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Editing v0.31:Stonegears/Stockpiles
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− | :''Back to the | + | :''Back to the {{L|Stonegears|main tutorial page}}'' |
== Stockpiles == | == Stockpiles == | ||
− | A | + | A {{L|stockpile}} is a long-standing "put items here when they aren't being used" command. Since it's just a command on where to put things they don't cause any physical changes to your site. The primary uses of stockpiles are: |
# Putting certain items in certain locations, usually close to where they'll be used. Stockpiles let you be very specific about what is or isn't allowed there. | # Putting certain items in certain locations, usually close to where they'll be used. Stockpiles let you be very specific about what is or isn't allowed there. | ||
− | # Consolidating certain types of items into | + | # Consolidating certain types of items into {{L|bin}}s and {{L|barrel}}s/{{L|pot}}s. |
− | # Making | + | # Making {{L|food}} rot slower, especially {{L|meat}}. Don't ask how an abstract concept like a stockpile does this. |
== Farming stockpile == | == Farming stockpile == | ||
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SCREENSHOT PLACEHOLDER | SCREENSHOT PLACEHOLDER | ||
− | A | + | A stock pile starts out with every single relevant item of it's type selected. However, we only want plants and seeds to go here. The easiest way to do this is to turn off everything, then turn back on just what we want. To turn off everything, {{K|b}} will "block all": |
SCREENSHOT PLACEHOLDER | SCREENSHOT PLACEHOLDER | ||
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That's it for the farming stockpile, ''unless'' you accidentally created it as something other than a food stockpile and had to change it. If not, just hit {{K|Esc}} twice to return to the main menu. If you did make that mistake, hit {{K|Esc}} just once and look at {{DFtext|Max Barrel|white}} number. If it's 0, use {{K|R}} to increase it to the maximum value. Then hit {{K|Esc}} a second time to return to the main menu. | That's it for the farming stockpile, ''unless'' you accidentally created it as something other than a food stockpile and had to change it. If not, just hit {{K|Esc}} twice to return to the main menu. If you did make that mistake, hit {{K|Esc}} just once and look at {{DFtext|Max Barrel|white}} number. If it's 0, use {{K|R}} to increase it to the maximum value. Then hit {{K|Esc}} a second time to return to the main menu. | ||
− | Note that any plants harvested on the surface from | + | Note that any plants harvested on the surface from {{l|shrub}}s will be put down here, which is fine. |
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== Next tutorial article == | == Next tutorial article == | ||
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== Notes == | == Notes == | ||
− | * On the screen with {{DFtext|Change Settings|white}} there will also be the lines {{DFtext|Max Barrel|white}} and {{DFtext|Max Bin|white}}. These are the maximum number of | + | * On the screen with {{DFtext|Change Settings|white}} there will also be the lines {{DFtext|Max Barrel|white}} and {{DFtext|Max Bin|white}}. These are the maximum number of {{L|barrel}}s and {{L|bin}}s allowed into the stockpile for the purpose of consolidating items. Once the maximum number is reached items which could have been consolidated will be placed directly on the ground, which will most probably use up space quicker since each tile in a stockpile can only have one item on the ground. For liquid items which must always be inside of barrels, like {{L|booze}} and {{L|milk}}, no more of the liquid will be put into the stockpile once the maximum is reached, since liquids can't be stored directly on the ground. To change the maximums: |
** {{K|e}} decreases the max barrel count by one, {{K|r}} increases it by one, {{K|E}} sets it to zero and {{K|R}} sets it to the size of the stockpile. | ** {{K|e}} decreases the max barrel count by one, {{K|r}} increases it by one, {{K|E}} sets it to zero and {{K|R}} sets it to the size of the stockpile. | ||
** {{K|c}} decreases the max bin count by one, {{K|v}} increases it by one, {{K|C}} sets it to zero and {{K|V}} sets it to the size of the stockpile. | ** {{K|c}} decreases the max bin count by one, {{K|v}} increases it by one, {{K|C}} sets it to zero and {{K|V}} sets it to the size of the stockpile. | ||
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* A stockpile can't be expanded after being made. | * A stockpile can't be expanded after being made. | ||
* Putting two stockpiles of the same type right next to each other won't result in a single merged stockpile, but two separate stockpiles with two separate settings. If you want to make a single stockpile with an unusual shape then you have to first make a rectangular one, then use {{DFtext|Remove Designation|white}} to take chunks out of it until you have the shape you want. | * Putting two stockpiles of the same type right next to each other won't result in a single merged stockpile, but two separate stockpiles with two separate settings. If you want to make a single stockpile with an unusual shape then you have to first make a rectangular one, then use {{DFtext|Remove Designation|white}} to take chunks out of it until you have the shape you want. | ||
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