v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Weather"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Improved basic description, added information on disabling.)
Line 1: Line 1:
When It rains [[mud]] that the rain hits is filled with 1 unit of water.
+
Weather refers to any type of weather effect in DF. As of this version, it will always be [[rain]]. Rain falling in concentrated areas will muddy the ground, and eventually create standing water.
  
 
Also kills anyone it lands on in scorching climates due to a [[heat]] transfer [[bug]].
 
Also kills anyone it lands on in scorching climates due to a [[heat]] transfer [[bug]].
 +
 +
Weather can be disabled by changing [WEATHER:YES] to [WEATHER:NO] in the [[init]] file.

Revision as of 17:19, 11 April 2010

Weather refers to any type of weather effect in DF. As of this version, it will always be rain. Rain falling in concentrated areas will muddy the ground, and eventually create standing water.

Also kills anyone it lands on in scorching climates due to a heat transfer bug.

Weather can be disabled by changing [WEATHER:YES] to [WEATHER:NO] in the init file.