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Editing v0.31:Personality trait
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− | {{ | + | {{quality|Fine|14:52, 22 January 2011 (UTC)}}{{av}} |
− | {{av}} | ||
− | Dwarven personalities are determined by a set of traits. These traits are distinct from | + | Dwarven personalities are determined by a set of traits. These traits are distinct from {{L|attributes}}. |
Personality traits are shown in a dwarf's "thoughts and preferences" description page, which can be accessed by {{k|v}}iewing that dwarf then {{k|p}}, {{k|z}}, {{k|Enter}}, or from the {{k|u}}nit menu with {{k|v}}iew, {{k|Enter}}. | Personality traits are shown in a dwarf's "thoughts and preferences" description page, which can be accessed by {{k|v}}iewing that dwarf then {{k|p}}, {{k|z}}, {{k|Enter}}, or from the {{k|u}}nit menu with {{k|v}}iew, {{k|Enter}}. | ||
− | Each trait | + | Each trait varies from 1 (lowest possible) to 100 (highest possible), but are categorised as below. The points are distributed in 7 levels: |
{| {{prettytable}} | {| {{prettytable}} | ||
|- style="background:#ddd" | |- style="background:#ddd" | ||
− | ! Token | + | ! Token |
+ | ! Value Range | ||
+ | ! Value Points | ||
+ | ! Effect | ||
+ | |- | ||
+ | ! rowspan="7" | ??? | ||
+ | | 91 - 100 || 10 | ||
+ | | rowspan="3" | High | ||
+ | |- | ||
+ | | 76 - 90 || 15 | ||
+ | |- | ||
+ | | 61 - 75 || 15 | ||
|- | |- | ||
− | + | | 40 - 60 || 20 | |
− | + | | Neutral | |
− | + | |- | |
− | + | | 25 - 39 || 15 | |
− | + | | rowspan="3" | Low | |
− | + | |- | |
− | + | | 10 - 24 || 15 | |
− | + | |- | |
− | + | | 0 - 9 || 10 | |
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | + | Traits are also influenced by species via the use of the PERSONALITY {{L|creature token}}. For example, dwarves are slightly more straightforward than average with a median of 55 in that trait, whereas goblins aren't likely to help others out - their altruism median is a mere 25, and is capped at 50. | |
− | + | Traits also have an effect on which social skills are learned in social interaction, and determine whether certain actions may give a good or bad {{L|thought}}. Traits may have other, more subtle effects on creature behaviour, which are currently not entirely understood. | |
− | |||
− | Traits also have an effect on which social skills are learned in social interaction, and determine whether certain actions may give a good or bad | ||
{| {{prettytable}} | {| {{prettytable}} | ||
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! rowspan=6 | ANXIETY | ! rowspan=6 | ANXIETY | ||
| 91 - 100 || is a nervous wreck | | 91 - 100 || is a nervous wreck | ||
− | |||
|- | |- | ||
| 76 - 90 || is always tense and jittery | | 76 - 90 || is always tense and jittery | ||
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! rowspan=6 | ANGER | ! rowspan=6 | ANGER | ||
| 91 - 100 || is in a constant state of internal rage | | 91 - 100 || is in a constant state of internal rage | ||
− | | rowspan=3 | Prone to becoming | + | | rowspan=3 | Prone to becoming {{L|Status icon|enraged}} |
|- | |- | ||
| 76 - 90 || is very quick to anger | | 76 - 90 || is very quick to anger | ||
Line 65: | Line 67: | ||
|- | |- | ||
| 25 - 39 || is slow to anger | | 25 - 39 || is slow to anger | ||
− | | rowspan=3 | Not prone to becoming | + | | rowspan=3 | Not prone to becoming {{L|Status icon|enraged}} |
|- | |- | ||
| 10 - 24 || is very slow to anger | | 10 - 24 || is very slow to anger | ||
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! rowspan=6 | DEPRESSION | ! rowspan=6 | DEPRESSION | ||
| 91 - 100 || is frequently depressed | | 91 - 100 || is frequently depressed | ||
− | |||
|- | |- | ||
