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Editing v0.31:Road

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== World Gen Roads ==
 
== World Gen Roads ==
 
During [[world generation]], roads are created connecting [[Human]] towns.  In the past, sufficiently powerful Dwarven and Goblin civilizations also created underground roads connecting their sites, which could be discovered in caverns after embark.
 
During [[world generation]], roads are created connecting [[Human]] towns.  In the past, sufficiently powerful Dwarven and Goblin civilizations also created underground roads connecting their sites, which could be discovered in caverns after embark.
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== Paving at an Angle ==
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[[Image:roadangle.jpg|thumb|right|Sleight Angles]]It is possible and fairly simple to pave at nearly any angle. In the picture to the right, the road begins 3 squares below the river, and ends 5 squares below the river. Notice also that the road is not exactly stepped with the river, which helps to reduce the blocky look. To get angles that are not horizontal/vertical, the trick is to find the stepping pattern that will get you there.
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Let's say we want the road to travel 50 east and 30 down. The ratio is 50/30 = 5/3. For every 5 squares over, go 3 squares down. To make a stepping pattern, spread the smaller number evenly across the bigger number. In the example
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* 1 down, 1 over
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* 1 over
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* 1 down, 1 over
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* 1 over
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* 1 down, 1 over
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Repeating the pattern results in a pair of [1down,1over] instructions next to each other every five steps, which is part of the pattern that gets a road to go 50 over and 30 down.
  
 
{{buildings}}
 
{{buildings}}

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