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Editing v0.31:Stone management
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− | {{quality| | + | {{quality|Tattered|08:00, 22 May 2010 (UTC)}}{{av}} |
+ | === Dump === | ||
+ | This method is easy and useful. However, some view it as an exploit, and it may not be allowed in later versions.{{version|0.31.05}} | ||
− | + | # Make a {{L|zone}} of 1x1 or 1x2 tiles, preferably either near the stones you want to get rid of or your stone-needy {{L|workshop}}s, and mark it as a garbage dump. | |
− | + | # Press {{k|k}} and find a stone. Press {{k|d}}, and the stone will be marked for dumping. Alternatively, use the stocks menu (faster for mass dumping, but requires some {{L|bookkeeper}} labor first). You can also use {{k|d}},{{k|b}},{{k|d}} to designate mass items for dumping. You could also use a {{L|Macros_and_Keymaps#Designation_Dump|dumping macro}} to designate large amounts of stones at once. However, macros do not discriminate between stones and other items, so it is best to use them right after you dig out a new area. Be careful when you mark areas containing cave spider silk for dumping, as dwarves will actually come along and ''destroy'' the webs! | |
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− | # Press {{k|k}} and find a stone. Press {{k|d}}, and the stone will be marked for dumping. Alternatively, use the stocks menu (faster for mass dumping, but requires some | ||
# A dwarf with refuse-hauling enabled will take the stone to the garbage dump. | # A dwarf with refuse-hauling enabled will take the stone to the garbage dump. | ||
− | # Every dumped stone will be marked as " | + | # Every dumped stone will be marked as "{{L|forbid}}den" Use the {{L|stocks}} menu to globally un-forbid types of stone, or use the designation 'Reclaim Items' ({{k|d}}-{{k|b}}-{{k|c}}) to reclaim the entire pile. ''(If you want to only use specific stones, you must press {{k|k}}, find the pile, and press {{k|f}} on every stone you want on the list, using {{k|+}}/{{k|-}} to navigate through the list. {{L|Macros_and_Keymaps|Macros}} may come in handy when employing this method.)'' |
− | * '''Advantage''': | + | * '''Advantage''': No matter how many stones you mark for dumping, they will all be placed on the same tiny garbage tile. Conceivably, every single stone and ore in the fortress can fit on 1 tile. |
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* '''Disadvantage''': | * '''Disadvantage''': | ||
** Anything else you dump will end up on those piles too. | ** Anything else you dump will end up on those piles too. | ||
− | ** Dwarves will | + | ** Dwarves will {{L|traffic|crawl over one another}} to get to a 1x1 dump. |
** Take care not to lose overview if you use several or temporary dumps. | ** Take care not to lose overview if you use several or temporary dumps. | ||
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− | == Pave Floors == | + | === Pave Floors === |
Digging out a tile (usually) leaves behind a stone. Constructing a floor ({{k|b}}-{{k|C}}-{{k|f}}) on that tile requires a stone. Use the former to do the latter, and you end up with a room with a fancier floor, and no stone. You can build stuff on top of it, too. | Digging out a tile (usually) leaves behind a stone. Constructing a floor ({{k|b}}-{{k|C}}-{{k|f}}) on that tile requires a stone. Use the former to do the latter, and you end up with a room with a fancier floor, and no stone. You can build stuff on top of it, too. | ||
* '''Advantage''': | * '''Advantage''': | ||
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** You can even get the stone back, if you need it later, by designating the floor for removal ({{k|d}}-{{k|n}}). | ** You can even get the stone back, if you need it later, by designating the floor for removal ({{k|d}}-{{k|n}}). | ||
* '''Disadvantage''': | * '''Disadvantage''': | ||
+ | ** Requires dwarves with the masonry labor turned on, which can draw from your hauler base or distract your experienced masons from more urgent tasks. | ||
+ | ** Getting the stone back requires removing the floor, which is a very high priority task for everyone in the fortress that takes a LONG time. | ||
**Paved floors cannot be engraved. | **Paved floors cannot be engraved. | ||
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