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Editing User talk:Albedo

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:(response) Np then as it's understandable to avoid confusion.
 
:(response) Np then as it's understandable to avoid confusion.
  
== [[Armor set]]s ==
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== [[Armor sets]] ==
  
 
You seem to be interested in changing these.  How do you like what I did?--[[User:Zchris13|Zchris13]] 01:44, 24 May 2009 (UTC)
 
You seem to be interested in changing these.  How do you like what I did?--[[User:Zchris13|Zchris13]] 01:44, 24 May 2009 (UTC)
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::Was about to add this on Briess' page when I saw Squirrelloid note it here. I totally agree. Not being able to sort by alphabet is bad enough (everything's listed under 4 or D) without the user confusion. --[[User:Retro|Retro]] 02:25, 7 April 2010 (UTC)
 
::Was about to add this on Briess' page when I saw Squirrelloid note it here. I totally agree. Not being able to sort by alphabet is bad enough (everything's listed under 4 or D) without the user confusion. --[[User:Retro|Retro]] 02:25, 7 April 2010 (UTC)
 
:::It seems like many of the categories are applied to pages through the use of templates. Would it work to modify the category tags in the templates (and the tags manually embedded) to something like <nowiki>[[category:{{NAMESPACE}}:blah]]</nowiki>? It seems like this would effectively split the categories for the two namespaces on the majority of pages, but there may be something that I'm overlooking. Also, Squirrelloid, there is not a lot of consistency in the templates right now, some of the links are built in to the template itself and some are added by the user when the template is invoked in the page. I've been trying go go through and make all of the built-in links dynamic on all of the templates that make sense. The only problem I can foresee is that it will break these templates for users that have them on their user pages, but it seems a small price to pay for the re-usability it imparts. --[[User:Soy|Soy]] 03:06, 7 April 2010 (UTC)
 
:::It seems like many of the categories are applied to pages through the use of templates. Would it work to modify the category tags in the templates (and the tags manually embedded) to something like <nowiki>[[category:{{NAMESPACE}}:blah]]</nowiki>? It seems like this would effectively split the categories for the two namespaces on the majority of pages, but there may be something that I'm overlooking. Also, Squirrelloid, there is not a lot of consistency in the templates right now, some of the links are built in to the template itself and some are added by the user when the template is invoked in the page. I've been trying go go through and make all of the built-in links dynamic on all of the templates that make sense. The only problem I can foresee is that it will break these templates for users that have them on their user pages, but it seems a small price to pay for the re-usability it imparts. --[[User:Soy|Soy]] 03:06, 7 April 2010 (UTC)
::::Bwahahaha, random discussion on an admins talk page that he's not chosen to be involved in! (yet...)
 
::::Anyway, yeah, i've been using the { {L| notation for templates because it works and lets us keep one template (the alternative is to have one template per namespace - uggh).  But the stone 'uses' section is neither generated by page content or by template content that *I* can determine, at least, i did look around to find them in both places and couldn't.  Its possible the template calls another template or something crazy like that - I didn't even look! --[[User:Squirrelloid|Squirrelloid]] 19:41, 7 April 2010 (UTC)
 
:No comment until now. I think those templates just need to be updated, and/or (urgh), as suggested, distinguished between versions: [[:Template:Stone layer]]--[[User:Albedo|Albedo]] 19:46, 7 April 2010 (UTC)
 
::The big deal from above is *categories*.  We should really have distinct categories between the namespaces because someone clicking a category link probably wants pages for the namespace he's in. ... I suppose the second remaining issue is if anyone knows how the 'uses' links are being generated, but that's a lot more minor and doesn't involve and structural editing (i hope!) --[[User:Squirrelloid|Squirrelloid]] 19:49, 7 April 2010 (UTC)
 
:Quick question: what exactly within [[:Template:Stone layer]] is not working properly? Can you give me an example so that I can see what the issue might be? Thanks! --[[User:Soy|Soy]] 20:11, 7 April 2010 (UTC)
 
