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Editing v0.31:World rejection

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{{av}}{{quality|Fine|07:23, 20 April 2011 (UTC)}}
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{{quality|Exceptional|07:05, 1 April 2011 (UTC)}}This is the place for those troubled individuals who are attempting {{L|Advanced world generation}} but end up with nothing but rejections from the world generation process.
This is the place for those troubled individuals who are attempting [[Advanced world generation]] but end up with nothing but rejections from the world generation process.
 
  
:For general information about advanced world generation, see [[Advanced world generation]].
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:For general information advanced world generation see {{L|Advanced world generation}}.
  
 
=Solving World Rejection Problems=
 
=Solving World Rejection Problems=
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=The Rejection Log=
 
=The Rejection Log=
  
Change the Init file from [LOG_MAP_REJECTS:NO] to [LOG_MAP_REJECTS:YES] and in the main ''Dwarf Fortress'' folder you'll find a file called <tt>map_rejection_log.txt</tt>. Every time a world is rejected the reason will be logged to this file. Reading this file will give you a better idea of what is going on than the "having trouble placing" errors that you get on the screen only after a few hundred errors, not all of which may be the same as the specific "having trouble placing" dialogue that is shown.
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In the main Dwarf Fortress folder you'll find a file called <tt>map_rejection_log.txt</tt>. Every time a world is rejected the reason will be logged to this file. Reading this file will give you a better idea of what is going on than the "having trouble placing" errors that you get on the screen only after a few hundred errors, not all of which may be the same as the specific "having trouble placing" dialogue that is shown.
  
 
="The World Generator is having trouble placing..."=
 
="The World Generator is having trouble placing..."=
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*If that doesn't work, simply reduce the number of edge oceans required.
 
*If that doesn't work, simply reduce the number of edge oceans required.
  
===Rainfall/drainage/savagery/volcanism in the manner specified by the parameters===  
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===rainfall/drainage/savagery/volcanism in the manner specified by the parameters===  
Check the parameters governing these features. Reduce the number of high, medium or low squares required.
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Check the parameters governing these features. Reduce the number of high, medium or low squares required.  
  
 
===Volcanoes===
 
===Volcanoes===
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*Dwarves, for example, require non-evil, non-good, unsavage mountain squares that aren't surrounded by the ocean.
 
*Dwarves, for example, require non-evil, non-good, unsavage mountain squares that aren't surrounded by the ocean.
 
*If that doesn't work, remove the requirement of a controllable civilization from the parameters, which will restrict you to adventurers (assuming an appropriate civilization is placed)
 
*If that doesn't work, remove the requirement of a controllable civilization from the parameters, which will restrict you to adventurers (assuming an appropriate civilization is placed)
 
 
= Error Dialog Text =
 
 
LACK OF PEAKS
 
MEDIUM ELEVATION REJECTION
 
LOW ELEVATION REJECTION
 
HIGH ELEVATION REJECTION
 
LACK OF EDGE OCEANS
 
RAINFALL REJECTION
 
DRAINAGE REJECTION
 
SAVAGERY REJECTION
 
VOLCANISM REJECTION
 
LACK OF VOLCANOS
 
SWAMP REJECTION
 
DESERT REJECTION
 
FOREST REJECTION
 
MOUNTAIN REJECTION
 
OCEAN REJECTION
 
GLACIER REJECTION
 
TUNDRA REJECTION
 
GRASSLAND REJECTION
 
HILLS REJECTION
 
LACK OF RIVERS
 
TOO MANY REGIONS
 
LACK OF MOUNTAIN CAVES
 
LACK OF LOW-LYING CAVES
 
UNABLE TO PLACE ENOUGH CIVILIZATIONS
 
NO CIVILIZATIONS AVAILABLE
 
UNABLE TO PLACE CONTROLLABLE CIVILIZATION
 
 
'''The world generator is having trouble placing enough mountain peaks.''' 
 
You might want to check your maximum elevation value and other elevation parameters. 
 
Can the elevation 400 be placed enough times to provide space for your peaks? 
 
You might want to check your preset elevations for the elevation 400. 
 
You must have at least as many of these highest elevation points as you are requiring peaks. 
 
Alternatively, you can reduce the number of peaks required by the parameters.
 
