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Difference between revisions of "User:Vaevictus/New Fort Checklist"

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; Wishes
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{{User:Vaevictus/tabs|This=4}}
* building list menu: (r)oom list -> zoom to building
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== New Fort Checklist ==
* unconscious dwarves should be unconscious or at least "resting" in the units list
+
# Draw new fort
 +
#* start simple: barracks, partial grand hall, partial trade depot, small office
 +
#* should keep the miners busy
 +
# Adjust Jobs
 +
#* remove stone/item/food hauling from miners and woodcutter
 +
#* add architect to the others
 +
# Unload wagon (create stockpiles):
 +
#* Wood
 +
#* Food
 +
#* Furniture (don't want your anvil stolen)
 +
#* stone (only for stone you brought along)
 +
#* bar/block (for your bars and blocks
 +
# Designate Plants to Gather
 +
#* should keep the herbalist busy
 +
# Designate Trees to fell
 +
#* will keep the woodcutter busy once he has an axe
 +
# Allow some mining to occur to get some stone to build with
 +
#* Build Mason's Workshop
 +
#* Build Carpenter's Workshop
 +
#* Build Smelter
 +
#* Build forge, wood furnace and smelter
 +
# Create Axe
 +
#* smelt copper
 +
#* make charcoal
 +
#* forge copper axe
 +
# Create Beds
 +
#*
 +
#* should keep the carpenter busy
 +
# Create Doors Tables and Chairs
 +
#* will keep your mason busy for a bit.
 +
#* for your hall and an office
 +
# Buildings
 +
#* build beds into a barracks
 +
#* build your Trade Depot
 +
#* build your meeting hall
 +
#* build your office
 +
#* build your kitchen
 +
#* build your still
 +
 
 +
== Jobs summary ==
 +
* 2 Miners mining
 +
* 1 Carpenter making beds
 +
* 1 Herbalist gathering plants
 +
* 1 Mason making doors tables and chairs
 +
* remaining brewer/furnace operator and mechanic unloading the wagon
 +
 
 +
== Managers Work Orders ==
 +
# Smelt Tetrahedrite Ore 20
 +
# Make Charcoal 30
 +
# Construct Rock Door 5
 +
# Construct Rock Table 5
 +
# Construct Rock Throne 10
 +
# Construct Bed 10

Latest revision as of 21:30, 25 March 2018

Vae's Home Page   Vae's Starting Builds   Vae's Tab Page   Vae's New Fort Checklist   Vae's Newbie Location Recommendations  



 

New Fort Checklist[edit]

  1. Draw new fort
    • start simple: barracks, partial grand hall, partial trade depot, small office
    • should keep the miners busy
  2. Adjust Jobs
    • remove stone/item/food hauling from miners and woodcutter
    • add architect to the others
  3. Unload wagon (create stockpiles):
    • Wood
    • Food
    • Furniture (don't want your anvil stolen)
    • stone (only for stone you brought along)
    • bar/block (for your bars and blocks
  4. Designate Plants to Gather
    • should keep the herbalist busy
  5. Designate Trees to fell
    • will keep the woodcutter busy once he has an axe
  6. Allow some mining to occur to get some stone to build with
    • Build Mason's Workshop
    • Build Carpenter's Workshop
    • Build Smelter
    • Build forge, wood furnace and smelter
  7. Create Axe
    • smelt copper
    • make charcoal
    • forge copper axe
  8. Create Beds
    • should keep the carpenter busy
  9. Create Doors Tables and Chairs
    • will keep your mason busy for a bit.
    • for your hall and an office
  10. Buildings
    • build beds into a barracks
    • build your Trade Depot
    • build your meeting hall
    • build your office
    • build your kitchen
    • build your still

Jobs summary[edit]

  • 2 Miners mining
  • 1 Carpenter making beds
  • 1 Herbalist gathering plants
  • 1 Mason making doors tables and chairs
  • remaining brewer/furnace operator and mechanic unloading the wagon

Managers Work Orders[edit]

  1. Smelt Tetrahedrite Ore 20
  2. Make Charcoal 30
  3. Construct Rock Door 5
  4. Construct Rock Table 5
  5. Construct Rock Throne 10
  6. Construct Bed 10