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Editing v0.31:Swimmer

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== Drowning ==
 
== Drowning ==
'''Swimmers''' can move in [[water]] without drowning.
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'''Swimmers''' can move in {{L|water}} without drowning.
  
[[Experience|Dabbling]] or untrained swimmers will start drowning immediately upon contact with water, and require a [[ramp]] or [[stairs|stairway]] to get out. If neither are accessible, they're done for. Unfortunately outdoors natural pools and ponds do not have ramp edges. One can channel a safety ramp into each pond however.
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{{L|Experience|Dabbling}} or untrained swimmers will start drowning immediately upon contact with water, and require a {{L|ramp}} or {{L|stairs|stairway}} to get out. If neither are accessible, they're done for. Unfortunately outdoors natural pools and ponds do not have ramp edges. One can channel a safety ramp into each pond however.
  
A novice swimmer is able to safely get out of water without needing a ramp or stairway, but they will start drowning if [[Status_icons|stunned]], and once that happens it can be difficult to get them out, as they lose the ability to exit anywhere and behave just like an untrained or dabbling swimmer. Namely, they start drowning. Everyone is stunned by falling into water rather than entering it calmly, which is what normally happens when they aren't entering it of their [[Carp|own free will]].
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A novice swimmer is able to safely get out of water without needing a ramp or stairway, but they will start drowning if {{L|Status_icons|stunned}}, and once that happens it can be difficult to get them out, as they lose the ability to exit anywhere and behave just like an untrained or dabbling swimmer. Namely, they start drowning. Everyone is stunned by falling into water rather than entering it calmly, which is what normally happens when they aren't entering it of their {{L|Carp|own free will}}.
  
 
Adequate swimmers do not panic and start drowning like novices do in that sort of situation, even when attacked, so training to this level is highly recommended. Higher levels only increase the speed when swimming with a legendary swimmer being ''faster'' than he would be while running.
 
Adequate swimmers do not panic and start drowning like novices do in that sort of situation, even when attacked, so training to this level is highly recommended. Higher levels only increase the speed when swimming with a legendary swimmer being ''faster'' than he would be while running.
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== Adventure Mode ==
 
== Adventure Mode ==
In [[adventurer mode]], as a novice swimmer, by moving carefully ({{k|alt}}+direction) into open space above water and selecting the option to move below (such as West/Below), then you can swim about without getting stunned and starting to drown. To get out, alt-move carefully against a shoreline and select the option to move above.
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In {{L|adventurer mode}}, as a novice swimmer, by moving carefully ({{k|alt}}+direction) into open space above water and selecting the option to move below (such as West/Below), then you can swim about without getting stunned and starting to drown. To get out, alt-move carefully against a shoreline and select the option to move above.
  
Swimmers can also dive and rise through the [[z-axis]] by pressing {{k|>}} and {{k|<}} respectively. Note that air-breathers will be unable to breathe without air in the tile above them, and without returning to the surface will eventually drown. (Sadly, there's no oxygen meter as of yet, so you'll never know when they're about to expire. Don't linger too long.)
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Swimmers can also dive and rise through the {{L|z-axis}} by pressing {{k|>}} and {{k|<}} respectively. Note that air-breathers will be unable to breathe without air in the tile above them, and without returning to the surface will eventually drown. (Sadly, there's no oxygen meter as of yet, so you'll never know when they're about to expire. Don't linger too long.)
  
 
In adventure mode, water preference can be switched between "when possible" and "necessary"  by pressing {{k|m}}.
 
In adventure mode, water preference can be switched between "when possible" and "necessary"  by pressing {{k|m}}.

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