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Editing v0.31:Temperature
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| magma | | magma | ||
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==Fixed temperature== | ==Fixed temperature== | ||
− | A material's temperature can be forced to always be a certain value via the MAT_FIXED_TEMP [[material definition token]]. The only standard material which uses this is [[nether-cap]] wood, whose temperature is always at the melting point of water. If a material's temperature is fixed to between its cold damage point and its heat damage point, then items made from that material will never suffer cold/heat damage. This makes nether- | + | A material's temperature can be forced to always be a certain value via the MAT_FIXED_TEMP [[material definition token]]. The only standard material which uses this is [[nether-cap]] wood, whose temperature is always at the melting point of water. If a material's temperature is fixed to between its cold damage point and its heat damage point, then items made from that material will never suffer cold/heat damage unless [[dump]]ed into [[magma]] or [[water]]. This makes nether-cap wood [[fire-safe]] and [[magma safe]], in spite of being [[wood]]. |
− | + | The fixed temperature of an item is set when the item comes into existence, so you can't change the MAT_FIXED_TEMP token to cause an existing item to melt/burn/etc. | |
− | The fixed temperature of a [[container]] | + | The fixed temperature of a [[container]] has no effect on its contents, so you can't freeze [[water]] by putting it into a [[bucket]] made from nether cap. |
− | The fixed temperature of | + | The fixed temperature of a substance only affects items made from that substance. For example, setting a type of rock to have a fixed temperature over its melting point won't cause walls made from that rock to instantly melt, cause ice walls adjacent to the rock walls to melt, or even cause them to be considered [[warm stone]]. |