZE_UNIT_PROFNAME Customize Unit Profession

Militia

Command Discription
SQUAD_LOCK Squad: Lock
SQUAD_STATION Squad: Station
SQUAD_CLEAR_PATROL Squad: Clear Patrol
SQUAD_PATROL Squad: Patrol
SQUAD_ZOOM Squad: Zoom
MILITARY_ACTIVATE Military Activate
MILITARY_VIEW Military View
MILITARY_WEAPON Military Weapon
MILITARY_ZOOM Military Zoom
SQUADINFO_FOOD Squad Info Food
SQUADINFO_SLEEP Squad Info Sleep
SQUADINFO_WATER Squad Info Water
SQUADINFO_STAYCLOSE Squad Info Stay Close
SQUADINFO_ATTACKWILDS Squad Info Attack Wilderness
SQUADINFO_STANDDOWN Squad Info Stand Down
SQUADINFO_ZOOM Squad Info Zoom

TEXTENTRY

Command Discription
STRING_A000 String: Backspace
STRING_A001 String: Character 001
STRING_A002 String: Character 002
STRING_A003 String: Character 003
STRING_A004 String: Character 004
STRING_A005 String: Character 005
STRING_A006 String: Character 006
STRING_A007 String: Character 007
STRING_A008 String: Character 008
STRING_A009 String: Character 009
STRING_A010 String: Character 010
STRING_A011 String: Character 011
STRING_A012 String: Character 012
STRING_A013 String: Character 013
STRING_A014 String: Character 014
STRING_A015 String: Character 015
STRING_A016 String: Character 016
STRING_A017 String: Character 017
STRING_A018 String: Character 018
STRING_A019 String: Character 019
STRING_A020 String: Character 020
STRING_A021 String: Character 021
STRING_A022 String: Character 022
STRING_A023 String: Character 023
STRING_A024 String: Character 024
STRING_A025 String: Character 025
STRING_A026 String: Character 026
STRING_A027 String: Character 027
STRING_A028 String: Character 028
STRING_A029 String: Character 029
STRING_A030 String: Character 030
STRING_A031 String: Character 031
STRING_A032 String: Character 032
STRING_A033 String: Character 033
STRING_A034 String: Character 034
STRING_A035 String: Character 035
STRING_A036 String: Character 036
STRING_A037 String: Character 037
STRING_A038 String: Character 038
STRING_A039 String: Character 039
STRING_A040 String: Character 040
STRING_A041 String: Character 041
STRING_A042 String: Character 042
STRING_A043 String: Character 043
STRING_A044 String: Character 044
STRING_A045 String: Character 045
STRING_A046 String: Character 046
STRING_A047 String: Character 047
STRING_A048 String: Character 048
STRING_A049 String: Character 049
STRING_A050 String: Character 050
STRING_A051 String: Character 051
STRING_A052 String: Character 052
STRING_A053 String: Character 053
STRING_A054 String: Character 054
STRING_A055 String: Character 055
STRING_A056 String: Character 056
STRING_A057 String: Character 057
STRING_A058 String: Character 058
STRING_A059 String: Character 059
STRING_A060 String: Character 060
STRING_A061 String: Character 061
STRING_A062 String: Character 062
STRING_A063 String: Character 063
STRING_A064 String: Character 064
STRING_A065 String: Character 065
STRING_A066 String: Character 066
STRING_A067 String: Character 067
STRING_A068 String: Character 068
STRING_A069 String: Character 069
STRING_A070 String: Character 070
STRING_A071 String: Character 071
STRING_A072 String: Character 072
STRING_A073 String: Character 073
STRING_A074 String: Character 074
STRING_A075 String: Character 075
STRING_A076 String: Character 076
STRING_A077 String: Character 077
STRING_A078 String: Character 078
STRING_A079 String: Character 079
STRING_A080 String: Character 080
STRING_A081 String: Character 081
STRING_A082 String: Character 082
STRING_A083 String: Character 083
STRING_A084 String: Character 084
STRING_A085 String: Character 085
STRING_A086 String: Character 086
STRING_A087 String: Character 087
STRING_A088 String: Character 088
STRING_A089 String: Character 089
STRING_A090 String: Character 090
STRING_A091 String: Character 091
STRING_A092 String: Character 092
STRING_A093 String: Character 093
STRING_A094 String: Character 094
STRING_A095 String: Character 095
STRING_A096 String: Character 096
STRING_A097 String: Character 097
STRING_A098 String: Character 098
STRING_A099 String: Character 099
STRING_A100 String: Character 100
STRING_A101 String: Character 101
STRING_A102 String: Character 102
STRING_A103 String: Character 103
STRING_A104 String: Character 104
STRING_A105 String: Character 105
STRING_A106 String: Character 106
STRING_A107 String: Character 107
STRING_A108 String: Character 108
STRING_A109 String: Character 109
STRING_A110 String: Character 110
STRING_A111 String: Character 111
STRING_A112 String: Character 112
STRING_A113 String: Character 113
STRING_A114 String: Character 114
STRING_A115 String: Character 115
STRING_A116 String: Character 116
STRING_A117 String: Character 117
STRING_A118 String: Character 118
