v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Temperature"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
(→‎Conversion: Fixing the Rankine conversion equation.)
Line 13: Line 13:
 
[DF scale] = [KELVIN] * 9/5 + 9508.33
 
[DF scale] = [KELVIN] * 9/5 + 9508.33
  
[DF scale] = [RANKINE] + 10427.67
+
[DF scale] = [RANKINE] + 9508.33
  
 
==Melting point==
 
==Melting point==

Revision as of 11:29, 25 June 2010

Template:AV

Temperature scale

Dwarf Fortress uses its own temperature scale in most cases, often called "Degrees Urist" on this wiki. So if you see something like [HOMEOTHERM:10067], don't be amazed.

Conversion

[DF scale] = [FAHRENHEIT] + 9968

[DF scale] = [CELSIUS] * 9/5 + 10000

[DF scale] = [KELVIN] * 9/5 + 9508.33

[DF scale] = [RANKINE] + 9508.33

Melting point

This is the temperature at which an object will melt.

Boiling point

This is the temperature at which an object will evaporate.

Ignition point

This is the temperature at which an object will catch fire.

Specific heat

This determines how long it takes an object to heat up or cool down. An object with high specific heat will change temperature more slowly.