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Editing v0.31 Talk:Baron

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:::Being that nobles are now defined in the raws, we can use what we know from there, which is 20 pop, 100000 created wealth, and 10000 exported wealth.  Other information needs to be tested for.  -Commondragon
 
:::Being that nobles are now defined in the raws, we can use what we know from there, which is 20 pop, 100000 created wealth, and 10000 exported wealth.  Other information needs to be tested for.  -Commondragon
::::Being that the raws are simply files full of data that the program may or may not currently use, I don't think we can blindly accept what is in them. For instance, nobles are listed as 'lazy,' but laziness does not appear to be implemented, as my nobles still work.[[User:GhostDwemer|GhostDwemer]] 16:22, 22 November 2010 (UTC)
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::::I can't confirm it solidly, but it looks like the job thing is still in effect.  I had well in excess of the other requirements for years.  -Anon
 
::::I can't confirm it solidly, but it looks like the job thing is still in effect.  I had well in excess of the other requirements for years.  -Anon
 
::::I got my Baron after setting up my magma furnaces, at 220 population and similar overkill for the other listed criteria, which I'd met years ago. Not sure if that's actually what did it though, of course. [[Special:Contributions/69.166.47.133|69.166.47.133]] 04:19, 24 January 2011 (UTC)
 
::::I got my Baron after setting up my magma furnaces, at 220 population and similar overkill for the other listed criteria, which I'd met years ago. Not sure if that's actually what did it though, of course. [[Special:Contributions/69.166.47.133|69.166.47.133]] 04:19, 24 January 2011 (UTC)
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Thank you!.  But to my larger question: why in the world do I want to promote a hard-working mayor to a lazy-ass noble (if you'll pardon my salty language)? Please tell me I am seeing it wrong... -- [[User:Maunder|Maunder]] 03:11, 7 November 2010 (UTC)
 
Thank you!.  But to my larger question: why in the world do I want to promote a hard-working mayor to a lazy-ass noble (if you'll pardon my salty language)? Please tell me I am seeing it wrong... -- [[User:Maunder|Maunder]] 03:11, 7 November 2010 (UTC)
 
: [[Fun]]!  More specifically, getting a Baron means you'll have a "chief" noble who doesn't change unless he gets killed.  This lets you rig up a set of rooms just for that noble, taking advantage of materials preferences, making mandates from him less frequent and demands almost nonexistent.  In my case, my baroness ended up becoming mayor, too - which meant even fewer mandates.  It's really up to you - do you want to deal with one consistent but demanding noble, or one that changes every year or so? --[[User:DeMatt|DeMatt]] 05:54, 7 November 2010 (UTC)
 
: [[Fun]]!  More specifically, getting a Baron means you'll have a "chief" noble who doesn't change unless he gets killed.  This lets you rig up a set of rooms just for that noble, taking advantage of materials preferences, making mandates from him less frequent and demands almost nonexistent.  In my case, my baroness ended up becoming mayor, too - which meant even fewer mandates.  It's really up to you - do you want to deal with one consistent but demanding noble, or one that changes every year or so? --[[User:DeMatt|DeMatt]] 05:54, 7 November 2010 (UTC)
: Nobles are not lazy. People take the raws as Revealed Truth. They are not. Many things may be in the raws, but waiting for actual implementation in code. I have a Count now, and he was the original expedition leader. He is still my best miner. Another dwarf was elected mayor, once, but since then, he has been mayor too. He likes billon and splints, so mandates are easy. I'd say choosing a baron is worth it, you can pick a leader who has likes that will be easy to cater too. As for the actual benefits of having a noble, I can't say. I think nobles make certain dwarfs mildly happy, but others mildly unhappy. For me, it is the coolth of having a noble, DF is about stories, and "Plucky commoner makes good, ennobled by king" is a good story. When my dwarfs elected him mayor and started making every second statue about him, it made me so happy. Good old Zefon. Too bad I made that fort before realizing that contaminant buildup utterly destroys FPS. Five frames per second is slightly less than enjoyable.[[User:GhostDwemer|GhostDwemer]] 16:22, 22 November 2010 (UTC)
 
  
 
:''unless he gets killed''
 
:''unless he gets killed''

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