STRING_A119 String: Character 119
STRING_A120 String: Character 120
STRING_A121 String: Character 121
STRING_A122 String: Character 122
STRING_A123 String: Character 123
STRING_A124 String: Character 124
STRING_A125 String: Character 125
STRING_A126 String: Character 126
STRING_A127 String: Character 127
STRING_A128 String: Character 128
STRING_A129 String: Character 129
STRING_A130 String: Character 130
STRING_A131 String: Character 131
STRING_A132 String: Character 132
STRING_A133 String: Character 133
STRING_A134 String: Character 134
STRING_A135 String: Character 135
STRING_A136 String: Character 136
STRING_A137 String: Character 137
STRING_A138 String: Character 138
STRING_A139 String: Character 139
STRING_A140 String: Character 140
STRING_A141 String: Character 141
STRING_A142 String: Character 142
STRING_A143 String: Character 143
STRING_A144 String: Character 144
STRING_A145 String: Character 145
STRING_A146 String: Character 146
STRING_A147 String: Character 147
STRING_A148 String: Character 148
STRING_A149 String: Character 149
STRING_A150 String: Character 150
STRING_A151 String: Character 151
STRING_A152 String: Character 152
STRING_A153 String: Character 153
STRING_A154 String: Character 154
STRING_A155 String: Character 155
STRING_A156 String: Character 156
STRING_A157 String: Character 157
STRING_A158 String: Character 158
STRING_A159 String: Character 159
STRING_A160 String: Character 160
STRING_A161 String: Character 161
STRING_A162 String: Character 162
STRING_A163 String: Character 163
STRING_A164 String: Character 164
STRING_A165 String: Character 165
STRING_A166 String: Character 166
STRING_A167 String: Character 167
STRING_A168 String: Character 168
STRING_A169 String: Character 169
STRING_A170 String: Character 170
STRING_A171 String: Character 171
STRING_A172 String: Character 172
STRING_A173 String: Character 173
STRING_A174 String: Character 174
STRING_A175 String: Character 175
STRING_A176 String: Character 176
STRING_A177 String: Character 177
STRING_A178 String: Character 178
STRING_A179 String: Character 179
STRING_A180 String: Character 180
STRING_A181 String: Character 181
STRING_A182 String: Character 182
STRING_A183 String: Character 183
STRING_A184 String: Character 184
STRING_A185 String: Character 185
STRING_A186 String: Character 186
STRING_A187 String: Character 187
STRING_A188 String: Character 188
STRING_A189 String: Character 189
STRING_A190 String: Character 190
STRING_A191 String: Character 191
STRING_A192 String: Character 192
STRING_A193 String: Character 193
STRING_A194 String: Character 194
STRING_A195 String: Character 195
STRING_A196 String: Character 196
STRING_A197 String: Character 197
STRING_A198 String: Character 198
STRING_A199 String: Character 199
STRING_A200 String: Character 200
STRING_A201 String: Character 201
STRING_A202 String: Character 202
STRING_A203 String: Character 203
STRING_A204 String: Character 204
STRING_A205 String: Character 205
STRING_A206 String: Character 206
STRING_A207 String: Character 207
STRING_A208 String: Character 208
STRING_A209 String: Character 209
STRING_A210 String: Character 210
STRING_A211 String: Character 211
STRING_A212 String: Character 212
STRING_A213 String: Character 213
STRING_A214 String: Character 214
STRING_A215 String: Character 215
STRING_A216 String: Character 216
STRING_A217 String: Character 217
STRING_A218 String: Character 218
STRING_A219 String: Character 219
STRING_A220 String: Character 220
STRING_A221 String: Character 221
STRING_A222 String: Character 222
STRING_A223 String: Character 223
STRING_A224 String: Character 224
STRING_A225 String: Character 225
STRING_A226 String: Character 226
STRING_A227 String: Character 227
STRING_A228 String: Character 228
STRING_A229 String: Character 229
STRING_A230 String: Character 230
STRING_A231 String: Character 231
STRING_A232 String: Character 232
STRING_A233 String: Character 233
STRING_A234 String: Character 234
STRING_A235 String: Character 235
STRING_A236 String: Character 236
STRING_A237 String: Character 237
STRING_A238 String: Character 238
STRING_A239 String: Character 239
STRING_A240 String: Character 240
STRING_A241 String: Character 241
STRING_A242 String: Character 242
STRING_A243 String: Character 243
STRING_A244 String: Character 244
STRING_A245 String: Character 245
STRING_A246 String: Character 246
STRING_A247 String: Character 247
STRING_A248 String: Character 248
STRING_A249 String: Character 249
STRING_A250 String: Character 250
STRING_A251 String: Character 251
STRING_A252 String: Character 252
STRING_A253 String: Character 253
STRING_A254 String: Character 254
STRING_A255 String: Character 255