v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Wagon (embark)

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 6: Line 6:
 
In [[fortress mode]], you usually start with a single ''immobile'' '''wagon''' that represents the transportation vehicle for all your supplies. An embark wagon is not a [[wagon|real vehicle]], and never moves - it simply sits there at the start of the game, representing where your dwarves decided to stop.  It contains any and all supplies that you selected at [[embark]] and bought with points; supplies cannot be bought later, but your dwarves can (try to) [[trade]] for whatever the seasonal [[caravan]]s bring.  Embarking with a large enough quantity of supplies can potentially result in receiving multiple wagons.
 
In [[fortress mode]], you usually start with a single ''immobile'' '''wagon''' that represents the transportation vehicle for all your supplies. An embark wagon is not a [[wagon|real vehicle]], and never moves - it simply sits there at the start of the game, representing where your dwarves decided to stop.  It contains any and all supplies that you selected at [[embark]] and bought with points; supplies cannot be bought later, but your dwarves can (try to) [[trade]] for whatever the seasonal [[caravan]]s bring.  Embarking with a large enough quantity of supplies can potentially result in receiving multiple wagons.
  
In rare cases, you might start on a level or spot that doesn't have a 3x3 square (e.g. mountain peak). In this case, your wagon (and its constituent logs) will be missing, but your supplies will still be present, lying in a pile on the ground. In an even rarer case, your dwarves can decide to stop in the middle of a frozen [[river]]. This can be [[fun]] if it is surrounded by [[cliff]]s.  It is also possible for your dwarves to embark ''into'' a volcano,{{verify}} though this is rare.
+
In rare cases, you might start on a level or spot that doesn't have a 3x3 square (e.g. mountain peak). In this case, your wagon (and its constituent logs) will be missing, but your supplies will still be present, lying in a pile on the ground. In an even rarer case, your dwarves can decide to stop in the middle of a frozen [[river]]. This can be [[fun]] if it is surrounded by [[cliff]]s.
  
 
To empty a wagon, your dwarves need the appropriate [[hauling]] [[labor]] enabled (all are enabled by default at embark), no other jobs to distract them, an appropriate [[stockpile]] designated, a valid [[path]] between the stockpile and the items, and, depending on how many items you brought, patience.
 
To empty a wagon, your dwarves need the appropriate [[hauling]] [[labor]] enabled (all are enabled by default at embark), no other jobs to distract them, an appropriate [[stockpile]] designated, a valid [[path]] between the stockpile and the items, and, depending on how many items you brought, patience.

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 3 hidden categories: