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Editing v0.31 Talk:Butcher's shop

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::::Well its quite simple. you can have noses(!) as you can have beaks, from killing creatures, but you can't from butchering. There is no variability of butchery products, except by animal. I have tested butchering a lot (hundreds of animals), and since it is easy to test, just go ahead instead of speculating! --[[User:Koltom|Koltom]] 13:38, 22 April 2010 (UTC)
 
::::Well its quite simple. you can have noses(!) as you can have beaks, from killing creatures, but you can't from butchering. There is no variability of butchery products, except by animal. I have tested butchering a lot (hundreds of animals), and since it is easy to test, just go ahead instead of speculating! --[[User:Koltom|Koltom]] 13:38, 22 April 2010 (UTC)
 
:::::My, one of my weapon traps "produced" a goat ''tail'', so combat produces quite a few items butchering does not. --[[User:Birthright|Birthright]] 00:23, 7 May 2010 (UTC)
 
:::::My, one of my weapon traps "produced" a goat ''tail'', so combat produces quite a few items butchering does not. --[[User:Birthright|Birthright]] 00:23, 7 May 2010 (UTC)
:::::: Edged combat produces severed parts that can be butchered. The tail could be butchered for a small amount of meat and bone. A beak is already down to a component part that would be discarded on butchering, so what you see is what you get. [[User:Uzu Bash|Uzu Bash]] 02:23, 20 October 2010 (UTC)
 
  
 
==The beast with 13 hearts==
 
==The beast with 13 hearts==

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