v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.31:Technical tricks
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 179: | Line 179: | ||
*[ECONOMY:YES] | *[ECONOMY:YES] | ||
− | Turns on or off the fortress mode dwarven economy. This has no effect, since the economy does not function in | + | Turns on or off the fortress mode dwarven economy. This has no effect, since the economy does not function in DF2010. |
*[INVADERS:YES] | *[INVADERS:YES] | ||
Line 191: | Line 191: | ||
*[ZERO_RENT:NO] | *[ZERO_RENT:NO] | ||
− | If this is "YES", when the dwarven economy kicks in all rooms will cost nothing, allowing even the poorest of haulers to have a room fit for a king. This has no effect, since the economy does not function in | + | If this is "YES", when the dwarven economy kicks in all rooms will cost nothing, allowing even the poorest of haulers to have a room fit for a king. This has no effect, since the economy does not function in DF2010. |
*[TESTING_ARENA:YES] | *[TESTING_ARENA:YES] | ||
Line 200: | Line 200: | ||
*[WALKING_SPREADS_SPATTER_ADV:YES] | *[WALKING_SPREADS_SPATTER_ADV:YES] | ||
− | Turns on or off the spread of blood spatter and other contaminants between creatures and ground tiles in [[ | + | Turns on or off the spread of blood spatter and other contaminants between creatures and ground tiles in [[DF2010:Adventure_mode|Adventure Mode]]. |
*[PATH_COST:1:2:5:25] | *[PATH_COST:1:2:5:25] | ||
Line 239: | Line 239: | ||
=== Embark Options === | === Embark Options === | ||
*[EMBARK_WARNING_ALWAYS:NO] | *[EMBARK_WARNING_ALWAYS:NO] | ||
− | If this value is YES, then it will always pop up a warning screen when you embark (Like you get when you have [[ | + | If this value is YES, then it will always pop up a warning screen when you embark (Like you get when you have [[DF2010:Water#Salt Water|Salt Water]] or an [[DF2010:Aquifer|Aquifer]] on-site) |
*[SHOW_EMBARK_TUNNEL:FINDER] | *[SHOW_EMBARK_TUNNEL:FINDER] | ||
*[EMBARK_RECTANGLE:4:4] | *[EMBARK_RECTANGLE:4:4] |