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Editing User:Valos/Adventurecraft

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* Kobold civ was tweaked some. Gave them sewing needles, cloaks, socks, slings, blowguns, bucklers, needles, and nest boxes (makes sense, they lay eggs). Utterances tag has been supplemented, not replaced, with the ability to speak. Still allows gibberish names while fixing a few potentially-lingering AI bugs. Also gave them access to leather and a chieftain position.
 
* Kobold civ was tweaked some. Gave them sewing needles, cloaks, socks, slings, blowguns, bucklers, needles, and nest boxes (makes sense, they lay eggs). Utterances tag has been supplemented, not replaced, with the ability to speak. Still allows gibberish names while fixing a few potentially-lingering AI bugs. Also gave them access to leather and a chieftain position.
 
* Goblins need food and water, so remember that.
 
* Goblins need food and water, so remember that.
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* Outsiders can start off with wooden weaponry, to encourage actually upgrading your gear.
 
* Underground animal people have been given a surface-dwelling equivalent, allowing for occasional instances of them being playable as entity members, instead of outsiders. They spread out as tribes in small villages, potentially either allying or coming to blows with the major civilizations.
 
* Underground animal people have been given a surface-dwelling equivalent, allowing for occasional instances of them being playable as entity members, instead of outsiders. They spread out as tribes in small villages, potentially either allying or coming to blows with the major civilizations.
 
* A few extra profession types can be selected as backgrounds in adventure mode, like poets, criminals, pilgrims etc. Generally if it's not available via that entity's permitted jobs, fits that civilization, and gives bonus skills when chosen, it's been added.
 
* A few extra profession types can be selected as backgrounds in adventure mode, like poets, criminals, pilgrims etc. Generally if it's not available via that entity's permitted jobs, fits that civilization, and gives bonus skills when chosen, it's been added.

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