v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Beak"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Fixing links within namespace (0178/2808))
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{av}} {{Quality|Fine}}
+
{{av}} {{Quality|Fine|06:04, 12 July 2010 (UTC)}}
A '''beak''' is a {{l|body part}} that can be generated from killing an animal, but not from {{l|butcher}} ing. Also, beaks, unlike {{l|tail}} s or {{l|head}} s, can not be butchered or used in any way, but will be stored on {{l|refuse stockpile}} s.
+
A '''beak''' is a [[body parts|body part]] that can be generated from killing an animal, but not from [[butcher]]ing. Also, beaks, unlike [[tail]]s or [[head]]s, can not be butchered or used in any way, but will be stored on [[refuse stockpile]]s.

Latest revision as of 16:34, 8 December 2011

This article is about an older version of DF.

A beak is a body part that can be generated from killing an animal, but not from butchering. Also, beaks, unlike tails or heads, can not be butchered or used in any way, but will be stored on refuse stockpiles.