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{{av}}
+
An XML dump of a world's history can be generated from [[Legends]] mode.
{{quality|Exceptional|02:38, 30 April 2011 (UTC)}}An XML dump of a world's history can be generated from [[Legends]] mode by pressing [x], and will be placed in the ''Dwarf Fortress'' root folder.
+
 
 +
The XML file this produces is currently not well-formed, lacking a root element that encapsulates the other contents of the dump. Some XML manipulation programs may need to have this taken into account to handle the file properly.
  
 
The XML dump consists of the following elements:
 
The XML dump consists of the following elements:
Line 16: Line 17:
 
**Mountains
 
**Mountains
 
**Glacier
 
**Glacier
**Wetland
 
**Grassland
 
**Lake
 
**Tundra
 
  
 
==underground_regions==
 
==underground_regions==
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**cave
 
**cave
 
**dwarf fortress
 
**dwarf fortress
**mountain halls
 
**hamlet
 
**dark fortress
 
**forest retreat
 
**town
 
**fortress
 
**camp
 
**lair
 
**labyrinth
 
**shrine
 
 
*coords - an X, Y coordinate giving the location of the site on the world map.
 
*coords - an X, Y coordinate giving the location of the site on the world map.
  
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Each site may contain a <structures> tag.
 
Each site may contain a <structures> tag.
== world_constructions ==
 
 
== artifacts ==
 
  
 
== historical_figures ==
 
== historical_figures ==
  
The <historical_figure> elements contain the following information:
+
The <historical_figure> elements contain only the very most basic information:
*id - reference number used to identify the historical figure elsewhere
+
*id
*name - the name of the historical figure
+
*name
*race - the race of the figure, the following have been seen (not present if the figure is a force)
 
**alligator
 
**bat_giant
 
**bear_black
 
**bear_grizzly
 
**bird_eagle_giant
 
**bird_swallow_cave
 
**bird_vulture
 
**blind_cave_bear
 
**blind_cave_ogre
 
**cave_dragon
 
**camel_1_hump
 
**camel_2_hump
 
**cheetah
 
**cheetah_giant
 
**colossus_bronze
 
**cougar
 
**crocodile_saltwater
 
**cyclops
 
**demon_x where x is a number
 
**dog
 
**dragon
 
**draltha
 
**dwarf
 
**elf
 
**ettin
 
**forgotten_beast_x where x is a number
 
**giant
 
**goblin
 
**gorlak
 
**human
 
**hungry_head
 
**hydra
 
**imp_fire
 
**jabberer
 
**jaguar
 
**jaguar_giant
 
**kobold
 
**leopard
 
**leopard_giant
 
**lion
 
**lion_giant
 
**llama
 
**minotaur
 
**molemarian
 
**night_creature_x where x is a number
 
**rat
 
**sasquatch
 
**scorpion_desert_giant
 
**spider_cave_giant
 
**tiger
 
**tiger_giant
 
**titan_x where x is a number
 
**troglodyte
 
**troll
 
**voracious_cave_crawler
 
**wolf
 
**yeti
 
  
*caste - the gender of the figure, can be one of the following (not present if the figure is a force)
+
Other information such as death dates and marriages are stored in the historical_events element.
**default
 
**female
 
**male
 
*appeared - unknown, seems to be related to apperance in the world, sometimes appeared and birth_year are different, mostly (~80%) the same.
 
*birth_year - the year of the figure's birth, can be negative value (to indicate figure existing before the beginning of the world?)
 
*birth_seconds72 - unknown
 
*death_year - the year of the figure's death, -1 means the figure is still alive
 
*death_seconds72 - unknown
 
*associated_type - seems to be the job of the figure, the following have been seen
 
