v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.31:Stonegears/Status screen
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
:''Back to the [[../|main tutorial page]]'' | :''Back to the [[../|main tutorial page]]'' | ||
− | The | + | The {{L|status}} screen (informally known as the "z-screen") can be access from the main menu via {{K|z}}. |
==Title bar== | ==Title bar== | ||
Line 9: | Line 9: | ||
The upper left-hand corner of the screen there will show | The upper left-hand corner of the screen there will show | ||
− | :<nowiki>[Fortress-type]</nowiki> | + | :<nowiki>[Fortress-type]</nowiki> Dorenzuntir, "Diamond Anvil" |
− | " | + | "Dorenzuntir" is the dwarven name of the fortress, and "Diamond Anvil" is the English translation. The fortress-type depends upon the fortress population, starting at "Outpost". |
===Date=== | ===Date=== | ||
− | The upper right-hand corner shows the current game date by the | + | The upper right-hand corner shows the current game date by the {{L|calendar|dwarven calendar}}, in the form of |
:<nowiki>[day number] [month name], [years since creation of world], [Early/Mid/Late]-[Season]</nowiki> | :<nowiki>[day number] [month name], [years since creation of world], [Early/Mid/Late]-[Season]</nowiki> | ||
Line 20: | Line 20: | ||
Each month has exactly 28 days, three months to the season, with the first month of the year being the equivalent of the real-world March and the last being the equivalent of the real-world February. | Each month has exactly 28 days, three months to the season, with the first month of the year being the equivalent of the real-world March and the last being the equivalent of the real-world February. | ||
− | If you check the date often enough you'll | + | If you check the date often enough you'll note that game time passes rather oddly. On the one hand it takes an average dwarf 11.2 minutes to move a single tile, yet on the other hand a dwarf only eats a meal about once ever 42 days instead of two or three times per day. |
− | + | ==Menu bar== | |
+ | Under the title bar is the menu bar, showing {{DFtext|Animals Kitchen Stone Stocks}}, and possibly {{DFtext|Health}} and {{DFtext|Justice}}. You can use {{K|←}} and {{K|→}} to highlight one and then press {{K|Enter}} to view the associated sub-screen. We'll get to those sub-screens later. | ||
==Wealth== | ==Wealth== | ||
− | If you have appointed a | + | If you have appointed a {{L|broker}} with who is at least a {{L|experience|novice}} at the {{L|appraiser}} skill, then the the middle left-hand part of the screen will show statistics about the fortress wealth, measured in {{DFtext|☼|yellow}}, informally called {{L|currency|dwarf bucks}}. |
− | The first statistic is '' | + | The first statistic is ''{{L|wealth|Created Wealth}}'', which is the total value of all of the items created at your fortress which remain in in your fortress (items which were created in your fortress but are no longer present don't count), plus the value of all the architecture in your fortress (which includes {{L|smoothing|smoothed}} and {{L|engraving|engraved}} walls and floors). Created wealth is the primary means of attracting more immigrants, a certain amount is required to gain a {{L|baron}}, and certain amounts can trigger {{L|ambush}}es if the INVADERS [[../Options|option]] is set to YES. Note that your {{L|wagon}}, if it hasn't been deconstructed, counts as 9☼ of created wealth under the architecture sub-group, even though none of your dwarves created it. |
− | If a number in the created wealth section is {{DFtext|yellow|yellow}} then it is an exact amount. If it's {{DFtext| | + | If a number in the created wealth section is {{DFtext|yellow|yellow}} then it is an exact amount. If it's {{DFtext|brown|DarkGoldenRod}} and ends in a {{DFtext|?|DarkGoldenRod}} then it's an approximate number. Numbers are approximate if your {{L|bookkeeper}} hasn't achieved enough precision to completely count everything in your fortress. |
Second is {{DFtext|Imported Wealth|white}}, which includes the value of all the items currently in your fortress which: | Second is {{DFtext|Imported Wealth|white}}, which includes the value of all the items currently in your fortress which: | ||
* you started with (excluding the wagon). | * you started with (excluding the wagon). | ||
− | * were brought by | + | * were brought by {{L|migrants}}. |
− | * you bought from | + | * you bought from {{L|caravan}}s. |
− | * you looted from the corpses of | + | * you looted from the corpses of {{L|ambush|ambushers}} and {{L|siege|siegers}}. |
− | If you transform an item (like from a | + | If you transform an item (like from a {{L|log}} to a {{L|bed}}) or {{L|decorate}} it then it stops counting as imported wealth and starts counting as created wealth. |
− | The third statistic is {{DFtext|Exported Wealth|white}}, which is the value of all the items you traded or offered to | + | The third statistic is {{DFtext|Exported Wealth|white}}, which is the value of all the items you traded or offered to {{L|caravan}}s. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |