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Editing v0.31 Talk:Cave-in
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== Cave-in sand == | == Cave-in sand == | ||
I created a cave-in to get a terrain tile of sand to level -100 (or so), to set up an efficient glass making operation using magma furnaces. When the sand tile reached the bottom floor, it turned into sandy clay (or loamy sand or something, I don't really remember) and couldn't be used for sand gathering. Should I add this to the article or should I wait for someone to confirm this? I couldn't find a page that details the correct etiquette on this wiki. /[[User:Josj|Josj]] 13:02, 26 April 2010 (UTC) | I created a cave-in to get a terrain tile of sand to level -100 (or so), to set up an efficient glass making operation using magma furnaces. When the sand tile reached the bottom floor, it turned into sandy clay (or loamy sand or something, I don't really remember) and couldn't be used for sand gathering. Should I add this to the article or should I wait for someone to confirm this? I couldn't find a page that details the correct etiquette on this wiki. /[[User:Josj|Josj]] 13:02, 26 April 2010 (UTC) | ||
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I've noticed that cast obsidian falling onto constructed up stairs will not destroy the construction, but will settle on the level above, similar to constructed walls. I would guess that constructed up/down stairs have the same effect. | I've noticed that cast obsidian falling onto constructed up stairs will not destroy the construction, but will settle on the level above, similar to constructed walls. I would guess that constructed up/down stairs have the same effect. | ||
Also cave-ins that land on natural floor or natural down stairs directly above a block of SMR will settle on it, but channeling out the tile so the surface is marked 'Magma flow' will allow cave-ins to drop through and vanish. If somebody else could confirm it then it would be useful to add to the main page. [[User:Dorf3000|Dorf3000]] 09:28, 31 January 2011 (UTC) | Also cave-ins that land on natural floor or natural down stairs directly above a block of SMR will settle on it, but channeling out the tile so the surface is marked 'Magma flow' will allow cave-ins to drop through and vanish. If somebody else could confirm it then it would be useful to add to the main page. [[User:Dorf3000|Dorf3000]] 09:28, 31 January 2011 (UTC) | ||
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