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Editing v0.31:Attack

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== [[adventure mode|Adventure Mode]] ==
 
== [[adventure mode|Adventure Mode]] ==
There are two kinds of attacks in adventure mode: manual and automatic. When you bump into an enemy, you will automatically attack it, except in the times where there is more than one on the square, whereas you target the enemy you wish to hit. Manual targeting is based on the {{k|A}} key then the letter which corresponds the enemy you wish to attack, which allows more than just attacking manually. It allows you to [[wrestler|wrestle]] an enemy by pressing {{k|Enter}} in order to change attack modes from punching/weapon attacks, to wrestling, enabling you to choose in a list of using any body part that allows you to grab an enemy, and later being able to do more than just holding onto them. You can also use a takedown technique, that allows you to put them to the ground, plus a strangling technique, which enables you to slowly kill your enemy. It's the same as the way you attack in dwarf fortress mode: Fight to kill.
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There are two kinds of attacks in adventure mode: manual and automatic. When you bump into an enemy, you will automatically attack it, except in the times where theres more than one on the square, whereas you target the enemy you wish to hit. Manual targeting is based on the {{k|A}} key then the letter which corresponds the enemy you wish to attack, which allows more than just attacking manually. It allows you to [[wrestler|wrestle]] an enemy by pressing {{k|Enter}} in order to change attack modes from punching/weapon attacks, to wrestling, enabling you to choose in a list of using any body part that allows you to grab an enemy, and later being able to do more than just holding onto them. You can also use a takedown technique, that allows you to put them to the ground, plus a strangling technique, which enables you to slowly kill your enemy. It's the same as the way you attack in dwarf fortress mode: Fight to kill.
  
 
You do not need to worry about attacking friendly targets, as auto target prevents it. It instead replaced both squares both units were on to move to their own squares, instead of attacking. Manual attacking gives a confirmation before attacking, which will also cause any other [[civilization]] unit to attack you, however, other civilizations will remain unaffected.{{verify}}
 
You do not need to worry about attacking friendly targets, as auto target prevents it. It instead replaced both squares both units were on to move to their own squares, instead of attacking. Manual attacking gives a confirmation before attacking, which will also cause any other [[civilization]] unit to attack you, however, other civilizations will remain unaffected.{{verify}}

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