  
 
==Re: So read it... ==
 
==Re: So read it... ==
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== Re:[[DF2010:Activity zone‎|DF2010:Activity zone]] ==
 
== Re:[[DF2010:Activity zone‎|DF2010:Activity zone]] ==
Well, maybe i'm not clearly understanding the idea of migrating to DF2010... but now revision 85744 seems to be almost identical to mine(85077). The difference is that i made links with <nowiki>{{L|page|text}}</nowiki> while he used <nowiki>[[DF2010:page|text]]</nowiki>. -- [[User:Peregarrett|Peregarrett]] 06:53, 7 April 2010
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Well, maybe i'm not clearly understanding the idea of migrating to DF2010... but now revision 85744 seems to be almost identical to mine(85077). The difference is that i made links with <nowiki>{{L|page|text}}</nowiki> while he used <nowiki>[[DF2010:page|text]]</nowiki>.
 
 
== re: nm ==
 
 
 
There's also the mediawiki technical reasons, so even if it had been CMD, I probably still would have argued for Cmd with a redirect from CMD. [[user:Emi|<span style="color:#8a4e4e">Emi</span>]] [[user_talk:Emi|<span style="color:#6a3e4e">[T]</span>]] 02:36, 8 April 2010 (UTC)
 
 
 
== Revised AV Template ==
 
 
 
Just curious what you think about the work Briess and I did on it? Any suggestions? [[user:Emi|<span style="color:#8a4e4e">Emi</span>]] [[user_talk:Emi|<span style="color:#6a3e4e">[T]</span>]] 00:15, 9 April 2010 (UTC)
 
:Indeed, I'd love to get your thoughts on this. --[[User:Briess|Briess]] 00:29, 9 April 2010 (UTC)
 
::it looks meh, a bit bare, and the green stings slightly (compared with the bluish color of the old one), but that's just me. --[[User:Tarran|Tarran]] 00:39, 9 April 2010 (UTC)
 
:::I think it should <BLINK>blink!</BLINK> [[Special:Contributions/207.114.92.10|207.114.92.10]] 01:30, 9 April 2010 (UTC)
 
 
 
== Req for Comments ==
 
 
 
Hi, would you care to comment on [[DF2010_Talk:Known_bugs_and_issues#Req_for_Comments_-_.27Buggy.27_template|this section]] before I go any further with it? Thanks. [[User:Garanis|Garanis]] 12:42, 9 April 2010 (UTC)
 
 
 
== "Real World" Flavor text in Stone Pages ==
 
 
 
Regarding the real life facts that were provided by Justyn for the stones, I feel that the Wiki should be a repository of game-pertinent information. Just because it can be found at another Wiki doesn't mean it isn't pertinent, and just because it is real doesn't mean it isn't pertinent. A understanding of the stone can help in game a lot more than a blank page. I could understand if you were talking about pages full of the information, but most of the reverts I have seen you do are short paragraphs, which don't seem to be harmful at all. Having the information also provides a starting place for new contributions that are more game-important (such as notes that unlike in real life, mineral x isn't found in y kind of stone, which is VERY important to some people.) Remember that Toady bases a lot of the physical properties of Dwarf Fortress with real life. It has some fantasy elements, and the rule of cool is prominent, but real life is a good baseline for information when information is sparse on the subject. Examine, for example, the subject of Olivine. His "Real World" information mentioned that Serpentine could be found in it. While that same information can be found by going backwards, it no longer (in its incarnation of 4/20/2010 @12:00 AM MST ) mentions it in the Olivine page. There is a reason that serpentine is found in Olivine though, which can make somewhat of a difference to some people (myself one of them.) ~Kogan Loloklam
 
