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Difference between revisions of "v0.31:Currency"

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Unlike other crafted metal items coins do not seem to have a value modifier based on quality(verify?)
 
Unlike other crafted metal items coins do not seem to have a value modifier based on quality(verify?)
  
Looking at the RAWS, DF2010 will contain some changes to coins, coins will have subjects on them and we guess this means they are useful now.
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<!-- Moved from a subtopic someone posted in the 40d version of this page. Someone please verify this. -->
 
<!-- Moved from a subtopic someone posted in the 40d version of this page. Someone please verify this. -->
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Coins are intended for use with the dwarven economy.  Basically dwarves are paid for work and then pay for their room and to buy new posessions with coins as the currency.
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The dwarven economy is not currently implemented in DF2010 (this written 31.18) and as such coins serve no purpose.

Revision as of 02:20, 27 November 2010

This article is about an older version of DF.


The game's currency is measured in "☼", called "dwarfbucks" or "db's" by some players.

Aside from "dwarfbucks" physical coins can be minted at the metalsmiths forge using a single metal bar and one unit of fuel. Each bar produces 500 coins which have a total value based on which metal they were made from. For example 500 gold coins have a value of 300☼ whereas 500 silver coins have a value of 100☼. Coins have their own stockpile p->n with which bins can be used to store 6 stacks of coins (3000 total). Coins are named based on the year they are minted and the name of your fortress e.g Thidalsokt 108 Gold coins. The coins also depict scenes like statues.

Unlike other crafted metal items coins do not seem to have a value modifier based on quality(verify?)


Coins are intended for use with the dwarven economy. Basically dwarves are paid for work and then pay for their room and to buy new posessions with coins as the currency.

The dwarven economy is not currently implemented in DF2010 (this written 31.18) and as such coins serve no purpose.