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{{av}}
+
An XML dump of a world's history can be generated from [[Legends]] mode.
{{quality|Exceptional|02:38, 30 April 2011 (UTC)}}An XML dump of a world's history can be generated from [[Legends]] mode by pressing [x], and will be placed in the ''Dwarf Fortress'' root folder.
 
  
 
The XML dump consists of the following elements:
 
The XML dump consists of the following elements:
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Each site may contain a <structures> tag.
 
Each site may contain a <structures> tag.
== world_constructions ==
 
 
== artifacts ==
 
  
 
== historical_figures ==
 
== historical_figures ==
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*name - the name of the historical figure
 
*name - the name of the historical figure
 
*race - the race of the figure, the following have been seen (not present if the figure is a force)
 
*race - the race of the figure, the following have been seen (not present if the figure is a force)
**alligator
 
 
**bat_giant
 
**bat_giant
 
**bear_black
 
**bear_black
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**bird_eagle_giant
 
**bird_eagle_giant
 
**bird_swallow_cave
 
**bird_swallow_cave
**bird_vulture
 
 
**blind_cave_bear
 
**blind_cave_bear
 
**blind_cave_ogre
 
**blind_cave_ogre
 
**cave_dragon
 
**cave_dragon
**camel_1_hump
 
**camel_2_hump
 
 
**cheetah
 
**cheetah
**cheetah_giant
 
 
**colossus_bronze
 
**colossus_bronze
 
**cougar
 
**cougar
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**cyclops
 
**cyclops
 
**demon_x where x is a number
 
**demon_x where x is a number
**dog
 
 
**dragon
 
**dragon
 
**draltha
 
**draltha
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**giant
 
**giant
 
**goblin
 
**goblin
**gorlak
 
 
**human
 
**human
 
**hungry_head
 
**hungry_head
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**leopard_giant
 
**leopard_giant
 
**lion
 
**lion
**lion_giant
 
**llama
 
 
**minotaur
 
**minotaur
 
**molemarian
 
**molemarian
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**spider_cave_giant
 
**spider_cave_giant
 
**tiger
 
**tiger
**tiger_giant
 
 
**titan_x where x is a number
 
**titan_x where x is a number
 
**troglodyte
 
**troglodyte
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**voracious_cave_crawler
 
**voracious_cave_crawler
 
**wolf
 
**wolf
**yeti
 
 
 
*caste - the gender of the figure, can be one of the following (not present if the figure is a force)
 
*caste - the gender of the figure, can be one of the following (not present if the figure is a force)
 
**default
 
**default
 
**female
 
**female
 
**male
 
**male
*appeared - unknown, seems to be related to apperance in the world, sometimes appeared and birth_year are different, mostly (~80%) the same.
+
*appeared - unknown, seems to be related to apperance in the world, sometimes appeared and birth_year are different, mostly the same.
 
*birth_year - the year of the figure's birth, can be negative value (to indicate figure existing before the beginning of the world?)
 
*birth_year - the year of the figure's birth, can be negative value (to indicate figure existing before the beginning of the world?)
 
*birth_seconds72 - unknown
 
*birth_seconds72 - unknown
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**axeman
 
**axeman
 
**baby
 
**baby
**blacksmith
 
 
**bone_carver
 
**bone_carver
**bone_setter
 
 
**bowman
 
**bowman
 
**bowyer
 
**bowyer
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**butcher
 
**butcher
 
**carpenter
 
**carpenter
**cheese_maker
 
 
**child
 
**child
 
**clerk
 
**clerk
 
**clothier
 
**clothier
**cook
 
**craftsman
 
 
**crossbowman
 
**crossbowman
 
**diagnoser
 
**diagnoser
 
**drunk
 
**drunk
**dyer
 
 
**engraver
 
**engraver
 
**farmer
 
**farmer
**fish_cleaner
 
 
**fish_dissector
 
**fish_dissector
**fisherman
 
**fishery_worker
 
 
**furnace_operator
 
**furnace_operator
 
**gem_cutter
 
**gem_cutter
 
**gem_setter
 
**gem_setter
**glassmaker
 
 
**hammerman
 
**hammerman
 
**herbalist
 
**herbalist
**hunter
 
**jeweler
 
 
**lasher
 
**lasher
 
**leatherworker
 
**leatherworker
**lye_maker
 
 
**maceman
 
**maceman
 
**mason
 
**mason
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**master_hammerman
 
**master_hammerman
 
**master_lasher
 
**master_lasher
**master_maceman
 
 
**master_pikeman
 
**master_pikeman
 
**master_spearman
 
**master_spearman
 
**master_swordsman
 
**master_swordsman
**master_thief
 
 
**mechanic
 
**mechanic
 
**metalcrafter
 
**metalcrafter
**metalsmith
 
 
**milker
 
**milker
**miller
 
 
**miner
 
**miner
 
**none
 
**none
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**swordsman
 
**swordsman
 
**tanner
 
**tanner
**thief
 
 
**thresher
 
**thresher
 
**trader
 
**trader
**trained war
 
 
**weaponsmith
 
**weaponsmith
 
**weaver
 
**weaver
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*deity - indicator (does not contain any value) to show if the figure is a deity or not.   
 