 
'''The world generator is having trouble placing enough mid-level elevations.''' 
 
Can your parameters achieve elevations between 100 and 299? 
 
You might want to adjust the parameters governing elevation frequencies. 
 
Alternatively, you can reduce the number of mid-level elevation squares required.
 
 
'''The world generator is having trouble placing enough low elevations.''' 
 
Can your parameters achieve elevations between 0 and 99? 
 
 
'''The world generator is having trouble placing enough high elevations.''' 
 
Can your parameters achieve elevations between 300 and 400? 
 
 
'''The world generator is having trouble placing enough ocean squares along the edges.''' 
 
Can your parameters achieve elevations between 0 and 99 frequently? 
 
You might want to adjust the parameters governing elevation. 
 
Alternatively, you can reduce the number of edge oceans required.
 
 
'''The world generator is having trouble placing rainfall in the manner specified by the parameters.''' 
 
You might want to adjust the parameters governing rainfall. 
 
Alternatively, you can reduce the number of high, medium or low rainfall squares required.
 
 
'''The world generator is having trouble setting drainage in the manner specified by the parameters.''' 
 
You might want to adjust the parameters governing drainage. 
 
Alternatively, you can reduce the number of high, medium or low drainage squares required.
 
 
'''The world generator is having trouble placing savagery in the manner specified by the parameters.''' 
 
You might want to adjust the parameters governing savagery. 
 
Alternatively, you can reduce the number of high, medium or low savagery squares required.
 
 
'''The world generator is having trouble setting volcanism in the manner specified by the parameters.''' 
 
You might want to adjust the parameters governing volcanism. 
 
Alternatively, you can reduce the number of high, medium or low volcanism squares required.
 
 
'''The world generator is having trouble placing enough volcanos.''' 
 
You might want to check your maximum volcanism value. 
 
Can volcanism be placed at the value 100 enough times to provide space for each of your volcanos? 
 
You might want to check your preset volcanism for the value 100. 
 
You must have at least as many of these highest volcanism points as you are requiring volcanos. 
 
Alternatively, you can reduce the number of volcanos required by the parameters.
 
 
'''The world generator is having trouble placing swamps and marshes.''' 
 
Make sure your parameters and presets can support mid-elevation, mid-to-high rainfall, low drainage, non-freezing areas. 
 
Alternatively, you can reduce the number of swamp squares and regions required by the parameters.
 
 
'''The world generator is having trouble placing deserts and badlands.''' 
 
Make sure your parameters and presets can support mid-elevation, very low rainfall, non-freezing areas. 
 
Alternatively, you can reduce the number of desert squares and regions required by the parameters.
 
 
'''The world generator is having trouble placing forests.''' 
 
Make sure your parameters and presets can support mid-elevation, high rainfall, high drainage, non-freezing areas. 
 
Alternatively, you can reduce the number of forest squares and regions required by the parameters.
 
 
'''The world generator is having trouble placing mountains.''' 
 
Make sure your parameters and presets can support high elevation areas. 
 
Alternatively, you can reduce the number of mountain squares and regions required by the parameters.
 
 
'''The world generator is having trouble placing oceans.''' 
 
Make sure your parameters and presets can support low elevation areas. 
 
Alternatively, you can reduce the number of ocean squares and regions required by the parameters.
 
 
'''The world generator is having trouble placing glaciers.''' 
 
Make sure your parameters and presets can support mid-elevation, very high drainage, freezing areas. 
 
Alternatively, you can reduce the number of glacial squares and regions required by the parameters.
 
 
'''The world generator is having trouble placing tundra regions.''' 
 
Make sure your parameters and presets can support mid-elevation, low-to-mid drainage, freezing areas. 
 
Alternatively, you can reduce the number of tundra squares and regions required by the parameters.
 
 
'''The world generator is having trouble placing grasslands.''' 
 
Make sure your parameters and presets can support mid-elevation, low-to-mid rainfall, low-to-mid drainage, non-freezing areas. 
 
 
'''The world generator is having trouble placing hills.''' 
 
Make sure your parameters and presets can support mid-elevation, low-to-mid rainfall, high drainage, non-freezing areas. 
 
 
'''The world generator is having trouble placing rivers.''' 
 
Make sure your parameters and presets allow as many mountain squares as you are requiring river start points. 
 