**administrator
 
**animal_caretaker
 
**animal_dissector
 
**animal_trainer
 
**architect
 
**armorer
 
**axeman
 
**baby
 
**blacksmith
 
**bone_carver
 
**bone_setter
 
**bowman
 
**bowyer
 
**brewer
 
**butcher
 
**carpenter
 
**cheese_maker
 
**child
 
**clerk
 
**clothier
 
**cook
 
**craftsman
 
**crossbowman
 
**diagnoser
 
**drunk
 
**dyer
 
**engraver
 
**farmer
 
**fish_cleaner
 
**fish_dissector
 
**fisherman
 
**fishery_worker
 
**furnace_operator
 
**gem_cutter
 
**gem_setter
 
**glassmaker
 
**hammerman
 
**herbalist
 
**hunter
 
**jeweler
 
**lasher
 
**leatherworker
 
**lye_maker
 
**maceman
 
**mason
 
**master_bowman
 
**master_crossbowman
 
**master_hammerman
 
**master_lasher
 
**master_maceman
 
**master_pikeman
 
**master_spearman
 
**master_swordsman
 
**master_thief
 
**mechanic
 
**metalcrafter
 
**metalsmith
 
**milker
 
**miller
 
**miner
 
**none
 
**pikeman
 
**planter
 
**potash_maker
 
**pump_operator
 
**ranger
 
**recruit
 
**siege_engineer
 
**siege_operator
 
**soap_maker
 
**spearman
 
**standard
 
**stonecrafter
 
**surgeon
 
**suturer
 
**swordsman
 
**tanner
 
**thief
 
**thresher
 
**trader
 
**trained war
 
**weaponsmith
 
**weaver
 
**wood_burner
 
**woodcrafter
 
**woodcutter
 
**wrestler
 
*deity - indicator (does not contain any value) to show if the figure is a deity or not. 
 
*skeleton - indicator (does not contain any value) to show if the figure is a skeleton or not. 
 
*zombie - indicator (does not contain any value) to show if the figure is a zombie or not. 
 
*force - indicator (does not contain any value) to show if the figure is a force.  If this node is present, this figure will lack the race and caste nodes.
 
 
 
Other information such as marriages are stored in the historical_events element.
 
  
 
== entity_populations ==
 
== entity_populations ==
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Each <entity> element contains an id tag, and may also contain a name tag.
 
Each <entity> element contains an id tag, and may also contain a name tag.
  
Entities are civilizations, groups (which can found sites/religions/attack/defend), or religions.
+
Entityies are civilizations, groups (which can found sites/religions/attack/defend), or religions.
  
 
==historical_events==
 
==historical_events==
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* id - a reference number
 
* id - a reference number
 
* year - the year in which the event took place
 
* year - the year in which the event took place
* seconds72 - the point in the year when it took place.  There are 403200 seconds in a year, so a value of 394800 would be a week before the end of the year
+
* seconds72 -
 
* type - a label indicating what sort of event this is.
 
* type - a label indicating what sort of event this is.
  
 
The other elements of the historical_event will depend on the contents of the type element. Types include:
 
The other elements of the historical_event will depend on the contents of the type element. Types include:
 
=== add hf entity link ===
 
Some historical figure (unlisted) linked to an entity. Observed link types from legends: became  position in the entity(general/queen/etc) / enemy / member / imprisoned
 
* civ_id
 
  
 
=== add hf hf link ===
 
=== add hf hf link ===
This is an event that links two historical figures (hf) together.  Observed link types from legends: marriage / worship / imprisonment
+
This is an event that links two historical figures (hf) together.  This event could either be a marriage, the beginning of hfid worshipping hfid_target, or something else.
 
* hfid
 
* hfid
 
* hfid_target
 
* hfid_target
  
 
===add hf site link===
 
===add hf site link===
'''Prior to .31.18'''
 
 
This event shows that some (unexported) HF took up residence in some site (site_id)
 
This event shows that some (unexported) HF took up residence in some site (site_id)
 
* site_id
 
* site_id
  
=== artifact created ===
+
=== add hf entity link ===
(artifact_id) was created in (site_id) by (hist_figure_id)
+
'''Explanation needed '''
* artifact_id
+
* civ_id
* unit_id (not sure what this is)
 
* hist_figure_id
 
* site_id
 
 
 
  
 
=== attacked site ===
 
=== attacked site ===
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=== body abused ===
 
=== body abused ===
After a historical figure (can be multiple / unlisted) is killed, the body is abused. Observed abuses from legends: horribly mutilated / hung from tree / impaled on pikes
+
'''Explanation needed '''
 
* site_id
 
* site_id
 
* subregion_id (always -1?)
 