*deity - indicator (does not contain any value) to show if the figure is a deity or not.   
 
*skeleton - indicator (does not contain any value) to show if the figure is a skeleton or not.   
 
*skeleton - indicator (does not contain any value) to show if the figure is a skeleton or not.   
*zombie - indicator (does not contain any value) to show if the figure is a zombie or not. 
 
 
*force - indicator (does not contain any value) to show if the figure is a force.  If this node is present, this figure will lack the race and caste nodes.
 
*force - indicator (does not contain any value) to show if the figure is a force.  If this node is present, this figure will lack the race and caste nodes.
  
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Each <entity> element contains an id tag, and may also contain a name tag.
 
Each <entity> element contains an id tag, and may also contain a name tag.
  
Entities are civilizations, groups (which can found sites/religions/attack/defend), or religions.
+
Entityies are civilizations, groups (which can found sites/religions/attack/defend), or religions.
  
 
==historical_events==
 
==historical_events==
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* id - a reference number
 
* id - a reference number
 
* year - the year in which the event took place
 
* year - the year in which the event took place
* seconds72 - the point in the year when it took place.  There are 403200 seconds in a year, so a value of 394800 would be a week before the end of the year
+
* seconds72 -
 
* type - a label indicating what sort of event this is.
 
* type - a label indicating what sort of event this is.
  
 
The other elements of the historical_event will depend on the contents of the type element. Types include:
 
The other elements of the historical_event will depend on the contents of the type element. Types include:
 
=== add hf entity link ===
 
Some historical figure (unlisted) linked to an entity. Observed link types from legends: became  position in the entity(general/queen/etc) / enemy / member / imprisoned
 
* civ_id
 
  
 
=== add hf hf link ===
 
=== add hf hf link ===
This is an event that links two historical figures (hf) together.  Observed link types from legends: marriage / worship / imprisonment
+
This is an event that links two historical figures (hf) together.  This event could either be a marriage, the beginning of hfid worshipping hfid_target, or something else.
 
* hfid
 
* hfid
 
* hfid_target
 
* hfid_target
  
 
===add hf site link===
 
===add hf site link===
'''Prior to .31.18'''
 
 
This event shows that some (unexported) HF took up residence in some site (site_id)
 
This event shows that some (unexported) HF took up residence in some site (site_id)
 
* site_id
 
* site_id
  
=== artifact created ===
+
=== add hf entity link ===
(artifact_id) was created in (site_id) by (hist_figure_id)
+
'''Explanation needed '''
* artifact_id
+
* civ_id
* unit_id (not sure what this is)
 
* hist_figure_id
 
* site_id
 
 
 
  
 
=== attacked site ===
 
=== attacked site ===
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=== body abused ===
 
=== body abused ===
After a historical figure (can be multiple / unlisted) is killed, the body is abused. Observed abuses from legends: horribly mutilated / hung from tree / impaled on pikes
+
'''Explanation needed '''
 
* site_id
 
* site_id
 
* subregion_id (always -1?)
 
* subregion_id (always -1?)
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**settled (site,coords given)
 
**settled (site,coords given)
 
**scouting (site,coords given)
 
**scouting (site,coords given)
**thief (site,coords given)
+
**theif (site,coords given)
 
**snatcher (site,coords given)
 
**snatcher (site,coords given)
 
**wandering (feature_layer given)
 
**wandering (feature_layer given)
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*feature_layer_id
 
*feature_layer_id
 
*coords
 
*coords
 
=== changed creature type ===
 
(changer) turns some (changee) into (new race/caste). Seen to happen in legends after changer (always a demon?) imprisons then turns changee into same demon as changer.
 
*changee_hfid
 
*changer_hfid
 
*old_race
 
*old_caste
 
*new_race
 
*new_caste
 
  
 
=== create entity position ===
 
=== create entity position ===
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=== created site ===
 
=== created site ===
The founding of a site by site_civ_id, which is a group that is a member of civ_id.
+
Appears to be the creation of a town (?)
 