| 76 - 90 || is often sad and dejected | | 76 - 90 || is often sad and dejected | ||
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! rowspan=6 | SELF_CONSCIOUSNESS | ! rowspan=6 | SELF_CONSCIOUSNESS | ||
| 91 - 100 || is socially crippled by thoughts that everyone is watching and judging (him) | | 91 - 100 || is socially crippled by thoughts that everyone is watching and judging (him) | ||
− | | rowspan=2 | Cannot gain | + | | rowspan=2 | Cannot gain {{L|Comedian}} experience |
|- | |- | ||
| 76 - 90 || is concerned about rejection and ridicule | | 76 - 90 || is concerned about rejection and ridicule | ||
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|- | |- | ||
| 25 - 39 || is somewhat reserved | | 25 - 39 || is somewhat reserved | ||
− | | rowspan=3 | Cannot gain | + | | rowspan=3 | Cannot gain {{L|Conversationalist}} experience{{verify}} |
|- | |- | ||
| 10 - 24 || is very distant and reserved | | 10 - 24 || is very distant and reserved | ||
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|- | |- | ||
| 10 - 24 || prefers to be alone | | 10 - 24 || prefers to be alone | ||
− | |||
|- | |- | ||
| 0 - 9 || considers spending time alone much more important than associating with others | | 0 - 9 || considers spending time alone much more important than associating with others | ||
Line 168: | Line 168: | ||
|- | |- | ||
| 25 - 39 || is unassertive | | 25 - 39 || is unassertive | ||
− | | rowspan=3 | Cannot gain | + | | rowspan=3 | Cannot gain {{L|Persuader}} experience |
|- | |- | ||
| 10 - 24 || prefers that others handle the leadership roles | | 10 - 24 || prefers that others handle the leadership roles | ||
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! rowspan=6 | EXCITEMENT_SEEKING | ! rowspan=6 | EXCITEMENT_SEEKING | ||
| 91 - 100 || lives for risk and excitement | | 91 - 100 || lives for risk and excitement | ||
− | | rowspan=3 | More likely to join | + | | rowspan=3 | More likely to join {{L|adventurer mode|adventurers}} |
|- | |- | ||
| 76 - 90 || is a risk-taker and a thrill-seeker | | 76 - 90 || is a risk-taker and a thrill-seeker | ||
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! rowspan=6 | LIBERALISM | ! rowspan=6 | LIBERALISM | ||
| 91 - 100 || revels in chaos and disorder | | 91 - 100 || revels in chaos and disorder | ||
− | | rowspan=3 | Receives unhappy | + | | rowspan=3 | Receives unhappy {{L|thought}} from talking to {{L|noble}}s{{verify}} |
|- | |- | ||
| 76 - 90 || loves to defy convention | | 76 - 90 || loves to defy convention | ||
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|- | |- | ||
| 25 - 39 || admires tradition | | 25 - 39 || admires tradition | ||
− | | rowspan=3 | Receives happy | + | | rowspan=3 | Receives happy {{L|thought}} from talking to {{L|noble}}s{{verify}} |
|- | |- | ||
| 10 - 24 || prefers stability and security to ambiguity and disorder | | 10 - 24 || prefers stability and security to ambiguity and disorder | ||
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! rowspan=6 | STRAIGHTFORWARDNESS | ! rowspan=6 | STRAIGHTFORWARDNESS | ||
| 91 - 100 || is incredibly frank and candid in dealings with others | | 91 - 100 || is incredibly frank and candid in dealings with others | ||
− | | rowspan=3 | Cannot gain | + | | rowspan=3 | Cannot gain {{L|Flatterer}} experience. |
|- | |- | ||
| 76 - 90 || is very straightforward with others | | 76 - 90 || is very straightforward with others | ||
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|- | |- | ||
| 25 - 39 || is guarded in relationships with others | | 25 - 39 || is guarded in relationships with others | ||
− | | rowspan=3 | Cannot gain | + | | rowspan=3 | Cannot gain {{L|Consoler}} experience<br />Can gain {{L|Liar}} experience. |
|- | |- | ||
| 10 - 24 || is not straightforward when dealing with others | | 10 - 24 || is not straightforward when dealing with others | ||
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! rowspan=6 | ALTRUISM | ! rowspan=6 | ALTRUISM | ||
| 91 - 100 || is truly fulfilled by assisting those in need | | 91 - 100 || is truly fulfilled by assisting those in need | ||
− | | rowspan=3 | Receives happy | + | | rowspan=3 | Receives happy {{L|thought}} from rescuing wounded |
|- | |- | ||
| 76 - 90 || finds helping others very rewarding | | 76 - 90 || finds helping others very rewarding | ||
Line 343: | Line 343: | ||
|- | |- | ||
| 25 - 39 || does not go out of (his) way to help others | | 25 - 39 || does not go out of (his) way to help others | ||
− | | rowspan=3 | Receives unhappy | + | | rowspan=3 | Receives unhappy {{L|thought}} from rescuing wounded |
|- | |- | ||
| 10 - 24 || dislikes helping others | | 10 - 24 || dislikes helping others | ||
Line 352: | Line 352: | ||
! rowspan=6 | COOPERATION | ! rowspan=6 | COOPERATION | ||
| 91 - 100 || sacrifices (his) own needs to get along with others | | 91 - 100 || sacrifices (his) own needs to get along with others | ||
− | | rowspan=3 | Cannot gain | + | | rowspan=3 | Cannot gain {{L|Intimidator}} experience |
|- | |- | ||
| 76 - 90 || dislikes confrontations | | 76 - 90 || dislikes confrontations | ||
Line 359: | Line 359: | ||
|- | |- | ||
| 25 - 39 || doesn't like to compromise with others | | 25 - 39 || doesn't like to compromise with others | ||
− | | rowspan=3 | Cannot gain | + | | rowspan=3 | Cannot gain {{L|Pacifier}} experience |
|- | |- | ||
| 10 - 24 || would rather intimidate others than compromise with them | | 10 - 24 || would rather intimidate others than compromise with them | ||
Line 452: | Line 452: | ||
! rowspan=6 | SELF_DISCIPLINE | ! rowspan=6 | SELF_DISCIPLINE | ||
| 91 - 100 || will persist in the face of any difficulty until the task is complete | | 91 - 100 || will persist in the face of any difficulty until the task is complete | ||
− | | rowspan=6 | Affects duration of | + | | rowspan=6 | Affects duration of {{L|on break|breaks}}{{verify}} |
|- | |- | ||
| 76 - 90 || possesses great willpower | | 76 - 90 || possesses great willpower | ||
Line 480: | Line 480: | ||
|} | |} | ||
− | {{ | + | |
+ | ==Personality-Trait-Like Characteristics== | ||
+ | |||
+ | The following are not moddable personality traits, and unlike true personality traits, they can vary in response to certain hardcoded stimuli however in other respects they are tracked in a by the game in a related manner. | ||
+ | |||
+ | {| {{prettytable}} | ||
+ | |- style="background:#ddd" | ||
+ | ! Attribute | ||
+ | ! Value Range | ||
+ | ! Value Points | ||
+ | ! Effect | ||
+ | |||
+ | |- style="border-top: 3px solid #aaa" | ||
+ | ! rowspan=5 | Cave adaptation | ||
+ | | 91 - 100{{verify}} | ||
+ | | rowspan=3 | (There aren't actually personality traits that appear, but there are multiple levels of this that control how {{l|Cave_adaptation|cave adapted}} the creature actually is (whether or not they will grow irritated or {{l|vomit}}). This trait goes lower as creatures spend time in the {{l|sun}}.) | ||
+ | |- | ||
+ | | 76 - 90{{verify}} | ||
+ | |- | ||
+ | | 61 - 75{{verify}} | ||
+ | | rowspan=3 | These low levels of Cave Adaptation cause no ill effects. | ||
+ | |- | ||
+ | | 25 - 39{{verify}} | ||
+ | | Does not mind being outdoors, at least for a time. | ||
+ | |- | ||
+ | | 0 - 24{{verify}} | ||
+ | | Likes working outdoors and grumbles only mildly at inclement weather. | ||
+ | |} | ||
+ | |||
{{Category|Modding}} | {{Category|Modding}} | ||
{{Category|Tokens}} | {{Category|Tokens}} |