* subregion_id (always -1?)
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**settled (site,coords given)
 
**settled (site,coords given)
 
**scouting (site,coords given)
 
**scouting (site,coords given)
**thief (site,coords given)
+
**theif (site,coords given)
 
**snatcher (site,coords given)
 
**snatcher (site,coords given)
 
**wandering (feature_layer given)
 
**wandering (feature_layer given)
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*feature_layer_id
 
*feature_layer_id
 
*coords
 
*coords
 
=== changed creature type ===
 
(changer) turns some (changee) into (new race/caste). Seen to happen in legends after changer (always a demon?) imprisons then turns changee into same demon as changer.
 
*changee_hfid
 
*changer_hfid
 
*old_race
 
*old_caste
 
*new_race
 
*new_caste
 
  
 
=== create entity position ===
 
=== create entity position ===
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=== created site ===
 
=== created site ===
The founding of a site by site_civ_id, which is a group that is a member of civ_id.
+
Appears to be the creation of a town (?)
 
* civ_id
 
* civ_id
 
* site_civ_id
 
* site_civ_id
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=== created structure ===
 
=== created structure ===
'''Prior to 31.18'''
 
 
 
Some entity (site_civ_id) of entity/civ (civ_id) built structure (structure_id) at some site (site_id)
 
Some entity (site_civ_id) of entity/civ (civ_id) built structure (structure_id) at some site (site_id)
 
* civ_id  - identifies an entity that makes up the second part of the Civ name (i.e. the 'X' in "Y of X")
 
* civ_id  - identifies an entity that makes up the second part of the Civ name (i.e. the 'X' in "Y of X")
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* attacker_civ_id
 
* attacker_civ_id
 
* defender_civ_id
 
* defender_civ_id
 
=== diplomat lost ===
 
(unknown entity) lost a diplomat at (unknown site). They suspected the involvement of (unknown entity);
 
* No details exported.
 
  
 
=== entity created ===
 
=== entity created ===
'''.31.18'''
 
Appears as an event in the xml file relating to the player founding a site in dwarf fortress mode. Showing your embark group entity_id being created at your fortress site - site_id
 
 
'''Prior to .31.18'''
 
 
This event makrs the creation of an entity (entity_id) at some site (site_id).   
 
This event makrs the creation of an entity (entity_id) at some site (site_id).   
 
This could be either a group which leaves and possibly founds another site, or this could be a religion being founded.
 
This could be either a group which leaves and possibly founds another site, or this could be a religion being founded.
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* feature_layer_id
 
* feature_layer_id
 
* cause - causes include:
 
* cause - causes include:
** air (suffocated)
 
** blood (bled to death)
 
** crushed bridge (atom smasher?)
 
** dragonfire
 
** drown
 
** exec burned alive
 
** exec crucified
 
** exec fet to beasts
 
** exec hacked to pieces
 
** fire
 
** murdered
 
** obstacle (being thrown into a wall?)
 
** old age
 
 
** shot
 
** shot
 
** struck
 
** struck
** thirst
+
** dragonfire
** trap
 
  
 
=== hf new pet ===
 
=== hf new pet ===
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=== hf razed structure ===
 
=== hf razed structure ===
'''Prior to 31.18'''
 
 
 
Some HF (hist_fig_id) razed a structure (structure_id) at some site (site_id)
 
Some HF (hist_fig_id) razed a structure (structure_id) at some site (site_id)
 
* hist_fig_id
 
* hist_fig_id
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=== hf reunion ===
 
=== hf reunion ===
2 or more (only 2 listed) historical figures reunited.
+
'''Explanation needed'''
 
* group_1_hfid
 
* group_1_hfid
 
* group_2_hfid
 
* group_2_hfid
* site_id
 
* subregion_id
 
* feature_layer_id
 
 
=== hf revived ===
 
(hfid) comes back from the dead as a (ghost) in (site_id)
 
* hfid
 
* ghost
 
 
* site_id
 
* site_id
 
* subregion_id
 
* subregion_id
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** attacked
 
** attacked
 
** scuffle
 
** scuffle
** happen upon
 
 
** confront
 
** confront
 
** ambushed
 
** ambushed
 
** 2 lost after receiving wounds
 
** 2 lost after receiving wounds
** 2 lost after giving wounds
 
** 2 lost after mutual wounds
 
 
* group_1_hfid
 
* group_1_hfid
 
* group_2_hfid
 
* group_2_hfid
Line 485: Line 254:
  