* civ_id
 
* civ_id
 
* site_civ_id
 
* site_civ_id
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=== created structure ===
 
=== created structure ===
'''Prior to 31.18'''
 
 
 
Some entity (site_civ_id) of entity/civ (civ_id) built structure (structure_id) at some site (site_id)
 
Some entity (site_civ_id) of entity/civ (civ_id) built structure (structure_id) at some site (site_id)
 
* civ_id  - identifies an entity that makes up the second part of the Civ name (i.e. the 'X' in "Y of X")
 
* civ_id  - identifies an entity that makes up the second part of the Civ name (i.e. the 'X' in "Y of X")
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* attacker_civ_id
 
* attacker_civ_id
 
* defender_civ_id
 
* defender_civ_id
 
=== diplomat lost ===
 
(unknown entity) lost a diplomat at (unknown site). They suspected the involvement of (unknown entity);
 
* No details exported.
 
  
 
=== entity created ===
 
=== entity created ===
'''.31.18'''
 
Appears as an event in the xml file relating to the player founding a site in dwarf fortress mode. Showing your embark group entity_id being created at your fortress site - site_id
 
 
'''Prior to .31.18'''
 
 
This event makrs the creation of an entity (entity_id) at some site (site_id).   
 
This event makrs the creation of an entity (entity_id) at some site (site_id).   
 
This could be either a group which leaves and possibly founds another site, or this could be a religion being founded.
 
This could be either a group which leaves and possibly founds another site, or this could be a religion being founded.
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* feature_layer_id
 
* feature_layer_id
 
* cause - causes include:
 
* cause - causes include:
** air (suffocated)
 
** blood (bled to death)
 
** crushed bridge (atom smasher?)
 
** dragonfire
 
** drown
 
** exec burned alive
 
** exec crucified
 
** exec fet to beasts
 
** exec hacked to pieces
 
** fire
 
** murdered
 
** obstacle (being thrown into a wall?)
 
** old age
 
 
** shot
 
** shot
 
** struck
 
** struck
** thirst
+
** dragonfire
** trap
 
  
 
=== hf new pet ===
 
=== hf new pet ===
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=== hf razed structure ===
 
=== hf razed structure ===
'''Prior to 31.18'''
 
 
 
Some HF (hist_fig_id) razed a structure (structure_id) at some site (site_id)
 
Some HF (hist_fig_id) razed a structure (structure_id) at some site (site_id)
 
* hist_fig_id
 
* hist_fig_id
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=== hf reunion ===
 
=== hf reunion ===
2 or more (only 2 listed) historical figures reunited.
+
'''Explanation needed'''
 
* group_1_hfid
 
* group_1_hfid
 
* group_2_hfid
 
* group_2_hfid
* site_id
 
* subregion_id
 
* feature_layer_id
 
 
=== hf revived ===
 
(hfid) comes back from the dead as a (ghost) in (site_id)
 
* hfid
 
* ghost
 
 
* site_id
 
* site_id
 
* subregion_id
 
* subregion_id
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** attacked
 
** attacked
 
** scuffle
 
** scuffle
** happen upon
 
 
** confront
 
** confront
 
** ambushed
 
** ambushed
 
** 2 lost after receiving wounds
 
** 2 lost after receiving wounds
** 2 lost after giving wounds
 
** 2 lost after mutual wounds
 
 
* group_1_hfid
 
* group_1_hfid
 
* group_2_hfid
 
* group_2_hfid
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=== hf wounded ===
 
=== hf wounded ===
This event shows that some HF (woundee_hfid) was wounded at site/region (site_id or subregion_id) by some HF (wounder_hfid). Unlisted body part and attack type (smashed/slashed/etc)
+
This event shows that some HF (woundee_hfid) was wounded at site/region (site_id or subregion_id) by some HF (wounder_hfid)
 
* woundee_hfid
 
* woundee_hfid
 
* wounder_hfid
 
* wounder_hfid
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=== impersonate hf ===
 
=== impersonate hf ===
This event that some HF (trickster_hfid) began impersonating another HF (cover_hfid / always a deity?) within an entity (target_enid)
+
This event that some HF (trickster_hfid) began impersonating another HF (cover_hfid) withing an entity (target_enid)
  
 
* trickster_hfid
 
* trickster_hfid
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'''Explanation needed '''
 
'''Explanation needed '''
 
''No Parts''
 
''No Parts''
 
=== masterpiece arch constructed ===
 
(hfid) constructed a masterpiece (unknown) architecture for (entity_id) at (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece arch design ===
 
(hfid) designed a masterpiece (unknown) architecture for (entity_id) at (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece engraving ===
 
(hfid) created a masterful engraving for (entity_id) in (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece food ===
 
(hfid) prepared a masterful (UNKNOWN) for (entity_id) in (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece item ===
 
(hfid) created a masterful (UNKNOWN) for (entity_id) in (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece item improvement ===
 
(hfid) added masterful (UNKNOWN) to a (UNKNOWN) for (entity_id) in (site_id)
 
* hfid
 
* entity_id
 
* site_id
 
* skill_at_time
 
 
=== masterpiece lost ===
 
'''Details Needed'''
 
*Nothing Exported
 
 
=== merchant ===
 
'''Details Needed'''
 
*Nothing exported
 
  
 
=== new site leader ===
 
=== new site leader ===
This event shows that an attacking entity (attacker_civ_id) attacked another entity (defender_civ_id) which was part of an entity (site_civ_id).  The attackers won and took over the site (site_id), instituting a new government (new_site_civ_id) ran by a new leader (new_leader_hfid).
+
This event shows that an attacking entity (attacker_civ_id) attacked another entity (defender_civ_id) which was part of an entity (site_civ_id).  The attackers one and took over the site (site_id), instituting a new government (new_site_civ_id) ran by a new leader (new_leader_hfid).
  
 
=== peace accepted ===
 
=== peace accepted ===
This event ends a war. The info about which entity initiated the negotiations is missing.
+
'''Explanation needed '''
* site_id (always -1?)
+
'''Parts needed'''
  
 
=== peace rejected ===
 
=== peace rejected ===
 
'''Explanation needed '''
 
'''Explanation needed '''
* site_id (always -1?)
+
'''Parts needed'''
  
 
=== razed structure ===
 
=== razed structure ===
'''No longer used in 31.18'''
 
 
 
'''Explanation needed '''
 
'''Explanation needed '''
 
 
'''Parts needed'''
 
'''Parts needed'''
  
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=== remove hf site link===
 
=== remove hf site link===
'''Prior to 31.18'''
 
 
 
This event shows that some HF (unexported) moved out of site_id.
 
This event shows that some HF (unexported) moved out of site_id.
 
* site_id
 
* site_id
  
 
=== remove hf entity link ===
 
=== remove hf entity link ===
Some historical figure (unlisted) removes link with entity. Observed link removals in legends: ceased to position / escaped from prison
+
'''Explanation needed '''
 
* civ_id
 
* civ_id
  
 
=== replaced structure ===
 
=== replaced structure ===
 
This event shows that an entity (site_civ_id) a member of another entity (civ_id) replaced a structure type (old_ab_id) with another structure type (new_ab_id) at a site (site_id).  This normally (only?) happens when a civ replaces buildings (homes) with larger buildings
 
This event shows that an entity (site_civ_id) a member of another entity (civ_id) replaced a structure type (old_ab_id) with another structure type (new_ab_id) at a site (site_id).  This normally (only?) happens when a civ replaces buildings (homes) with larger buildings
 
=== site abandoned ===
 
(site_civ_id) of (civ_id) abandoned the settlement at (site_id)
 
*civ_id
 
*site_civ_id
 
*site_id
 
 
=== site died ===
 
(site_civ_id) and (civ_id) settlement of (site_id) withered.
 
*civ_id
 
*site_civ_id
 
*site_id
 
  
 
=== site taken over ===
 
=== site taken over ===
*attacker_civ_id
+
'''Explanation needed '''
*new_site_civ_id
+
'''Parts needed'''
*defender_civ_id
 
*site_civ_id
 
*site_id
 
  
 
== historical_event_collections ==
 
== historical_event_collections ==
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* id - a reference number
 
* id - a reference number
 
* start_year - the year in which the event collection started
 
* start_year - the year in which the event collection started
* start_seconds72 - the date of the year, in seconds.  There are 403200 seconds in a year, 1200 seconds in a day, 28 days in a month, and 12 months in a year.
+
* start_seconds72 -
 
* end_year - the year in which the event collection ended
 
* end_year - the year in which the event collection ended
* start_seconds72 - the date of the year, in seconds.  There are 403200 seconds in a year, 1200 seconds in a day, 28 days in a month, and 12 months in a year.
+
* start_seconds72 -
 
* event - one or more events which are part of this collection
 
* event - one or more events which are part of this collection
 
* type - the type of event collection this is (the different types are listed below)
 
* type - the type of event collection this is (the different types are listed below)
Line 723: Line 562:
  
 
Each <historical_era> element contains a name and a start_year element.
 
Each <historical_era> element contains a name and a start_year element.
 
{{Category|Guides}}
 

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