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Editing User talk:Todestool

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==pluralizing redirects==
 
==pluralizing redirects==
 
Hi, welcome to the wiki.  It's really not necessary to add a redirect for <nowiki>[[40d:oceans]]</nowiki> - any editor can type <nowiki>[[40d:ocean]]s</nowiki> and it works just fine - [[40d:ocean]]s - so only Searches for "oceans" matter (and irregular pluralization, like "gear assemblies", but you can pipe those: <nowiki>[[40d:gear assembly|gear assemblies]]</nowiki>). And so long as users know that article names are singular, few will ever try searching for "oceans".  It's not completely useless, just not particularly necessary.  Readya later, --[[User:Albedo|Albedo]] 18:17, 6 April 2010 (UTC)
 
Hi, welcome to the wiki.  It's really not necessary to add a redirect for <nowiki>[[40d:oceans]]</nowiki> - any editor can type <nowiki>[[40d:ocean]]s</nowiki> and it works just fine - [[40d:ocean]]s - so only Searches for "oceans" matter (and irregular pluralization, like "gear assemblies", but you can pipe those: <nowiki>[[40d:gear assembly|gear assemblies]]</nowiki>). And so long as users know that article names are singular, few will ever try searching for "oceans".  It's not completely useless, just not particularly necessary.  Readya later, --[[User:Albedo|Albedo]] 18:17, 6 April 2010 (UTC)
 
:Alright, good to know.  This is the first wiki I've worked on, so it's still a bit of a learning process for me on best practices. [[User:Todestool|Todestool]] 00:26, 7 April 2010 (UTC)
 
::S'all good - the basic code format is actually pretty fast to learn. Right now we're going thru some chaos w/ the version migration, but that should soon all settle down.  When you see a page w/ some new trick on it, hit "edit" and just look at the code. The "pipe" for adding different terminology to a standard article name is really handy - like [[Dwarf_Fortress_Wiki:Community_Portal|this, for example]].  I did a LOT of copy/pasting of formatting (and liberal use of Preview!) before I figured it out - and am still learning. --[[User:Albedo|Albedo]] 19:59, 7 April 2010 (UTC)
 
 
==Butchery values==
 
Did you check if there was any variation in the animals before you killed and butcherd them, i.e if they were fat or skinny, tall or small? --[[User:Iffonox|Iffonox]] 20:03, 18 April 2010 (UTC)
 
:I have been checking that, though only with a sample size of 10.  If size attributes are evenly distributed that should work fairly well.  If it's a normal distribution, then not so much.  However, I have read the creature descriptions, and have seen "huge and muscular" creatures yield the same butchery values as "very thin" ones.  I think only extremely large creatures like [[DF2010:Whale|whales]] have ranges of variance large enough to produce radically different quantities of butchery returns. --[[User:Todestool|Todestool]] 13:11, 20 April 2010 (UTC)
 

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