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Editing v0.31:Symptoms
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− | + | A '''Symptom''' is an status effect most often caused by contracting a {{L|Syndrome}}. They range from mild temporary annoyances to lifelong disabilities to even death if untreated. An effected dorf will need to be diagnosed at a {{L|Hospital}} before a treatment can be prescribed. | |
− | A '''Symptom''' is | ||
==List of Known Symptoms== | ==List of Known Symptoms== | ||
===Blisters=== | ===Blisters=== | ||
− | '''Effects''': Areas | + | '''Effects''': Areas effected become prone to infection, this becomes more and more likely as severity goes up. While harmless in itself a resulting infection might cause a loss of life or limb if not properly dealt with. |
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===Bruising=== | ===Bruising=== | ||
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===Cough=== | ===Cough=== | ||
− | '''Effects''': | + | '''Effects''': Dwarfs will stop and cough occasionally. While nearly harmless by itself severe coughs will sometimes bring up blood. In this case it's a sign of internal hemorrhaging. |
===Dizziness=== | ===Dizziness=== | ||
− | '''Effects''': | + | '''Effects''': Creatures might stumble/fall in a random direction when attempting to perform an action (including moving [!!!]). The more severe the dizziness the more likely this is to happen. Beware that stumbling, much like dodging, might end up putting a dwarf in a moat or chasm. |
===Drowsiness=== | ===Drowsiness=== | ||
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===Fever=== | ===Fever=== | ||
− | '''Effects''': Appears to reduce the ability to focus. Intense fevers can also cause stunning. While a fever in itself seems relatively harmless, it's often just the most visible symptom. Feverish | + | '''Effects''': Appears to reduce the ability to focus. Intense fevers can also cause stunning. While a fever in itself seems relatively harmless, it's often just the most visible symptom. Feverish dwarfs blink with a red "X". |
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===Nausea=== | ===Nausea=== | ||
− | '''Effects''': | + | '''Effects''': Creatures will stop and {{L|Vomit}}. How often this happens depends on severity. Sustained and intense vomiting will causing dwarfs to dehydrate. |
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===Necrosis=== | ===Necrosis=== | ||
− | '''Effects''': | + | '''Effects''': A medical emergency. If action isn't quickly taken to remove the tissue (through either surgery or amputation) it will spread throughout the body and kill the creature. Also commonly seen in {{L|Undead}} creatures. |
===Oozing=== | ===Oozing=== | ||
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===Pain=== | ===Pain=== | ||
− | '''Effects''': | + | '''Effects''': Creatures might give into pain and fall unconscious depending on toughness. The more severe the pain the more likely this can happen, and the more often. This can be very dangerous if the dwarf is in combat. |
===Paralysis=== | ===Paralysis=== | ||
− | '''Effects''': The creature can't move. Severity only decreases the chance of resisting the symptom | + | '''Effects''': The creature can't move. Severity only decreases the chance of resisting the symptom. |
===Swelling=== | ===Swelling=== | ||
− | '''Effects''': | + | '''Effects''': Impends the ability to use affected areas. Normally fairly harmless but can cause death by suffocation if it effects the throat. |
− | + | {{av}} | |
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− | [[ | + | [[Category:Current]] |