v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Power"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(axles and invader security)
Line 4: Line 4:
 
{{L|Power}} is used to drive devices that perform tasks normally done by dwarves, such as {{L|pump}}ing {{L|water}} using a {{L|screw pump}} or {{L|mill}}ing certain types of {{L|food}} into {{L|flour}} at a {{L|millstone}}.  Power is produced by {{L|windmill}}s and {{L|water wheel}}s.
 
{{L|Power}} is used to drive devices that perform tasks normally done by dwarves, such as {{L|pump}}ing {{L|water}} using a {{L|screw pump}} or {{L|mill}}ing certain types of {{L|food}} into {{L|flour}} at a {{L|millstone}}.  Power is produced by {{L|windmill}}s and {{L|water wheel}}s.
 
==Power requirements==
 
==Power requirements==
*{{L|Axle}}: (1) per tile (also counts for vertical)
+
*{{L|Axle}}: (1) per tile (horizontal axles and verticle axles both)
 
*{{L|Gear assembly}}: (5)
 
*{{L|Gear assembly}}: (5)
 
*{{L|Millstone}}: (10)
 
*{{L|Millstone}}: (10)

Revision as of 19:24, 22 October 2010

This article is about an older version of DF.


Template:L is used to drive devices that perform tasks normally done by dwarves, such as Template:Ling Template:L using a Template:L or Template:Ling certain types of Template:L into Template:L at a Template:L. Power is produced by Template:Ls and Template:Ls.

Power requirements

Power transfer

Power can be transferred between devices using Template:L and Template:Ls. Gear assemblies take up a single tile and connect power to any device within the six orthogonally adjacent tiles (north, south, east, west, above, below). Gear assemblies are best used for moving power through right-angles. For example, they can be built as bases for windmills to move power out sideways along an axle.

Because of the high power use of gear assemblies (5), axles are more appropriate and convenient to build when transferring power across horizontal or vertical distances. An axle uses (1) power for every tile of power transfer. An axle 5 tiles long will use (5) power. Axles can be directly attached to windmills, waterwheels and screw pumps in order to provide power. For security, one can make a axle-train cross a moat by first going down the moat, across, and then up. Or perhaps a screw pump will make a floor-type security-wall for a downward axle.

Devices that use power are also capable of transferring it. Adjacent screw pumps will transfer power between themselves. The only way to prevent this is to leave a tile gap between devices, or move them diagonally from each other.

Frozen Components

Machine components can freeze. This blocks the entire machinery. When you look at a component using 'q' you see if the component is 'frozen' or if it's "frozen elsewhere"