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Difference between revisions of "v0.31:Freezing"

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Revision as of 17:25, 27 November 2010

This article is about an older version of DF.


Freezing Water

Water in Dwarf Fortress can freeze to become ice if the temperature is low enough and the water is exposed to the air.

1/7 of water freezes to become an ice floor 2/7 or greater of water freezes to become an ice wall (cube) which will return 7/7 water when melted.

Creatures in a water tile that freezes are instantly killed. Dwarves die with a unique message '**** has been encased in ice'

Melting

Ice can melt when the temperature rises as part of the natural cycle of seasons, some biomes may be frozen year round. Ice can also be melted by proximity to magma. A tile of magma beneath an ice tile will melt it, the same principle can be used to prevent freezing in the first place.

Climate

Freezing Template:Ls are the coldest climates available for embarking in. Choosing to embark in one poses an interesting challenge and substantial amounts of Template:L.

Settling

One of the first challenges presented by a freezing climate is the lack of Template:L, and instantaneous freezing of any exposed water. Water may be the hardest resource to come across, aside from trees, despite the abundance of ice chunks left behind while digging ice. Penetrating the first or so layer of ice may also prove difficult, as ice takes some time to dig. The are several ways to approach a freezing area. One of them is embarking with a Template:L in site, utilizing the natural obsidian surrounding it to create Template:L floodgates and mechanisms to effectively melt ice. Template:L can be used to create buildings and workshops, as long as they are not melted by Template:L or other various sources of heat.

Cautions

While channeling ice and magma, supervise your miners to ensure they are not encased in cooling magma.