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− | [[File: | + | [[File:mouse_outline.png|150px|right]]'''Vermin''' are small [[creature]]s such as [[rat]]s, [[bat]]s, and [[lizard]]s which are difficult to see, and also the type of [[fish]] which are caught by [[fisherdwarf|fisherdwarves]]. They are below 2 kg (4 lb) in size, much smaller than [[cat]]s. The presence of vermin can be noted if you are particularly observant, as they will occasionally blink into and out of view on the screen. The main distinctions between vermin and creatures are that vermin: |
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− | The main distinctions between vermin and creatures are that vermin: | ||
# Cannot be engaged in [[combat]] or trigger [[trap]]s, save those specifically made to trap them, though some (such as the [[cave spider]]) can bite and inflict syndromes; | # Cannot be engaged in [[combat]] or trigger [[trap]]s, save those specifically made to trap them, though some (such as the [[cave spider]]) can bite and inflict syndromes; | ||
# Do not usually provide [[meat]] or [[bone]]s. Exceptions are the [[creepy crawler]], which can be butchered, and the [[purring maggot]] which can be milked; | # Do not usually provide [[meat]] or [[bone]]s. Exceptions are the [[creepy crawler]], which can be butchered, and the [[purring maggot]] which can be milked; | ||
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Some vermin can be captured in [[animal trap]]s, but those with the {{token|VERMIN_NOTRAP|c}} token can only be caught with a "Capture a Live Land Animal" job, while those with the {{token|VERMIN_SOIL|c}} token will be ignored for that job. Once caught, some can be trained as [[pet]]s. A few particular captured vermin can be used to produce [[extract]]s using a glass [[vial]] and the [[animal dissector]] labor. Captured [[purring maggot]]s can also be [[milk]]ed at a farmer's workshop. Vermin don't die of old age at all - if you capture one, it should last forever. | Some vermin can be captured in [[animal trap]]s, but those with the {{token|VERMIN_NOTRAP|c}} token can only be caught with a "Capture a Live Land Animal" job, while those with the {{token|VERMIN_SOIL|c}} token will be ignored for that job. Once caught, some can be trained as [[pet]]s. A few particular captured vermin can be used to produce [[extract]]s using a glass [[vial]] and the [[animal dissector]] labor. Captured [[purring maggot]]s can also be [[milk]]ed at a farmer's workshop. Vermin don't die of old age at all - if you capture one, it should last forever. | ||
− | + | Dwarves will eat vermin if no other [[food]] source is available, resulting in an unhappy [[thought]]. Most vermin cannot be spawned in the [[object testing arena]], as those are not able to engage in combat anyway. | |
In [[Adventure mode]], you can reveal the location of previously-hidden, nearby vermin by pressing {{key|L}}. Your character can also pick up vermin if they are close enough. | In [[Adventure mode]], you can reveal the location of previously-hidden, nearby vermin by pressing {{key|L}}. Your character can also pick up vermin if they are close enough. | ||
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==Vermin== | ==Vermin== | ||
{{v50_creaturecurrent table head|class="wikitable sortable"}} | {{v50_creaturecurrent table head|class="wikitable sortable"}} | ||
− | + | {{v50_creaturecurrent table row|graphic=|name=[[Acorn fly]]|symbol=·|color=6:0:1|food=No|playable=No|hostile=N/A|size=20|value=0|biome=Any pool|note=Savage, no trap}} | |
− | + | {{v50_creaturecurrent table row|graphic=|name=[[Anchovy]]|symbol=α|color=7:0:1|food=Yes|playable=No|hostile=N/A|size=200|value | |
|} | |} | ||
− | + | Note: All vermin with 0 value in the above table don't have the [PET_VALUE:#] tag. | |
{{Translation | {{Translation |