: I think as long as the real world information is appropriately set apart from the rest of the article, and it doesn't contribute excessively to the page (The chemical composition of blah blah blah is CO4 something which makes it appropriate for desalinating slugs) should be ok.  This is just my opinion. --[[User:Briess|Briess]] 06:50, 20 April 2010 (UTC)
 
:: I would also like to add my vote to the fact some real world flavour is useful. If it contradicted the game world I would agree with you but we all know how closely the DF geology follows Earth's. On top of that some of these pages are now blank, and they may as well have some content. --[[User:Shades|Shades]] 08:31, 20 April 2010 (UTC)
 
:::The real-world info has my vote as well. --[[User:Toksyuryel|Toksyuryel]] 18:23, 20 April 2010 (UTC)
 
 
 
First, let's be clear about some of what was deleted - here's the first that caught my eye. Note that no distinction was made between DF and RL information...
 
 
 
:::'''[[DF2010:Malachite|Malachite]]''' is a copper carbonate mineral (Cu<sub>2</sub>CO<sub>3</sub>(OH)<sub>2</sub>) formed as a result of the weathering of copper ore bodies, alongside its "twin" mineral Azurite (which is not present in Dwarf Fortress), which it is known to pseudomorph from, and other secondary copper minerals such as Cuprite (Cu<sub>2</sub>O; not present in Dwarf Fortress) and [[Chrysocolla]] ((Cu,Al)<sub>2</sub>H<sub>2</sub>Si<sub>2</sub>O<sub>5</sub>(OH)4·nH<sub>2</sub>O).
 
 
 
:::Source: http://df.magmawiki.com/index.php?title=DF2010%3AMalachite&diff=95942&oldid=95608#ixzz0lfTDsdR8
 
 
 
Here's another wonderful example...
 
:::'''[[DF2010:gypsum|Gypsum]]''' is a mineral and stone composed of Calcium Sulfate Dihydrate, (CaSO<sub>4</sub>(H<sub>2</sub>O)<sub>2</sub>) known for it's very soft nature: gypsum is soft enough to be scratched by human (and presumably dwarven) fingernails. Gypsum forms as a result of a bodies of water evaporating and leaving behind particulate matter that crystallizes in super-saturated liquid. When formed in a single cleaved mass, it is called [[Selenite]]; when formed in massses of silky fibrous material, it is known as [[Satinspar]]; and when formed in a very fine crystalline form, it is called [[Alabaster]].
 
 
 
:::Source: http://df.magmawiki.com/index.php?title=DF2010%3AGypsum&diff=95948&oldid=95622#ixzz0lfSa3EbG
 
 
 
There are links* to game terms in there - does that mean that the RL info is accurate in-game? I know there are stones, and ores - but now the distinction "minerals" is in the game too? I dunno, but it sure implies that it is!  Does this add ''anything'' to the game information?  Respectfully, no, and in fact is counter-productive to that end.  Some of the info I deleted referred to RL relationships (stones found in other stones) that did '''not''' occur in DF - this actually hurts the wiki's usefulness, for some players at least.
 
 
 
:''(* links appear [[broken]] because this page is not 2010 namespace, and so those links are not finding "same version" pages.  But they linked to 2010 articles in the original.)''
 
 
 
Malachite is a copper ore, and green. Gypsum makes cast powder, and is white. Not a lot more to say that helps the game (and isn't found in the template, and 3 of those 4 facts are found there).
 
 
 
...just because it can be found at another Wiki doesn't mean it isn't pertinent,
 
and just because it is real doesn't mean it isn't pertinent.
 
 
 
But pertinent to what?  A deeper understanding of RL concepts that Toady may or may not have modeled the item on, or ''how the game actually works''?  And which do you think is a realistic goal and mission for this wiki?  If the former, then wouldn't the link to the RL wiki article serve far better than an abbreviated and edited version?  (I'm all up for links - but RL and DF are not the same, and mixing the two lies the way to madness.) (''Madness'', I say!)
 
 
 
At a policy level, the problems with permitting RL info are twofold:
 
 
 
1) Readers ''will'' get confused and believe aspects of the game actually work like RL. Terms ''will'' be linked even when in RL context, further confusing the issue.  This happens with [[40d:Dwarven physics|dwarven physics]] all the time, and is a huge pitfall.  DF can be convoluted enough, and once we add RL correlations with DF terms (linked or not), "muddy" is the polite way of putting it.
 
 
 
2) Once started, there is no end to RL trivia that can get added - and soon we are both the DF and RL wiki for those topics, with all the ensuing quibbles about what RL info is best and accurate. Anyone remember the [[40d_Talk:Other_weapon#Pike|40d:pike]] (weapon) discussion page, and article?  Or all the "RL mythology" info added on the [[40d:hydra]] article? Oy, the pain. ''(cont'd below...)''
 
 
 
: I would certainly like to see these 2 to 5 lines of information, rather than a blank page.--[[User:Draco18s|Draco18s]] 18:30, 20 April 2010 (UTC)
 
 
 
''(...cont'd)''<br />
 
<nods> Absolutely! Once upon a time, no item got an article unless there ''was'' something to say about it! But with 0.31, editors have gone "template crazy", and now we have an article on EVERY SINGLE STONE AND GEM!?? Gimme a break. [[DF2010:Amber opal|Amber opal]], [[DF2010:Bone opal|bone opal]], [[DF2010:Cherry opal|cherry opal]], [[DF2010:Gold opal|gold opal]], and another ''two dozen'' "opals" (and then we can start on the "agates"!) - what does this add that couldn't be better contained in a table, as in 40d?  <br />
 
I've had better things to do than bring this up, but since we're here - I agree 110%! An article that has nothing to say should not be an article, and padding it with RL trivia and chemical formulae does not make it acceptably significant. Make them all redirects to a table on "stone", as in 40d.  Or split the diff, and have a separate table for similar "types" of stone, taking a lesson from the new [[DF2010:creature]] article format.
 
 
 
If, otoh, the info in the template is deemed important enough by itself, then we (you, me, everyone) have to accept that as the sum total of the "content", and we go back to what some similar 40d articles said... ''"Just another rock"''.--[[User:Albedo|Albedo]] 19:35, 20 April 2010 (UTC)
 
 
 
:I have to agree with Albedo at all points. RL info has to be clearly separated, set ''below'' the DF info, focused on helping with the game, and '''short'''. To my best knowledge, Chrysocolla has ''nothing'' to do with Malachite and is ''not'' a "secondary copper mineral". I also recall someone adding a lot of well meant details in lots of 40d articles on animals that were plain wrong. In fact, checking, some of that bullsh** is still in ([[40d:Alligator]]). Plus, instead of getting the DF2010 namespace up to speed with actual game info, we have mineral enthusiast who copy wikipedia content and put pretty pictures in. Gah! --[[User:Birthright|Birthright]] 01:12, 21 April 2010 (UTC)
 
 
 
{{Factual|This is a test of the factual template.  What do you guys think?  It could perhaps be modified, but if it will work for our purposes, we should use it, in my opinion.
 
Why should we use it?
 
* because it's <s>green</s> blue.
 
* because it's a box.
 
* because it's a template.
 
--[[User:Briess|Briess]] 02:31, 21 April 2010 (UTC)
 
}}
 
:: Yes, the chrysocolla thing was a misnomer: chrysocolla is a mineral''oid'', not a mineral, as it lacks a proper crystalline structure. But it is a ''secondary'' copper mineraloid, as it forms off of preexisting copper deposits. And chrysocolla having nothing to do with malachite only goes to show your lack of research, not me making things up: in game, [[DF2010:Chrysocolla|chrysocolla is a gem that is found in malachite]]. [[User:Justyn|Justyn]] 02:35, 21 April 2010 (UTC)
 
:::But J, you prove my point - "mineral"? "mineraloid"? Why should any DF player care, and how would they know the diff?  ''(Not a complex person with mixed interests who also plays DF - that's not our mission!)'' If it isn't helping DF, it doesn't belong in this wiki, it belongs in another one.  And if that information could be useful ''(and it is, no doubt - I've found RL geology to help me in DF more than once!)'', then it's better to go that RL wiki, and not copy all redundant info to DF articles, or edit it and decide what is/isn't "of interest" - or (using your example) worry/debate if it's accurately copied or not.  If RL info is allowed in some articles, it will creep into ''all'' articles - RL info on plants and fertilization, on tanning processes and leatherworking, on sociology and psychology, on gemcutting and hunting and butchering and recipes for animal organs and (shudder)... yes, even on Combat, and weapons, and combat styles, and metallurgy and weaponsmithing (oy).  It's a trap I refuse to fall into, or let this wiki fall into - I suppose proving that I am not a dwarf.
 
:::Links? YES! Include links to the RL articles, please! But redundant info that is better screened and more complete in another article - and already complete there, a RL article dedicated to ''that'' purpose - sorry, I just don't see it here.--[[User:Albedo|Albedo]] 10:09, 21 April 2010 (UTC)
 
::::As long as we have a slew of articles where all of the pertinent game info takes up very little space...  a little flavor would be nice. I think real world info fills that niche perfectly. Much better than what passes for humor around here. [[User:VengefulDonut|VengefulDonut]] 22:50, 21 April 2010 (UTC)
 
 
 
== Minor issues on your user page, BTW.. ==
 
 
 
..As in, given the wiki's idiosyncrasies, HTML-style brackets are really the only acceptable formatting for ''that intent'' around here - tried square brackets myself, didn't work. Also, obvious unclosed bracket is obvious. [[User:Silverwing235|Silverwing235]] ([[User talk:Silverwing235|talk]]) 11:14, 11 June 2020 (UTC)
 
* Hi - early here. A lot going on on my home page, and a lot of old stuff I haven't looked at in years. What ''exactly'' are you referring to? "''that intent''"... which intent? And probably "obvious" if I knew where to look, but nothing jumps out on a page pushing toward a thousand words or so. [[User:Albedo|Albedo]] ([[User talk:Albedo|talk]]) 15:01, 11 June 2020 (UTC)
 
** Two points: 1 re GateScar. '''New (as of 2020 fortress diary''' 2 re farming. The formatting should be "recent thread titled "seeds" that was hoping to get "world gen seeds" - but <s>it's now</s>"  (like I said, square brackets no worky 'round here, as well as being v.obv a minor screw up, that gets gently called out when seen by others, like myself.) [[User:Silverwing235|Silverwing235]] ([[User talk:Silverwing235|talk]]) 15:14, 11 June 2020 (UTC)
 
* Fixed the close-parenthesis. The other was a massive copy/paste from an old forum post (from years back), hence the legacy html. [[User:Albedo|Albedo]] ([[User talk:Albedo|talk]]) 22:22, 11 June 2020 (UTC)
 
 
 
== Welcoming ==
 
 
 
Looking at [[Special:Version]], apparently we still have an "AutoWelcomeUser" extension installed - I don't remember if it was disabled intentionally or if it broke during an upgrade. Do you think it would be useful if I tried to enable it again? &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 23:47, 23 June 2020 (UTC)
 
:For reference, [[User_talk:Hagger|here]] is an example of what it does. I believe the edit threshold and the account leaving the message are both easy to change. &mdash;[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 23:53, 23 June 2020 (UTC)
 
If it's not too involved, 100%! I've just returned after some years, and the drop in current active editors is noticeable.  Make people feel more welcome and perhaps get/keep them active - which is why I threw those {hi} templates up - it's what we used to do once a week or three. [[User:Albedo|Albedo]] ([[User talk:Albedo|talk]]) 00:05, 24 June 2020 (UTC)
 

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