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Editing v0.31:Animal trainer

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==Notes==
 
==Notes==
  
The kennel offers the option 'train a war animal'. There is a wide range of animals that can be trained. Also note that the queued task is indeed named 'train war animal'. The same goes for 'train a hunting dog'. Also, many exotic animals (signified by the [[Creature token#P|[PET_EXOTIC]]] tag in their [[raw file]]) require a [[Dungeon master]] in the fortress to allow animal trainers to train them.
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The kennel offers the option 'train a war animal'. There is a wide range of animals can be trained. Also note that the queued task indeed is named 'train war animal'. The same goes for 'train a hunting dog'. Also, many exotic animals (signified by the [[Creature token#P|[PET_EXOTIC]]] tag in their [[raw file]]) require a [[Dungeon master]] in the fortress to allow animal trainers to train them.
  
 
The animal to be trained is selected randomly from the list of unrestrained, uncaged, and unpastured trainable animals. Animals within a pasture can only be trained by a kennel built within that pasture, again unrestrained and unchained. The only ways to choose which animal gets trained is by ensuring no other trainable animal can get to the kennels, e.g. by tying them up or caging them, or building a kennel surrounded by a small pasture with only a single trainable animal within it and issuing the train command from that kennel.
 
The animal to be trained is selected randomly from the list of unrestrained, uncaged, and unpastured trainable animals. Animals within a pasture can only be trained by a kennel built within that pasture, again unrestrained and unchained. The only ways to choose which animal gets trained is by ensuring no other trainable animal can get to the kennels, e.g. by tying them up or caging them, or building a kennel surrounded by a small pasture with only a single trainable animal within it and issuing the train command from that kennel.

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