Alternatively, you can reduce the number of rivers required by the parameters.
 
 
'''The world generator is placing too many subregions.''' 
 
Make sure your parameters and presets aren't so variable that biomes change frequently. 
 
Alternatively, you can increase the number of subregions permitted by the parameters, up to the cap.
 
 
'''The world generator is having trouble placing mountain caves.''' 
 
Make sure your parameters and presets allow as many border mountain squares as you are requiring mountain caves. 
 
Alternatively, you can reduce the number of mountain caves required by the parameters.
 
 
'''The world generator is having trouble placing low-lying caves.''' 
 
Make sure your parameters and presets allow as many mid-elevation squares as you are requiring low-lying caves. 
 
Alternatively, you can reduce the number of non-mountain caves required by the parameters.
 
 
'''The world generator is having trouble placing enough civilizations.''' 
 
Make sure your parameters and presets offer enough low-to-mid savagery, evil/good appropriate, biome appropriate squares to establish sites. 
 
High savagery (66+) blocks civilization placement -- make sure your parameters and presets offer at least small pockets of low-to-mid savagery areas. 
 
If you have very few biome types and are placing good or evil regions, they'll often crowd out the civilizations as well. 
 
Alternatively, you can reduce the number of civilizations required by the parameters.
 
 
'''The world generator couldn't find any civilization definitions.''' 
 
This problem cannot be resolved by continuing, so you should either abort or skip all rejects for a legends-only game. 
 
 
'''The world generator is having trouble placing a controllable civilization.''' 
 
Dwarves, for example, require non-evil, non-good, unsavage (<66) mountain squares that aren't surrounded by the ocean. Make sure your parameters and presets have adequate squares of this kind. 
 
Alternatively, you can remove the requirement of a controllable civilization from the parameters, which will restrict you to adventurers (assuming an appropriate civilization is placed).
 
 
= List of Log Error Messages =
 
 
<pre>
 
Not enough peaks
 
Not enough medium altitudes
 
Not enough medium altitudes after shift down
 
Not enough low altitudes after shift down
 
Not enough medium altitudes after shift up
 
Not enough high altitudes after shift up
 
Not enough partial edge oceans
 
Not enough complete edge oceans
 
 
Rainfall not evenly distributed
 
Flat/rough areas not evenly distributed:
 
Savagery not evenly distributed
 
Volcanism not evenly distributed
 
 
Initial swamp square count fails by
 
Initial desert square count fails by
 
Initial forest square count fails by
 
Initial mountain square count fails by
 
Initial ocean square count fails by
 
Initial glacier square count fails by
 
Initial tundra square count fails by
 
Initial grassland square count fails by
 
Initial hill square count fails by
 
 
Not enough volcanos
 
 
Swamp region count fails by
 
Desert region count fails by
 
Forest region count fails by
 
Mountain region count fails by
 
Ocean region count fails by
 
Glacier region count fails by
 
Tundra region count fails by
 
Grassland region count fails by
 
Hill region count fails by
 
 
Not enough river start points before erosion
 
Not enough river start points after erosion
 
 
Too many distinct subregions
 
 
Not enough medium altitude locations after erosion
 
Not enough low altitude locations after erosion:
 
Not enough high altitude locations after erosion
 
 
Not enough mountain cave locations
 
Not enough mountain cave locations after location check
 
Not enough low-lying cave locations
 
Not enough low-lying cave locations after location check
 
 
Not enough entity placement locations
 
 
No entity definitions available
 
No controllable entity definitions available
 
Did not place controllable entity
 
Placed farming entity without crops
 
 
Final swamp region count fails by
 
Final desert region count fails by
 
Final forest region count fails by
 
Final mountain region count fails by
 
Final ocean region count fails by
 
Final glacier region count fails by
 
Final tundra region count fails by
 
Final grassland region count fails by
 
Final hill region count fails by
 
</pre>
 
 
= Error Continuation Options =
 
 
: CONTINUE until you give me another warning.
 
: ABORT NOW and I'll look over my parameters.
 
: ALLOW THIS REJECTION TYPE and continue reporting others.
 
: ALLOW ALL REJECTS, even if I end up with a legends-only world!
 
 
  
 
{{World}}
 
{{World}}
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[[Category:World]]

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