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{{Quality|Exceptional}}
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{{Quality|Exceptional|12:29, 18 May 2015 (UTC)}}
 
{{av}}
 
{{av}}
[[File:window_preview.png|right]]A '''window''' is an item of [[furniture]] that can be constructed to form solid [[wall]]s surrounding a [[room]]. A window is not considered [[support]] for the purposes of preventing [[cave-in]]s or allowing [[door]]s to be built, but it will block the flow of [[water]]. [[Glass]] windows can be made of any type of glass at a [[glass furnace]], from the same input materials as glass, and are placed similarly to furniture.  Like all furniture, windows must have a floor underneath them to be built.  Alternatively, a [[gem]] window can be directly constructed (on-site, not in a workshop, from three [[jeweler's workshop|cut gems]] of any type (including cut glass and cut [[stone]]{{cite talk|v0.34:Window#"Gem" Windows}}), but can't be made from large gems. If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems.
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A '''window''' ({{key|b}}-{{key|y}}) is an item of [[furniture]] that can be constructed to form solid [[wall]]s surrounding a [[room]]. A window is not considered [[support]] for the purposes of preventing [[cave-in]]s or allowing [[door]]s to be built, but it will block the flow of [[water]]. [[Glass]] windows can be made from any type of glass at a [[glass furnace]], and are placed similarly to furniture.  Like all furniture, windows must have a floor underneath them to be built.  Alternatively, a [[gem]] window can be directly constructed (on-site, not in a workshop, by pressing {{k|b}} {{k|Y}}) from three [[jeweler's workshop|cut gems]] of any type (including cut glass and cut [[stone]]{{cite talk|window#"Gem" Windows}}), but can't be made from large gems. If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems.
  
[[dwarf|Dwarves]] can get a happy [[thought]] from passing by a window, and an even happier thought if it's built of a material they like.
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[[dwarf|Dwarves]] can get a happy [[thought]] from passing by windows, and an even happier thought if it's built of a material they like.
  
 
[[tile attributes|Light]] from a window built into a [[cliff]] face will not illuminate a room and will not prevent [[cave adaptation]].
 
[[tile attributes|Light]] from a window built into a [[cliff]] face will not illuminate a room and will not prevent [[cave adaptation]].
  
Note that dwarves can see through windows, and (if civilian) will cancel jobs and run away from hostile creatures standing on the other side of them.  Animals can also see through windows, detecting thieves or ambushes on the other side.
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Note that dwarves can see through windows, and (if civilian) will cancel jobs and run away from hostile creatures standing on the other side of the window.  Animals can also see through windows, detecting thieves or ambushes on the other side of a window.
  
 
A [[noble]] may [[demand]] a window, no matter how far underground his rooms are. A noble's [[mandate]] to make windows will not be satisfied by building a gem window.
 
A [[noble]] may [[demand]] a window, no matter how far underground his rooms are. A noble's [[mandate]] to make windows will not be satisfied by building a gem window.
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Both glass windows and gem windows can be wrecked by [[building destroyer]]s. Gem windows will be toppled rather than destroyed, leaving behind the gems they were made from.
 
Both glass windows and gem windows can be wrecked by [[building destroyer]]s. Gem windows will be toppled rather than destroyed, leaving behind the gems they were made from.
  
Glass windows are used to make [[display case]]s.
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Windows are used to make [[display case]]s.
  
{{Buildings}}
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==Animations==
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[[File:Gem animation sample.gif|frame|right|Animation based on the game's intro movie.]]
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If the gems used to make a gem window are of different colors, the window will flash between the different colors of the gems. This can be used to make simple animations (up to three frames).
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The color of each frame is determined by the order that the gems were cut. Unless otherwise manipulated, that order will be the same as they will be brought to the building. When looking a the window with {{k|t}}:View Items in Buildings the gems will be listed from newest (most recently cut) to oldest and this is the final animation order.
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The cut gems in the detailed stocks screen will be listed, within their own type, from oldest (cut the longest time ago) at the top to newest at the bottom. Forbidding specific gems on this page can ensure designating relatively older or newer gems.
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See also Forum Threads:
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* http://www.bay12forums.com/smf/index.php?topic=76685.0
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* http://www.bay12forums.com/smf/index.php?topic=147795.msg6011701
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{{-}}
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{{Buildings}}
 
{{Category|Furniture}}
 
{{Category|Furniture}}

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