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v0.31:System requirements

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Revision as of 12:04, 31 August 2010 by Ungulateman (talk | contribs) (Yeah, I'm missing some information. Feel free to get rid of it if it's not up to scratch.)
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This article is about an older version of DF.

If you're looking for information on improving the performance of Dwarf Fortress on your computer, see Template:L.

OS

Requires

  • Windows NT 4.0, Windows 98, or newer
  • Linux using Wine, native Linux version,
  • Mac

Note: The 40d article has detailed info on Non-Windows OS' that is probably mostly still valid.

RAM

DF is not particularly RAM-hungry. With 512MB you may be a bit on the short side, but 1 GB is absolutely sufficient. World Generation can eat up far more than that, but Generation will only be slower if not more RAM is available. Otherwise the influence of RAM on game speed is limited, as DF is not loading and offloading big chunks of data much.

There are no detailed requirements per se. However, because simply saying the more RAM you have and the faster your CPU is the better is not all that helpful, here are some stats that users have experienced while playing this game on a variety of different environments. (Please note that ‘fast game-play’ and ‘slow game-play’ are subjective terms and not intended to relay anything specific or exact. What may be fast to one person might be slow to another). It's also essential that you mention the state of your fortress - how many dwarves there are, animals, terrain, speedups, and so forth.


Experiential reports

Report format

Please read the report template page before contributing any reports

Reports

Configuration type: AMD based, full desktop PC

Game info
Game version: 31.08 - graphics
World size: Medium region (default, nonmodified)
Embark size: 5x5
Age of fort: 6 years
Number of dwarves: 140
Average fps: 6-14
Default/nondefault raws: nondefault, dwarven speed modified, some smelting recipes modified.
Tileset in use: Phoebus prebuilt version
Amount of stone dug: 8693 at the moment of measure
Amount of water and state: A brook, dammed and diverted into big cisterns for trap use, mostly static and pressurised.
Approximate amount of z-levels: Beyond 200 below the ground level, around 5 upwards from ground.
RAM usage of game: Around 1.25 GB when playing
Draw mode in init.txt: VBO
PC info
CPU: AMD 7750x2 BE @ 2.7GHz
MBO: Gigabyte GA-MA78G-DS3h
RAM: 4GB DDR2 800
GPU: XFX GTX260
OS: Windows 7 x64 Ultimate
Game info
Game version: 31.12
World size: Smaller Region
Embark size: 4x4
Number of dwarves: 7
Average fps: 90-100
Default/nondefault raws: Giant Eagles can be everywhere. No aquifers, and one cavern layer.
Tileset in use: Ironhand.
Amount of stone dug: ~150
Amount of water and state: A dozen murky pools.
Approximate amount of z-levels: 40-50.
RAM usage of game: Unknown.
Draw mode in init.txt: 2D.
PC info
CPU: 1.6 GHz Intel Centrino.
MBO: Unknown.
RAM: 512 MB.
GPU: Unknown.
OS: Microsoft XP.

Archived reports

Older, incomplete, reports can be found here.