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Editing Worldgen examples
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Latest revision | Your text | ||
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#Optional: convert the ''world_map-regionX-XXX--XXXXX.bmp'' to a PNG file (very important) using your favourite graphic editor (GIMP, Paint.Net, MS Paint etc.) and upload that as well. | #Optional: convert the ''world_map-regionX-XXX--XXXXX.bmp'' to a PNG file (very important) using your favourite graphic editor (GIMP, Paint.Net, MS Paint etc.) and upload that as well. | ||
− | + | =Worlds= | |
− | + | == The Delightful Prairie == | |
[[File:the-delightful-prairie.png|thumb|400px|right]] | [[File:the-delightful-prairie.png|thumb|400px|right]] | ||
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[VOLCANISM_RANGES:0:0:0] | [VOLCANISM_RANGES:0:0:0] | ||
</pre> | </pre> | ||
− | + | == Badlands == | |
This example world is filled with badlands. It has one dwarven civ, and one goblin civ. | This example world is filled with badlands. It has one dwarven civ, and one goblin civ. | ||
In a typical embark, there will be no surface trees, at all. This was accomplished by having rainfall set to zero minimum and zero maximum. | In a typical embark, there will be no surface trees, at all. This was accomplished by having rainfall set to zero minimum and zero maximum. | ||
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</pre> | </pre> | ||
− | + | == Swamp == | |
This world is nothing but swamps and rivers. This was accomplished by adjusting rainfall to 100 minimum, 100 maximum, and setting drainage minimum to zero and drainage maximum to zero. This world has a single dwarven civilization and a single goblin civilization. | This world is nothing but swamps and rivers. This was accomplished by adjusting rainfall to 100 minimum, 100 maximum, and setting drainage minimum to zero and drainage maximum to zero. This world has a single dwarven civilization and a single goblin civilization. | ||
[[File:SWAMP-world_map.png|thumb|250px|right|Generated in DF v0.43.05.]] | [[File:SWAMP-world_map.png|thumb|250px|right|Generated in DF v0.43.05.]] |