 
=== hf wounded ===
 
=== hf wounded ===
This event shows that some HF (woundee_hfid) was wounded at site/region (site_id or subregion_id) by some HF (wounder_hfid). Unlisted body part and attack type (smashed/slashed/etc)
+
This event shows that some HF (woundee_hfid) was wounded at site/region (site_id or subregion_id) by some HF (wounder_hfid)
 
* woundee_hfid
 
* woundee_hfid
 
* wounder_hfid
 
* wounder_hfid
Line 493: Line 262:
  
 
=== impersonate hf ===
 
=== impersonate hf ===
This event that some HF (trickster_hfid) began impersonating another HF (cover_hfid / always a deity?) within an entity (target_enid)
+
This event that some HF (trickster_hfid) began impersonating another HF (cover_hfid) withing an entity (target_enid)
  
 
* trickster_hfid
 
* trickster_hfid
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'''Explanation needed '''
 
'''Explanation needed '''
 
''No Parts''
 
''No Parts''
 
=== masterpiece arch constructed ===
 
(hfid) constructed a masterpiece (unknown) architecture for (entity_id) at (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece arch design ===
 
(hfid) designed a masterpiece (unknown) architecture for (entity_id) at (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece engraving ===
 
(hfid) created a masterful engraving for (entity_id) in (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece food ===
 
(hfid) prepared a masterful (UNKNOWN) for (entity_id) in (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece item ===
 
(hfid) created a masterful (UNKNOWN) for (entity_id) in (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece item improvement ===
 
(hfid) added masterful (UNKNOWN) to a (UNKNOWN) for (entity_id) in (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece lost ===
 
'''Details Needed'''
 
*Nothing Exported
 
 
=== merchant ===
 
'''Details Needed'''
 
*Nothing exported
 
  
 
=== new site leader ===
 
=== new site leader ===
This event shows that an attacking entity (attacker_civ_id) attacked another entity (defender_civ_id) which was part of an entity (site_civ_id).  The attackers won and took over the site (site_id), instituting a new government (new_site_civ_id) ran by a new leader (new_leader_hfid).
+
This event shows that an attacking entity (attacker_civ_id) attacked another entity (defender_civ_id) which was part of an entity (site_civ_id).  The attackers one and took over the site (site_id), instituting a new government (new_site_civ_id) ran by a new leader (new_leader_hfid).
  
 
=== peace accepted ===
 
=== peace accepted ===
This event ends a war. The info about which entity initiated the negotiations is missing.
+
'''Explanation needed '''
* site_id (always -1?)
+
'''Parts needed'''
  
 
=== peace rejected ===
 
=== peace rejected ===
 
'''Explanation needed '''
 
'''Explanation needed '''
* site_id (always -1?)
+
'''Parts needed'''
  
 
=== razed structure ===
 
=== razed structure ===
'''No longer used in 31.18'''
 
 
 
'''Explanation needed '''
 
'''Explanation needed '''
 
 
'''Parts needed'''
 
'''Parts needed'''
  
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=== remove hf site link===
 
=== remove hf site link===
'''Prior to 31.18'''
 
 
 
This event shows that some HF (unexported) moved out of site_id.
 
This event shows that some HF (unexported) moved out of site_id.
 
* site_id
 
* site_id
  
 
=== remove hf entity link ===
 
=== remove hf entity link ===
Some historical figure (unlisted) removes link with entity. Observed link removals in legends: ceased to position / escaped from prison
+
'''Explanation needed '''
 
* civ_id
 
* civ_id
  
 
=== replaced structure ===
 
=== replaced structure ===
 
This event shows that an entity (site_civ_id) a member of another entity (civ_id) replaced a structure type (old_ab_id) with another structure type (new_ab_id) at a site (site_id).  This normally (only?) happens when a civ replaces buildings (homes) with larger buildings
 
This event shows that an entity (site_civ_id) a member of another entity (civ_id) replaced a structure type (old_ab_id) with another structure type (new_ab_id) at a site (site_id).  This normally (only?) happens when a civ replaces buildings (homes) with larger buildings
 
=== site abandoned ===
 
(site_civ_id) of (civ_id) abandoned the settlement at (site_id)
 
*civ_id
 
*site_civ_id
 
*site_id
 
 
=== site died ===
 
(site_civ_id) and (civ_id) settlement of (site_id) withered.
 
