v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Using bins and barrels

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:
 
Ordinarily, each item or stack (e.g. ≡Dwarven Ale Stew [12]≡) of items occupies one space of [[stockpile]] room. You can consolidate stockpile space by making [[bin]]s, [[barrel]]s and [[large pot|pots]] that can hold many items at once. Barrels and pots store [[food]] and [[alcohol]]; bins can store many types of smaller items, such as [[finished goods]], [[metal]] [[bar]]s, [[ammo]], and [[gem]]s. Building a steady supply of [[container]]s helps reduce the space you need for storage.  If resources permit, it's very easy to keep a nominal amount of bins and/or barrels available by using [[Manager]] work orders.
 
Ordinarily, each item or stack (e.g. ≡Dwarven Ale Stew [12]≡) of items occupies one space of [[stockpile]] room. You can consolidate stockpile space by making [[bin]]s, [[barrel]]s and [[large pot|pots]] that can hold many items at once. Barrels and pots store [[food]] and [[alcohol]]; bins can store many types of smaller items, such as [[finished goods]], [[metal]] [[bar]]s, [[ammo]], and [[gem]]s. Building a steady supply of [[container]]s helps reduce the space you need for storage.  If resources permit, it's very easy to keep a nominal amount of bins and/or barrels available by using [[Manager]] work orders.
  
==Food storage==
+
==Food Storage==
  
 
Food can be stored in [[barrel]]s and [[large pot|pots]]. Each barrel or large pot can hold up to 60 total units. Each unit in a stack counts towards the total storage.
 
Food can be stored in [[barrel]]s and [[large pot|pots]]. Each barrel or large pot can hold up to 60 total units. Each unit in a stack counts towards the total storage.
Line 13: Line 13:
 
One thing to note about storing [[seed]]s is that [[bag]]s are required to put seeds in. These bags will then be placed inside the barrel or pot. Otherwise, the dwarves will end up with one seed per tile. Furthermore, as seeds will rot outside of a stockpile, you may find that your fortress is not getting seeds from the plants you're consuming when the food stockpile is full. Get your textile industry started early; you may want to avoid milling plants until it ramps up. [http://www.bay12forums.com/smf/index.php?topic=79168.msg2055095#msg2055095]
 
One thing to note about storing [[seed]]s is that [[bag]]s are required to put seeds in. These bags will then be placed inside the barrel or pot. Otherwise, the dwarves will end up with one seed per tile. Furthermore, as seeds will rot outside of a stockpile, you may find that your fortress is not getting seeds from the plants you're consuming when the food stockpile is full. Get your textile industry started early; you may want to avoid milling plants until it ramps up. [http://www.bay12forums.com/smf/index.php?topic=79168.msg2055095#msg2055095]
  
==Drink storage==
+
==Drink Storage==
  
 
[[Alcohol]] must be [[brewer|brewed]] into either a barrel or pot. Each container can hold a single stack of alcohol. Larger batches should be, but aren't, split across multiple containers automatically.  
 
[[Alcohol]] must be [[brewer|brewed]] into either a barrel or pot. Each container can hold a single stack of alcohol. Larger batches should be, but aren't, split across multiple containers automatically.  
Line 19: Line 19:
 
You can empty a container of alcohol by drinking, cooking, shotgunning it out of a minecart, trading, or application of extreme cold that destroys the container.
 
You can empty a container of alcohol by drinking, cooking, shotgunning it out of a minecart, trading, or application of extreme cold that destroys the container.
  
==Goods storage==
+
==Goods Storage==
  
 
Most non-food items can be stored in [[bin]]s; the quantity allowed depends upon the items stored. Each bin can store up to 12 [[bar]]s or [[block]]s, while 30 or more small [[craft]]s may fit into a single bin.  
 
Most non-food items can be stored in [[bin]]s; the quantity allowed depends upon the items stored. Each bin can store up to 12 [[bar]]s or [[block]]s, while 30 or more small [[craft]]s may fit into a single bin.  
Line 54: Line 54:
 
Though it is possible to reserve bins, there is no advantage in doing so, as no workshop tasks require empty bins.
 
Though it is possible to reserve bins, there is no advantage in doing so, as no workshop tasks require empty bins.
  
==Bin/Barrel reassignment==
+
==Bin/Barrel Reassignment==
  
 
If you have a limited number of barrels and pots (possibly due to a lumber and stone shortage because you're playing in a [[Fun]] place like the tundra) and your food stockpile is using too many barrels and you need some for booze, or if for some reason the opposite is true, you can force the dwarves through a series of steps to have the barrels switch from one stockpile to another.  Assume you have too much barrelled food and you need barrels for booze.  First, designate a small [[Activity_zone#Garbage_Dump|garbage dump]] zone nearby.  Then set the maximum barrel limit on the food stockpile way down--possibly to zero.  Don't worry, the existing barrels won't be dumped as a result.  Now you can dump items in the barrels individually, by clicking on the barrel and clicking the dump icon on each item within... or, you can dump en masse with [[designations]]: {{Menu icon|i|p}} and click on each barrel. When dumping en masse, you can leave designations with {{key|esc}} or {{key|right click}} and click into each barrel afterwards to remove dumping on the barrel itself.  
 
If you have a limited number of barrels and pots (possibly due to a lumber and stone shortage because you're playing in a [[Fun]] place like the tundra) and your food stockpile is using too many barrels and you need some for booze, or if for some reason the opposite is true, you can force the dwarves through a series of steps to have the barrels switch from one stockpile to another.  Assume you have too much barrelled food and you need barrels for booze.  First, designate a small [[Activity_zone#Garbage_Dump|garbage dump]] zone nearby.  Then set the maximum barrel limit on the food stockpile way down--possibly to zero.  Don't worry, the existing barrels won't be dumped as a result.  Now you can dump items in the barrels individually, by clicking on the barrel and clicking the dump icon on each item within... or, you can dump en masse with [[designations]]: {{Menu icon|i|p}} and click on each barrel. When dumping en masse, you can leave designations with {{key|esc}} or {{key|right click}} and click into each barrel afterwards to remove dumping on the barrel itself.  

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 2 hidden categories: