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Difference between revisions of "User:Zaratustra/Mod Salad"

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http://zarawesome.googlepages.com/mod_salad.zip
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http://zarawesome.googlepages.com/modsalad.zip
  
 
The Mod Salad includes the following mods, mixed and butchered:
 
The Mod Salad includes the following mods, mixed and butchered:
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* Zurai's Prehistoria Mod
 
* Zurai's Prehistoria Mod
 
* Teldin's mod (minus animals)
 
* Teldin's mod (minus animals)
* Martial Arts mod
 
 
* Ecologist mod
 
* Ecologist mod
 
* Wiles' mod's mythological creatures
 
* Wiles' mod's mythological creatures
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* Dwarves - mountain underground forts, autumn
 
* Dwarves - mountain underground forts, autumn
 
* Elves - forest tree cities, spring
 
* Elves - forest tree cities, spring
* Gnomes - plains cities, autumn
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* Gnomes - plains cities, autumn: Alternative to dwarves, have some nice gadgets and traps.
 
(NUISANCE)
 
(NUISANCE)
 
* Kobolds - mountain caves, any season
 
* Kobolds - mountain caves, any season
* Formics - mountain & forest caves, spring
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* Formics - mountain & forest caves, spring: Large ant people with four arms and a mildly poisonous bite. Worship formic queens.
* Tengu - mountain tree cities, autumn & winter
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* Tengu - mountain tree cities, autumn & winter: Speedy fliers, frailer than elves. Masters of the bow.
 
(EVIL)
 
(EVIL)
 
* Goblins - mountain towers, any season
 
* Goblins - mountain towers, any season
 
* Orcs - forest tree cities, any but winter
 
* Orcs - forest tree cities, any but winter
* Dark Elves - anywhere towers, autumn
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<!--* Drow - anywhere towers, autumn: Renamed from 'Dark Elves' because 'Dark Dark Elven Fortress' was silly.
* Driders - anywhere caves, autumn
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* Driders - anywhere caves, autumn-->
  
 
== How to use ==
 
== How to use ==
  
Replace the whole raw/objects directory with the contents of this. This will both update old files and introduce new ones. Then delete all the files in the data/objects directory.
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Unzip this on the raw directory and run [[Modbase]].

Latest revision as of 22:20, 14 July 2008

http://zarawesome.googlepages.com/modsalad.zip

The Mod Salad includes the following mods, mixed and butchered:

  • Zoo Mod
  • Morlark's Plant Mod
  • Dwarmins Plant Mod
  • Zurai's Prehistoria Mod
  • Teldin's mod (minus animals)
  • Ecologist mod
  • Wiles' mod's mythological creatures
  • Minerals mod (minus inobtainium)
  • Zaratustra's Bronze Mod (changes bronze and iron behavior)
  • Nakar's old mod pack ported over to the new version (traps, gnomes and orcs)
  • Zaratustra's Sphinx/jackalope
  • Zaratustra's Candy Mountain creatures and trees

And the Fatpack of forum creatures:

  • Zaratustra's female demons
  • The Hidden's spirit of ice
  • Spelguru's metal men
  • Mayday's giant animals
  • Zurai's giant cave animals

Things were added or removed on the basis of whether they were well-implemented in the current system, suitable to flavor and added content to the game.

All the civilizations had to be reduced in size to avoid mass crashes.

The civilizations are: (FRIENDLY)

  • Humans - plains cities, summer
  • Dwarves - mountain underground forts, autumn
  • Elves - forest tree cities, spring
  • Gnomes - plains cities, autumn: Alternative to dwarves, have some nice gadgets and traps.

(NUISANCE)

  • Kobolds - mountain caves, any season
  • Formics - mountain & forest caves, spring: Large ant people with four arms and a mildly poisonous bite. Worship formic queens.
  • Tengu - mountain tree cities, autumn & winter: Speedy fliers, frailer than elves. Masters of the bow.

(EVIL)

  • Goblins - mountain towers, any season
  • Orcs - forest tree cities, any but winter

How to use[edit]

Unzip this on the raw directory and run Modbase.