*civ_id
 
*site_civ_id
 
*site_id
 
  
 
=== site taken over ===
 
=== site taken over ===
*attacker_civ_id
+
'''Explanation needed '''
*new_site_civ_id
+
'''Parts needed'''
*defender_civ_id
 
*site_civ_id
 
*site_id
 
  
 
== historical_event_collections ==
 
== historical_event_collections ==
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* id - a reference number
 
* id - a reference number
 
* start_year - the year in which the event collection started
 
* start_year - the year in which the event collection started
* start_seconds72 - the date of the year, in seconds.  There are 403200 seconds in a year, 1200 seconds in a day, 28 days in a month, and 12 months in a year.
+
* start_seconds72 -
 
* end_year - the year in which the event collection ended
 
* end_year - the year in which the event collection ended
* start_seconds72 - the date of the year, in seconds.  There are 403200 seconds in a year, 1200 seconds in a day, 28 days in a month, and 12 months in a year.
+
* start_seconds72 -
 
* event - one or more events which are part of this collection
 
* event - one or more events which are part of this collection
 
* type - the type of event collection this is (the different types are listed below)
 
* type - the type of event collection this is (the different types are listed below)
Line 637: Line 336:
 
* attacking_enid
 
* attacking_enid
 
* defending_enid
 
* defending_enid
 +
 +
=== beast attack ===
 +
A beast attacked a member of defending_enid at site_id, located at coords.
 +
 +
* subregion_id
 +
* feature_layer_id
 +
* site_id
 +
* coords
 +
* defending_enid
 +
 +
=== duel ===
 +
This describes a duel between attacking_hfid and defending_hfid at site_id, located at coords.
 +
* subregion_id
 +
* feature_layer_id
 +
* site_id
 +
* coords
 +
* attacking_hfid
 +
* defending_hfid
 +
 +
=== journey ===
 +
This describes a journey of a HF, normally when they leave a site to go tame an animal in a nearby region, then return.
 +
 +
''No additional parts''
 +
 +
=== war ===
 +
A war, as named, where aggressor_ent_id battled defender_ent_id.  It contains the battles, sieges, and pillaging events listed in eventcol.
 +
* eventcol (multiple)
 +
* name
 +
* aggressor_ent_id
 +
* defender_ent_id
  
 
=== battle ===
 
=== battle ===
Line 673: Line 402:
  
 
''' Does not have an "ordinal" part'''
 
''' Does not have an "ordinal" part'''
 
=== beast attack ===
 
A beast attacked a member of defending_enid at site_id, located at coords.
 
 
* subregion_id
 
* feature_layer_id
 
* site_id
 
* coords
 
* defending_enid
 
 
=== duel ===
 
This describes a duel between attacking_hfid and defending_hfid at site_id, located at coords.
 
* subregion_id
 
* feature_layer_id
 
* site_id
 
* coords
 
* attacking_hfid
 
* defending_hfid
 
 
=== journey ===
 
This describes a journey of a HF, normally when they leave a site to go tame an animal in a nearby region, then return.
 
 
''No additional parts''
 
  
 
=== site conquered ===
 
=== site conquered ===
Line 703: Line 409:
 
* attacking_enid
 
* attacking_enid
 
* defending_enid
 
* defending_enid
 
=== theft ===
 
A member of attacking_enid stole something from a member of defending_enid at site_id located at coords.  Can include multiple different thefts by different theives from the same location
 
* subregion_id
 
* feature_layer_id
 
* site_id
 
* coords
 
* attacking_enid
 
* defending_enid
 
 
=== war ===
 
A war, as named, where aggressor_ent_id battled defender_ent_id.  It contains the battles, sieges, and pillaging events listed in eventcol.
 
* eventcol (multiple)
 
* name
 
* aggressor_ent_id
 
* defender_ent_id
 
  
 
== historical_eras ==
 
== historical_eras ==
  
 
Each <historical_era> element contains a name and a start_year element.
 
Each <historical_era> element contains a name and a start_year element.
 
{{Category|Guides}}
 

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